H1: Shadowfell Keep. Why so hard to find?

Post/Author/DateTimePost
#1

raizersabre

Jan 23, 2013 10:14:39
I've been looking round near enough all over for a copy of the Keep on the Shadowfell book so I can run it after I eventually get a group to play my red box Twisting Halls adventure. The problem is I can only find this book as a pdf and where I need maps, the print outs are just too small. Why is this so hard to find when H2 & 3 are easy to get a hold of?
#2

Imruphel

Jan 24, 2013 2:52:15
I imagine it sold out because it was the first published 4E adventure.

And, of course, it was absolute crap so there would have been no demand for a reprint.
#3

MacEochaid

Jan 25, 2013 8:56:52
Yeah, I highly recommend the Reavers of Harkenwold adventure in the DM;s kit.


If you do want to adventure off the .pdf, which I'm doing with my seventh grade class, using maps from the map sets or dungeon tiles easily enough. 
#4

Neutronium_Dragon

Jan 31, 2013 4:45:45
  Another option is HS1: The Slaying Stone.

  Both HS1 and Reavers are far better written adventures than KotS. (This isn't entirely t he fault of KotS's authors - the whole thing suffered heavily from edition-change hangover.)
#5

The_Jagged

Jan 31, 2013 9:42:43
I've been looking round near enough all over for a copy of the Keep on the Shadowfell book so I can run it after I eventually get a group to play my red box Twisting Halls adventure. The problem is I can only find this book as a pdf and where I need maps, the print outs are just too small. Why is this so hard to find when H2 & 3 are easy to get a hold of?

Personally I thought H1 was excellent.

If you want pretty maps I suggest you try the Cartographers Guild.  Lots of people have done versions, there are some quite nice ones out there.
www.cartographersguild.com/ 
#6

menakles

Mar 23, 2013 10:56:47
I'm with The_Jagged on this. I really enjoyed playing through it with my son. OK, it's not the best module I ever played, but it works well as an introduction to 4E in my opinion.
#7

OCAMPO

Apr 26, 2013 23:51:16
It's a very basic module, but like most of introductory 4e stuff, is combat-centric and the last fight is plain boring. Reavers of Harkenwold -and the DM's Kit itself- is a great module. Give it a shot. Although keep in mind it is designed for 2nd level characters, so playing The Slaying Stone first would be wise.