| Post/Author/DateTime | Post |
|---|---|
| #1StormCrow42Sep 28, 2009 2:03:34 | I'm working up a few characters to take to my first LFR con (played some LG before). I'm looking to take at least one character for each role, since I'm pretty flexable and like helping fill out tables, but am a bit curious as to what race/class combinations seem "too common" at tables. So, in your humble opinion, what race/class combinations seem too common or cliched in your area? (not necessarily good or bad, just those that might elicit "of course, another elf ranger....") |
| #2ferol_debtor_of_tormSep 28, 2009 3:36:12 | In no particular order (imo): Artificer: Deva Avenger: Any Barbarian: Goliath, Warforged, Dragonborn Bard: Half-elf Cleric: Kalashtar, Elf, Dwarf Fighter: Dwarf, Warforged Invoker: None Monk: None Paladin: Half-elf, Dragonborn Psion: None Ranger: Elf, Dwarf Rogue: DROW Shaman: Dwarf Sorcerer: Drow Swordmage: Deva, Eladrin Warden: Dwarf Warlock: lol? Warlord: Eladrin Wizard: Deva |
| #3ibixatSep 28, 2009 7:03:00 |
Really? Deva artificers are cliche and common where you are? Creepy. And Dwarven Invokers are the ones I see. Any Race class combo where the race's two stat boosts go the class's primary and one of it's secondaries is basiclaly a cliche. Most people pick their race based on those bumps, I'm guilty of it usually and I'm sure most others are too. I have a warforged fighter, an elf ranger, a drow rogue, a dwarven cleric, a Half-elf bard, also though I have a revenant paladin, and a Warforged artificer. The latter two are newer as I've started to try to make some more unique characters, but even then any race really can be any class and still be good at it for the most part. Sometimes being a stereotype can be fun =p Sometimes being the Revenant Warforged soul Paladin of Kelemvor can be fun to =P Some race class combo's I've seen that amuse me and are not cliche Half elf barbarian. Gnoll bard Halfling Fighter Shifter anything (really, I think I've run into two shifters ever) Half orc wizard Gnome ranger *the default spacing on this board is ridiculous* |
| #4Dragon9Sep 28, 2009 8:04:31 | Basically, any race/class combo where the Race has stat boosts to the primary and secondary stats of a class. If you want to be original, play a human. |
| #5SartredesSep 28, 2009 8:14:07 |
In 4e I have found myself playing humans more often than not. I find the human racial traits to be outstanding (extra at-will, extra feat, choice of where to put a +2 on attributes). For my wizard and cleric, the extra at-will is particularly nice since it really lets those characters have a variety of options. |
| #6gnomeninja5Sep 28, 2009 8:16:11 | Elf Druids! |
| #7amysrevengeSep 28, 2009 11:21:00 | There are lots of combinations that are obvious, or more "optimal", or whatever. The only combinations that are actually commonly played in my own local club are: Elf (archer) ranger Goliath barbarian That is all. All of the other are only theoretically cliched, without actually being seen very much. |
| #8kenobi65Sep 28, 2009 12:07:36 | IME: Elf (archer) ranger Dragonborn paladin Genasi swordmage |
| #9Herid_FelSep 28, 2009 23:19:18 | Hooray! My genasi warlord, dwarven druid, and half-orc fighter haven't made anyone's list!
I've also got a human swordmage and an eladrin ranger, but I know that those combinations are less favored by ability bonuses, so I'm not too worried about them.
I can't say that any combinations are showing up way too often where I am. We have a lot of optimal matchups, but they're spread out across classes well enough that they're not cliche. |
| #10damoncasaleSep 29, 2009 7:44:22 | I've also seen a gnome barbarian...funniest combo I've ever run across. I usually deliberately pick something different than the cliche combo when I'm making a character, and try to find a way to make it unique at the same time. For instance, I have an earthsoul genasi rogue. He thumps to get CA. I also have a Deva Dark Pact Warlock. He's curious about the dark arts, since he's done just about everything else in the course of his lives. He's a VERY bent character, lots of fun to roleplay. ^_^ Damon
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| #11ReylanceSep 29, 2009 10:56:48 | Really, the elf ranger, the drow rogue, and the dragonborn paladin are the only ones I see a lot. The first two are clearly the best choice, especially the drow rogue, with the ability to grant combat advantage. |
| #12CailteSep 29, 2009 20:53:32 | Try a Changeling Rogue, far more options and the ability to get CA reliably every combat as well. Not that Clever Strike doesn't largely solve the problem anyway. Still a Changeling Rogue can start with a +12 Bluff modifier (Racial, Background, Skill Focus) before adding Charisma - which they can easily have up to 16 for a +15 modifier at first level which pretty much auto-works against most monsters in the whole Heroic Tier for Passive Insight. That's far more reliable than Darkfire. Take Masterspy as a PP, and the changeling can relliably Bluff 2x in a fight for CA, and will pretty much never fail... not to mention the way it breaks Skill Challenges that have Bluff as a component. |
| #13AlphastreamSep 30, 2009 22:42:23 | I don't think any combination is too cliched. We see a fair amount of diversity, and even the more common combinations aren't all that common. 4E has so many options and plenty of sweet spots. And, there are a lot of players that will choose uncommon combinations just 'cause. The key is really what you do with your combination. You can just be another combo for the stats, or you can be a fun PC that people want to interact with. That's up to you and how you flesh out the character. Play something you will enjoy and which you think can contribute. |
| #14Fox_ReeveheartSep 30, 2009 22:48:39 | Half-elf bard is becoming cliched now. Seriously go look at the threads about bards. |
| #15amysrevengeSep 30, 2009 22:53:48 |
Theoretically cliched (ie. looks optimal) or actually cliched (ie. people actually play enough of them to notice the excess)? |
| #16sithobi1Sep 30, 2009 23:55:04 | I personally have three half-elf bards(one's multiclassed into bard)... |
| #17UthracOct 01, 2009 8:36:41 | I've seen many . . .
Fire Genasi Warlords Elf/Half-Orc Avengers Drow Rogues Elf Rangers Gnome/Half-Elf Bards |
| #18Dragon9Oct 01, 2009 23:06:53 | And very soon: Revenant or Drow Assassins. |
| #19arlifeOct 02, 2009 19:35:11 | Lets see Drow Rogues(I know of like 6 of them in my group alone) Half-Elf Bards Avengers(Any, mostly elven, soon to be Githzerai) Drow Sorcerors Dwarven Fighters Eladrin Swordmages Eladrin Tactical Warlords Dwarf Shamans
Mostly,
Heck, if you want to be special and unique, be a human! A human anything is original. |
| #20ibixatOct 03, 2009 3:32:11 |
BAH Every table has a minimum of 5 humans at it to begin with, why would I want to play one. |
| #21arlifeOct 03, 2009 5:20:24 |
Where do you play? I never see more than 2 humans at most at any given table. Humans are an endangered species around here. Something about -2 to a stat or something. Me? I love me some humans.
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| #22Dragon9Oct 03, 2009 6:56:33 | Heh... you missed the joke. He was talking about the actual players. |
| #23Jay_Ibero_911Oct 03, 2009 9:35:58 | Just doing a quick check of my PC's... Elf STR Paladin... Dragonborn Inspiring Warlord...typical if not cliche.... Human Conlock...Human anything and any warlock pretty uncommon, hehe Human Rogue...ruthless ruffian Maxwell Edison...Bang Bang Maxwell's Silver Hammer (ok Mace) came down upon their heads! Human spear+shield fighter Human Valor Bard
Not much cliche here... |
| #24Dragon9Oct 03, 2009 19:51:54 | Let's not forget anything with a fullblade. |
| #25ibixatOct 04, 2009 2:13:00 | I do have an Elf Polearm Fighter, I haven't seen many of those, and my Revenant warforged soul paladin is fun =P |
| #26Magicstar1Oct 04, 2009 2:48:28 | Seen often: elf ranger, dwarf fighter, eladrin wizard and quite some humans here. Playing myself: LFR -shadarkai wizard -dragonborn fighter (maybe a bit cliche) -genasi warlord -halfling sorcerer (seen a lot more recently) Other -halfling monk -human avenger
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| #27MordraakynOct 05, 2009 18:00:44 | After running a few sessions at a con on the weekend, I'm seeing truckloads of: Avengers of Tempus Actually anything "divine" of Tempus - Ridiculous Rage of Tempus anyone? Drow Rogues Fullblades and Executioner's Axes Halfling Chaos Sorcerers Minotaur Barbarians Entire "monster" parties... don't tell me that a Warforged, Dragonborn, Shifter, Gnoll, Drow and Genasi are not going to turn heads and have pointed crossbows when they walk into a human dominated town together...
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| #28ReylanceOct 06, 2009 13:46:05 | The all-monster party is fun. The RPGA has made a conscious effort to allow people to play what they want, even if it wouldn't make the most sense for a given adventure. But that problem exists in many aspects of the game. Why would a wizard hire a bunch of fighters and barbarians for his mission? Why would a person from one nation hire six people from a rival nation? |
| #29ReylanceOct 06, 2009 13:52:08 | If I had to break down race/class combinations, I'd rank them in the following way: |
| #30BigfluffylemonOct 13, 2009 6:04:15 |
3 of my 6 PCs are human. I think that represents more than half the human PCs in my area. www.lfr-oxford.oxif.org/heroes.html lists the higher level PCs in our playgroup, although I have played with many more PCs than this at con days, etc. There are enough classes and options that I haven't seen too many archetypes massively over-represented. There are a couple that are starting to grate, though: Druid: Elf. Seriously, are there any non-elf druids out there? I've played with four, and no non-elf druids. And no, razorclaw shifters don't count. Avengers are a similar story. Fighter: Warforged. I've seen at least 4. Those that aren't are Dwarves (guilty as charged on that one). Warden: Minotaur. I've yet to play with a warden who isn't one. Warlock: Tiefling. Paladin/Cleric: Since EPG & Divine Power hit, I'm getting a bit sick of Kalashtar versions of these two classes. At least three were started the week DP came out. So much for originality. And I've actually met no fewer than three Orc paladins. Of tempus. *Sigh*. Swordmage/Taclords: 75% of these are Genasi. The rest are Eladrin. |
| #31kilpatdsOct 13, 2009 11:31:26 |
My Reventant Avenger is rather optimized (cheesy, in fact), but I havn't seen any others yet. My Gnome Druid is looking for some feat support... And for some reason, my Dwarf Warlock is the only Hexhammer I've seen in play in the local play group... |
| #32amysrevengeOct 13, 2009 14:12:47 | I've implied it before in this thread, but I'm finding that the "optimized" or "obvious" choices are not actually seeing that much play in my neck of the woods (with the very few exceptions I have noted in my previous posts). I'm actually quite surprised, in fact, and impressed with and proud of my club. |
| #33ReylanceOct 13, 2009 15:00:18 |
I play a longtooth shifter druid. I wasn't interested in the Dex-based druid, wanting to be a spellcaster, and getting +2 to damage is nice with various blast and burst attacks. |
| #34BigfluffylemonOct 14, 2009 4:19:19 |
Good to know there are some variances out there. It's strange how different people in the same area seem to come up with the same things apparently independently, yet in another area no-one is playing that archetype. (PS I think most people use minotaur wardens for the ability to use the 'opportunity gore' feat, which knocks the target prone if you hit with an OA, making them absurdly sticky). |
| #35pluisjenOct 14, 2009 4:23:59 | Our group has an Eladrin Druid ( technically not an Elf, right? :P) |
| #36chanter_houndOct 14, 2009 20:26:30 |
Would that gnoll bard be because of me? |
| #37ibixatOct 14, 2009 21:41:11 |
Heh, that would depend, are you Joe S. in pittsburgh? |
| #38chanter_houndOct 15, 2009 10:55:58 | Nope. I'm based in tucson.
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| #39ReylanceOct 16, 2009 14:42:26 |
You're a brave person to play the accordion. That's probably right after bagpipes on the list of instruments that make DMs want to kill the bard. |
| #40kenobi65Oct 16, 2009 15:41:25 | You're a brave person to play the accordion. That's probably right after bagpipes on the list of instruments that make DMs want to kill the bard. My Living City bard (who was from the Moonshaes) played the Uilleann pipes (basically, Irish bagpipes). I definitely recall one or two DM specifically swinging for my instrument in combat. |
| #41chanter_houndOct 17, 2009 0:40:47 | If i ever can, I want to make a bard essentials artical that includes combative instraments, and possibly another artical with a anthropomorphic horse race. Acordians would be a reach weapon, lutes would basically be clubs ect.
Whole reason i choose accordian was that i was looking for one of the most awful, strangest things for a gnoll to play. I figured anything with strings would likely get cut because of the claws and anything that needs to be blown has a problem with thier flabby lips. |
| #42kenobi65Oct 18, 2009 1:21:27 | lutes would basically be clubs El Kabong! |
| #43CormanOct 19, 2009 4:25:50 | I don't really see an issue with most of the race/class combos that people call "cliche" in this thread - after all the game designers suggest most of those combinations right on the racial information page. They designed the race to be good in certain classes, and therefore (by internal game logic or external player logic) you are going to see lots of elven rangers, warforged fighters, and so forth. The big trend I see in our area is that when a 'new' class pops up, suddenly there are a bunch of them at every table. Last week I decided to change tables because there were 4 assassins, my cleric and a paladin at the table. There are also 'popular' players who seem to encourage newer players to play certain class combinations, specifically for the power gaming benefits (i.e., "I'm gonna make a ranger, because Joe was telling me about how I can do 60 HP of damage a round with my ranger, if I take this feat with that weapon and this background...."). So I see a lot of "its new lets make one" and "he's cool, so I'll be one too", mixed with the occasional "I've always played male dwarves, so I decided to get wild and play a female goliath instead". There are a LOT of 'powergamers' in my area, not so many 'roleplayers'. I will cheerfully optimize a character, but only within the limits of my character concept - and thats where I start my character building.
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| #44chanter_houndOct 19, 2009 10:14:13 | lutes would basically be clubs Exactly! :D |
| #45lochaberNov 10, 2009 13:33:42 | I play a Longtooth Shifter Fighter, a Dragonborn Battle Cleric, a Warforged Warden, and an Elf Wizard/Divine Oracle. I see lots of Elf bow rangers and Half-elf bards. Goliath barbarians are also far too commonplace (and flat-out bad, if you ask me) |
| #46ferol_debtor_of_tormNov 10, 2009 16:26:16 | Goliaths are pretty close to as optimized as you can get for a rageblood barbarian. The only thing better is a warforged but that applies to pretty much every class since Warforged is the best str/con race in the game. |
| #47lochaberNov 11, 2009 12:49:10 |
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| #48lochaberNov 11, 2009 12:54:33 | Stupid quoting. Anyway, I'm well aware of the strengths that goliath barbarians have, however, it's just that every one of them that I've played with has been pretty abysmal performance wise. I don't know whether that's just because of crap luck with dice or whether these guys are actually doing it wrong, but I've yet to really be impressed by Goliath barbs. Of course, that might just be because my fighter deals higher average DPR than any barbarian I've played with. |
| #49Joe_ShillNov 11, 2009 13:43:17 |
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| #50chanter_houndNov 11, 2009 20:27:28 |
You might need to check your quoting there sir. |
| #51Dragon9Nov 12, 2009 7:47:53 | The quote function (and some other things) have been screwy the last day or two. |
| #52chanter_houndNov 12, 2009 8:40:47 | The quote function (and some other things) have been screwy the last day or two. And yet, somehow i keep avoiding the problem. |
| #53Kurald_GalainNov 17, 2009 4:35:46 | Cliches in my area, Drow Rogue. Dragonborn Paladin. Elf Ranger. Tiefling Warlock. Genasi Swordmage. I've had a few instances where two players came to the table with mostly-identical character builds. Especially at low level this happens because people think it's obvious which powers to pick first. |
| #54BigfluffylemonNov 17, 2009 5:53:53 | OTOH, my halfling storm sorcerer played at a table with another halfling storm sorcerer, both level 3, recently, and we amazed each other by having only one at-will in common. Every other power and feat choice we had made was different, yet both characters were plenty effective strikers. Something to chew on. |
| #55jtrain9801Nov 17, 2009 9:11:14 |
Yep, I agree for humans have become the rare race in LFR. I made up a human fighter to play and I was the only one there. Sad. |
| #56chanter_houndNov 17, 2009 9:21:15 | yeah, our table has typically.. a Eldrian swordmage, a changling assassin, an elf cleric, a dwarven cleric, a warforged warden, and a human wizard. At least i think he is human. |
| #57ReylanceNov 18, 2009 10:49:20 | Wizard is probably one of the better classes for humans. |
| #58Kurald_GalainNov 19, 2009 5:10:57 | Wizard is probably one of the better classes for humans. But humans are not one of the best races for wizards. I think the issue is that (1) humans are the best race for no class, and (2) in a fantasy world, many people prefer an exotic race to "yet another" human. I've also noticed that the average RPGA party consists of a dark elf, a haired monstrosity (gnoll), a guy that's permanently on fire (genasi) and pinhead from Hellraiser (bladeling). It's fun to think of how the average small village would react to this. I would estimate that most villages would quickly think of whatever quest they can come up with, to get thouse scary people away from them as fast as possible :P |
| #59Mind_Flayer_MonkNov 20, 2009 0:27:27 |
WotC IP marches on. I have to admit it is fun to play as the newer races and its alot of fun to roleplay those aspects. |
| #60Mommy_was_an_OrcNov 20, 2009 9:39:27 | Wizard is probably one of the better classes for humans. They're generally considered one of the best races for wizards(at least on CharOps). Wizards generally have to make two decisions otherwise: Which NAD to ignore(Fort, Ref, Will) Which attack type to ignore(Area, Close Blast, Single Target) As an example, a human could take: Winged Horde(Will, Burst) - new at-will in Dragon Thunderwave(Fort, Close Blast 3) Cloud of Daggers(Ref, Single Target) A Wizard with those 3 has a lot of nice options and good reason to go Int/Wis - 1d6+Int+Wis for Cloud of Daggers is one of the best damage at-wills in the game. Or they could take: Thunderwave(Fort, Close Blast 3) Scorching Burst(Ref, Burst) Illusory Ambush(Will, Single Target) |
| #61Kurald_GalainNov 20, 2009 10:36:06 |
Sure, that's nice on paper. In practice, you'll have three or four rounds of using encounter powers, daily powers, item powers and being stunned, and not much time left to use at-wills before combat is over. Nearly every other race offers a move- or minor-action power which you would likely have used in the meantime. The much-vaunted ability to Target All Three Defenses means a minor to-hit bonus at best, if you guess properly and if you don't care about riders. Cloud of Daggers is easily outdamaged by any area effect, and then there's Enlarge Spell... |
| #62CrodocileNov 20, 2009 11:26:05 | Wizard is probably one of the better classes for humans. Also, I'd imagine Action Surge would be incredible on a wizard. I know my invoker loves it. |
| #63Mommy_was_an_OrcNov 20, 2009 15:11:45 |
And humans then get the extra feat instead of that move or minor which they're using in the meantime, perhaps with every single attack. If you haven't taken a close look at feats lately, feats can be really scarce in Wizard builds. Target all three defenses is more about Thunderwave. You want Thunderwave, that means your ranged at-wills only target a single defense. Likely something that entire groups of enemies are best at resisting. If you target Reflex and you run into an artillery as an example or controller if you target Will. You don't take Thunderwave, there are definitely moments where it would be your best option. That's the advantage of being able to attack 3 NADs is you have 2 options with ranged and can still pick up the close blast. And Cloud of Daggers is only out-damaged by other spells when you have multiple targets. If you don't have multiple targets for any reason, then having 2 stats to do damage is very useful. Not to mention, you get to really swat the daylights out of swarms by hitting them with area damage twice. Humans are top-tier Wizards. Are they the best race for every build? No. But they make fine Orb of Imposition Wizards. |
| #64Dragon9Nov 21, 2009 1:04:14 | Humans are good at any class. Are they the best? On paper, no, that woudl be the race that has a +2 to primary and secondary. (which can make your brain hurt when you think about Dwarves being some of the best Druids) However, humans get a lot of nice bennies to offset the second stat bump. Extra feat, extra skill, bump to all NADs, and they have some of the best feats in the game, and arguabley one of the best PPs in the game. They gets ome darn good tradeoffs for not having a minor racial power. |
| #65BigfluffylemonNov 23, 2009 9:22:08 |
Action Surge on a powerful daily (and it is commonly held that wizards have some of the best dailies in the game) is one of the best reasons for playing a human wizard (in terms of mechanics, anyway). Better than targeting all three NADs at will, in my opinion. Also, wizards (with one notable build exception) don't care too much about their secondary stat. 18 pre-racial is not uncommon, so not having the +2 to their secondary is not as significant as it is for, say, a sorcerer. The bonus to NADs and trained skill and feat don't suck, either. But as you may have gathered, I like playing humans. It's my way of being different. ![]() |
| #66Mind_Flayer_MonkNov 23, 2009 12:00:18 |
You could, however, also pick up action surge with a half-elf. Then pick up Magic Weapon with your Dilletante. |
| #67half-elfhippieNov 23, 2009 14:55:27 | The common combinations that have been cropping up here are quite annoying actually. Elf archer ranger Dragonborn paladin, sorcerer, fighter, barbarian and ranger Eladrin wizard and warlord Dwarf fighter, wizard, druid, and warden Tiefling wizard, paladin, and rogue Halfling rogue Genise warlord, swordmage, and wizard. And stormsoul are annoying. Golith anything really but the golith barbarian is annoying. Razorclaw avenger And I think thats it. |
| #68Dragon9Nov 23, 2009 16:38:12 |
Sure, but at least from the optimal/okay/sub-optimal viewpoint, Half-Elves suck as Wizards since they're a Con/Cha race. (Not that I would ever tell someone to not make a Half-Elf wizard if that's what they wanted) So the while you coudl do those things, one would have to ask why you would "handicap" yourself to do so. |
| #69tetsujinoniNov 23, 2009 17:05:32 | The common combinations that have been cropping up here are quite annoying actually. You assert annoying. What is annoying about the characters? Do you think that everyone should be trying to play against the tropes of the environment in which the game is set? The game is intended to support Elf Archers Rangers. They are part of the core setting. They should be an effective, playable character - that doesn't mean that every player will be suited to employing one as their character. The same can be said for many of them.... To call one other thing out, though:
What is it about the two bolded combinations which you find annoying? Genise warlord, swordmage, and wizard. And stormsoul are annoying. What, specifically, about stormsoul genasi is annoying? Or is it that the players of these characters * don't (role)play the same game you do? * don't (role or roll) play the characters "well"? * don't know how to use their characters as members of a team? Or even some other thing I'm not coming up with off the top of my head? I will admit to being annoyed by PLAYERS who * consistently try to step out of the game to ask for things to be easier, when no one else at the table is feeling more than adequately challenged * design characters around powers that make them ineffective at either their primary or secondary role * Don't participate enough to keep players who want to interact with the story and the party both from only being able to interact with the DM So, basically - I don't care if the race/class combination of your character is the coolest off the wall pairing ever, or the same old Warforged Barbarian rageblood build, as long as you make the table more fun for the players and the DM. Making it less fun for both? well, that's a different sort of problem altogether. |
| #70Kurald_GalainNov 25, 2009 4:48:32 |
Yes. Action Surge is a very good mechanical reason for being human. A third at-will or an extra feat is not a very good mechanical reason (not that it sucks, either, but it's vastly overrated once you get beyond level 5 or so).
What is annoying is having two identical characters at the table, or getting a "deja vu" when meeting a new character. This is by no means universal, in that two elf archers can be roleplayed very differently. However, it is not uncommon for two different players to pick identical character traits when they have already chosen the same race/class combo. |
| #71BigfluffylemonNov 25, 2009 5:15:44 |
Agreed. In my local group there are four Str/Con fighters between levels 8 and 11 (two Dwarves, two warforged). At first glance they're very similar. They share several feats and powers, simply because those are the best options for Str/Con fighters (I tried to be different with some picks, but after 3 levels trying other level 3 encounter powers I gave up and fell back on the default 'Sweeping Blow'. I think that's more an indication that most fighter 3 powers aren't that great if you're con based). However, the subtle differences in build become apparent at the table; moreover they are all roleplayed quite differently. Mechanically things might appear similar when Belryn the Dwarf or Faegrim the Dwarf are the front line of your party, but out of combat their decsions, their interactions with the party etc. are such that you could never confuse the two. The moral of the story is that roleplaying is hopefully just as important an aspect of defining your character as their mechanics in battle. There may be an 'oh no, not another one' feeling when you first sit down to the table with yet another whatever (Elf druids round here - couldn't someone even be different enough to be a razorclaw?), but getting to know the character, there's enough roleplay potential for there to be a hundred unique Elf rangers, if you make it so. Of course, if you play your elf ranger as 'Twin strike, twin strike, twin strike', then yes, that's repetitive. But it would be if it were a gnome ranger, once you got over the initial surprise. |
| #72wing_nutFeb 04, 2010 0:15:59 | Aparently I am one of those players with a ton of common builds.... but i'd like to thiink i picked qurky rasons. curently i have: |
| #73Hibiki54Feb 04, 2010 0:52:46 | My common builds: Human Staff Wizard Eladrin Wand/Longsword Wizard Elf Ranger (possibly scrapped for Melee build) Elf Devoted Cleric Elf Avenger (without a fullblade) Human Warlord (Tactical) Drow Sorceress (storm build) Human Battle Cleric Human Paladin (Cha) My uncommon/unique builds: Elf Polearm Fighter - Only two people, one of which is myself, even has a polearm fighter in my area Elf Tempest Fighter - Many people have a tempest fighter, not many choose Elf in my area Eladrin Ensnaring Swordmage - Yes, the sucky ensnaring. I'm also bumping wisdom for Wandering Swordmage Eladrin Battlerager Fighter - Oh yes, that's right. Working with two stats without a racial mod. Revenant Invoker of Amaunator - Because it's funny when you reap someones soul in the name of the God of Light Half-Elf Cunning Bard - Yes, I am a cunning Half-Elf Bard, not a Valorous. I'm also an archer bard Warforged Paladin - Don't see many divine class Warforged. Mostly Barbarians or Fighters. Halfling Thaneblood Barbarian - He's trained in diplomacy! ![]() Commons in my area: ** depicts most common Fighter - Dragonborn**, Dwarf**, Goliath, Warforged, Human** Rogue - Halfling**, Drow**, Half-Orc Warlord - Human**, Half-Elf, Dragonborn** Warden - Goliath**, Dwarf Wizard - Human**, Eladrin**, Gnome, Genasi Stormsoul Cleric - Elf**, Human**, Dwarf, Bard - Half-Elf**, Human Warlock - Human, Tielfling, Drow** Paladin - Dragonborn Avenger - Elf**, Razorclaw, Deva Artificer - Human, Deva**, Warforged Barbarian - Dragonborn, Goliath**, Minotaur**, Warforged, Dwarf Druid - Elf Invoker - Human Shaman - Dwarf |
| #74vabeachjimMar 01, 2010 15:34:38 | Aside from the race/class issue, has anyone noticed a disproportionate number of wizards from Thay and/or clerics/avengers from Impiltur? |
| #75Hibiki54Mar 03, 2010 15:40:33 | Aside from the race/class issue, has anyone noticed a disproportionate number of wizards from Thay and/or clerics/avengers from Impiltur? No. But them seem to have been Born Under a Bad Sign. ![]() |
| #76stephendanielsMar 09, 2010 1:57:58 | I have a mix of cliched and NON-cliched race/class combos (plus I noted, on review, a penchant for multiclassing). Well, some aren't that cliched, I prefer to call them "optimized" Optimized Combos: Dragonborn Dragon-Sorceror Elven Seeker(MC Assassin&Rogue - go the Windrise Ports!) Orc Fighter (MC Cleric of Chauntea, go Moonshavian Orphanages!) HalfElf Charisma-Paladin (MC Bard) Shadar-Kai Rogue (MC Assassin) Slightly Stranger Combos: Drow Cleric of Sune (MC Bard) (pacifist , but that doesn't mean she's cuddly, Love Hurts ya know!) Dwarven Artificer (MC Wizard) Gnome Wizard (MC Druid) Changeling Bard (MC arcane everything, guess which paragon path I'm aiming for!) and the ultimate oddity Warforged Druid (MC Invoker) - cue the Transformers theme please! I like to think they are all competent in their own ways. Really, a cliche becomes a cliche because it is (at its core) TRUE, the only unforgiveable sin is to PLAY like a cliche, it's the magic you bring to the table that brings the game to life, not what is written on your pieces of paper! |
| #77koslovMay 31, 2010 12:26:36 | To avoid being too cliche, I generally pick something from someone else's universe and make that. For instance, I'm currently doing a Warhammer Fantasy universe Slayer (Dwarf Barbarian), and it works out pretty well without being something that people have seen all over the place. I've also got a Longtooth Shifter Ranger/Barbarian Hybrid (Kromac the Ravenous from Hordes), Human Warlord/Cleric Hybrid (Warrior-priest from Warhammer Fantasy), and a few others. One time, my friend and I showed up with a Half-Orc Shaman and a Half-Orc Barbarian named Mork and Gork (again, Warhammer Fantasy). Unfortunately, no one got the joke. |