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| #1Dare_lonestarDec 12, 2014 1:00:21 | Im reaching out to anyone and everyone who can and would like to help me im building a zombie game but not like anyone i've read about i want to intoduce some new game rules, and what not if anyone is intrested just let me know and in a day or so i'll post the broad ideas |
| #2kronos182Dec 13, 2014 11:15:48 | What kind of Zombie game are you thinking of doing? What types of new rules or mechanics are you thinking about? |
| #3Dare_lonestarDec 14, 2014 0:14:34 | ~Ok Kronos I was thinking the setting for this campaign was going to be the group in a new state of the art warehouse where but the thing is that’s only half built so there stuck on the shipping side with only a week worth of food and water, there are only a few pallets in there part of the warehouse and zombies in the rest, around the building are empty and full trailers but the group doesn’t know what ones are full/empty. As they day’s go on people start showing up and the group has to decided if they want to take them in or not, what I want to do to make that choice even harder is that they need to build stuff and repair stuff ect. So there going to need the extra help. That’s the campaign idea in a nutshell |
| (Reply to #3)kronos182 |
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| #5AnimeSniperDec 15, 2014 10:08:05 | Ah the moans of the undead masses, the screeching scrap of undead fingers on glass/metal/etc... its enough to drive a man or woman insane. This is what the scavenge party discovered when they made it to the adhoc bunker of the local gun dealer for resupply. From what the group found Jill of Jack & Jill's Down-Range Sporting Goods store went insane from the numerous undead that assailed their barred reinforced storefront window thus struggling with and killing Jack her brother who turned and tried to kill her but was killed with a Climbing Axe... all of this was learned from her private journal.
Officer Dominque Juaves Ramirez after action report.
July 4, 2017 Hunger and starvation... a man or woman will kill and eat one another Today the remnants of our SWAT team investigated the report of missing travelers/survivors at the old Bed and Breakfast on Beach Run Road. Upon investigating the premises our officers found the remains of an old civil war era cold storage room once used to hide escaping slaves from the south. Our officers discovered the gruesome remains of seventeen adults and five children of various ages dismembered and being harvested for their flesh in the rooms attached butcher shop and the deceased belongings. The owners of the B&B have since been found guilty by the warehouse council and excuted via abandonement in the Z-Zone of Market Street.
Officer Jonathan Stone after action report |
| #6Dare_lonestarDec 18, 2014 2:18:53 | ~This is what I’m thinking/have so far on each thing Armor Modifier New Search System
Sorry that all i got for now works keeping me busy and this is all i;ve had time to come up with |
| #7kronos182Dec 20, 2014 19:07:40 |
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| #8Dare_lonestarDec 27, 2014 11:22:24 | ~The attraction "system" sure maybe it’s a bit complicated but there is 1 reason for it and but first let me explain why I did this so you can fully understand my thought behind it. It’s not about making sneaking around harder on the Players because you’re right armor already had a minus to move silently I could make “secret” listen checks but I have a problem of players thinking I’m cheating for others so this is way for me to even the playing field I make all of my checks in sight of the players. Now the reason I did this is I like to make things harder on the players so with this “system” in place they would have to choose there gear before going out since it would/could make noise plus the more stuff they take the “less” they can bring back and if they don’t want to incur a penalty from the carrying weights. Now that’s why I made this “system” this isn’t more trying to change your mind it’s just me explains why if you still don’t like it then that’s ok |
| #9Dare_lonestarDec 27, 2014 12:21:42 | Profession: Since in the end there are no more professions I was thinking for every 5 ranks you put into it you would get a small “edge” as I call it to one of your crafts and just like profession earn a total of 3 out of 5
Mental
And once you reached 0 Sanity you would no longer but helpful or a play able character. I was thinking there would 3 groups you could call into once you reach 0 either Husk, Mental, Deranged
I had 2 ideas for skills but one of them I’m scraping since it would be a total over haul on the skill system and I don’t feel like trying to work out all of the math so I’m just going to throw 2 smaller ideas out there and you guys let me know what you think. |
| #10kronos182Dec 27, 2014 18:52:29 |
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| #11Dare_lonestarJan 03, 2015 17:57:00 | Moral System Idea Like the Apoc book says food is a moral food granting a +1 to checks but take that a bit farther some books could do the same thing The bonuse only lasts for 8 Hours and like any bonus can't be double up (so you can't eat Junkie food & have a beer for a +4 bonus, only the larger bonus effects you |
| (Reply to #11)kronos182 |
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