Ability-Score Least-to-greatest help?

Post/Author/DateTimePost
#1

kitsuneyasha

Jun 16, 2008 23:00:00
Im wondering if anyone knows the importance of abilities scores from greatest to least of each base class; something like

Strong Hero:
Str, Dex, Con, Int, Wis, Cha

Im wondering because im trying to make the optimal lvl 30 NPC task force; each of the 6 members is a differrent base class, then their corressponding Advanced Classes in the Core Rulebook. Just felt like it
#2

tema69

Jun 17, 2008 5:02:53
That's a very broad question...

If you wanna have a RAWgunslinger: Strong Hero with good Dex.
If you wanna have a RAWmelee damage dealer: Strong Hero with good Str.
If you wanna have a RAWgeneral melee fighter: Strong Hero with good Str/Con.
etc...
#3

brokenoakleys

Jun 17, 2008 12:42:18
I think it would depend on what you wanted the character to do.

If you wanted a strong hero to advance into the shadow slayer class, it might go something like this:

Str (for sword-swingin')
Con
Dex
Wis (got to spot the creeps)
Cha
Int

But if you wanted a hero that becomes a gun totin' soldier advanced class:

Dex (for shootin')
Con
Wis (for spotting targets)
Int (to take advantage of the tactical aid class feat)
Str (snipers don't really need a high strength)
Cha


Perhaps the best thing to do is decide what you want at level 30, what the whole concept of that character is going to be, and then work backwards.
#4

kitsuneyasha

Jun 17, 2008 17:16:31
Alright, thank you you two.

I'll post up the task force here when i get it done, along with some other places. Its going to use all the non-FX classes; cha/negotiator/personality, str/soldier/martialartist, fast/infiltrator/gunslinger, etc.