What 7-10 mods let you complete Task 3 of the Zhentarim Quest?

Post/Author/DateTimePost
#1

JohnLynch

Apr 26, 2009 11:07:10
I was wondering which mods let you complete Task 3 of the Zhentarim Quest? I already did Task 1, I know which one will give me Task 2. But I'm unsure which one I can do to get Task 3.

The mods I've played with this character are:
* AKAN1-3: Property for Sale
* DALE1-3: Master and Servant
* DRAG1-3: A Stab in the Dark
* EAST1-3: Unbidden
* MOON1-3: Black Gold
* SPEC1-2: Zhent's Ancient Shadows

So unfortunately I can't do any of those to get task 3.

I've got 1 character who absolutely detests the Zhentarim due to the
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DALE1-2 mod
#2

ibixat

Apr 28, 2009 5:31:56
I don't know off the top of my head but look up the LFR Spoilers group on yahoo groups, they have a document that lists all the mods in which you can do all the parts.
#3

bhale187

Apr 29, 2009 15:35:04
I pulled the blocked info from an LFR spolier message group
http://games.groups.yahoo.com/group/LFRspoilers/

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Task 1 – Find a wily merchant who traffics in ornate pottery. When you haggle over a pot, tell the merchant "A storm is coming; you should really close up for the day."

• AGLA1-1 (L 1-4) – Speak to the genasi pottery merchant in Halendos
• AKAN1-3 (L 7-10) – Visit Joyaly's Pottery in Airspur
• BALD1-2 (L 4-7) – DM's discretion*
• CORE1-4 (L 4-7) – DM's discretion*
• CORM1-1 (L 1-4) – Speak to Edo in Arabel
• LURU1-2 (L 4-7) – DM's discretion
• WATE1-2 (L 4-7) – Speak to Narvin at Legendary Pottery
• WATE1-4 (L 7-10) – Speak to Narvin at Legendary Pottery*


Task 2 – Give a scratched silver coin to a stranger wearing a yellow cloak with a black clasp, and ask for their name.

• BALD1-2 (L 4-7) – DM's discretion*
• CORE1-1 (L 1-4) – Find a yellow-cloaked stranger in Urmlaspyr
• CORE1-4 (L 4-7) – DM's discretion*
• WATE1-1 (L 1-4) – Speak to Solta Dar in the Felzoun's Folly Tavern
• WATE1-4 (L 7-10) – Speak to Solta Dar*


Task 3 – Defeat a Zhentarim agent in combat. Spare the agent's life. Tell the agent that you delivered the coin and to whom it was delivered. You cannot complete this task before Task 1 and 2.

• CORE1-6 (L 7-10) – A fight with Zhentarim agents early in the module
• DALE1-2 (L 4-7) – A fight with Zhentarim agents near the end of the module
• MOON1-3 (L 7-10) – Zhentarim agents attack your campsite
• SPEC1-1 (L 1-4) – A fight with Zhentarim agents near the end of the module
• SPEC1-2 (L 7-10) – The enemies in the fight with Kerstol Cobb are Zhentarim agents (but not Kerstol himself)

* This module allows completion of either task 1 or task 2, but not both.
#4

JohnLynch

Apr 29, 2009 18:07:14
Thanks guys