H1 with lots of Skill Challenges?

Post/Author/DateTimePost
#1

Good_Fellow

May 19, 2010 13:24:32
I host a weekly LFR table with a fair number of consistent players.  A few of them have mentioned that they are looking for a H1 level adventure with lots of or really well done skill challenges.  So far with the characters they have now they've run Spec 1-1, AGLA 1-1, and Core 1-2.  I was thinking Core 1-3 could work.  Any recommendations?
#2

gristooth

May 19, 2010 13:42:08
CORM1-5 In the Bleak Midwinter
#3

22_Over_7

May 19, 2010 13:57:55
CORM 1-1, WATE 1-1 as well.
#4

kenobi65

May 19, 2010 14:19:08
Seconding CORM 1-5.  Depending on player choices, there may be three separate skill challenges involved, and I feel that at least two out of the three are fairly interesting.
#5

gomeztoo

May 19, 2010 14:48:35
I thought DRAG1-1 was well done.
I think the skill challenges in DALE1-7 also worked out.
And may check DALE1-1. The first skill challenge is not very great, but I think the ending, while not strictly a skill challenge, can be interesting.
#6

kenobi65

May 19, 2010 15:17:25
I thought DRAG1-1 was well done.
I think the skill challenges in DALE1-7 also worked out.



I'd agree with both of those.  DALE1-7 is one of my favorite H1 modules, but every time I run it (have run it 4 times now), it threatens to burst at the seams, time-wise.  There is *so* much roleplaying potential built into that first skill challenge, and players just want to run with it.  It's hard to spend enough time on it to do it justice, and keep to something approaching a 4-hour run time. Laughing
#7

Good_Fellow

May 19, 2010 16:03:49
I think, based on the composition of my regulars, I'm going to start with Dale 1-7.  From there if the players enjoyed themselves I'll probably roll into Corm 1-5.  Thanks for all the recommendations everyone.
#8

Madfox11

May 20, 2010 3:19:33
Just note that if your players want to RP, they probably do not want to play DALE1-7 at the high tier. One fight in the high tier can be lethal (a bit more lethal then intended). The low tier version is more forgiving (on purpose). See one of the threads on DALE1-7 on these boards.
#9

kenobi65

May 20, 2010 9:32:55
Just note that if your players want to RP, they probably do not want to play DALE1-7 at the high tier. One fight in the high tier can be lethal (a bit more lethal then intended). The low tier version is more forgiving (on purpose). See one of the threads on DALE1-7 on these boards.



Agreed.  There are many H1 adventures in which a "low" party can pretty safely play "high"; this is not one of them.
#10

Good_Fellow

May 20, 2010 11:00:06
My players are all afraid of high tier adventures so I'm not so worried about that.  Thanks for the warning though.