Building a Deus Ex System

Post/Author/DateTimePost
#1

Kira_Howler

Apr 18, 2008 9:01:25
I decided even if i Don't get any help i'll build the nano aug system
#2

Kira_Howler

Apr 18, 2008 9:06:20
First let me start with this. Every nano augumented Hero has 10 slots, for augmentation. the part i have yet to figure out is how the energy system should go. in the gam eyou started with 100 bioenergy, and it didn't recharge on it's own. you had to go to a bot to recharge it, or use bio energy cells on it. i want your opinon should i just slap the heros with a set energy limit? or allow it to grow with the hero.
#3

Kira_Howler

Apr 21, 2008 8:59:03
G.E.P. GUN (guided explosive projectile)
Range:150
Weight:85 lb.
Specal: as a full round action you may lock on to the target with this weapon, this provies a +8 on your attack roll your next turn.

Ammo:
White Phoserios rounds
these rounds may not do alot of impact or explosive damage the do on the other hand catch things on fire.
Impact damage:5d6
Fire Radius: 35 ft

Rockets:
This shaped charge is great for killing tanks bio-weapons troops and even the ocasional door.
damage:15d6
Radius:20 ft