| Post/Author/DateTime | Post |
|---|---|
| #1JohnLynchApr 26, 2009 11:07:10 | I was wondering which mods let you complete Task 3 of the Zhentarim Quest? I already did Task 1, I know which one will give me Task 2. But I'm unsure which one I can do to get Task 3. The mods I've played with this character are: * AKAN1-3: Property for Sale * DALE1-3: Master and Servant * DRAG1-3: A Stab in the Dark * EAST1-3: Unbidden * MOON1-3: Black Gold * SPEC1-2: Zhent's Ancient Shadows So unfortunately I can't do any of those to get task 3. I've got 1 character who absolutely detests the Zhentarim due to the Show DALE1-2 mod |
| #2ibixatApr 28, 2009 5:31:56 | I don't know off the top of my head but look up the LFR Spoilers group on yahoo groups, they have a document that lists all the mods in which you can do all the parts. |
| #3bhale187Apr 29, 2009 15:35:04 | I pulled the blocked info from an LFR spolier message group http://games.groups.yahoo.com/group/LFRspoilers/ Show Task 1 – Find a wily merchant who traffics in ornate pottery. When you haggle over a pot, tell the merchant "A storm is coming; you should really close up for the day." • AGLA1-1 (L 1-4) – Speak to the genasi pottery merchant in Halendos • AKAN1-3 (L 7-10) – Visit Joyaly's Pottery in Airspur • BALD1-2 (L 4-7) – DM's discretion* • CORE1-4 (L 4-7) – DM's discretion* • CORM1-1 (L 1-4) – Speak to Edo in Arabel • LURU1-2 (L 4-7) – DM's discretion • WATE1-2 (L 4-7) – Speak to Narvin at Legendary Pottery • WATE1-4 (L 7-10) – Speak to Narvin at Legendary Pottery* Task 2 – Give a scratched silver coin to a stranger wearing a yellow cloak with a black clasp, and ask for their name. • BALD1-2 (L 4-7) – DM's discretion* • CORE1-1 (L 1-4) – Find a yellow-cloaked stranger in Urmlaspyr • CORE1-4 (L 4-7) – DM's discretion* • WATE1-1 (L 1-4) – Speak to Solta Dar in the Felzoun's Folly Tavern • WATE1-4 (L 7-10) – Speak to Solta Dar* Task 3 – Defeat a Zhentarim agent in combat. Spare the agent's life. Tell the agent that you delivered the coin and to whom it was delivered. You cannot complete this task before Task 1 and 2. • CORE1-6 (L 7-10) – A fight with Zhentarim agents early in the module • DALE1-2 (L 4-7) – A fight with Zhentarim agents near the end of the module • MOON1-3 (L 7-10) – Zhentarim agents attack your campsite • SPEC1-1 (L 1-4) – A fight with Zhentarim agents near the end of the module • SPEC1-2 (L 7-10) – The enemies in the fight with Kerstol Cobb are Zhentarim agents (but not Kerstol himself) * This module allows completion of either task 1 or task 2, but not both. |
| #4JohnLynchApr 29, 2009 18:07:14 | Thanks guys ![]() |