| #1neraxDec 13, 2009 21:24:55 | I am needing some help with a level 12 feat. My stats are posted below:
====== Created Using Wizards of the Coast D&D Character Builder ====== Furyion of Tempus, level 12 Orc, Paladin, Gray Guard Background: Tymanther (Tymanther Benefit)
FINAL ABILITY SCORES Str 21, Con 18, Dex 12, Int 9, Wis 17, Cha 11.
STARTING ABILITY SCORES Str 16, Con 14, Dex 11, Int 8, Wis 15, Cha 10.
AC: 31 Fort: 24 Reflex: 22 Will: 22 HP: 109 Surges: 14 Surge Value: 27
TRAINED SKILLS Religion +10, Endurance +13, Insight +14, Intimidate +16, Athletics +16, Perception +14, Streetwise +11
UNTRAINED SKILLS Acrobatics +3, Arcana +5, Bluff +6, Diplomacy +6, Dungeoneering +9, Heal +9, History +5, Nature +9, Stealth +3, Thievery +3
FEATS Level 1: Student of Battle Level 2: Toughness Level 4: Weapon Expertise (Hammer) Level 6: Virtuous Recovery Level 8: Mighty Challenge Level 10: Power of Strength Level 11: Untiring Virtue Level 12: ???
POWERS Lay on Hands: Lay on Hands Paladin at-will 1: Ardent Strike Paladin at-will 1: Holy Strike Paladin encounter 1: Divine Pursuit Paladin daily 1: Paladin's Judgment Paladin utility 2: Call of Challenge Paladin encounter 3: Strength from Valor Paladin daily 5: Arc of Vengeance Paladin utility 6: Virtue Paladin encounter 7: Thunder Smite Paladin daily 9: Knightly Intercession Paladin utility 10: Bless Weapon Paladin encounter 11: Debilitating Smite Paladin utility 12: Relentless Justice
ITEMS Adventurer's Kit, Immunizing Gith Plate Armor +3, Shield of Protection Heavy Shield (heroic tier), Cincture of the Dragon Spirit (heroic tier), Catstep Boots (heroic tier), Cloak of Survival +2, Boots of Swimming (paragon tier), Magic Warhammer +2, Lightning Throwing hammer +2, Boots of Eagerness (heroic tier), Purple Dragon Commander's Ring (paragon tier), Handy Haversack (heroic tier) ===================================================================
My Paladin is primarily played as a Tank/Defender with the ability to act as a healer. I can crank out between 6 to 9 heals in an adventure not counting my sec winds or my Orc Racial. I am by no means a striker or do I play him as one. I am finding that I use Divine Mettle (grant save to ally) as my Channel Divinity in nearly every fight now.
The problem I am running into is there are to many good feats I would like to take. I will list the ones I am considering below......Any input would be apreciated! Thanks!
Contageous Challenge - Challenge More Forcefull Challenge - Prevent attack on ally hopefully Mettle Proven - Grant heal with save Hammer Rythm - Let them know I have been there Paragon Defenses - See Below Armor Spec: Plate - DM: "Why can I not hit you?" "
Tim |