Crazy IronStar's Used Car Lot

Post/Author/DateTimePost
#1

ironstar23

Dec 02, 2004 14:29:51
Hello Ladies and Gents. Have I got a deal for you. Just take a look at these lovely little vehicles just begging for you to take them home. So, come on down to Crazy IronStar's Used Car Lot. Trade-ins welcome and no reasonable offer refused...

2001 Chevrolet Camaro
This 2001 Chevy Camaro is a sleek two-door coupe. A 200 horse power V6 engine powers this four-speed automatic. The Camaro is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 275 lb., Initiative: -2, Maneuver: -1, Top Speed: 230 (23), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 26, Restriction: Lic (+1)

1999 Chevrolet S10 LS Short Bed 2WD
This 1999 Chevy S10 is a sporty compact pickup truck. A 180 horse power V6 engine powers this four-speed automatic. The S10 is two squares wide and four squares long.

Crew: 1, Passenger(s): 2, Cargo Capacity: 1200 lb., Initiative: -1, Maneuver: -1, Top Speed: 200 (20), Defense: 9, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 23, Restriction: Lic (+1)

2000 Dodge Intrepid ES
This 2000 Dodge Intrepid is a sporty four-door sedan. A 200 horse power V6 engine powers this four-speed automatic. The Interpid is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 375 lb., Initiative: -2, Maneuver: -2, Top Speed: 211 (21), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 25, Restriction: Lic (+1)

1994 Dodge Ram 1500 Club Cab Short Bed 2WD
This 1994 Dodge Ram is a tough pickup truck. A 175 horse power V6 engine powers this four-speed automatic. The Ram is two squares wide and four squares long.

Crew: 1, Passenger(s): 5, Cargo Capacity: 1700 lb., Initiative: -2, Maneuver: -2, Top Speed: 195 (20), Defense: 8, Hardness: 5, Hit Points: 36, Size: Huge, Purchase DC: 25, Restriction: Lic (+1)

1998 Dodge Stratus ES
This 1998 Dodge Stratus is a four-door midsize sedan. The Stratus is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 325 lb., Initiative: -2, Maneuver: -2, Top Speed: 235 (24), Defense: 8, Hardness: 5, Hitpoints: 32, Size: Huge, Purchase DC: 24, Restriction: Lic (+1)

1994 Ford Tempo GL
This 1994 Ford Tempo is a compact four-door sedan. The Tempo is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 275 lb., Initiative: -1, Maneuver: -1, Top Speed: 195 (20), Defense: 9, Hardness: 5, Hit Points: 30, Size: Large, Purchase DC: 20, Restriction: Lic (+1)

1998 Honda Civic HX Coupe
This 1998 Honda Civic is a sleek two-door coupe. The Civic is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 250 lb., Initiative: -1, Maneuver: -1, Top Speed: 220 (22), Defense: 9, Hardness: 5, Hit Points: 28, Size: Large, Purchase DC: 24, Restriction: Lic (+1)

2001 Mitsubishi Eclipse GS Spyder
This 2001 Mitsubishi Eclipse is a sporty two-door convertible. The Eclipse is two squares wide and three squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 150 lb., Initiative: -1, Maneuver: -1, Top Speed: 230 (23), Defense: 9, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 26, Restriction: Lic (+1)


2002 Oldsmobile Alero GL1 Coupe
This 2002 Oldsmobile Alero is a pleasant two-door coupe. The Alero is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 300 lb., Initiative: -1, Maneuver: -1, Top Speed: 210 (21), Defense: 9, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 25, Restriction: Lic (+1)

1993 Toyota Camry LE V6 Sedan
This 1993 Toyota Camry is a swift four-door sedan. A 185 horse power V6 engine powers this five-speed manual. The Camry is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 300 lb., Initiative: -1, Maneuver: -1, Top Speed: 245 (25), Defense: 9, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 23, Restriction: Lic (+1)
#2

ironstar23

Dec 02, 2004 14:45:09
Not interested in your normal run-of-the-mill cars? Have a look at one of these beauties:

1965 Chevrolet Corvette
This 1965 Chevy Corvette is a small two-door coupe. A 396 V8 engine powers this four-speed manual. It is all power featuring leather bucket seats. The ‘Vette is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 150 lb., Initiative: -1, Maneuver: +0, Top Speed: 220 (22), Defense: 9, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 31, Restriction: Lic (+1)

1970 Dodge Charger
This 1970 Dodge Charger is a fast two-door coupe. A 318 V8 engine powers this four-speed manual. The Charger is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 250 lb., Initiative: -2, Maneuver: -1, Top Speed: 229 (23), Defense: 8, Hardness: 5, Hit Points: 34, Size: Huge, Purchase DC: 27, Restriction: Lic (+1)

1966 Dodge Dart Sedan
This 1966 Dodge Dart is considered a compact, despite its larger size. It is powered by a 273 V8 engine. The Dart is two squares wide and four squares long.

Crew: 1, Passenger(s): 5, Cargo Capacity: 360 lb., Initiative: -2, Maneuver: -2, Top Speed: 202 (20), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 23, Restriction: Lic (+1)

1970 Plymouth Hemi Cuda
This 1970 Plymouth Hemi Cuda is a swift two-door convertible. A 426 Hemi V8 engine powers this five-speed manual. The Cuda is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 700 lb., Initiative: -2, Maneuver: -1, Top Speed: 212 (21), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 30, Restriction: Lic (+1)

1969 Plymouth Road Runner
This 1969 Plymouth Road Runner is a sleek-looking two-door coupe. A 383 Super Commando V8 engine powers this three-speed automatic. The Road Runner has a distinctive “beep beep” horn, sounding like the Warner Brothers character of the same name. The Road Runner is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 250 lb., Initiative: -2, Maneuver: -1, Top Speed: 210 (21), Defense: 8, Hardness: 5, Hit Points: 34, Size: Huge, Purchase DC: 29, Restriction: Lic (+1)

1969 Pontiac Firebird
This 1969 Pontiac Firebird is a commanding two-door coupe. A 400 V8 engine powers this four-speed manual. The Firebird is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 150 lb., Initiative: -2, Maneuver: -1, Top Speed: 230 (23), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 24, Restriction: Lic (+1)

1964 Pontiac GTO Coupe
This 1964 Pontiac GTO is a powerful two-door coupe. A 389 Tri-power V8 engine powers this four-speed manual. The name GTO stands for Gran Turismo Omulgato, which was meant to give the car a “European” feel. The GTO is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 650 lb., Initiative: -2, Maneuver: -1, Top Speed: 215 (22), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 29, Restriction: Lic (+1)

And my personal favorite:

1964 Shelby Cobra 427
This 1964 Shelby Cobra is a super fast two-door sports car. A 427 V8 engine powers this four-speed manual. The Cobra is two squares wide and three squares long.3x2

Crew: 1, Passenger(s): 1, Cargo Capacity: 100 lb., Initiative: -1, Maneuver: +1, Top Speed: 291 (29), Defense: 9, Hardness: 5, Hit Points: 30, Size: Large, Purchase DC: 39, Restriction: Lic (+1)
#3

rustam

Dec 02, 2004 18:51:17
Dude, you totally rock! These are so way
:D
#4

ironstar23

Dec 02, 2004 19:04:22
Thanks man. It took a while to write, but I figured someone would appreciate it...
#5

zombiegleemax

Dec 02, 2004 23:26:04
WE'RE NOT WORTHY!!!



Awesome job!!!

#6

ironstar23

Dec 03, 2004 12:08:48
So you say that ground vehicles just aren’t you style? That’s fine; we’ve got something for everybody! Maybe you’d like a nice big cargo plane to haul you ride in, or perhaps you’d like something that can lay waste to unwanted vehicles, we’ve got that too…

Lockheed C-5 Galaxy
Massive strategic airlift aircraft
The C-5 Galaxy is one of the largest aircraft in the world. It has a crew of six; pilot, copilot, two flight engineers, and two loadmasters. The plane can be loaded from the front and the rear simultaneously. It is powered by four TF39 turbofan engines. The C-5 is 50 squares long and 12 squares wide, with a 45 square wingspan.

Crew: 6, Passenger(s): 0, Cargo Capacity: 233 tons, Initiative: -8, Maneuver: -8, Top Speed: 912 (91), Defense: 2, Hardness: 5, Hit Points: 72, Size: Colossal, Purchase DC: 58, Restriction: Mil (+3)

Boeing E-3 Sentry AWACS
Airborne warning and control aircraft
The E-3 AWACS (Airborne Warning and Control System) was designed for airborne surveillance, command, control, and communications. It has a flight crew of four, plus a mission control crew of 13-19 specialists. The AWACS is powered by four Pratt and Whitney TF33-PW-100A turbofan engines. It is 27 squares long and 8 squares wide, with a 26 square wingspan, also with a radar dome being 6 square across.

Crew: 17-23, Passenger(s): 0, Cargo Capacity: 5000 lb., Initiative: -8, Maneuver: -8, Top Speed: 700 (70), Defense: 2, Hardness: 5, Hit Points: 72, Size: Colossal, Purchase DC: 59, Restriction: Mil (+3)

Boeing KC-135 Stratotanker
Midair refueling aircraft
The KC-135 Stratotanker was designed for the purpose of midair refueling. It has a crew of four; pilot, copilot, navigator, and boom operator. The KC-135 is powered by four Pratt and Whitney J-57-P-59W turbojet engines. It is 28 squares long and 8 squares wide, with a 26 square wingspan.

Crew: 4, Passenger(s): 0, Cargo Capacity: 8 tons, Initiative: -8, Maneuver: -8, Top Speed: 933 (93), Defense: 2, Hardness: 5, Hit Points: 60, Size: Colossal, Purchase DC: 57, Restriction: Mil (+3)

Lockheed C-130J Hercules
Tactical and intratheater airlift aircraft
The C-130 Hercules is one of the most versatile military transport planes used today. It has a crew of five; two pilots, a navigator, flight engineer, and a loadmaster. The C-130 J is powered by four Rolls-Royce AE2100D3 turboprop engines. It is 20 squares long and 8 squares wide, with a 28 square wingspan.

Crew: 5, Passenger(s): 0, Cargo Capacity: 42 tons, Initiative: -8, Maneuver: -8, Top Speed: 659 (66), Defense: 2, Hardness: 5, Hit Points: 58, Size: Colossal, Purchase DC: 54, Restriction: Mil (+3)

Bell AH-1 Cobra
Attack helicopter
The AH-1 Cobra helicopter is designed for anti-armor and close support. It has a crew of two; one pilots (in rear), and one copilot/gunner (in front). The Cobra is powered by two General Electric T700-GE-401 turboshaft engines. It is 12 squares long and 2 squares wide, with a 10 square rotorspan.

Crew: 2, Passenger(s): 0, Cargo Capacity: 200 lb., Initiative: -4, Maneuver: -3, Top Speed: 308 (31), Defense: 6, Hardness: 5, Hit Points: 42, Size: Gargantuan, Purchase DC: 48, Restriction: Mil (+3)

Boeing AH-64 Apache
Attack helicopter
The AH-64 Apache helicopter is designed for attack and reconnaissance. It has a crew of two; one pilots, and one copilot/gunner. The Apache is powered by two General Electric T700-GE-701C engines. It is 12 squares long and 3 squares wide, with a 10 square rotorspan.

Crew: 2, Passenger(s): 0, Cargo Capacity: 200 lb., Initiative: -4, Maneuver: -3, Top Speed: 400 (40), Defense: 6, Hardness: 5, Hit Points: 42, Size: Gargantuan, Purchase DC: 49, Restriction: Mil (+3)

Boeing CH-47 Chinook
Medium-lift cargo helicopter
The CH-47 Chinook helicopter is designed to transport large numbers of personnel, equipment, and supplies quickly. It has a crew of two; one pilots, and one copilot. The Chinook is powered by two Textron Lycoming T55-L-712 turboshaft engines. It is 22 squares long and 3 squares wide, with a 12 square rotorspan.

Crew: 2, Passenger(s): 33, Cargo Capacity: 10 tons, Initiative: -8, Maneuver: -8, Top Speed: 280 (28), Defense: 2, Hardness: 5, Hit Points: 48, Size: Colossal, Purchase DC: 53, Restriction: Mil (+3)

Bell UH-1 Iroquois “Huey”
Utility helicopter
The UH-1 Huey helicopter was designed to be an all-round utility helicopter. It has a crew of two; one pilots, and one copilot. The Huey is powered by a Pratt and Whitney T400-CP-400 engine. It is 12 squares long and 2 squares wide, with a 10 square rotorspan.

Crew: 2, Passenger(s): 7, Cargo Capacity: 3000 lb., Initiative: -4, Maneuver: -4, Top Speed: 247 (25), Defense: 6, Hardness: 5, Hit Points: 36, Size: Gargantuan, Purchase DC: 39, Restriction: Lic (+1)

Boeing OH-6 Cayuse “Loach”
Light observation helicopter
The OH-6 Cayuse helicopter was designed to be a light observation helicopter (L-O-H, or “Loach”). It has a crew of two; one pilots, and one copilot. The Loach is powered by a Allison T63-A5 turboshaft engine. It is 7 squares long and 2 squares wide, with a 6 square rotorspan.

Crew: 2, Passenger(s): 4, Cargo Capacity: 200 lb., Initiative: -2, Maneuver: -2, Top Speed: 264 (26), Defense: 8, Hardness: 5, Hit Points: 24, Size: Huge, Purchase DC: 38, Restriction: Lic (+1)

Sikorsky CH-54 Skycrane
Heavy life crane helicopter
The CH-54 Skycrane helicopter was designed for heavy lifting and recovery. It has a crew of three; one pilots, one aft pilot and one copilot. The Skycrane is powered by two Pratt and Whitney JFTD12-5A turboshaft engines. It is 18 squares long and 4 squares wide, with a 14 square rotorspan.

Crew: 3, Passenger(s): 0, Cargo Capacity: 13 tons, Initiative: -8, Maneuver: -8, Top Speed: 222 (22), Defense: 2, Hardness: 5, Hit Points: 48, Size: Colossal, Purchase DC: 40, Restriction: Lic (+1)
#7

ironstar23

Dec 03, 2004 17:24:39
A few random vehicles for the avid collector... :D

Garbage Truck
This heavy-duty garbage truck can crush and store a massive amount of refuse. Its hopper is made of high-grade steel and has handrails and running boards to carry garbage men on the back, while the truck goes about its rounds. The truck is two squares wide and five squares long.

Crew: 1, Passenger(s): 2, Cargo Capacity: 10 tons, Initiative: -4, Maneuver: -4, Top Speed: 150 (15), Defense: 6, Hardness: 5, Hit Points: 46, Size: Gargantuan, Purchase DC: 31, Restriction: Lic (+1)

Golf Cart
This electric cart features a whopping two horsepower, 36 volt engine for those times that you just don’t feel like walking. The cart is one square wide and two squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 300 lb., Initiative: +0, Maneuver: +0, Top Speed: 22 (2), Defense: 10, Hardness: 5, Hit Points: 20, Size: Medium, Purchase DC: 24, Restriction: None

Snowmobile
The snowmobile operates similar to a motorcycle, but for use on the snow. The snowmobile is one square wide and two squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 0 lb., Initiative: -2, Maneuver: -2, Top Speed: 80 (8), Defense: 9, Hardness: 5, Hit Points: 20, Size: Large, Purchase DC: 27, Restriction: Lic (+1)

Snowcat Minibus Tracked ATV
The snowcat 8x8 features a five-speed diesel transmission. It is capable of running on rubber tracks (for summer use), aluminum tracks (for winter use), or simply on its tires. The snowcat is two squares wide and three squares long.

Crew: 1, Passenger(s): 9, Cargo Capacity: 200 lb., Initiative: -1, Maneuver: -1, Top Speed: 44 (4), Defense: 9, Hardness: 5, Hit Points: 36, Size: Large, Purchase DC: 29, Restriction: Lic (+1)
#8

ironstar23

Dec 03, 2004 19:04:51
More random vehicles... :D

2001 Chevrolet Astro Cargo Van
News Van
This Chevy Astro news van is powered by a 190 horse power V6 engine. This van is capable of delivering your reporter, photographer, and all the necessary equipment to the latest breaking story (though not exactly in style). This van features a two-way radio and a multi-channel scanner. The Astro is two squares wide and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 1900 lb., Initiative: -2, Maneuver: -2, Top Speed: 194 (19), Defense: -, Hardness: 5, Hit Points: 34, Size: Huge, Purchase DC: 25, Restriction: Lic (+1)

1997 Ford F-350 XL Regular Cab 4WD
Telephone Repair Bucket Truck
This F-350 bucket truck is powered by a 210 horse power V8 engine. This truck is packed with all manner of tools necessary for telephone line repair (including a generator, swivel work lights, ladders, etc.). Its bucket is capable of lifting 350 lb. up to 40 feet in the air. The F-350 is two squares wide and four squares long.

Crew: 1, Passenger(s): 2, Cargo Capacity: 3000 lb., Initiative: -2, Maneuver: -2, Top Speed: 175 (18), Defense: 8, Hardness: 5, Hit Points: 38, Size: Huge, Purchase DC: 26, Restriction: Lic (+1)

2002 John Deere 5103
Utility Tractor
This 5103 tractor is powered by a four-stroke diesel engine. It is capable of being outfitted with several different types of utility equipment (including multiple types of trailers and front scoops). The 5103 is two squares wide and three squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: -1, Maneuver: -1, Top Speed: 40 (4), Defense: 9, Hardness: 5, Hit Points: 34, Size: Large, Purchase DC: 28, Restriction: Lic (+1)

2004 Bobcat 763
Small Front-end Loader
The Bobcat is powered by a fifty horse power diesel engine. It has a vast number of attachments for the front lift (including buckets, blades, and plows). It can lift up to 3200 pounds before tipping. The 763 is two squares wide and three squares long (with bucket down).

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: -1, Maneuver: -1, Top Speed: 12 (1), Defense: 9, Hardness: 5, Hit Points: 34, Size: Large, Purchase DC: 27, Restriction: Lic (+1)

2003 John Deere 488E
Forklift
This forklift is powered by a John Deere Model 4045D. It is capable of lifting 8,000 lb. up to 14 feet and 2,500 lb. up to 26.5 feet. The forklift is two squares wide and four squares long (with lifting arms).

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: -2, Maneuver: -2, Top Speed: 43 (4), Defense: 8, Hardness: 5, Hit Points: 46, Size: Huge, Purchase DC: 22, Restriction: Lic (+1)

2003 Waldon Sweepmaster 250
Street sweeper
This Sweepmaster is powered by a Cummins 4B3.9 diesel engine. It features a large rotating brush used for cleaning roads of debris. The Sweepmaster is two squares wide and four squares long (with lifting arms).

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: -2, Maneuver: -2, Top Speed: 140 (14), Defense: 8, Hardness: 5, Hit Points: 36, Size: Huge, Purchase DC: 28, Restriction: Lic (+1)
#9

ironstar23

Dec 03, 2004 23:24:01
Anyone have any vehicle suggestions? How about any vehicle stats that they have made for their own game?
#10

zombiegleemax

Dec 03, 2004 23:38:44
I did stats on the Hyper-Soar bomber that the military is doing a study on, I just have to find the stats is all (buried somewhere in my many boxes of stuff).
#11

zombiegleemax

Dec 04, 2004 0:06:50
Anyone have any vehicle suggestions? How about any vehicle stats that they have made for their own game?

How about stats for the Apache's guns/missles?
#12

Beleriphon

Dec 04, 2004 7:34:58
how about some stats for something crazy like an F-15E, or the F-16.

I know, do stats for the SR-71 Blackbird. Lets see that thing move at character scale. Somthing like like 1000+ squares per round should be abount right.
#13

zombiegleemax

Dec 04, 2004 8:34:19
2002 Pontiac Firebird (Regular or Convertible)
Crew:1 Passengers: 3(though reasonably only 1; backseat almost non-existant) Cost: DC 28 Maneuver: +1 Initive: -2 Cargo: 250lb.
size: 2wide 4long Defense:8 Hardness: 5 HP:33 Speed: 290 (29)
#14

ironstar23

Dec 04, 2004 13:29:53
I’m still working on the weapons (I’m not much for converting weapons) and I’ll get back to the other planes, but here’s something for now:

SR-71 Blackbird
The SR-71 is powered by two Pratt and Whitney J-58 axial-flow turbojet engines. It costs $50,000 (DC 31) to run the SR-71 for one hour of flight time and has a flight ceiling of 85,000 plus feet. It has a crew of two people; one pilot and one systems operator. When at high altitudes, both crewmembers must wear full pressure suits. The Blackbird is 12 squares wide (at the wingtips) and 22 squares long.

Crew: 2, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -8, Maneuver: -5, Top Speed: 4400 (440), Defense: 2, Hardness: 5, Hit Points: 62, Size: Colossal, Purchase DC: 53, Restriction: Mil (+3)

(PS. Thanks for the stats Agent 47)
#15

marcoasalazarm

Dec 04, 2004 13:54:48
Got any stats for 1960's Mustangs?

In any case, this thread ROCKS!!!!!!!
#16

ironstar23

Dec 04, 2004 15:29:51
1969 Ford Mustang Boss 302
This 1969 Mustang Boss is an authoritative two-door muscle machine. A four-speed manual V8 engine powers this monster. The Boss 302 was built to compete with Chevy’s Z28 Camaro in the Trans Am racing series. The 302 is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 250 lb., Initiative: -1, Maneuver: +0, Top Speed: 220 (22), Defense: 9, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: -, Restriction: Lic (+1)
#17

ironstar23

Dec 04, 2004 15:54:23
Here you go, Beleriphon:

Boeing F-15E Strike Eagle
Tactical Fighter/Bomber
The first Strike Eagles entered service in 1988 and still prove their worth in the air-to-ground attack role. The Strike Eagle is powered by two Pratt and Whitney FIOO-P-220 turbofan engine and has a flight ceiling of 60,000 feet. It is 13 squares long and 9 squares wide (at its wingtips).

Crew: 2, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2904 (290), Defense: 6, Hardness: 5, Hit Points: 60, Size: Gargantuan, Purchase DC: 54, Restriction: Mil (+3)

Lockheed Martin F-16
Multrole Fighter
The F-16 excels in both air-to-air and in air-to-surface attacks. The F-16 is powered by a Pratt and Whitney F100-PW-200/220/229 turbofan engine or a General Electric F100-GE-100/129 and has a flight ceiling of 50,000+ feet. It is 10 squares long and 9 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2640 (264), Defense: 6, Hardness: 5, Hit Points: 54, Size: Gargantuan, Purchase DC: 52, Restriction: Mil (+3)
#18

zombiegleemax

Dec 04, 2004 21:52:52
Heavy Assault Garbage Truck
This heavy-duty garbage truck has been fiddled with. Armor and weapons have been added. Handrails and running boards have been extended around the entire truck. The crusher has been removed to make way for a really big gun. The storage compartment has been shortened to put guns between the cab and back. Hatches have been put in the back to allow access to the guns on top(along with a ladder) and between the cab and the back. The truck contains safety belts to hook to the rail so that passengers may walk outside and shoot while the truck is moving. Bullet proof glass has replaced all windows.Bench seats have been added to the back to allow more passengers, and lockers and cases have been added around the back to aid with storage. The truck is two squares wide and five squares long.

Crew: 5, Passenger(s): 8, Cargo Capacity: 2,500, Initiative: -4, Maneuver: -4, Top Speed: 180 (18), Defense: 6, Hardness: 15, Hit Points: 54, Size: Gargantuan, Purchase DC: 53, Restriction: Illegal (+4)

4 M2HBs have been added in various places along the truck. They are welded on turnable stands along with chairs attached to the same stand to allow easy 360 degree motion. These guns are posted in the following places. 1 on top of the truck. 2 back to back between cab and storage area. and the final one in the back door of the truck.
Stats:2d12 damage, 110 foot range, linked automatic ballistic obviously.

If anyone knows any better guns for this please post them so I can edit the post. I don't have Weapons Locker.
#19

ironstar23

Dec 05, 2004 4:38:32
Thanks for the stats, Sword Soul. So, what's the story behind those? I bet it's a pretty interesting one....
#20

zombiegleemax

Dec 05, 2004 23:35:42
How about some construction vehicles or boats. And some race cars.

This post is great.
#21

seadevil

Dec 06, 2004 0:27:33
How about some construction vehicles or boats. And some race cars.

This post is great.

I second that for the boats. Maybe some submarines, mini subs, diver sleds, ect...

Thanks in advance!!
#22

zombiegleemax

Dec 06, 2004 8:20:06
Sounds like an "A-TEAM" vehicle.
#23

zombiegleemax

Dec 06, 2004 14:15:59
Thanks for the stats, Sword Soul. So, what's the story behind those? I bet it's a pretty interesting one....

heroes were supposed to take out a third-world dictator, this is his limousine
#24

zombiegleemax

Dec 06, 2004 14:24:36
Thanks for the stats, Sword Soul. So, what's the story behind those? I bet it's a pretty interesting one....

this is a third-world dictator's version of the president's limo. It's now stuck in a underground garage of department 7
#25

ironstar23

Dec 06, 2004 17:13:26
:D

Construction Vehicles:

John Deere 710G Backhoe
The John Deere 710G is powered by six cylinder 118 horse power four-wheel-drive engine. The front loader has a lift capacity of 8,700 lb. at maximum height (just over nine feet) and the dipperstick has a lift capacity of 3,400 lb. to just over 12 feet. The 710G is two squares wide and six squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -2, Maneuver: -2, Top Speed: 41 (4), Defense: 8, Hardness: 5, Hit Points: 50, Size: Huge, Purchase DC: 34, Restriction: Lic (+1)

John Deere 250D Dump Truck
The John Deere 250D is powered by 260 horse power six-cylinder engine. It has a 6x6 drive configuration. The 250D is two squares wide and seven squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 26 tons, Initiative: -4, Maneuver: -4, Top Speed: 56 (6), Defense: 6, Hardness: 10, Hit Points: 34, Size: Gargantuan, Purchase DC: 35, Restriction: Lic (+1)

John Deere 750C-II LGP Dozer
The John Deere 750C is powered by 140 horse power six-cylinder engine. This earthmoving monster is joystick-controlled and easy to operate. The 750C is three squares wide and four squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -2, Maneuver: -2, Top Speed: 12 (1), Defense: 8, Hardness: 10, Hit Points: 34, Size: Huge, Purchase DC: 34, Restriction: Lic (+1)

Hitachi Zaxis 800 Excavator
The Zaxis 800 is powered by an Isuzu 454 horse power six-cylinder engine. Its crane arm is capable of lifting up to 23 tons into the air. The Z800 is three squares wide and ten squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -4, Maneuver: -4, Top Speed: 10 (1), Defense: 6, Hardness: 5, Hit Points: 66, Size: Gargantuan, Purchase DC: 37, Restriction: Lic (+1)

Boats:

Alumacraft Invader 195 Fishing Boat
The Alumacraft Invader 195 is powered by a 200 horse power outboard engine. The I195 is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 1000 lb., Initiative: -2, Maneuver: -2, Top Speed: 95 (10), Defense: 8, Hardness: 5, Hit Points: 24, Size: Huge, Purchase DC: 25, Restriction: Lic (+1)

Oceanic 1120 Catamaran
The Oceanic 1120 is powered by wind or a 10 horse power 4-stroke outboard engine. Below deck, the catamaran has three cabins, a saloon, and a galley. It has a The I195 is five squares wide and eight squares long.

Crew: 1, Passenger(s): 9, Cargo Capacity: 2000 lb., Initiative: -4, Maneuver: -4, Sailing Top Speed: 27 (3), Engine Top Speed: 12 (1), Defense: 6, Hardness: 5, Hit Points: 42, Size: Gargantuan, Purchase DC: 25, Restriction: Lic (+1)

Race Cars:

2004 NASCAR Chevrolet Monte Carlo
The 2004 NASCAR Chevy Monte Carlo is powered by a 770 horse power Chevrolet V8-SB2 engine. This version of the Monte Carlo may look similar to its street counterpart, but there are some major differences. The body is made of sheet metal round a barred cage, there is only seating for one, and the car is now rear-wheel driven. The NASCAR Monte Carlo is two squares wide and four squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: -2, Maneuver: +1, Top Speed: 324 (32), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 35, Restriction: Lic (+1)

Indy Car (Under 1994 Specifications)
This Indy Car is powered by a turbocharged overhead camshaft 800 horse power V8 engine. It is capable of hitting 60mph in 2 seconds, and 100mph in less than four seconds. The Indy Car is two squares wide and four squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: -2, Maneuver: +2, Top Speed: 422 (42), Defense: 8, Hardness: 5, Hit Points: 26, Size: Huge, Purchase DC: 39, Restriction: Lic (+1)

Submarines/Dive Sled:

SSN-688 Los Angles-class Submarine
The SSN-688 is powered by an S6G reactor engine. It has a crew of 13 officers and 116 enlisted men and costs 21 million dollars a year to operate. It has a maximum depth of almost 1,500 feet. The SSN-688 is 7 squares wide and 72 squares long.

Crew: 129, Passenger(s): 0, Cargo Capacity: 50 tons, Initiative: -8, Maneuver: -8, Top Speed: 71 (7), Defense: 2, Hardness: 15, Hit Points: 104, Size: Colossal, Purchase DC: 63, Restriction: Mil (+3)

DSRV Submarine
The DSRV is powered by one battery operated stern propeller and four ducted propellers. DSRV stands for Deep Submergence Rescue Vehicle. The vehicle is designed to rescue trapped crewmen on sunken submarines. It has a maximum depth of 5,000 feet. The DSRV is two squares wide and ten squares long.

Crew: 2, Passenger(s): 24, Cargo Capacity: 200 lb., Initiative: -4, Maneuver: -4, Top Speed: 2 (-), Defense: 6, Hardness: 10, Hit Points: 60, Size: Gargantuan, Purchase DC: 39, Restriction: Mil (+3)

Subeo Gemini Personal Submarine
The Gemini is powered by 68 volt lead acid battery. It is considered to be the sports car of the ocean. It has a maximum depth of 150 feet. The Gemini is three squares wide and six squares long.

Crew: 1, Passenger(s): 2, Cargo Capacity: 200 lb., Initiative: -2, Maneuver: -2, Top Speed: 13 (1), Defense: 8, Hardness: 5, Hit Points: 38, Size: Huge, Purchase DC: 40, Restriction: Lic (+1)

Farallon Mk8 Diver Sled
The Farallon Mk8 looks similar to a small torpedo that is capable of supporting a rider. It has a range of 3.2 miles and a depth of up to 400 feet. Two sleds can be attacked using two Mk8s attached to a central platform, allow two riders. The Mk8 is one square wide and one square long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: +1, Maneuver: +1, Top Speed: 6 (1), Defense: 11, Hardness: 5, Hit Points: 3, Size: Small, Purchase DC: 22, Restriction: None.
#26

zombiegleemax

Dec 06, 2004 19:25:28
Lugeer

This is a specialty vehicle designed by me. It is a bullet shaped vehicle with two smaller wheels placed in the front and one larger one in the back. The engine is placed in front of the back wheel and the vehicle is ridden by laying down on the platform with you ankles straddling the engine and pulling the top down over you. A plane type wheel controls movement and all wheels are used in turning. This vehicle is low enough to slide under anything with at least 3ft of clearance.It is 3 squares long and one square wide

Crew: 1, Passenger(s): 0, Cargo Capacity:0, Initiative: -1, Manuever: +3
Speed: 280(28), Defense:8, Hardness: 5, Hitpoints: 16, Size:Medium, Purchase DC: 37, Restriction: Lic(+1)
#27

trappedslider

Dec 06, 2004 21:22:16
Can i get an Ohio Class sub?
#28

ironstar23

Dec 06, 2004 22:08:12
SSBN-726 Ohio-class Submarine
The SSBN-726 is powered by an S8G reactor engine. It has a crew of 15 officers and 140 enlisted men and costs 50 million dollars a year to operate. It has a maximum depth of a little over 1,000 feet. The SSBN-726 is 9 squares wide and 72 squares long.

Crew: 155, Passenger(s): 0, Cargo Capacity: 75 tons, Initiative: -8, Maneuver: -8, Top Speed: 51 (5), Defense: 2, Hardness: 15, Hit Points: 114, Size: Colossal, Purchase DC: 64, Restriction: Mil (+3)

SSN-21 Seawolf-class Submarine
The SSN-21 is powered by an S6W reactor engine. It has a crew of 12 officers and 121 enlisted men. It has a maximum depth of almost 1,600 feet. The SSN-21 is 8 squares wide and 71 squares long.

Crew: 133, Passenger(s): 0, Cargo Capacity: 40 tons, Initiative: -8, Maneuver: -8, Top Speed: 72 (7), Defense: 2, Hardness: 15, Hit Points: 106, Size: Colossal, Purchase DC: 63, Restriction: Mil (+3)
#29

trappedslider

Dec 06, 2004 22:36:07
how about an aircraft carrier? one of the nimitz class ones
#30

ironstar23

Dec 06, 2004 22:48:17
CVN-68 Nimitz-class Aircraft Carrier
The CVN-68 is powered by two A4W nuclear power plants that turn four five-bladed propellers. It has a crew of 3,200 and carries an air wing of 2,480. It and costs 160 million dollars a year to operate. It holds a total of 85 aircraft and is equipped with four elevators and four aircraft catapults. The CVN-68 is 51 squares wide and 219 squares long.

Crew: 3200, Passenger(s): 2480, Cargo Capacity: 1000 tons, Initiative: -8, Maneuver: -8, Top Speed: 61 (6), Defense: 2, Hardness: 20, Hit Points: 210, Size: Colossal, Purchase DC: 65, Restriction: Mil (+3)
#31

zombiegleemax

Dec 07, 2004 11:39:43
How about some next gen fighters like the Su-37, F-35 JSF, Eurofighter, Raphael, and the obligatory F-22 Raptor
#32

zombiegleemax

Dec 07, 2004 12:38:15
Does anyone know of any stats for vehicle mounted weapons besides those listed in the D20 Modern book. Missles and miniguns for instance.

What would be the stats and damage of a wrecking ball.
#33

ironstar23

Dec 07, 2004 14:26:46
Does anyone know of any stats for vehicle mounted weapons besides those listed in the D20 Modern book. Missles and miniguns for instance.

They are in the Menace Manual. Page 223 has Hellfire missiles, Sidewinder missiles, a missile platform, a minigun, and a portable laser designator.
#34

judge_holden

Dec 07, 2004 14:47:02
How about an Osprey? IMAGE(http://upload.wikimedia.org/wikipedia/en/1/14/Aircraft.osprey.678pix.jpg)
#35

ironstar23

Dec 07, 2004 14:55:40
Sukhoi SU-37 “Super Flanker”
Multrole Fighter
This attack aircraft is currently under develop by Russia. The SU-37 is powered by two Lyulka AL-37FU vector-thrust afterburning turbofan engines and has a flight ceiling of 59,000+ feet. It is 15 squares long and 10 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2669 (267), Defense: 6, Hardness: 5, Hit Points: 58, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

Lockheed-Martin JSF (F-35)
Joint Strike Fighter
The F-35 is powered by a Pratt and Whintey F119-PW-100 or a General Electric F120 turbofan engine. It is 11 squares long and 8 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2349 (235), Defense: 6, Hardness: 5, Hit Points: 58, Size: Gargantuan, Purchase DC: 53, Restriction: Mil (+3)

EF2000 Eurofighter “Typhoon”
Multrole Fighter
The EF2000 is powered by two Eurojet EJ200 turbofan engine. The Eurofighter concept was the work of many nations, including Germany, Italy, Spain, and the UK. It has a flight ceiling of 60,000+ feet. It is 11 squares long and 7 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2323 (232), Defense: 6, Hardness: 5, Hit Points: 52, Size: Gargantuan, Purchase DC: 56, Restriction: Mil (+3)

Dassault Rafale
Multrole Fighter/Reconnaissance
The Rafale is powered by two SNECMA M88-3 turbofan engines. It has a flight ceiling of 60,000+ feet. It is 11 squares long and 8 squares wide (at its wingtips).

Crew: 1 or 2, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2325 (233), Defense: 6, Hardness: 5, Hit Points: 54, Size: Gargantuan, Purchase DC: 60, Restriction: Mil (+3)

Lockheed-Martin/Boeing F-22 Raptor
Air Superiority Fighter
The F-22 is powered by two Pratt and Whitney F119-PW-100 turbofan engines. It is 13 squares long and 9 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2349 (235), Defense: 6, Hardness: 5, Hit Points: 58, Size: Gargantuan, Purchase DC: 59, Restriction: Mil (+3)
#36

ironstar23

Dec 07, 2004 15:02:14
The V22 Osprey can be found in this (on page 6):

http://www.wizards.com/default.asp?x=d20modern/article/20021103a
#37

zombiegleemax

Dec 08, 2004 3:47:34
How about stats for the Typhoon SSBN? The Akula SSN? The Alfa SSN? The Virginia SSN? AN-224? 1999 Isuzu Rodeo? (Last one is for me, LOL).
#38

zombiegleemax

Dec 08, 2004 3:48:31
I don't think I saw it but how about the AV-8B Harrier II? I forgot that in my last post.
#39

zombiegleemax

Dec 08, 2004 5:36:05
osprey: roll a a d6 to see how many minutes you stay in the air before the firery crash.
#40

ironstar23

Dec 08, 2004 13:08:45
Mk941-U SSBN Typhoon-class Submarine
The Typhoon is powered by two nuclear water reactors. It is a strategic missile submarine and has a maximum depth of about 1,300 feet. The Typhoon is 8 squares wide and 113 squares long.

Crew: 160, Passenger(s): 0, Cargo Capacity: 70 tons, Initiative: -8, Maneuver: -8, Top Speed: 29 (3), Defense: 2, Hardness: 15, Hit Points: 210, Size: Colossal, Purchase DC: ?, Restriction: Mil (+3)

Mk971-U SSN Akula-class Submarine
The Akula is powered by a nuclear water reactor. “Akula,” means shark in Russian. It is an attack submarine and has a maximum depth of about 1,970. The Akula is 7 squares wide and 73 squares long.

Crew: 73, Passenger(s): 0, Cargo Capacity: 40 tons, Initiative: -8, Maneuver: -8, Top Speed: 38 (4), Defense: 2, Hardness: 15, Hit Points: 110, Size: Colossal, Purchase DC: ?, Restriction: Mil (+3)

SSN-774 Virginia-class NSSN Attack Submarine
The SSN-774 is powered by an S9G pressure water reactor or a TTC pressurized water reactor. The SSN-774 is 7 squares wide and 71 squares long.

Crew: 113, Passenger(s): 0, Cargo Capacity: 20 tons, Initiative: -8, Maneuver: -8, Top Speed: 30 (3), Defense: 2, Hardness: 15, Hit Points: 104, Size: Colossal, Purchase DC: 65, Restriction: Mil (+3)

1999 Isuzu Rodeo LS 4WD
This 1999 Isuzu Rodeo is a versatile Sport Utility Vehicle. A 205 horse power V6 engine powers this five-speed manual. The Rodeo is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 700 lb., Initiative: -1, Maneuver: -1, Top Speed: 200 (20), Defense: 9, Hardness: 5, Hit Points: 34, Size: Large, Purchase DC: 25, Restriction: Lic (+1)

McDonnell Douglas AV-8B Harrier
Close Air Support/Intimidation Fighter
The AV-8 is powered by a Rolls Royce Pegasus F402-RR-406 turbofan engine or a Rolls Royce Pegasus F402-RR-408A turbofan engine. Though not relatively a fast aircraft, the Harrier is capable of VTOL (Vertical Take-Off and Landing) and can hover in place. It is 10 squares long and 7 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -2, Top Speed: 1139 (114), Defense: 6, Hardness: 5, Hit Points: 46, Size: Gargantuan, Purchase DC: 53, Restriction: Mil (+3)

What are the full names of the Alfa SSN and the AN-224?
#41

zombiegleemax

Dec 08, 2004 16:55:07
Thank you very much these fighters will come in very handy for an upcoming campaign how about an '05 Mustang
#42

ironstar23

Dec 08, 2004 23:27:43
2005 Ford Mustang GT Premium
This 2005 Ford Mustang is a swift sport coupe. This five-speed manual is powered by a 4.6 litter 300 horse power V8 engine. The Mustang is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 260 lb., Initiative: -2, Maneuver: -1, Top Speed: 252 (25), Defense: 8, Hardness: 5, Hit Points: 33, Size: Huge, Purchase DC: 29, Restriction: Lic (+1)
#43

zombiegleemax

Dec 09, 2004 0:55:01
soory about that, I was wrong on the An-224, I meant the An-124 Condor.

And according to a website I found, it is Attack Submarine (Nuclear Powered) 705 Alfa class. The web site is www.militarism.navy.ru/ . I found it when I was on the Military Analysis Network website.

Thanks for the others, by the way. :D
#44

marcoasalazarm

Dec 09, 2004 19:46:57
¿How about the stats for an Apache helicopter, or a Bell 222b helicopter?
#45

ironstar23

Dec 09, 2004 20:05:23
705 Lira Alfa-class Attack Submarine
The 705 Alfa is powered by two liquid metal nuclear reactors. The last Alfa-class 705 was decommissioned in 1995. It has a maximum depth of around 2,000 feet. The 705 is 5 squares wide and 54 squares long.

Crew: 45, Passenger(s): 0, Cargo Capacity: 5 tons, Initiative: -8, Maneuver: -8, Top Speed: 92 (2), Defense: 2, Hardness: 15, Hit Points: 98, Size: Colossal, Purchase DC: ?, Restriction: Mil (+3)

Antonov An-124
Strategic cargo aircraft
The An-124 is the second largest aircraft in the world, behind the An-225 and in front of the C-5. It has a crew of six, or seven if there is a loadmaster. The plane can be loaded from the front and the rear simultaneously, and can carry up to 88 passengers or 36 tons of cargo. It is powered by four Lotarev D-18T turbofan engines. The An-124 is 46 squares long and 14 squares wide, with a 49 square wingspan.

Crew: 6, Passenger(s): 88 or Cargo Capacity: 36 tons, Initiative: -8, Maneuver: -8, Top Speed: 946 (95), Defense: 2, Hardness: 5, Hit Points: 80, Size: Colossal, Purchase DC: 55, Restriction: Mil (+3)

The Apache is on here, and I’ll get back to you on the Bell…
#46

ironstar23

Dec 09, 2004 20:49:40
Bell 222B
Twin Turbine Light Helicopter
The Bell 222B’s main rotor is powered by duel Lycoming LTS 101750C-1 engine. The 222B is a light, fast helicopter with retractable landing gear. It was made famous by the television show “Airwolf.” It is 11 squares long and 3 squares wide, with an 11 square rotorspan.

Crew: 1, Passenger(s): 7, Cargo Capacity: 200 lb., Initiative: -4, Maneuver: -4, Top Speed: 284 (28), Defense: 6, Hardness: 5, Hit Points: 38, Size: Gargantuan, Purchase DC: 45, Restriction: Lic (+1)
#47

marcoasalazarm

Dec 09, 2004 20:53:02
¡Whoah! Cool, man... real cool....
-under breath- damn, I should have asked for the Lady instead....

In any case, thanks.

A small question: ¿do you know which chopper was used as the base for the "Blue Thunder"?
#48

ironstar23

Dec 09, 2004 21:03:46
The original helicopter that they modified for Blue Thunder was a French Gazelle (Aerospatiale) three-bladed helicopter.
#49

marcoasalazarm

Dec 09, 2004 21:08:21
¿Can I please have the stats for that one?
#50

ironstar23

Dec 09, 2004 21:22:59
Aerospatiale SA 342 Gazelle
Light Utility Helicopter/Close Air Support
The Gazelle is powered by a Turbomeca Astazou IIIB turboshaft engine. It was made famous by the television show and movie, “Blue Thunder” (though it was heavily modified). It is 8 squares long and 2 squares wide, with a 7 square rotorspan.

Crew: 1 or 2, Passenger(s): 3, Cargo Capacity: 200 lb., Initiative: -4, Maneuver: -3, Top Speed: 352 (35), Defense: 6, Hardness: 5, Hit Points: 30, Size: Gargantuan, Purchase DC: 37, Restriction: Lic (+1)
#51

marcoasalazarm

Dec 09, 2004 21:38:27
Now to add a minigun, some rockets, and let's make another "blue thunder" **** his pants....
#52

deekin

Dec 10, 2004 22:46:29
Thanks for all the stats!
#53

ironstar23

Dec 11, 2004 10:43:45
Some more stats, just for fun... Enjoy! :D

1966 Batmobile
The 1966 Batmobile is a heavily modified Lincoln Futura concept car. A 390ci V8 engine powers B and M hydro automatic. The ’66 Batmobile is two squares wide and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 700 lb., Initiative: -2, Maneuver: -1, Top Speed: 220 (22), Defense: 8, Hardness: 5, Hit Points: 36, Size: Huge, Purchase DC: 41, Restriction: Illegal (+4)

1989 Batmobile
The 1989 Batmobile is jet turbine powered vehicle that requires high octane (97%) fuel. This vehicle features retractable armor and weapons systems (including duel retractable machine guns). The ‘89 Batmobile is two squares wide and five squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 150 lb., Initiative: -2, Maneuver: +1, Top Speed: 352 (35), Defense: 8, Hardness: 5 (15), Hit Points: 38, Size: Huge, Purchase DC: 42, Restriction: Illegal (+4)

Ghostbuster’s Ecto-1
The Ecto-1 is a heavily modified 1959 Miller-Meteor Cadillac. The Ecto-1 is two squares wide and five squares long.

Crew: 1, Passenger(s): 5, Cargo Capacity: 1000 lb., Initiative: -2, Maneuver: -2, Top Speed: 165 (17), Defense: 8, Hardness: 5, Hit Points: 40, Size: Huge, Purchase DC: 29, Restriction: Lic (+1)

Back to the Future DeLorean
The vehicle in Back to the Future is a heavily modified 1981 DeLorean DMC-12. It is powered by a modified Renault PRV6 engine. The vehicle features a stainless steal body and a Flux-Capacitor (making the vehicle capable of time travel). The DeLorean is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 150 lb., Initiative: -1, Maneuver: -1, Top Speed: 194 (19), Defense: 9, Hardness: 5, Hit Points: 38, Size: Large, Purchase DC: ?, Restriction: Illegal (+4)
#54

marcoasalazarm

Dec 11, 2004 16:49:07
¿Hot about the stats for a G6155 Interceptor?
#55

ironstar23

Dec 11, 2004 17:49:41
IES G-6155 Interceptor
The G-6155 is the vehicle from the video game SpyHunter. It was created by International Espionage Services to hunt down the evil Nostra Corporation. It is powered by a 845 horse power turbine engine and is capable of morphing into four different variations (sports car, speedboat, jet watercraft, and a motorcycle). Its weaponry includes a 25mm machine gun, Swarmer heat-seeking missiles, smoke screen and oil slick projector, flamethrowers, an EMP gun, and rail guns. The sports car Interceptor and the Speedboat Interceptor are two squares wide and four squares long. The jet watercraft and motorcycle are one square wide and two squares long.

(Sports Car Mode and Speedboat Mode)
Crew: 1, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -2, Maneuver: +1, Top Speed: 370 (37), Defense: 8, Hardness: 10, Hit Points: 34, Size: Huge, Purchase DC: ?, Restriction: Illegal (+4)

(Jet Watercraft Mode and Motorcycle Mode)
Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -1, Maneuver: +2, Top Speed: 387 (39), Defense: 9, Hardness: 5, Hit Points: 28, Size: Large, Purchase DC: ?, Restriction: Illegal (+4)


IES Weapons Van
The WV created by International Espionage Services to provide the G-6155 with weapons while in pursuit of enemy vehicles. It is unarmed, but has heavy armor installed. The WV is two square wide and four squares long.

Crew: 1, Passenger(s): 2, Cargo Capacity: 6300 lb., Initiative: -2, Maneuver: -2, Top Speed: 210 (21), Defense: 8, Hardness: 15, Hit Points: 34, Size: Huge, Purchase DC: ?, Restriction: Illegal (+4)
#56

marcoasalazarm

Dec 11, 2004 18:05:01
Cue the "Peter Gunn" theme here.....
#57

Frank_Vinneti

Dec 11, 2004 19:18:43
I must say you did a fine job writing this up. While I have no particular interest in vehicles, I simply wanted to thank you for sharing all this with the comunity.


Good day,
Frankto Vinneti
#58

seadevil

Dec 12, 2004 3:51:49
Many MANY thanks!!!



Absolutley amazing!!!

BTW when did you put these together?

MANY MANY thanks!
#59

ironstar23

Dec 12, 2004 11:30:39
Thank you, thank you

I've just been slowly putting stats together as people ask for them. I enjoy doing it. So, if anyone has any suggestions... feel free to post them...
#60

marcoasalazarm

Dec 12, 2004 14:17:08
So, okay, a little request:
¿Any idea of hot to stat Eleanor? Or, if you may, just post a "typical" Bond-style car. I just ask that it uses a Mustang as a base.
#61

ironstar23

Dec 12, 2004 16:56:29
Gone in 60 Seconds “Eleanor” (2000)
The 2000 version of Eleanor was a 1967 Shelby Mustang GT-500. This four-speed manual is powered by potent V8 engine. The Mustang is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 250 lb., Initiative: -1, Maneuver: +0, Top Speed: 299 (30), Defense: 9, Hardness: 5, Hit Points: 34, Size: Large, Purchase DC: 32, Restriction: Lic (+1)

Gone in 60 Seconds “Eleanor” (1974)
The 1974 version of Eleanor was a 1973 Mach 1 Mustang. It was powered by a 266 horse power 351CJ V8 engine. The Mustang is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 260 lb., Initiative: -2, Maneuver: -2, Top Speed: 211 (21), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 29, Restriction: Lic (+1)

James Bond-Style 2005 Ford Mustang GT
This Bond-Style Mustang is a heavily modified 2005 GT. This six-speed manual is powered by a 440 horsepower, 5.0-liter "Cammer" crate V8 engine. It is equipped with the following equipment and functions:
-Puncture-resistant tires (hardness 3, 5 hit points).
-Reinforced steel bumpers, both fore and aft.
-Hidden cargo compartments throughout.
-Duel thirty-caliber machine guns hidden behind the front headlights.
-Rear smoke screen and oil slick dispenser.
-Bulletproof windows (hardness 2, 3 hit points).
-Rotating license plate (holds three different license plates).
-Pop out tire cutters.
-Driver and passenger ejection seats.
-Truck lid mounted rocket launcher (capable of firing up to five rockets).
The Mustang is two squares wide and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 500 lb., Initiative: -2, Maneuver: +1, Top Speed: 350 (35), Defense: 8, Hardness: 10, Hit Points: 36, Size: Huge, Purchase DC: ?, Restriction: Illegal (+4)
#62

zombiegleemax

Dec 14, 2004 16:56:02
Ok, I have a few vehicles, not real, but could be cool to introduce. One is the SHIELD Heli-Carrier, and the other would be the air carriers from Sky Captain and the World of Tomorrow.
#63

ironstar23

Dec 14, 2004 21:54:24
Here are the stats (from what I could find) on the Helicarrier. As for the Sky Captain Carrier, I couldn’t find anything on it really. I need numbers and specifications. I don’t wanna just make the whole thing up. So, if anyone knows of a site with vehicle statistics from Sky Captain, I would greatly appreciate it…

S.H.I.E.L.D. Helicarrier Mark III
The Helicarrier is thermoelectrically nuclear powered and uses six 20,000 horse powered electric engines with twin bladed propellers to augment a secret anti-gravity generator. It is capable of housing 32 fighter aircraft, four helicopters, and various other vehicles (including hover cars). Unlike previous versions, the Mark III is also equipped with landing gear. It is armed with several 40mm and 70mm cannons, missile launchers, enough nukes to hit every major city in the world, and a nuclear self-destruct system. The Helicarrier is 112 squares wide and 225 squares long.

Crew: 450, Passenger(s): 1000, Cargo Capacity: 1500 tons, Initiative: -8, Maneuver: -8, Top Speed: 140 (14), Defense: 2, Hardness: 30, Hit Points: 300, Size: Colossal, Purchase DC: ?, Restriction: Illegal (+4)
#64

zombiegleemax

Dec 14, 2004 22:12:02
how did you assess the things allowed?
#65

ironstar23

Dec 15, 2004 13:55:52
For the Helicarrier’s things like propulsion, passenger and vehicle allotment, weapons, and such, I used fan sites of S.H.I.E.L.D. to gather statistics and information. For the things I couldn’t find (such as exact size, weight, and speed), I just extrapolated them. So, I take full credit if anyone thinks they are wrong. I would love to hear feedback, that’s what would help make the stats as accurate as possible…
#66

zombiegleemax

Dec 15, 2004 15:58:54
So you are guessing in the end?
#67

marcoasalazarm

Dec 15, 2004 16:03:55
Another request, please: Another James Bond-ish vehicle, but this one based off a Kenworth T-2000 truck.
#68

dwarvinjedi

Dec 15, 2004 16:17:38
cool, these are awesome, how 'bout some more motorcycles?
#69

ironstar23

Dec 15, 2004 17:06:55
So you are guessing in the end?

For that particular fictional vehicle, yes. The real vehicles are from real specifications (as are the fictional vehicles based off of real vehicles).
#70

ironstar23

Dec 15, 2004 18:17:25
James Bond-Style Kenworth T2000
This Bond-Style Rig is a heavily modified 2005 Kenworth T2000 (the stats given do not include a cargo trailer). This ten-speed manual is powered by 1,375 horsepower, Caterpillar C-16 6-cylinder engine modified to racing specifications. These specifications include; twin Borg Warner turbochargers, a prototype lightweight aluminum cooling system, hi-flow off-highway air clearer system, and reduced smoke system. It is equipped with the following equipment and functions:
-Puncture-resistant tires (hardness 3, 5 hit points).
-Reinforced steel bumpers, both fore and aft.
-Hidden cargo compartments throughout.
-Bulletproof windows (hardness 2, 3 hit points).
-Rotating license plate (holds three different license plates).
-Rear pop-out, turret mounted rocket launcher (holds six mini-rockets).
-Duel forward mounted flame throwers.
-Side mounted mine layers (holds four mines each).
-Electric-shock security system (acts like a taser when the rig is touched).
-Explosive self-destruct system.
-All-points radar detection system.
Crew: 1, Passenger(s): 1, Cargo Capacity: 1000 lb., Initiative: -2, Maneuver: +0, Top Speed: 289 (29), Defense: 8, Hardness: 15, Hit Points: 44, Size: Huge, Purchase DC: ?, Restriction: Illegal (+4)

2001 Honda Gold Wing GL
This 2001 Honda Gold Wing is a luxury touring motorcycle. It is powered by a 104 horsepower, horizontally opposed 6-cylinder. The Gold Wing is one square wide and two squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 75 lb., Initiative: -1, Maneuver: +0, Top Speed: 182 (18), Defense: 9, Hardness: 5, Hit Points: 18, Size: Large, Purchase DC: 27, Restriction: Lic (+1)

2003 Kawasaki Ninja ZX-6R
This 2003 Kawasaki Ninja ZX-6R is a fast racing motorcycle. It is powered by a 104 horsepower, in-line 4-cylinder. The Ninja is one square wide and two squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: 0, Maneuver: +3, Top Speed: 335 (34), Defense: 10, Hardness: 5, Hit Points: 14, Size: Medium, Purchase DC: 24, Restriction: Lic (+1)
#71

zombiegleemax

Dec 15, 2004 18:33:19
For that particular fictional vehicle, yes. The real vehicles are from real specifications (as are the fictional vehicles based off of real vehicles).

And you are doing a great job :D

I was hoping for a rules system that you might be using but oh well I will just have to solider on with making my own.
#72

ironstar23

Dec 15, 2004 18:54:11
Rich Redman gave the instructions on how to build vehicles in a Notes From the Bunker article. It can be found here:

http://www.wizards.com/default.asp?x=d20modern/fb/20040323a

That's what I've been using to make these vehicles...
#73

marcoasalazarm

Dec 15, 2004 19:05:01
¿How about Dodge Vipers? I was searching for the stats for a '94 version (like the one used in the series of the same name).
Got stats for that? And the "Defender"?
#74

zombiegleemax

Dec 15, 2004 19:20:59
and for known vehicles thats all good. But alas my future game does not have those stats to use.
#75

ironstar23

Dec 15, 2004 21:45:59
and for known vehicles thats all good. But alas my future game does not have those stats to use.

If you give me all the desired information (top speed, length, width, weight, etc.) I could come up with stats for a hypothetical vehicle.

Here you go, marcoasalazarm:

1992 Dodge Viper (from the television show “Viper”)
The vehicle used in the television show “Viper” was a red 1992 Dodge Viper RT/10 Roadster that was capable of morphing into a silver Defender (actually a Chrysler concept car). This six-speed manual is powered by a 400 horsepower, 8.0-liter V10 engine. The Defender mode of the Viper is equipped with the following weapons:
-Tunneler missiles
-Grappling hook
-Rear-firing static pulse weapon
-.50 Caliber Machine guns
-Probe launcher (with a laser weapon)
-Grenade Launcher
-Flamethrower
-4x4 capable (with enlarging tires and raised suspension)
-Auxiliary turbine
-Remote capabilities
-T-Bar winch (for propelling an individual up large structures)
-Holographic projector
(In season 4 the ’92 RT/10 was replaced by a ’98 GTS with a torpedo launcher, cluster/canister bomb, hovercraft mode, and a flame retardant launcher.) The Viper is two squares wide and three squares long (the Defender is four squares long).

Crew: 1, Passenger(s): 1, Cargo Capacity: 50 lb., Initiative: -1, Maneuver: +1, Top Speed: 291 (29), Defense: 9, Hardness: 5 (10 in Defender Mode), Hit Points: 32, Size: Large, Purchase DC: ?, Restriction: Illegal (+4)
#76

zombiegleemax

Dec 16, 2004 0:49:38
Since I can't study, decided to try and do vehicle weapons. Based on the LAW and d20 Future, I figured a (rough) guide for missile damage based on warhead weight (in kilograms)

LAW - 1.8Kg - 10d6
Sidewinder Missile - 4.5 Kg (standard) - 6d12 (CHE from future)


So, based on that, we have:

less than 1 Kg ()

1-2 Kg - 10d6

3-6 Kg - 6d12

7-15 Kg - 10d8

This should cover standard Missiles. For guidance systems, to make life easier, No system means a miss is a miss. Radar gives the missile another try. heat seeking gives it 2 more. Missile goes 2 speed categories faster than the plane that fired it, and moves towards target (all have some sort of guidance system, see above). After 6 rounds it misses (runs out of fuel or whathaveyou, taken from SW 2e). Allow Pilots to use a stunt to "dodge" the missile (DC = Attack Roll) If pilot combines that with a stunt to fly real close to an object, missle may hit that instead. Give them the -10 to hardness that the LAW has, and each category above should get a 5' boost to blast radius.

here's a list of sidewinders

In FUTURE missiles come in groups of 8, but this site has "cost per unit". since these guys are expensive, i'd say go for that. (at least -1 to wealth each one, so there you go). Crit Range is 20 (not 19-20) to allow CHE's to be better for a reason.

For cannons (like on tanks, and possibly planes) Damage = Xd12, where X = (2 + mm*2/30) where mm is the width in mm of the cannon. So the 120mm M1A2 cannon does (2+(120)(2)/30)=(2+4*2)=10 so 10dd12 and the M2A2 does (2+(25)(2)(1/30))=roughly 4d12. (round 25-30, l20 or less goes down to standard gun ranges for personal weapons).

Maybe now you can give us some weapons on these lovely guys.

Nukes are (somewhat) easy to calculate, as thier yield is listed in Kilotons (of TNT). 10 lbs of TNT does 10d6 (maxes out here). Assuming each order of magnitude after that doubles the damage (and we round dice to something easier to roll), we have, after 1 order: 20d6, ave= 70, /2 = 35, /4 = 8.75. so 16d8 for 100 lbs (not actually possible, but nukes pack it in a sphere, not in 100 sticks, so). Keeping this up, we get: 26d10 to 46d12 to 58d20 t0 24d100. So 24d100 for 1 kiloton. Every Kiloton above that adds 2d100 (at 10 kilotons we get 42d100 as opposed to 48, but some downgrading seems necessary). You may want to use average damage instead (mult dice by 50.5), so the 14kiloton bomb dropped on Japan in WWII was 50d100 or 2,525 points of damage. Please note the need for a massive damage save (hehe). This is just in pure damage, there's all sorts of other fun stuff that goes along with that. Hey, a save gets you only 1,263 damage. If you 127 levels of tough...
#77

ironstar23

Dec 16, 2004 16:50:07
The d20 Menace Manual has Hellfire missiles, sidewinder missiles, a missile platform, and a minigun (page 223). The damage of a hellfire is listed as 15d6 (it weighs 45.5kg/100lb.), the sidewinder as 20d6 (an AIM-9L weighs 85.3kg/188lb.), and the minigun as 4d10.

As for the missiles guidance system, how to resolve missile attacks, missile fuel, and the act of avoiding missiles, I would use the rules in the Star Wars revised core rulebook (page 214 and 215).

For the cannons, I would just extrapolate from the existing damage (but your system doesn’t seem too bad).
#78

zombiegleemax

Dec 16, 2004 16:54:25
The d20 Menace Manual has Hellfire missiles, sidewinder missiles, a missile platform, and a minigun (page 223). The damage of a hellfire is listed as 15d6 (it weighs 45.5kg/100lb.), the sidewinder as 20d6 (an AIM-9L weighs 85.3kg/188lb.), and the minigun as 4d10.

As for the missiles guidance system, how to resolve missile attacks, missile fuel, and the act of avoiding missiles, I would use the rules in the Star Wars revised core rulebook (page 214 and 215).

For the cannons, I would just extrapolate from the existing damage (but your system doesn’t seem too bad).

I don't have menance manual, but that does help a lot. and that's exactly what I did, i found a mathematical relationship based on the canons in the core book. I also used the SW core rules, and simplified a bit (in SW they keep attacking, and possibly had speeds all their own. this way, they attack a few times and go home. also, lower tech). So yeah, what are the typical weapons on the vehicles you already stat'd (not d20 rules so much as just a listing)
#79

ironstar23

Dec 16, 2004 17:45:23
I also used the SW core rules, and simplified a bit (in SW they keep attacking, and possibly had speeds all their own. this way, they attack a few times and go home. also, lower tech).

The missiles in Star Wars all have the same speed (9 squares in their scale). And they attack until they run out of fuel (in 6 rounds). You also have to factor in the fact that the missiles have to act like vehicles and move back to attack the target (which could take a while).

So yeah, what are the typical weapons on the vehicles you already stat'd (not d20 rules so much as just a listing)

Most of the vehicles have more than one armament, but I'll post them when I get a chance...
#80

zombiegleemax

Dec 16, 2004 18:08:17
Most of the vehicles have more than one armament, but I'll post them when I get a chance...

you ROCK
#81

ironstar23

Dec 16, 2004 21:24:24
Some of these vehicles have an unbelievable amount of different weapons that they are capable of holding. I think it would be rather impossible (if not only excessively time-consuming) for me to try to find the specifics of every single one. Instead, I purpose that you tell me which vehicle you would like the weapons for and what “mission” the vehicle would be going out on, that way I could give you a vehicle armament without resorting to listing every weapon possibility.

Example:
“I need an Apache for ground suppression (I want it to take out some cars hehehe).”

Here would be the Apache’s armament:
-One M230 30mm Cannon mounted under the nose of the aircraft with 1,200 rounds of ammunition.
-Two ATAMs (Air-To-Air Missile) mounted on each end of both wingtips
-38 FFARs (Folding-Fin Aerial Rocket) mounted under both wings

Or something like this:

Example:
“I need a Eurofighter that can go Iron Eagle-style into enemy territory.”

Here would be the Eurofighter’s armament:
-One BK-27 27mm Mauser cannon with 150 rounds
-Three drop tanks with extra fuel
-Four AIM-120 ATAMs
-Two ALARMs (Air Launched Anti Radar Missile)
-Two BL 775 cluster bombs
-Two AGM (Air-to-Ground Missile) 65 Maverick smart bombs
#82

supa

Dec 21, 2004 3:26:49
Really neat job IronStar23 you've been doing here.. I have a few additions that I made about a year ago.. I sorry for not having year on but I should think most of them are 2003 / 2004 since it was about that time I created them..

//Cars
Mercedes-Benz CL 600 Coupe (luxury sedan)
The Mercedes-Benz CL 600 Coupe is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 275 lb., Initiative: -2, Maneuver: -0, Top Speed: 300 (30), Defense: 8, Hardness: 5, Hit Points: 34, Size: Huge, Purchase DC: 34, Restriction: Lic (+1)

Mini Cooper S (sport coupe)
The Mini Cooper S is two squares wide and three squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 100 lb., Initiative: -1, Maneuver: -0, Top Speed: 218 (21), Defense: 8, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 28, Restriction: Lic (+1)

Volkswagen Golf GTI (sport)
The Volkswagen Golf GTI is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 100 lb., Initiative: -1, Maneuver: -0, Top Speed: 208 (20), Defense: 8, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 28, Restriction: Lic (+1)

Honda Civic SI (sport)
The Honda Civic SI is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 175 lb., Initiative: -1, Maneuver: -0, Top Speed: 205 (20), Defense: 8, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 28, Restriction: Lic (+1)

Ferrari 360 Spider (sport)
The Ferrari 360 Spider is two squares wide and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 100 lb., Initiative: -1, Maneuver: +1, Top Speed: 300 (30), Defense: 8, Hardness: 5, Hit Points: 34, Size: Large, Purchase DC: 35, Restriction: Lic (+1)

//Motorcycles
Honda Valkyrie Rune (street bike)
The Honda Valkyrie Rune is one square wide and two squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: +0, Maneuver: +1, Top Speed: 280 (28), Defense: 9, Hardness: 5, Hit Points: 20, Size: Medium, Purchase DC: 29, Restriction: Lic (+1)

Honda CBR1100XX (racing bike)
The Honda CBR1100XX is one square wide and two squares long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: +0, Maneuver: +3, Top Speed: 340 (34), Defense: 10, Hardness: 5, Hit Points: 18, Size: Medium, Purchase DC: 26, Restriction: Lic (+1)

//Trucks
Oldsmobile Silhuette AWD (SUV)
The Oldsmobile Silhuette AWD is two square wide and four squares long.

Crew: 1, Passenger(s): 6, Cargo Capacity: 750 lb., Initiative: -2, Maneuver: -2, Top Speed: 180 (18), Defense: 8, Hardness: 5, Hit Points: 34, Size: Huge, Purchase DC: 30, Restriction: Lic (+1)

Chevy SSR (pickup)
The Chevy SSR is two square wide and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 400 lb., Initiative: -2, Maneuver: -2, Top Speed: 200 (20), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 30, Restriction: Lic (+1)

Please tell me what you guys think.. I have a few more up the sleeve but not quite complete..
#83

zombiegleemax

Dec 21, 2004 4:25:45
IronStar23 great job, but i have a request. Could you do me a Toyota Supra please?
#84

zombiegleemax

Dec 21, 2004 4:49:51
One thing that strikes me is the way the hitpoints are very close to each other even in vehicles that have huge differences - a submarine and a car having 40 points each. Does the differences in Hardness really compensate for this, as it looks like you could take out a submarine using rather puny-in-comparison hand-held weaponry, provided you only roll really well (even cinematic games must have some limits)?
#85

zombiegleemax

Dec 21, 2004 16:51:47
Ooo, Ooo (raises hand), I have a few, how about the cars from Fast and the Furious and 2 Fast, 2 Furious? Also, has anyone given any thought to what NOX would do to acceleration in d20M?
#86

zombiegleemax

Dec 21, 2004 21:00:13
I've got a couple of requests from my players: Seleen S9 and Maclarin F1.
#87

marcoasalazarm

Dec 21, 2004 21:06:30
Three requests:
-The Flyer 21 (new ATV for the US armed forces),
-Hummer H2,
-The SmartTruck,
-James Bond-style Hummer H1.
#88

ironstar23

Dec 21, 2004 21:30:12
One thing that strikes me is the way the hitpoints are very close to each other even in vehicles that have huge differences - a submarine and a car having 40 points each. Does the differences in Hardness really compensate for this, as it looks like you could take out a submarine using rather puny-in-comparison hand-held weaponry, provided you only roll really well (even cinematic games must have some limits)?

The hit points are devised on the weight of the vehicle. The sub that has 38 hit points (similar to a car) is a three-seater, fiberglass personal submarine. It is basically an underwater sports car. If you look at something that is large and heavy, it has more hit points and hardness. And hardness is a big part of it. If something has hardness 15, there is never a chance that a 9mm pistol could ever destroy it...
#89

ironstar23

Dec 21, 2004 21:49:39
Supa, thanks for the stats.

Ooo, Ooo (raises hand), I have a few, how about the cars from Fast and the Furious and 2 Fast, 2 Furious? Also, has anyone given any thought to what NOX would do to acceleration in d20M?

Could you name some specific cars? Make, model, year would help. As for NOS, I would probably have it lower the DC for a Dash (page 159), or maybe have it replace the need for a Drive check. I would probably also have it make the Maneuver modifier a lot lower (since its harder to control the car). I might also make the vehicle more difficult to repair, since NOS does mess up a car’s engine more quickly.

Three requests:
-The Flyer 21 (new ATV for the US armed forces),
-Hummer H2,
-The SmartTruck,
-James Bond-style Hummer H1.

Technically, that’s four requests…
The hummer is already in the book. Just give it some gadgets, and you have a Bond car.
Also, I can’t find anything on the Flyer 21. Could you give me a manufacturer name or something? It would make it easier to search for…

As for the Toyota Supra, Seleen S9, Maclarin F1, the SmartTruck, and the Hummer H2, I’ll get stats out of that as soon as I have time…
#90

zombiegleemax

Dec 22, 2004 1:13:24
The hit points are devised on the weight of the vehicle. The sub that has 38 hit points (similar to a car) is a three-seater,

You had SSN-774 with 40 hit points, which is the one that made me notice this - it probably should have more HP than a car, regardless of Hardness, or was it a typo?

Still, with 15 Hardness, all you need to do is keep rolling well with your shotgun or heavy rifle (damage 2d10...2d12), which may take a while, but it'll get there. And even a 9mm handgun could eventually destroy a vehicle with Hardness 15 if you keep doing Double Taps and rolling well (max.3 points per attack, but still; suppose you could chalk it up to metal fatigue). OTOH, d20 Modern has perhaps a bit too compressed damage ranges for more sensible figures.
#91

zombiegleemax

Dec 22, 2004 1:51:00
Ok, I have a good list of cars from The Fast and the Furious and 2 Fast 2 Furious now, and it is a long but good list of some cool cars (I like the older cars myself, since I saw them when they came out).

Fast and the Furious

1193 Mazda RX7
1995 Mitsubishi Eclipse and the GSX (2F2F has the Eclipse Spyder)
1995 Toyota Supra
late 90's Acura Integra
Nissan Skyline R33 (2F2F has the GT-R)
Late 90's VW Jetta
2000/2001 Honda S2000
early 90's Nissan Maxima
Nissan Silvia (don't know year)
of course the 1970 Dodge Challenger (nearly 700 horse, drool, LOL) :D

2 Fast 2 Furious

Mitsubishi Evolution
1969 Chevy Yenko Camaro (425 horsepower) :D
Dodge Hemi Challenger (another over 400 horse engine) :D

and a note about NOS, they have improved the quality of the delivery of NOS, that it doesn't damage the engine as much as it used to, but I would make some driving penalties for its use.

And as a personal request, I had a 1969 Chevy El Camino, with a small block 400 and supercharger (read blower), that did 12 second quarters, can I get stats like that? :D
#92

zombiegleemax

Dec 22, 2004 5:53:17
I really need the stats for a Toyota Supra please could you do it for me? I asked earlyer but you seem to have missed my post. I would prefer an ordinary one (not a souped up one like in fast and the furious) if that is possible please.

Thanks for all the good work, you rock :D .
#93

supa

Dec 22, 2004 7:07:42
I just found this one today, and saw the post about the Evolution, and thought.. What the hey.. Better post it..

Mitsubishi Lancer Evolution (mid-size sedan)
The Mitsubishi Lancer Evolution is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 275 lb., Initiative: -1, Maneuver: -1, Top Speed: 251 (30), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 29, Restriction: Lic (+1)

If your wouldn't mind IronStar23 I could use a truck or two.. 18-wheelers mayhap..
#94

zombiegleemax

Dec 22, 2004 12:46:33
Could you make up the...
Avro Lancaster
Supermarine Spitfire
Dehavilland Mosquito
Hawker Hurricane
and the weapons they carry if possible(especially the bouncing bomb)
Good work on this thread by the way
#95

ironstar23

Dec 22, 2004 14:55:00
You had SSN-774 with 40 hit points, which is the one that made me notice this - it probably should have more HP than a car, regardless of Hardness, or was it a typo?

Yes, it was a typo. Thanks for pointing it out. I don’t know how I messed it up, but the 774 is supposed to have 104 hit points

Still, with 15 Hardness, all you need to do is keep rolling well with your shotgun or heavy rifle (damage 2d10...2d12), which may take a while, but it'll get there. And even a 9mm handgun could eventually destroy a vehicle with Hardness 15 if you keep doing Double Taps and rolling well (max.3 points per attack, but still; suppose you could chalk it up to metal fatigue). OTOH, d20 Modern has perhaps a bit too compressed damage ranges for more sensible figures.

If your standing out in a field shooting at a submarine all day with an assault rifle, you could probably mess it up over time, but I see what you saying. I don’t know what to tell you, but I like the rules. I know they are not full proof, but what would be?

Enforcer1, I’ll try to get to those F&F cars when I can.

Screaming Evil, I saw you post. I said earlier that I would get to it when I could, but since you’ve been so persistent (), here you go:

1998 Toyota Supra Turbo
This 1998 Toyota Supra is a fast two-door coupe. A 320 horsepower turbo engine powers this six-speed manual. The Supra is two squares wide and three squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 210 lb., Initiative: -1, Maneuver: +0, Top Speed: 273 (27), Defense: 9, Hardness: 5, Hit Points: 33, Size: Large, Purchase DC: 29, Restriction: Lic (+1)

Supa, thanks again. I thought about doing some 18-wheelers, but they have one in Urban Arcana and I don’t know what would be the difference in making another one (although I did make a Bond-style one earlier)

Grundax and Marcoasalazarm, here you go:


2004 Saleen S7
This 2004 Saleen S7 is an ultra fast two-door supercar. Its 575 horsepower, all aluminum V8 engine requires 91 octane fuel. The S7 is two squares wide and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 100 lb., Initiative: -2, Maneuver: +2, Top Speed: 393 (39), Defense: 8, Hardness: 5, Hit Points: 30, Size: Huge, Purchase DC: 38, Restriction: Lic (+1)

1997 McLaren F1 GTR Longtail
This 1997 McLaren F1 GTR is an extremely swift two-door supercar. A 600 horsepower engine powers this six-speed sequential. The F1 is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 100 lb., Initiative: -1, Maneuver: +2, Top Speed: 396 (40), Defense: 9, Hardness: 5, Hit Points: 28, Size: Large, Purchase DC: 41, Restriction: Lic (+1)

International SmarTruck III
This International SmarTruck III is a highly versatile Sport Utility Vehicle. A 230 horsepower V6 engine powers its diesel engine. It is laden with sophisticated technology including a weapons station module that features a remote controlled 50-calibre machine gun, a surveillance module with a 360-degree camera, a pan and tilt night vision camera with laser range finder, a hydraulic assist system to help the vehicle during acceleration, a regenerative braking system, which stores energy and makes the vehicle more fuel efficient and a terrain adjustable suspension and chassis system. It also has sufficient gross vehicle weight (GVW) to accommodate armor and additional weapons or control modules while still providing for performance and fuel efficiency. The SmarTruck is two squares wide and five squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 7000 lb., Initiative: -2, Maneuver: -2, Top Speed: 132 (13), Defense: 8, Hardness: 5, Hit Points: 46, Size: Huge, Purchase DC: 41, Restriction: Lic (+1)

2005 Hummer H2 SUT
This 2005 Hummer H2 is a big, ugly SUV . A 325 horsepower V8 engine powers this four-speed automatic. The H2 is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 1500 lb., Initiative: -2, Maneuver: -2, Top Speed: 141 (140), Defense: 8, Hardness: 5, Hit Points: 38, Size: Huge, Purchase DC: 31, Restriction: Lic (+1)

Corrupt, I’ll see what I can do…
#96

zombiegleemax

Dec 23, 2004 1:18:57
Cool, thanks alot. I do appreciate it.
#97

zombiegleemax

Dec 23, 2004 3:55:50
Thank you :D, sorry i didn't see you say that. I really want to thank you for this.
#98

white_5

Dec 24, 2004 2:48:47
To Iron Star and all the other that have posted stats, thank you. You folk Rock.


I would love to see more cars based on films and TV shows.
#99

zombiegleemax

Dec 27, 2004 12:17:46
want to keep this current :D
#100

zombiegleemax

Dec 27, 2004 12:29:16
one of my players is looking for "cars that people actually drive" like late 80's early 90's cars that your average schmo has no problem affording

like an '88 honda civic
or an '89 Dodge Caravan the sort of thing that a teenager in high school or a down on their luck sort of person would drive

and second i was planning a campaign in the canadian military;) and i was wondering if you could make the sikorsky sea king, the Halifax class frigate
and the Iroquois class Destroyer thanks
#101

ironstar23

Dec 30, 2004 13:14:34
Sorry that I haven’t been keeping as current as I have in the past. It’s that time of year again; you all know how it is. Here are a few stats for you all. I’ll have the rest out shortly (I hope )

1969 Chevrolet El Camino
This 1969 Chevy El Camino is a two-door sedan-style pickup truck. A small block 400 with a supercharger powers this four-speed automatic. The El Camino is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 1200 lb., Initiative: -1, Maneuver: -1, Top Speed: 211 (21), Defense: -1, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 25, Restriction: Lic (+1)

1993 Mazda RX-7
This 1993 Mazda RX-7 is a quick two-door coupe. A 255 horsepower engine powers this five-speed manual. The RX-7 is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 150 lb., Initiative: -1, Maneuver: +0, Top Speed: 280 (28), Defense: -1, Hardness: 5, Hit Points: 30, Size: Large, Purchase DC: 27, Restriction: Lic (+1)

1995 Toyota Supra Turbo
This 1995 Toyota Supra is a rapid two-door coupe. A 320 horsepower engine powers this six-speed manual overdrive. The Supra is two squares wide and three squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 210 lb., Initiative: -1, Maneuver: +1, Top Speed: 282 (28), Defense: -1, Hardness: 5, Hit Points: 33, Size: Large, Purchase DC: 28, Restriction: Lic (+1)

1998 Acura Integra Type R
This 1998 Acura Integra is an engaging two-door coupe. A 195 horsepower engine powers this five-speed manual. The Integra is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 280 lb., Initiative: -1, Maneuver: +0, Top Speed: 230 (23), Defense: -1, Hardness: 5, Hit Points: 30, Size: Large, Purchase DC: 25, Restriction: Lic (+1)

[Edit: I accidentally put the El Camino as being four squares long, but it's only three.]
#102

schiz-02_dup

Dec 30, 2004 14:10:30
Could you possibly do create the stats for the modified shuttle buses from Dawn of the Dead ‘04?
#103

zombiegleemax

Dec 30, 2004 14:18:30
Thanks for the El Camino, I like it :D
#104

schiz-02_dup

Dec 30, 2004 15:38:01
To Iron Star and all the other that have posted stats, thank you. You folk Rock.


I would love to see more cars based on films and TV shows.

Ditto on everything you said.
#105

ironstar23

Dec 30, 2004 17:25:29
Could you possibly do create the stats for the modified shuttle buses from Dawn of the Dead ‘04?

I'll see what I can do. I'm going down my list and making the vehicles as I come to them. Do you know the make and model of the buses?

Until then, here you go:

1995 Nissan Skyline GT-R R33
This 1995 Nissan Skyline is an appealing two-door coupe. A 280 horsepower twin-turbo inline six powers this five-speed manual. The Skyline is two squares wide and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 250 lb., Initiative: -1, Maneuver: +1, Top Speed: 197 (20), Defense: -1, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 27, Restriction: Lic (+1)

1999 Volkswagen Jetta GLX
This 1999 VW Jetta is a four-door sedan. A 174 horsepower V6 engine powers this five-speed manual overdrive. The Jetta is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 275 lb., Initiative: -1, Maneuver: -1, Top Speed: 247 (25), Defense: -1, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 25, Restriction: Lic (+1)

2001 Honda S2000
This 2001 Honda S2000 is a stunning two-door coupe. A 240 horsepower engine powers this six-speed manual overdrive. The S2000 is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 105 lb., Initiative: -1, Maneuver: +0, Top Speed: 264 (26), Defense: -1, Hardness: 5, Hit Points: 30, Size: Large, Purchase DC: 28, Restriction: Lic (+1)

1994 Nissan Maxima SE
This 1994 Nissan Maxima is a four-door sedan. A 190 horsepower V6 engine powers this five-speed manual ovedrive. The Maxima is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 250 lb., Initiative: -1, Maneuver: +0, Top Speed: 242 (24), Defense: -1, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 23, Restriction: Lic (+1)
#106

ironstar23

Dec 31, 2004 14:54:20
1998 Nissan Silvia Spec R
This 1998 Nissan Silvia is a speedy two-door coupe. A 250 horsepower turbocharged inline four engine powers this six-speed manual. The Silvia is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 250 lb., Initiative: -1, Maneuver: +0, Top Speed: 257 (26), Defense: -1, Hardness: 5, Hit Points: 30, Size: Large, Purchase DC: 26, Restriction: Lic (+1)

1970 Dodge Challenger R/T Hemi
This 1970 Dodge Challenger is two-door muscle car. A 425 horsepower Hemi V8 engine powers this four-speed manual. The Challenger is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 500 lb., Initiative: -2, Maneuver: -1, Top Speed: 257 (26), Defense: -2, Hardness: 5, Hit Points: 34, Size: Huge, Purchase DC: 28, Restriction: Lic (+1)

1969 Don Yenko Chevrolet Camaro
This 1969 Yenko Chevy Camaro is a powerful two-door muscle. Its engine is only reated at 430 horsepower, but in reality a 565 horsepower V8 engine powers this four-speed manual. The Camaro is two squares wide and four squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 300 lb., Initiative: -2, Maneuver: +1, Top Speed: 256 (26), Defense: -2, Hardness: 5, Hit Points: 33, Size: Huge, Purchase DC: 31, Restriction: Lic (+1)

Avro Lancaster BI
WWII British Heavy Bomber
The Lancaster first flew in World War II from 1941 until after the war in 1946. The aircraft was the only plane capable of carrying the Upkeep Mine (Bouncing Bomb), the 12,000lb. Tallboy, or the 22,000lb. Grand Slam (Earthquake Bomb). It is powered by four V12 liquid cooled Rolls-Royce Merlin 20 engines. The Lancaster is 14 squares long and 4 squares wide, with a 21 square wingspan.

Crew: 7, Passenger(s): 0, Cargo Capacity: 15 tons, Initiative: -8, Maneuver: -8, Top Speed: 506 (51), Defense: 2, Hardness: 5, Hit Points: 72, Size: Colossal, Purchase DC: ?, Restriction: Res (+2)

Supermarine Spitfire
WWII British Combat Aircraft
The Spitfire was the brainchild of R.J. Mitchell and first flew in 1938. It is powered by a V12 liquid cooled Rolls-Royce Merlin 45 engine. The majority of Spitfires had only one pilot, but the Mark IX had a copilot as well. The Spitfire is 10 squares long and 2 squares wide, with an 8 square wingspan.

Crew: 1 (2 for Mk IX), Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -2, Maneuver: -1, Top Speed: 650 (65), Defense: -2, Hardness: 5, Hit Points: 36, Size: Huge, Purchase DC: ?, Restriction: Res (+2)

DeHavilland Mosquito
WWII British Fighter/Bomber
The Mosquito was originally conceived as a bomber, but during WWII, quickly showed itself to be one of the war’s most prominent fighters. Its frame is constructed entirely of wood and is powered by two V12 liquid cooled Rolls-Royce Merlin 25 engines. The Mosquito is 9 squares long and 2 squares wide, with an 11 square wingspan.

Crew: 2, Passenger(s): 0, Cargo Capacity: 150 lb., Initiative: -4, Maneuver: -3, Top Speed: 666 (67), Defense: -4, Hardness: 5, Hit Points: 46, Size: Gargantuan, Purchase DC: ?, Restriction: Res (+2)

Hawker Hurricane
WWII British Combat Aircraft
The Hurricane was one of the planes that played a major role in the Battle of Britain during WWII. It is powered by a V12 liquid cooled Rolls-Royce Merlin 20 engine. The Hurricane is 7 squares long and 2 squares wide, with an 8 square wingspan.

Crew: 1, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -2, Maneuver: -1, Top Speed: 599 (60), Defense: -2, Hardness: 5, Hit Points: 36, Size: Huge, Purchase DC: ?, Restriction: Res (+2)
#107

ironstar23

Dec 31, 2004 17:38:52
Sikorshy H-3 Sea King
Utility helicopter
The H-3 Sea King helicopter is available in many variations, from emergency rescue to anti-submarine warfare, but the most common is the UH-3H/SH-3G utility configuration. The utility version has a crew of two pilots and can accommodate up to fifteen passengers. The Sea King is powered by twin General Electric T-58-GE-402 turboshaft engines. It has a rescue hoist lift capacity of six hundred pounds. It is 11 squares long and 3 squares wide, with a 13 square rotorspan.

Crew: 2, Passenger(s): 15, Cargo Capacity: 3000 lb., Initiative: -4, Maneuver: -4, Top Speed: 261 (26), Defense: -4, Hardness: 5, Hit Points: 44, Size: Gargantuan, Purchase DC: 39, Restriction: Res (+2)

Halifax-class Frigate
The Halifax-class Frigate is powered by two EG LM2500 gas turbines and one SEMT-Pielstick 20PA6 V280 diesel engine. It has a crew of 180 and room for 45 “transients”. It has a helicopter landing pad and a small hanger in the rear of the ship. The Halifax-class is 11 squares wide and 88 squares long.

Crew: 180, Passenger(s): 45, Cargo Capacity: 80 tons, Initiative: -8, Maneuver: -8, Top Speed: 55 (5), Defense: -8, Hardness: 15, Hit Points: 102, Size: Colossal, Purchase DC: 63, Restriction: Mil (+3)

Tribal-class Destroyer
The Tribal-class Destroyer is powered by two Pratt and Whitney FT12AH3 gas turbines. It has a crew of 245. It has two helicopter landing pads and hangers in the rear of the ship. The Tribal-class is 10 squares wide and 85 squares long.

Crew: 245, Passenger(s): 0, Cargo Capacity: 100 tons, Initiative: -8, Maneuver: -8, Top Speed: 67 (7), Defense: -8, Hardness: 15, Hit Points: 100, Size: Colossal, Purchase DC: 63, Restriction: Mil (+3)

I couldn’t actually find what the make and model of the real shuttle bus was, I decided to give it my bust guess using the stats from shuttles that are similar (and may actually be the right one):

Dawn of the Dead (2004) Shuttle Bus
The Shuttle Bus has been heavily modified with sheet metal and barbed wire. It has had the majority of its seats removed. It is two squares wide and five squares long.

Crew: 1, Passenger(s): 21, Cargo Capacity: 2000 lb., Initiative: -2, Maneuver: -2, Top Speed: 123 (12), Defense: -2, Hardness: 10, Hit Points: 48, Size: Huge, Purchase DC: ?, Restriction: Lic (+1)
#108

ironstar23

Dec 31, 2004 23:10:08
1988 Honda Civic Hatchback
This 1988 Honda Civic is a two-door hatchback. A 70 horsepower engine powers this four-speed manual overdrive. The Civic is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 100 lb., Initiative: -1, Maneuver: -1, Top Speed: 176 (18), Defense: -1, Hardness: 5, Hit Points: 26, Size: Large, Purchase DC: 20, Restriction: Lic (+1)

1989 Dodge Caravan SE
This 1989 Dodge Caravan is a four-door minivan. A 100 horsepower engine powers this three-speed automatic. The Camaro is two squares wide and four squares long.

Crew: 1, Passenger(s): 6, Cargo Capacity: 700 lb., Initiative: -1, Maneuver: -1, Top Speed: 159 (16), Defense: -1, Hardness: 5, Hit Points: 32, Size: Large, Purchase DC: 19, Restriction: Lic (+1)
#109

schiz-02_dup

Jan 01, 2005 0:24:19
I couldn’t actually find what the make and model of the real shuttle bus was, I decided to give it my bust guess using the stats from shuttles that are similar (and may actually be the right one):

Dawn of the Dead (2004) Shuttle Bus
The Shuttle Bus has been heavily modified with sheet metal and barbed wire. It has had the majority of its seats removed. It is two squares wide and five squares long.

Crew: 1, Passenger(s): 21, Cargo Capacity: 2000 lb., Initiative: -2, Maneuver: -2, Top Speed: 123 (12), Defense: -2, Hardness: 10, Hit Points: 48, Size: Huge, Purchase DC: ?, Restriction: Lic (+1)

Sounds good. Thank you.

I'll always shop at Crazy IronStar's Used Car Lot. :D :D
#110

zombiegleemax

Jan 01, 2005 7:24:38
Submarine Spitfire
WWII British Combat Aircraft
The Spitfire was the brainchild of R.J. Mitchell and first flew in 1938. It is powered by a V12 liquid cooled Rolls-Royce Merlin 45 engine. The Spitfire is 10 squares long and 2 squares wide, with an 8 square wingspan.

Crew: 2, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -2, Maneuver: -1, Top Speed: 650 (65), Defense: -2, Hardness: 5, Hit Points: 36, Size: Huge, Purchase DC: ?, Restriction: Res (+2)

A minor correction: it was called the Supermarine Spitfire.

When I lived out in California, a guy I knew who owned an Army-Navy surplus store had a military vehicle that he referred to as a "Gamma Goat."

The M561 was a one-and-a-quarter-ton, 6-wheel-drive, articulated, amphibious truck. (Articulated, meaning it had a two-piece body: non-detachable tractor and trailer sections joined by a center hinge coupling.) All three axles were powered. Its off-road capabilities were second to none, but its four-wheel steering required special training to drive. This, combined with its loud engine noise and a complicated drivetrain that required more intensive maintenance than a regular truck, caused it to be phased out of service, eventually to be replaced by the HMMWV ("HumVee") series.

A Google search should provide official data...
#111

ironstar23

Jan 01, 2005 18:40:46
1970 CONDEC M561 Gama Goat
This 1970 Consolidated Diesel Electric Corporation 1.25 ton Gama Goat is a fully articulated 6x6 truck. A 103 horsepower Detroit Diesel vertical in-line three cylinder diesel engine with a supercharger powers this five-speed manual. The M561 can swim rivers and propel itself over extremely rough terrain. It features four-wheel steering and the joint between the tractor and the carrier can be locked in position, allowing the vehicle to operate on five wheels without the loss of mobility. The M561 is two squares wide and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 2500 lb., Initiative: -2, Maneuver: -2, Top Speed: 97 (10), Defense: -2, Hardness: 5, Hit Points: 39, Size: Huge, Purchase DC: 22, Restriction: Lic (+1)
#112

zombiegleemax

Jan 02, 2005 4:33:22
A minor correction: it was called the Supermarine Spitfire.

Another correction: The Spitfire is a single-seat fighter, so it has Crew 1, not 2.
#113

ironstar23

Jan 02, 2005 17:14:02
Another correction: The Spitfire is a single-seat fighter, so it has Crew 1, not 2.

You're correct the majority of the Supermarine Spitfires and the Seafires had only one pilot, but the Mk IX had a copilot...
#114

zombiegleemax

Jan 02, 2005 18:51:09
Mk IX had a copilot...

IX was a single-seat fighter like the rest of the series (it's just an improved Mk.V, basically); I think you are confusing the combat variants with the training variant, TR-IX.
#115

zombiegleemax

Jan 02, 2005 19:28:49
First of all, someone needs to sticky this thread. This is starting to rival some sourcebooks in length and it would be a shame for all this free resource material to get lost down the line.
Great work IronStar and the rest of you guys, I hope everyone appreciates how handy this comes in for us Modern GM's. I'm running a Supers variant myself and I really just might need to know the hit points of a sub or the damage of a nuke!
I do have one request though, and it shouldn't be too tough to stat up. How about a few of those little pocket bikes that were so popular a while back? Could you stat up one of the cheap popular store types and then one of the faster higher-end Italian models. I know they're kind of hobby toys, but I always thought they'd make convienent get away vehicles. :D
#116

ironstar23

Jan 03, 2005 0:14:14
IX was a single-seat fighter like the rest of the series (it's just an improved Mk.V, basically); I think you are confusing the combat variants with the training variant, TR-IX.

You're probably right. I was basing it off of pictures I have seen. I think the two-seaters look cool though... :D

Oh, and zhainmoth, here you go:

(The vehicle creation rules don’t really provide much insight into creating vehicles that small, so I used the existing rules and the bikes from Urban Arcana as a basis)

Mini Rocket Motorcycle
This miniature hobby motor cycle only stands a little over two feet tall, but is quite fast. A two-stroke 49cc single-cylinder engine powers this gasoline pocket bike. The Mini Rocket is one square wide and one square long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: +0, Maneuver: +0, Top Speed: 70 (7), Defense: 11, Hardness: 3, Hit Points: 2, Size: Small, Purchase DC: 15, Restriction: N/A

Race-Ready GRC Pocket Bike
This little speed demon is no child’s toy. Though it may look like a cute little hobby bike, this thing packs quite a punch. A two-stroke 9 horsepower engine powers this gasoline pocket bike. With its seat only fifteen inches off the ground, it can accelerate to roughly 75 MPH. The Pocket Bike is one square wide and one square long.

Crew: 1, Passenger(s): 0, Cargo Capacity: 0 lb., Initiative: +0, Maneuver: +1, Top Speed: 132 (13), Defense: 11, Hardness: 3, Hit Points: 2, Size: Small, Purchase DC: 22, Restriction: N/A
#117

zombiegleemax

Jan 03, 2005 5:03:16
So far I've been offering commentary, but now I've decided to try to stat some vehicles of my own, so here it goes. Feel free to offer critique and corrections.

Fokker F-7: Entering service in 1925, the Fokker F-7 tri-motor airplane was probably the world’s most popular airliner during the 1920s, claiming more firsts to its credit than any other aircraft. For example, in 1926 an F-7 named the Josephine Ford carried Richard Byrd and Floyd Bennett over the North Pole. In 1928 Britain’s Sir Charles Kingsford-Smith spanned the Pacific Ocean from Oakland, California to Brisbane, Australia in his Southern Cross. And as a passenger in the Fokker Friendship, Amelia Earhart became the first woman to fly the Atlantic Ocean. Campaign use: A good plane for adventurers exploring the wilds of Africa or South America, or for running a small cargo operation somewhere in the bush. Notes: 600-mile range. Cargo capacity is without passengers (airlines use the maxim 200 lbs/passenger, inluding luggage).

Crew: 2
Passengers: 8
Cargo: 1600 lbs
Initiative: -4
Manoeuvre: -4
Top Speed: 200 (20)
Defence: 6 (-4)
Hardness: 5
Hit Points: 34
Size: G (14x10 squares)
Purchase DC: ?? (real 1920's price probably between $30,000 to 40,000)
Restriction: Lic (+1)

I don't have d20M, so I'm working off the SRD. In actuality, I don't even play d20, but mine this forum for ideas. Anyway, the above plane is from my homebrew pulp adventure campaign, maybe it's useful to d20 pulpsters. It involves some heavy guesstimations and isn't 100% accurate, as there were several variants; this is based on the plane flown by PanAm during the 20's. Top speed isn't actually the top speed, but sort of between cruising speed and maximum speed; gunning at top speed all the time would use up too much fuel and cause all sorts of engine problems, so I settled for a compromise speed.
#118

marcoasalazarm

Jan 03, 2005 16:59:18
how about any WW2 Tanks?
#119

zombiegleemax

Jan 04, 2005 0:03:14
if you wouldn't mind just one more for the patriotic canadians
The CF-105 Avro Arrow, greatest aircraft ever built (i will not acknowledge any arguement to my statement :P)
#120

schiz-02_dup

Jan 04, 2005 0:21:59
I have a few requests.

Could your right up the stats for a hearse, a classic style hearse? I don’t have a particular model in mind. Also while looking up hearses I found this and I thinks it's a little out there http://www.tombstonehearse.com/

Also I have another fantasy movie vehicle. Could you stat Ash’s modified car from Army Darkness?
#121

zombiegleemax

Jan 04, 2005 3:06:27
Ash's car from AoD is the director, Sam Raimi's car.. which has been in every film he's directed except one (and it was in the trailer, for some reason, for that one). A 73 Olds Delta 88 Royale. Statistically, it should be basically identical to the Road Runner way up on the first page.. they were pretty similar in size and engine options. Most cars from that general era would have almost identical stats in d20, generally with just minor variances in speed to account for engines. Or major variances in speed, to account for uh.. steam power.

For a hearse.. there actually is one, on page two. The Ghostbusters car is just an old Caddy hearse. Hearses are just full-sized sedans with all the passenger space cleared out and levelled for the coffin and rack. Ford Crown Victoria station wagon/Chevrolet Caprice Classic wagon, - three passengers, +525lb cargo = Lincoln Towncar/Buick Coachbuilder Hearse
#122

zombiegleemax

Jan 04, 2005 14:15:44
This thread is awesome.

IronStar23 you should really consider making a web page for this or even a downloadable!

You rock.
#123

ironstar23

Jan 04, 2005 17:17:41
Enkeli, it looks pretty good. Thanks for the stats.

marcoasalazarm, any particular one that you’re looking for?

Darkwood avatar, here you go:

Avro Aircraft Limited CF-105 Avro Arrow II
Supersonic All-Weather Interceptor
This supersonic aircraft was one of Canada’s finest achievements in aviation, even though it failed to enter service. The Arrow II is powered by two Orenda Iroquois axial flow turbojet engines and has a flight ceiling of 58,500 feet. It is 18 squares long and 10 squares wide (at its wingtips).

Crew: 2, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -8, Maneuver: -5, Top Speed: 2683 (268), Defense: 2, Hardness: 5, Hit Points: 54, Size: Colossal, Purchase DC: ?, Restriction: Mil (+3)

Schiz-02, Razoreface is right, the stats wouldn’t be that different, besides, I can’t find many stats for the ’73 Olds Delta 88. And the Ghost Buster Ecto-1 is a hearse for all intents and purposes.

one-end, I thought about it, but I’m not sure. I might turn the list into a PDF and send it out to those who want it. It all depends on interest in it and if I have time.
#124

zombiegleemax

Jan 04, 2005 18:30:48
Old Oldsmobiles that isn't a Cutlass, tend to be pretty hard to get much information at all on. Even I can't find much on the Delta 88's from back then, and that's usually something I'm pretty good at.. I can't even find more engines options than the 350 and 455, but I'm pretty sure there was more than that.
#125

marcoasalazarm

Jan 05, 2005 14:49:51
Any of them.... but I'd seriously would like some American ones. German and Russian ones, al right.

Dunno, make as you want.
#126

zombiegleemax

Jan 05, 2005 16:49:56
Thank you kindly iron star this is great work
please keep it up
#127

lu_baihu

Jan 06, 2005 19:28:35
It is armed with three Sea Sparrow missile launchers (8 each) and the Phalanx 20mm CIWS (1550-round box), each with their own BAB and auto-operation.
#128

zombiegleemax

Jan 08, 2005 13:36:05
How about the Sea Shadow?
#129

lu_baihu

Jan 10, 2005 3:13:58
Umm, what's the Sea Shadow?
#130

zombiegleemax

Jan 10, 2005 19:05:15
It is a stealth warship concept the Navy experimented on, and it is a catamaran style.
#131

zombiegleemax

Jan 14, 2005 11:59:50
I have access to web site and could put this on the web so long as it doesn't break any laws. hehe maybe i could even do it indexed....
#132

zombiegleemax

Jan 15, 2005 9:36:28
Iron star, could you stat
McDonnell Douglas F-4 Phanton II
McDonnell Douglas/Northrop F-18 Hornet and Cobra
Panavia Tornado
Sepecat Jacuar

Thanks in advance
-Corrupt
#133

lu_baihu

Jan 19, 2005 17:57:18
Want me to give them a shot?
#134

zombiegleemax

Jan 20, 2005 1:45:45
Sure that would be great
#135

lu_baihu

Jan 22, 2005 8:04:25
F-4 Phantom II

Purpose: All-weather fighter-bomber
Length: 12/13 squares (6 squares in chase scale)
Width: 5/6 squares (3 in chase scale)
Wingspan: 7/8 squares (4 in chase scale)
Height: 3/4 squares (2 squares in chase scale)

Crew: 2
Passengers: 0
Cargo: 16,000 lb.
Initiative: -4
Maneuver: -4
Top Speed: 2816 (281)
Defense: 6
Hardness: 8
Hit Points: 52
Size: Gargantuan
Purchase DC: 51 (or 52 if rounded up)
Lic: Mil (+3)

Armaments: At least 4 Sidewinder missiles and 4 AIM-7 Sparrow missiles; it may carry a variety of others (such as the Maverick) as well as up to 16,000 lb. of bombs of various sorts. It may also mount electronic countermeasure (ECM) pods, gun pods (1,200 rounds) or 2.75-inch (70mm) rocket pods. Only the F-4E (USAF/Israel) and F-4F (German Luftwaffe) have integral M61 Vulcan 20mm cannons (640 rounds).

Note that the armaments and other stats will differ depending on the user, except for the United States, Israel and the United Kingdom, all which retired it (its American service life was 1961-1995 or 2004; Israeli 1969-2004 and UK Phantoms were retired in 1993). The German Luftwaffe, the Japanese Air Self-Defence Force (JASDF), the Greek (GAF), Iranian (IAF), Egyptian (EAF) and Royal Australian Air Forces (RAAF) are all current (2005) users, for example.

In the event of pilot incapacitation, the weapon systems officer (WSO) may pilot the aircraft.

Sources: Global Security and Wikipedia. See Wikipedia for the two dates given as to US retirement of Phantoms.
#136

lu_baihu

Jan 25, 2005 7:31:03
... Corrupt?
#137

xrp3_robot

Jan 25, 2005 15:04:32
Some more stats, just for fun... Enjoy! :D

Back to the Future DeLorean
The vehicle in Back to the Future is a heavily modified 1981 DeLorean DMC-12. It is powered by a modified Renault PRV6 engine. The vehicle features a stainless steal body and a Flux-Capacitor (making the vehicle capable of time travel). The DeLorean is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 150 lb., Initiative: -1, Maneuver: -1, Top Speed: 194 (19), Defense: 9, Hardness: 5, Hit Points: 38, Size: Large, Purchase DC: ?, Restriction: Illegal (+4)

What would a 1981 DeLorean DMC-12's stats be?
#138

zombiegleemax

Jan 25, 2005 22:45:07
I would guess they'd be exactly the same except for the Purchase DC, the Restriction (Lic. +1), and possibly increase the speed and maneuveability a tiny bit, since it would lack the additional weight, bulk, and aerodynamic drag of the time-travel equipment... or maybe not.

The DeLorean has been described as "A mediocre car with an interesting history."
#139

zombiegleemax

Jan 25, 2005 23:46:23
What about the Russian MBT, the T-90?
Thanks
#140

zombiegleemax

Jan 29, 2005 4:27:19
#141

zombiegleemax

Jan 29, 2005 20:56:40
Man. Had I not found this little peice of work that grows and grows I would have just settled for a narritive of work instead of stating it out, using the wonders of IronStar's Used Car Lot. Now not only I can use the C130J I can dig a little deeper and create a lot of mischief in the up coming game.

Thanks man!!
#142

lu_baihu

Jan 29, 2005 21:58:24

What did you think of my stats for the Phantom II?
#143

zombiegleemax

Jan 30, 2005 1:16:47
Nicely done this thread with yours and IronStars work simply is GOLD! Consider all of the vehicals stolen, though I doubt I can use them all.

Thank You for the excellent work.
#144

zombiegleemax

Jan 30, 2005 4:03:51
The plane was pretty good
Feel proud, for I know that you have done well
#145

zombiegleemax

Feb 02, 2005 0:08:19
M997A2, 4 LITTER AMBULANCE, ("maxi-ambulance"), Basic armor, General Transportation

The M997A2 ambulance are capable of transporting up to four litter patients, eight ambulatory patients, or a combination of litter and ambulatory patients. Additionally, medical personnel, equipment, and a driver can be accommodated in the vehicle.

The M997A2 models have new bumpers, which make the vehicles slightly longer. A 9,000 lb winch is also available for the M997A2 models as an option.

The ambulance can be heated, ventilated, or air conditioned, depending on environmental conditions. For operation in an NBC environment, the M997A2 is equipped with a Gas- Particulate Filter Unit (GPFU) with heaters capable of supporting up to seven personnel equipped with either M25 series protective masks or M13 series patient protective masks. The GPFU forces temperature-controlled, filtered air to the mask facepieces, which increases protection, eases breathing, and reduces stress and heat fatigue during extended periods of NBC operation.

M997A2, 4 LITTER AMBULANCE
Driver/Crew:1 Passengers: (4 Litter or 8 Walking) Cargo: 1902 lb (Modified to carry heavier payloads; Suspension , Transmission, Engine/Trans Cooling and Steering/Drive Train) Init:-2 Maneuver:-2 Top Speed:140(14) Defense:8 Hardness:5 Hit Points:38 Size:H Purchase DC: 40, Restriction: Mil (+4)

The "Hummer" two squares wide and four squares long.

Adapted and added to, I needed to transport some player characters and they were in dire need.

Besides this thread is GOLD!
#146

djdurant

Feb 06, 2005 13:44:51
bump.
#147

zombiegleemax

Feb 06, 2005 14:13:37
Could I get a large passenger/car ferry, a "modern" cruise ship, A RO/RO ship, a commercial container ship, and the LCAC?

My players are about to run amuk in a seaport in a few weeks...
#148

ironstar23

Feb 06, 2005 21:45:18
1985 Lockheed Martin Sea Shadow IX 529
The Sea Shadow is a stealth fighter-looking, catamaran-style ship. It is powered by a twin screw diesel electronic drive. The Shadow is an unarmed test vessel and is 14 squares wide and 33 squares long.

Crew: 10, Passenger(s): ?, Cargo Capacity: ? lb., Initiative: -8, Maneuver: -8, Top Speed: 17 (2), Defense: 2, Hardness: 15, Hit Points: 82, Size: Colossal, Purchase DC: 54, Restriction: Mil (+3)

Boeing (McDonnell Douglass)/Northrop Grumman F/A-18C Hornet
Combat Fighter
This F/A-18C is a versatile single-seat fighter craft. Twin F404-GE-402 afterburning engines power the C-variant Hornet. The Hornet is 12 squares long and 8 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -2, Top Speed: 2345 (235), Defense: 6, Hardness: 5, Hit Points: 52, Size: Gargantuan, Purchase DC: 53, Restriction: Mil (+3)

Panavia Aircraft Tornado IDS
Strike/Ground Attack Fighter
The Tornado IDS had its first flight in August 1974, but still holds its worth as a fighter aircraft. It is powered by two Turbo-Union RB199-34R turbofan engines and has a flight ceiling of 70,000 feet. The Tornado is 11 squares long and 10 squares wide (at its wingtips).

Crew: 2, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2556 (256), Defense: 6, Hardness: 5, Hit Points: 56, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

SEPECAT Jaguar GR MkIA
Strike Aircraft
The Tornado IDS had its first flight in August 1974, but still holds its worth as a fighter aircraft. It is powered by two Rolls-Royce Turbomeca Adour Mk 102 turbofan engines and has a flight ceiling around 46,000 feet. The Jaguar is 12 squares long (including probe) and 6 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -3, Top Speed: 1859 (186), Defense: 6, Hardness: 5, Hit Points: 50, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

1983 Russian T-62M MBT
This 1983 T-62 is a tough Russian battle tank. It’s powered by a 620 horsepower diesel engine. The T-62M is three squares wide and five squares long.

Crew: 4, Passenger(s): 0, Cargo Capacity: 350 lb., Initiative: -2, Maneuver: -2, Top Speed: 70 (7), Defense: 8, Hardness: 15, Hit Points: 60, Size: Huge, Purchase DC: ?, Restriction: Mil (+3)

1993 Russian T-90 MBT
This T-90 is arguably one of the most modern tanks is the Russian arsenal. It’s powered by an 840 horsepower V-84MS diesel engine. The T-90 is three squares wide and seven squares long.

Crew: 3, Passenger(s): 0, Cargo Capacity: 400 lb., Initiative: -4, Maneuver: -4, Top Speed: 73 (7), Defense: 6, Hardness: 15, Hit Points: 62, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

1965 Kennedy Class Ferry
The Kennedy class ferry is a large passenger and vehicle carrying ferry and is powered by a 6,500 horsepower engine. This Ferry is 14 squares wide and 60 squares long.

Crew: 14, Passenger(s): 3500, Cargo Capacity: 87 tons (up to 40 vehicles), Initiative: -8, Maneuver: -8, Top Speed: 33 (3), Defense: 2, Hardness: 5, Hit Points: 94, Size: Colossal, Purchase DC: ?, Restriction: Lic (+1)

1986 Austen Class Ferry
The Austen class ferry is a large passenger-carrying ferry and is powered by a 3,200 horsepower engine. This Ferry is 8 squares wide and 42 squares long.

Crew: 10, Passenger(s): 1280, Cargo Capacity: 32 tons, Initiative: -8, Maneuver: -8, Top Speed: 33 (3), Defense: 2, Hardness: 5, Hit Points: 82, Size: Colossal, Purchase DC: ?, Restriction: Lic (+1)

Cape W Class RO/RO cargo ship
The Cape W Class RO/RO (Roll On/Roll Off) cargo ship is a large vehicle-carrying vessel and is powered by a 10,782 horsepower slow speed diesel engine. This RO/RO ship is 22 squares wide and 140 squares long.

Crew: 30, Passenger(s): 0, Cargo Capacity: 2330 tons, Initiative: -8, Maneuver: -8, Top Speed: 30 (3), Defense: 2, Hardness: 5, Hit Points: 116, Size: Colossal, Purchase DC: ?, Restriction: Lic (+1)

Textron Marine and Land LCAC1
The LCAC1 (Landing Craft, Air Cushioned) is a large open-top hovercraft. Four Avco-Lycoming Tf-40B gas turbine engines power this 16,000 horsepower machine. The LCAC is 10 squares wide and 18 squares long.

Crew: 5, Passenger(s): 0, Cargo Capacity: 75 tons, Initiative: -8, Maneuver: -8, Top Speed: 81 (8), Defense: 2, Hardness: 5, Hit Points: 68, Size: Colossal, Purchase DC: ?, Restriction: Lic (+1)

For additional ship stats (as well as diagrams), see pages 146-147, 183-184, and 198-199 of the Menace Manual. These pages contain a yacht, a converted fishing vessel, and a luxury yacht.
#149

ironstar23

Feb 07, 2005 1:08:27
T-34/76A
The Soviet T-34 was first mass-produced in July 1940 and saw action as late as the Bosnian/Yugoslavian civil war. The T-34/76A is armed with a single 76.2mm cannon and two DT 7.62 machineguns. It is powered by a 500 horsepower V-2-34 V-12 diesel engine. The T-34 is two squares wide and four squares long.

Crew: 4, Passenger(s): 0, Cargo Capacity: 400 lb., Initiative: -2, Maneuver: -2, Top Speed: 62 (6), Defense: 8, Hardness: 10, Hit Points: 58, Size: Huge, Purchase DC: ?, Restriction: Mil (+3)

T-34/85
The T-34/85 is armed with a 85mm cannon and two DT 7.62 machineguns. It is powered by a 500 horse power V-2-34 V-12 diesel engine. The T-34 is two squares wide and four squares long.

Crew: 5, Passenger(s): 0, Cargo Capacity: 150 lb., Initiative: -2, Maneuver: -2, Top Speed: 62 (6), Defense: 8, Hardness: 15, Hit Points: 60, Size: Huge, Purchase DC: ?, Restriction: Mil (+3)
#150

zombiegleemax

Feb 07, 2005 1:24:52
Thanks!
#151

ironstar23

Feb 07, 2005 1:32:22
No problem... ([constructive] criticism welcome) :D

M1126 Stryker Infantry Carrier Vehicle
The M1126 Stryker is available in multiple variants, including this Infantry Carrier Vehicle (ICV). The ICV variant has the capacity to transport a driver, a commander, and nine fully combat loaded troops. It is powered by 350 horsepower, eight-speed engine. It is 4WD with 8WD capabilities, 4 wheel steering, central tire inflation, runflat tires, three axle ABS, and eight wheel independent suspension and height management system. The M1126 is two squares wide and five squares long.

Crew: 2, Passenger(s): 9, Cargo Capacity: 450 lb., Initiative: -2, Maneuver: -2, Top Speed: 106 (11), Defense: 8, Hardness: 10, Hit Points: 54, Size: Huge, Purchase DC: ?, Restriction: Mil (+3)
#152

zombiegleemax

Feb 07, 2005 1:43:11
Remember that the Stryker deployed to Iraq has the anti-RPG cage, which detonates contact fused RPG's abut a foot and a half from the armor. So Boom, and a hole in the cage, and scratched paint on the vehicle.
#153

lu_baihu

Feb 07, 2005 14:01:31
... the T-72 must suck HORRIBLY against the M1A2 (and M1A3) Abrams. Even the M2 Bradley series of Infantry/Cavalry Fighting Vehicles, were that possible. :D

IT_IS_COLD, you are welcome to use the F4 Phantom II in any configuration you like. Just make sure to check GlobalSecurity.org (under "Past Aircraft" that the US has used) and Wikipedia for full details; whenever they conflict, I would suggest that you use the details I chose.

Corrupt, what's the next vehicle you'd like?

What are the Stryker's weapons, and is it the same as the LAV-25 used by the Marine Corps?

If you count fuel capacity in games, the LCAC would run for about 5 hours when fully fueled, and 60 tons is its standard payload (not the 75 tons of overload capacity). Also, that's 1809 sq. ft. (362 squares or 361 if you round down) of cargo area, with a 27 ft. wide cargo deck width, just over 28 feet of bow ramp width and almost 15 feet at the aft ramp. Finally, there are two weapon hardpoints for M2HB's, M60's or Mk19 Mod3 grenade machine guns (40mm), so I recommend noting a vehicle's armaments and weapon hardpoints as I have done.

**

I myself have been statting a "flagship" for one of my RP settings, a heavy assault fighter-transport, but don't know whether to use Modern or Future (spaceship) rules for this unique craft (it lacks Purchase DC and Restriction), which is in a non-FX world ... any advice?
#154

ironstar23

Feb 07, 2005 14:03:37
Not all the Strykers in Iraq have the Anti-RPG cage, but a good number of them do. I would say that it adds a negligible amount of weight, it doesn’t affect the dimensions enough to matter, and the speed stays the same. I would probably say that the cage has DR 10 and 10 hit points, in addition to the armor of the vehicle.

Also the Stryker is faster than the listed 60mph (I’ve had the chance to ride inside one), but I stated it using the listed specifications. It also can drop and lock its suspension for easy transport. It can deflate and reinflate its tires at will, to better accommodate its terrain. Compared to its counterparts, it’s also relatively quiet… (which the “insurgents” hate)
#155

ironstar23

Feb 07, 2005 14:21:52
From the outside, it looks like you can stuff a whole bunch of stuff into a Stryker, but inside, it feels a little crapped and small. You can always remove a passenger to add 250 pounds of cargo, or vise versa.

If you want to get technical, the Stryker ICV has a Remote weapon station (RWS) with a universal soft mount cradle capable of mounting: one, Mk19 40mm grenade launcher, one M2 .50 cal machine gun, one Mk240 7.62mm machine gun (with adapter), or four M6 Smoke grenade launchers.

It also stows 32 66mm smoke grenades, 3,200 7.62 rounds, 2,000 .50 cal rounds, or 430 Mk19 rounds. It also stows 2,240 rounds of 5.56 ball ammunition and 1,120 rounds of linked ammunition.

It is also equipped with a hydraulic self-recovery winch, NBC detectors and ventilated facemask system, GPS PLGR, SINCGARS radios, EPLRS, one FM200 automated fire suppression module in the passenger compartment, two FE25 automated fire suppression modules in the engine compartment, three M17 driver periscopes, seven M45 commander periscopes, a thermal imager and video camera, a squad leader’s video display terminal, and an FBCB2 commander computer.
#156

zombiegleemax

Feb 07, 2005 16:58:20
REGARDS " HEAT defeating lats "

i wuld take minor issue with the ` negligable weight / dimensions `

the lats add a wieght of about 200 KG for a landrover [ like this one : ]


unless they are using LWT materials - i would expect a stryker kit to add over a ton

also the stand off was 200mm MINIMUM , the plasma jet from a HEAT warhead is focused , the lats do nothing to stop it , but detonate the warhead at an inneficient standoff that cannot breach the main armour

also a survived attack does far more than " scorch the paint " inspection / repairs are required after all RPG hits

going back to dimensions - adding a foot to the width DOES make a difference - muppets will run into gate posts and parked vehicles till they learn
#157

ironstar23

Feb 07, 2005 17:26:49
To address:

i wuld take minor issue with the ` negligable weight / dimensions `

the lats add a wieght of about 200 KG for a landrover [ like this one : ]

unless they are using LWT materials - i would expect a stryker kit to add over a ton

and
going back to dimensions - adding a foot to the width DOES make a difference - muppets will run into gate posts and parked vehicles till they learn

I meant as far as stating it out in d20 Modern terms. I agree that it adds weight, width and length, but that does not affect the hit points and dimensions of the vehicle itself, listed in d20 terms.
#158

zombiegleemax

Feb 18, 2005 2:39:48
Sorry to keep requesting things, but.....
The Soviet MiG 5, and anything used by the contemporary U.S. military (even if its only a name....). Also, any cheap, reasonably good combat vehicles (tanks, planes, ships...etc) from the real world.

Also, if someone could furnish me with stats for modern defences (AA guns, AA missiles, etc), I would be most greatful. When bits of this project I require the stats for are done, I might post them if sufficient interest is there
(HINT-this involves DnD stuff at war with the modern military, in ways you won't expect!).

Thanks in advance,

Ryltar Thamior
#159

zombiegleemax

Feb 18, 2005 3:59:26
Oops, nearly forgot, how 'bout some space fighters, cruisers...etc, preferably stuff produceable (with a little magic) by america within about the next 20 years... Maybe base it on 40k Marauders, or something, and the Prometheus from Stargate. Excellent stuff, guys, sorry about my demands.
Also, howzabout Weaps for the vehicles done here (you'll see why later...).

Thanks in advance,

Ryltar Thamior
#160

ironstar23

Feb 18, 2005 14:59:09
Sorry to keep requesting things, but.....
The Soviet MiG 5, and anything used by the contemporary U.S. military (even if its only a name....). Also, any cheap, reasonably good combat vehicles (tanks, planes, ships...etc) from the real world.

Also, if someone could furnish me with stats for modern defences (AA guns, AA missiles, etc), I would be most greatful. When bits of this project I require the stats for are done, I might post them if sufficient interest is there
(HINT-this involves DnD stuff at war with the modern military, in ways you won't expect!).

Thanks in advance,

Ryltar Thamior

By “Soviet MiG 5,” did you mean the Mikoyan-Gurevich DIS (often confused with the Mikoyan-Gurevich I-211). Either way, they are both early 1940s model jets. Is that what you wanted? Or did you want something more modern, like a MiG 29 or a MiG 31?

For a list of contemporary United States military vehicles, visit the following site: http://www.globalsecurity.org/military/systems/index.html
It has a plethora of information regarding everything from aircraft to ground systems to munitions.
If you want the stats of something, give me the exact vehicle you want. As for stating out weapons, you’re going to have to ask another kind soul to help you out with that. If someone out their would be willing to stat the weapon systems for all these vehicles, that would be great, but I’m not the person that could do it.

Oops, nearly forgot, how 'bout some space fighters, cruisers...etc, preferably stuff produceable (with a little magic) by america within about the next 20 years... Maybe base it on 40k Marauders, or something, and the Prometheus from Stargate. Excellent stuff, guys, sorry about my demands.
Also, howzabout Weaps for the vehicles done here (you'll see why later...).

Thanks in advance,

Ryltar Thamior

The vehicles on this thread are mostly modern. I thought about stating some d20 Future stuff, but this wouldn’t be the forum for that. You should try over on the d20 Future Board and see if someone can help you out over their.
#161

kheti_sa-menik

Feb 19, 2005 1:39:15
I'm only half way through this thread....and I have to say at this point how very much Ironstar23 rocks. He has answered and statted everything asked of him in what looks darn close to being awesomely accurate. I haven't asked for anything but even so, I send out to him and think we owe him a "You da man" and possibly a "Whoop, whoop".

I'd buy you a beer.
#162

ironstar23

Feb 19, 2005 11:38:48
Thanks man, it’s good to be recognized.

(By the way, I don’t drink beer, but I’d take a shot…:D )
#163

zombiegleemax

Feb 19, 2005 13:18:22
McDonnell Douglas/Northrop F-18 Hornet and Cobra
Panavia Tornado
Sepecat Jacuar
#164

ironstar23

Feb 19, 2005 17:59:17
Northrop Corporation YF-17A Cobra
Fighter Prototype
This YF-17 Cobra was the prototype aircraft that the F/A-18 Honet was directly based upon. Twin General Electric 404-GE-400 afterburning engines power the Cobra. The Cobra is 12 squares long and 8 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -2, Top Speed: 2605 (261), Defense: 6, Hardness: 5, Hit Points: 52, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

Posted on 02-06-05 at 09:45 PM:

Boeing (McDonnell Douglass)/Northrop Grumman F/A-18C Hornet
Combat Fighter
This F/A-18C is a versatile single-seat fighter craft. Twin F404-GE-402 afterburning engines power the C-variant Hornet. The Hornet is 12 squares long and 8 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -2, Top Speed: 2345 (235), Defense: 6, Hardness: 5, Hit Points: 52, Size: Gargantuan, Purchase DC: 53, Restriction: Mil (+3)

Panavia Aircraft Tornado IDS
Strike/Ground Attack Fighter
The Tornado IDS had its first flight in August 1974, but still holds its worth as a fighter aircraft. It is powered by two Turbo-Union RB199-34R turbofan engines and has a flight ceiling of 70,000 feet. The Tornado is 11 squares long and 10 squares wide (at its wingtips).

Crew: 2, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2556 (256), Defense: 6, Hardness: 5, Hit Points: 56, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

SEPECAT Jaguar GR MkIA
Strike Aircraft
The Tornado IDS had its first flight in August 1974, but still holds its worth as a fighter aircraft. It is powered by two Rolls-Royce Turbomeca Adour Mk 102 turbofan engines and has a flight ceiling around 46,000 feet. The Jaguar is 12 squares long (including probe) and 6 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -3, Top Speed: 1859 (186), Defense: 6, Hardness: 5, Hit Points: 50, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

#165

zombiegleemax

Feb 19, 2005 21:11:25
I ment the sort supplied to the Egyptians by Checzhslovakia/USSR during Nasser's reign. Also, SA2 "guidelines", SAM-3s, and any other soviet stuff that may come in handy, even if its just names.

This really has to be one of the (if not THE, along with the SRDs) best pages on the WotC website!

Thanks in advance,

Ryltar Thamior
#166

ironstar23

Feb 20, 2005 1:25:39
Mikoyan-Gurevich MiG 17 Fresco
Fighter-Bomber
This MiG 17 Fresco was the first Soviet fighter to have an afterburning engine. One Valer Klimov VK-1 turbojet engine powers the MiG 17. It is armed with three NR-23 23mm cannons, has places for ATAMs or up 1,102 pounds of bombs. The Fresco has a flight ceiling of roughly 54,460 feet and is 8 squares long and 7 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -4, Maneuver: -3, Top Speed: 1252 (125), Defense: 6, Hardness: 5, Hit Points: 42, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)
#167

lu_baihu

Feb 20, 2005 2:47:08
Corrupt, sorry about not furnishing these stats earlier. I was either at school or sleeping. x_X

Ryltar, ditto. For your information, the F-35 Joint Strike Fighter is under the V-22 Osprey photo, but I would apply the following stats:

USAF/USMC versions:
Empty Weight: 22,500 lb.
Hit Points: 49 (or 50)
Wingspan: 7 squares (rounded down, 8 squares rounded up)
Cargo: 13,000 lb. (payload)
USN version:
Empty Weight: 24,000 lb.
Hit Points: 50
Wingspan: 6 squares
Cargo: 17,000 lb. (payload)
All variants:
Maximum Takeoff Weight: 50,000 lb. (assumes 6.5-8.5 tons of Cargo and 7.5-8 tons of fuel)
Length: 9 squares

Note that the USMC, Royal Navy and Royal Air Force all are future recipients of the F-35B Short-Take Off and Vertical Landing (STOVL) variant; the USAF will hold onto the F-35A baseline, and the US Navy will have the carrier-based (CV) F-35C variant.

**

Note that the F/A-22 Raptor normally carries all payload internally, as well as its M61A2 Vulcan 20mm cannon (480 rounds), though it may carry payload and tanks on wing pylons.

**

Corrupt, want any more vehicles?

P.S. Anyone wanna compare me vs. IronStar 23, single-vehicle quality-wise? :P (Not competitively, just friendly)
#168

ironstar23

Feb 20, 2005 13:03:37
P.S. Anyone wanna compare me vs. IronStar 23, single-vehicle quality-wise? :P (Not competitively, just friendly)

Is their any real reason to do that? Free stats are free stats. I don’t want to start any arguments, but if you want, you know you can start your own thread…
#169

lu_baihu

Feb 20, 2005 13:13:42
Okay, forget that, sorry. I just wanna see what your stats for the F-4 Phantom II, my admitted sole contribution, would be.

Free stats're indeed free, and to prove that I've stolen almost all of your military vehicles for myself. Accreditted to you of course, but ... ;)
#170

ironstar23

Feb 20, 2005 13:32:15
Thanks for that...

I think you did a pretty good job. On the dimensions of vehicles, I always round up to the next 5-foot square. I think if the vehicle protrudes into a square at all, then it counts a being that much larger. I would say the Phantom’s cost is 51 and I always round the chase scale speed up (like turning 2816 into 282), like they did in the “Even More Modern” web enhancement (though I know they didn’t in the core rulebook, but it’s just my personal taste).
#171

lu_baihu

Feb 20, 2005 14:08:33
I think you did a pretty good job. On the dimensions of vehicles, I always round up to the next 5-foot square. I think if the vehicle protrudes into a square at all, then it counts a being that much larger.

Why's that? (I always round down when the difference is inches, and the d20 rule is to round down with fractions.)
I would say the Phantom’s cost is 51

Why is that?
and I always round the chase scale speed up (like turning 2816 into 282), like they did in the “Even More Modern” web enhancement (though I know they didn’t in the core rulebook, but it’s just my personal taste).

It makes sense. I just assume that you never know when you'll have to approach a vehicle in character scale, ie a shooting ambush, and thus you'll need its character scale size. Admittedly this shouldn't be relevant with aircraft, but ...
#172

ironstar23

Feb 20, 2005 15:25:08
Why's that? (I always round down when the difference is inches, and the d20 rule is to round down with fractions.)

I guess I don’t really have a definitive answer to that. When they created the book, they mostly rounded down when it was a matter of inches. However, I like to use a grid for combat with visual representations of characters and vehicles, and it looks better to have a “buffer zone” on the representation.

Why is that?

That is because its unit cost is 18.4 million dollars according to Global Aircraft. That is about two million more than the dollar amount of DC 51, but falls about four million short of DC 52.

It makes sense. I just assume that you never know when you'll have to approach a vehicle in character scale, ie a shooting ambush, and thus you'll need its character scale size. Admittedly this shouldn't be relevant with aircraft, but ...

I’m not talking about only using chase scale, I’m just saying that for determining chase scale that I round the character scale up instead of rounding down. (I have had chracters encounter aircraft moving on the ground… :D )
#173

lu_baihu

Feb 20, 2005 16:53:25
I guess I don’t really have a definitive answer to that. When they created the book, they mostly rounded down when it was a matter of inches. However, I like to use a grid for combat with visual representations of characters and vehicles, and it looks better to have a “buffer zone” on the representation.

That makes sense. Fighting space, then?
That is because its unit cost is 18.4 million dollars according to Global Aircraft. That is about two million more than the dollar amount of DC 51, but falls about four million short of DC 52.

I got the same dollar amount, but it musta been my rounding?
I’m not talking about only using chase scale, I’m just saying that for determining chase scale that I round the character scale up instead of rounding down. (I have had chracters encounter aircraft moving on the ground… :D )

Heh, I see. You just made me think of "statting" the MGS2 fight between Jack "Raiden" and a Ka-62 Kamov (though its Health bar is labled the Kasatka) against a AV-8B Harrier II ... :D
#174

zombiegleemax

Feb 21, 2005 2:11:39
Glad to see that purchace dcs are finally being added! How about weaps for all the vehicles that need them? Please? Pretty Please? Also, with the MiG, I was thinking of the one with the 53mm cannon (lovely plane, lovely weaps).
When I was but a lowly schoolboy, my history teache went on about them for quite some time... . Also, even though this is not a site/thread for such things, stats for Anthrax, Agent Orange, and other nasties sometime...(some party of PCs is going to get a real surprise, as are some American agents and soldiers-cortesy of a drow unconventional warfare master!). I'll admit that this is probably belonging on the mature boards, but has anyone seen the movie CHILL FACTOR ? It was on about midnight in my country, and featured the defoliant of the same name (it went from an exciting premise to drivel in about 1/2 an hour). Stats? Sorry about all the demands, as always-just that I read about the american bioweaps programs of the cold war (agent orange was the tip of the iceberg), and that gave me a great subplot/adventure idea.

Thanks in advance (this is probably getting WAY off the thread's topic),

Ryltar Thamior
#175

lu_baihu

Feb 21, 2005 16:04:35
Avro Aircraft Limited CF-105 Avro Arrow II: Four AIM-4 Falcon or Sparrow 2 missiles.

Boeing (McDonnell Douglass)/Northrop Grumman F/A-18C: M61 Vulcan 20mm cannon (520 rounds) internally mounted in the nose, plus 13,700 lb. of external ordnance. Each wingtip has a Sidewinder station; there are also two outboard wing stations for air-to-air (AA) or air-to-ground (AG) weapons; two inboard wing stations for fuel tanks, AA or AG weapons; two nacelle fuselage stations for AMRAAMs, Sparrows, or sensor pods and one centerline station for fuel or air-to-ground weapons. Here 's a sample loadout, but note that the F/A-18E can carry up to 17,750 lb. and has two additional wing store stations.

Panavia Aircraft Tornado Interdictor/Strike (IDS): Two BK-27 27mm cannons (180 rounds each) plus three fuselage pylons, four swiveling underwing pylons and inner wing pylons for up to 19,842 lb. of weapons, fuel and ECM pods. (The inner wing pylons have shoulder rails for two Sidewinders or ASRAAM self-defense missiles.) The F3/GR4 variant has the same armaments but has only one BK-27 (180 rounds).

SEPECAT Jaguar GR MkIA: Two 30mm cannons with 150 rounds per gun, five hardpoints for 10,000 lb. of disposable stores, two optional Sidewinders on overwing pylons and LAU-5003B/A CRV-7 rocket launchers. (A joint recon pod may be mounted.)

1983 Russian T-62M MBT: 115mm smoothbore gun (32 rounds), AT-10 Basnya anti-tank guided missile launcher (ATGM, 10 missiles), and a coaxial 7.62x54mm PKMT machine gun using the same caliber as the Dragunov SVD. Includes a laser rangefinder and reactive armor.

1993 Russian T-90 MBT: 125mm 2A46M-2 smoothbore gun (6-8 rounds/minute), 7.62mm coax machine gun (2000 rounds), remote-controlled 12.7mm Utjos NSVT anti-air machine gun (AAMG, 300 rounds), twelve 902B 82mm mortars (3D17 smoke grenades) and smoke discharger. The 125mm gun may also launch laser-guided 9M119M Refleks-M ATGMs, designated the AT-11 Sniper-B. Includes a laser rangefinder.

Want any more?
#176

ironstar23

Feb 21, 2005 16:25:50
Glad to see that purchace dcs are finally being added!

I’ve always included purchase DCs unless I couldn’t find a price listing for a particular piece of hardware…

How about weaps for all the vehicles that need them?

Some of the vehicles have so many loadout options that I chose not to include them. I figure that if anyone really wants them, that they wouldn’t be that hard to find on the Internet. Although, if someone wants to try to list them all (which I think that Lu Baihu is making a genuine effort), more power to you…

with the MiG, I was thinking of the one with the 53mm cannon (lovely plane, lovely weaps).

Which specific model is that one exactly?

Also, even though this is not a site/thread for such things, stats for Anthrax, Agent Orange, and other nasties sometime...

I would suggest starting another thread for things of that nature. The only advice I have is maybe look into the “Even More Modern” Web Enhancement on Wizard’s site for rules on poison and such. Or you may want to check out some of the stuff in d20 Future, such as radiation sickness…
#177

zombiegleemax

Feb 21, 2005 22:38:55
I posted these in an earlier thread-what do you think:

F1 Fury
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 622
Def: 6
Hardness: 5
HP: 44
Size: G
Res: Mil/+3
24 Mighty Mouse Rockets
5d6, range 1950 ft
6 12.7 mm machine guns
2d12, range 110
6x250 rds

F2 Banshee
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 510
Def: 6
Hardness: 5
HP: 45
Size: G
Res: Mil/+3
4 20 mm cannons
4d12, range 150 ft
2x220 rds, 2x250 rds
2 bombs
100d6

F3 Demon
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 569
Def: 6
Hardness: 5
HP: 49
Size: G
Res: Mil/+3
4 Sparrow AAM
90d6, rng 5 miles
4 20 mm cannons
4d12, rng 150
4x150 rds

F4 Phantom
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1220
Def: 6
Hardness: 5
HP: 52
Size: G
Res: Mil/+3
4 Sparrow AAM's
90d6, range 5 miles
4 Sidewinder AAM's
20d6, range 1 mile
1 20 mm Cannon
4d12, range 150
640 rds

F5 Freedom Fighter
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 953
Def: 6
Hardness: 5
HP: 42
Size: G
Res: Mil/+3
2 Sidewinder AAM's
20d6, range 1 mile
2 20 mm cannons
4d12, range 150
2x280 rds
4 bombs
100d6

F6 Skyray
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 635
Def: 6
Hardness: 5
HP: 46
Size: G
Res: Mil/+3
6 Sidewinder AAM
20d6, rng 1 mile
4 20 mm cannons
4d12, rng 150
4x65 rds

F7 Sea Dart
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 726
Def: 6
Hardness: 5
HP: 44
Size: G
Res: Mil/+3
17 Mighty Mouse Rockets
5d6, range 1950 ft
4 20 mm Cannons
4d12, range 150
4x65 rds

F8 Crusader
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 986
Def: 6
Hardness: 5
HP: 48
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 20 mm Cannons
4d12, range 150
4x144 rds

F9 Panther
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 480
Def: 6
Hardness: 5
HP: 42
Size: G
Res: Mil/+3
4 Sidewinder AAM
20d6, range 1 mile
4 20 mm cannons
4d12, range 150 ft
4x190 rds

F9 Cougar
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 569
Def: 6
Hardness: 5
HP: 44
Size: G
Res: Mil/+3
4 Sidewinder AAM
20d6, range 1 mile
2 20 mm cannons
4d12, range 150
2x190 rds

F10 SkyKnight
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 554
Def: 6
Hardness: 5
HP: 48
Size: G
Res: Mil/+3
38 Mighty Mouse Rockets
5d6, range 1950 ft
4 20 mm cannons
4d12, range 150
4x200 rds

F11 Tiger
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 660
Def: 6
Hardness: 5
HP: 45
Size: G
Res: Mil/+3
4 Sidewinder AAM
20d6, rng 1 mile
4 20 mm cannons
4d12, rng 150
4x125 rds

F12 Blackbird
Crew:2
Cargo:50 lbs
Init: -8
Man: -8
Speed: 1857
Def: 2
Hardness:5
HP:58
Size:C
Res: Mil/+3
4 Falcon AAM's
30d6, range 3150 ft

F14 Tomcat
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1360
Def: 6
Hardness: 5
HP: 54
Size: G
Res: Mil/+3
4 Phoenix AAM's
135d6, range 10 miles
2 Sparrow AAM's
90d6, range 5 miles
2 Sidewinder AAM's
20d6, range 1 mile
20 mm cannon
4d12, range 150
675 rds

F15 Strike Eagle
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1452
Def: 6
Hardness: 5
HP: 51
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
1 Maverick AGM
300d6, range 2 miles
20 mm cannon
4d12, range 150 ft
940 rds

F16 Fighting Falcon
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1162
Def: 6
Hardness: 5
HP: 45
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
2 Sparrow AAM's
90d6, range 5 miles
1 Maverick AGM
300d6, range 2 miles
2 HARM missiles
150d6, range 8 mile
20 mm cannon
4d12, range 150 ft
500 rds

F17 Cobra
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1162
Def: 6
Hardness: 5
HP: 48
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
2 Sparrow AAM's
90d6, range 5 miles
1 Maverick AGM
300d6, range 2 miles
20 mm cannon
4d12, range 150 ft
520 rds

F18 Hornet
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1046
Def: 6
Hardness: 5
HP: 49
Size: G
Res: Mil/+3
2 Sidewinder AAM's
20d6, range 1 mile
2 Sparrow AAM's
90d6, range 5 miles
2 Maverick AGM's
300d6, range 2 miles
2 HARM missiles
150d6, range 8 miles
1 Harpoon cruise missile
500d6, range 7 miles
20 mm cannon
4d12, range 150 ft
570 rds

F20 Tigershark
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1319
Def: 6
Hardness: 5
HP: 43
Size: G
Res: Mil/+3
2 Sidewinder AAM's
20d6, range 1 mile
2 20 mm cannons
4d12, range 150
2x280 rds
4 bombs
100d6

F21 Kfir
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1333
Def: 6
Hardness: 5
HP: 46
Size: G
Res: Mil/+3
7 Sidewinder AAM's
20d6, range 1 mile
2 30 mm cannons
4d12, range 150 ft
2x125 rds

F22 Raptor
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1319
Def: 6
Hardness: 5
HP: 52
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
20 mm cannon
4d12, range 150 ft
500 rds

F23 Black Widow
Crew:1
Cargo:50 lbs
Init: -8
Man: -8
Speed: 1276
Def: 2
Hardness: 5
HP: 52
Size: C
Res: Mil/+3
6 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
20 mm Cannon
4d12, range 150 ft
500 rds

Apache Helicopter
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 164
Def: 6
Hardness: 5
HP: 42
Size: G
Res: Mil/+3
8 Hellfire missiles
15d6, range 500 ft
38 Hydra Rockets
10d6, range 2000 ft
30 mm chain gun
4d12, range 150ft
1200 rds

Super Cobra Helicopter
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 149
Def: 6
Hardness: 5
HP: 38
Size: G
Res: Mil/+3
8 Hellfire missiles
15d6, range 500 ft
2 Sidewinder AAM's
20d6, range 1 mile
20 mm turret gun
4d12, range 150 ft
750 rds


Also, How about KITT from Knight Rider, The General Lee from Dukes of Hazard, Air Wolf, and Bandit's car from Smokey and the Bandit?
#178

supa

Feb 22, 2005 1:54:32
Hey IronStar23 (and others) :P,

If you don't mind, I'm going to post all of these here vehicles on my webpage, and also .pdf the whole lot for easy download.. I'll post the link for the webpage when it's up.. Hope it's allright..?

If any of you vehicle creators don't want to have your vehicles misused by me, please do tell me, or I'll take your silence as a "go for it, dude..!".. :D

By the way, how about making equipment for mod'in' cars, such as NOS which will grant a car greater speed, and such.. Or other mods to improve the vehicles overall stats..?
#179

lu_baihu

Feb 22, 2005 6:12:55
PAGE 1

Bell AH-1 Cobra: One undernose M197 tri-barrel 20mm cannon (750 rounds), underwing attachments for four TOW missiles, eight AGM-114 Hellfire missiles or one AIM-9L Sidewinder missile. Can also be equipped with Zuni rocket launchers. See Global Security for full variant details, including other possible loadouts.

Boeing AH-64 Apache: One M230 30x113mm cannon (1,200 rounds), 70mm (2.75-inch) Hydra-70 folding-fin aerial rockets, AGM-114 Hellfire missiles, AGM-122 and AIM-9 Sidewinder missiles. (The gun weighs 127 lb.) See Global Security for the basic loadouts, speeds, missile durations and mission ranges with these configurations as well as links to the individual weapons.

Boeing CH-47 Chinook: One 7.62mm door-mounted machine gun. (As usual, see Global Security specifications on the variants' armaments, as well as the infamous SN 64-13149 "Easy Money," the ACH-47A Armed/Armored Chinook to survive the Vietnam War out of four.)

Bell UH-1 Iroquois "Huey": M240 7.62mm machine gun, GAU-16 .50-caliber machine gun or GAU-17 7.62mm machine gun. All three weapons systems are crew-served, but the GAU-2B/A can also be controlled by the pilot in the fixed forward firing mode. The "Huey" can also carry two 70mm (2.75-inch) rocket pods (7 or 19 rockets each).

Boeing OH-6 Cayuse "Loach": One Minigun mounted on the port (left) side plus a M60D 7.62mm general-purpose machine gun (GPMG) mounted in the front port (left) or rear starboard (right) door opening(s). Overall, the OH-6 "family" of variants can carry a mix of two Miniguns, two M260 70mm (2.75-inch) rocket pods (7 or 12 rockets each), two .50-cal machine gun pods, two M75 40mm grenade launchers, two Mk19 grenade machine guns (GMG), two TOW missile pods (2 missiles each), two Hellfire missiles and/or two Stinger air-to-air missiles.

Boeing F-15 E Strike Eagle: One M61A1 20mm cannon (512 rounds) and up to 24,500 lb. of ordnance on inboard/outboard wing and centerline stations, using multiple ejection racks (MERs). See here and here for full details.

SSN-688 Los Angeles-class Submarine: Four 533mm (21-inch) torpedo tubes launch Mk48 Advanced Heavyweight Torpedoes (the Seawolf is known to have 8 torpedoes), and the Vertical Launch System (VLS) tubes can launch both AGM-88 Harpoon missiles (which) and Tomahawk cruise missiles. (Incidentally, the tubes actually fire a launcher containing the Harpoon -- once it breaches the surface, the top is blown off and the Harpoon itself is fired.)

SSBN-726 Ohio-class Submarine: Four torpedo tubes with Mk48 torpedoes and twenty-four Trident missile tubes. They carry either Trident I C-4 Fleet Ballistic Missile/Submarine-Launched Ballistic Missiles (FBM/SLBM) or Trident II (D-5) Strategic Weapon System (SWS) tubes.

SSN-21 Seawolf-class Submarine: Eight 660mm (26-inch) torpedo tubes with fifty Tomahawk cruise missiles, fifty Harpoon anti-ship missiles, eight or fifty (??) Mk48 torpedoes or up to 100 mines.

CVN-68 Nimitz-class Aircraft Carrier: Four Mk57 NATO SEASPARROW Surface Missile System (NSSMS) launchers and four Mk15 Phalanx Close-In Weapon System mounts (989 or 1,550 rounds). Use M61A1 Vulcan 20mm cannon stats for the CIWS but give it independent auto-tracking/firing capability; in short, a point-defense system.

ANYONE WANT MORE?
#180

ironstar23

Feb 22, 2005 14:19:38
Thanks for the stats Dromaeosaurus. :D

Also, How about KITT from Knight Rider, The General Lee from Dukes of Hazard, Air Wolf, and Bandit's car from Smokey and the Bandit?

I did Air Wolf in a previous post, but I’ll give the other ones a shot when I get a chance (I’m going to try to make a .pdf for all of the vehicles that I’ve made here).

If you don't mind, I'm going to post all of these here vehicles on my webpage, and also .pdf the whole lot for easy download.. I'll post the link for the webpage when it's up.. Hope it's allright..?

I don’t mind, I only ask that you give everyone credit where credit is due. Also I would like you to put my contact on there (IronStar23@yahoo.com).

By the way, how about making equipment for mod'in' cars, such as NOS which will grant a car greater speed, and such.. Or other mods to improve the vehicles overall stats..?

That’s kind of been discussed here before. I’ve thought about it. No promises from my side, but we’ll see… :D

PS. Thanks for doing that Lu Baihu
#181

lu_baihu

Feb 22, 2005 16:51:24
Lol, you don't get my drift. If no one complains -- anyone particular want it? -- I am gonna assign weapons to EVERY armed vehicle in this whole thread. :P
#182

marcoasalazarm

Feb 22, 2005 20:51:20
Man, you didn't did Airwolf. What you did was the Bell chopper that was used for Airwolf, unmodyfied (that, and Blue Thunder. I asked for them both).
The "General" was a somewhat souped-up (for its era) Dodge Charger. KITT is a (super)highly modyfied Pontiac Trans-Am/Firebird.
#183

zombiegleemax

Feb 23, 2005 22:06:21
I think Bandit drove a firebird too. How about a Ferrarri Testorosa, a porche, an 80's corvette, a lamborghini diablo, and a camaro Z-28 IROC? I have a druglord with expensive tastes in status symbol and unique vehicles.
#184

zombiegleemax

Feb 24, 2005 16:14:35
If it helps any, the General Lee was a '69 Dodge Charger(Hemi), Smokey and the Bandit was a '76 Pontiac "Rebel Bandit" Trans Am, and K.I.T.T. was a '82 Trans Am. If you could do Knight Industries Car Carrier 18-wheeler to go with K.I.T.T that would be cool. I think marcoasalazarm meant to ask for the armaments and specific unique features for Airwolf. If you could do that for K.I.T.T. also, that would be killer. Great post, by the way! Keep it up!
#185

marcoasalazarm

Feb 24, 2005 16:44:07
Either that druglord has big tastes, or he saw "Miami Vice" too many times.
#186

kheti_sa-menik

Feb 24, 2005 20:17:40
Aha..finally I have a request rather than just congrats to Mr Ironstar.
A Bombardier Learjet 40.
#187

lu_baihu

Feb 24, 2005 21:25:21
A Bombardier Learjet 40.

Do I have permission to take up this challenge, or do you want it to be specifically IronStar23 who does it? (I'll accede to your decision either way, I'd just like to know because I like the challenge.)
#188

ironstar23

Feb 24, 2005 21:56:28
I’m gonna take a short hiatus for a little bit because I want to make a .pdf file for everyone to have. So, Lu Baihu, you can feel free…(if it’s okay with Kheti sa-Menik)
#189

supa

Feb 25, 2005 1:14:27
I think Bandit drove a firebird too. How about a Ferrarri Testorosa, a porche, an 80's corvette, a lamborghini diablo, and a camaro Z-28 IROC?

The Lamborghini Diablo is in the d20 modern corebook.. So much for the Diablo.. :D
#190

lu_baihu

Feb 25, 2005 20:35:22
Kheti sa-Menik, do you want me to try statting the plane?
#191

zombiegleemax

Feb 25, 2005 21:17:09
oops...sorry Supa, guess I got carried away
#192

kheti_sa-menik

Feb 26, 2005 13:40:41
Sure. That'd be great. Thank you in advance.
#193

lu_baihu

Feb 26, 2005 18:22:47
Kheti sa-Menik, here's your Bombardier Learjet 40. Anyone else need this plane, please tell me!

Bombardier Learjet 40
Crew: 2
Passengers: 7*
Cargo Capacity: 500 lb.
Initiative: -4
Maneuver: -4
Top Speed: 1100 (110)
Defense: 6
Hardness: 5
Hit Points: 45
Size: Gargantuan
Purchase DC: 40
Restriction: Lic (+1)

* There's only 6 cabin seats, so this assumes you count the lavatory (complete with seat belt) as the 7th passenger seat. Then again, it is fully certified for take off and landing. :P:D

The Bombardier Learjet 40 has the same (d20 Modern) proportions and cover as the Learjet Model 45: they are both 12 squares long, 10 squares (including wings; fuselage is 2 squares) and 3 squares tall, with three-forths cover for crew and nine-tenths cover for passengers.

The cabin (from cockpit divider to end of pressurized compartment) is 4 squares long, 1 square wide and 1 square tall; the floor area (excluding cockpit) is 55.7 square feet (5.17 square metres).

The cabin has LED lighting and a standard forward club seating arrangement, so between each pair of front and middle ("club") seats is a 21-inch (51cm) foldout table; for this purpose the front seats can swivel 180 degrees to face rearward and the middle seat. At the back of the cabin is a pair of forward-facing seats, for a total of three seats per side of the aisle, and the lavatory behind these rear seats. Opposite the lavatory is a 50 cubic feet (1.42 cubic metres) external baggage space for 500 lb. (227 kg) of luggage, while the internal baggage space has 15 cubic feet (0.42 cubic metres) more.

Between the cockpit and each front window is an exit door (fold-down), with a line of 7 windows on each side of the fuselage.
#194

zombiegleemax

Feb 26, 2005 20:52:57
Great stuff, all! Just wondering if I could get stuff of a mafia persuasion? A ford transit, too, please.

Thanks in advance,

Ryltar Thamior.
#195

marcoasalazarm

Feb 27, 2005 16:19:06
How about statting up Mad Max's car? That would be a little cool.
#196

kheti_sa-menik

Feb 28, 2005 0:09:28
Thanks a lot!
Man, 1 square wide in the passenger compartment.
Not a lot of room for combat! :D
#197

zombiegleemax

Feb 28, 2005 1:01:24
How about statting up Mad Max's car? That would be a little cool.

The car is a 1973 Ford Falcon XB GT Hardtop / Coupe. This was a standard production model available in Australia from 1973 to 1976. Being a GT, it automatically came with a 300bhp 351ci V8, 4V heads, top loader, 9 inch differential - pretty much all the standard XB GT coupe features. It was modifed with a Concorde front end, and a Weiand supercharger with a Scott injector hat. (Please note that on the car used in the movie, the supercharger was fake. A real supercharger runs all the time whenever the engine is running - it is not turned on and off by a switch on the instrument panel.)

In The Road Warrior, it also had two large auxiliary fuel tanks fitted in the trunk area, for longer cruising range. The bottom edge of the front spoiler was cut away, for better ground clearance in the Wastelands.

Fans may be happy to know that the original car now resides in a place of honor at the Cars of the Stars Motor Museum in England, alongside such other famous vehicles like the Batmobile, Chitty Chitty Bang Bang, the Munsters' Koach, Mister Bean's Mini, KITT, etc. (And yes, it's the actual real deal, not just another replica. The chain of owners has been well-documented and verified.)
#198

lu_baihu

Mar 02, 2005 13:16:52
Thanks a lot!
Man, 1 square wide in the passenger compartment.
Not a lot of room for combat! :D

That's half the idea, it seems. Of course, the real-life Bombardier Learjet 40 was designed in hopes that its (preferably 6) passengers would be found nicely tucked away in their little seats, relaxing, refreshing themselves, doing something by themselves or poring over something or another on the small fold-out tables. ;)
#199

lu_baihu

Mar 03, 2005 10:26:56
Any more questions or comments? The Bombardier Learjet 40 d20 Modern build (c) me ... :D

P.S. Why did you want this particular craft instead of the Learjet 45 already in the Core Rulebook?
#200

zombiegleemax

Mar 03, 2005 22:47:58
This is just awesome. I might post one of my vehicles that I created a long time ago for a game system that is dead. My players had a souped up reconditioned Ford Edsel with armour plating and gunports.
Later they installed a computer controlled machine gun on top. It was last seen in the jungles of Southeast Asia heading for Hong Kong for the World Kumite Competition in 2020.
#201

lu_baihu

Mar 04, 2005 8:37:23
Dr. Morbanz, what's awesome?
#202

zombiegleemax

Mar 05, 2005 10:31:58
Anyone got stats for the ghost, banshee, warthog, and other vehicles from Halo 2, and how about that hover boat from Half-life 2?
#203

zombiegleemax

Mar 05, 2005 11:11:54
You can find the halo vehicle stats over on the d20 video games boards in the halo thread.
#204

zombiegleemax

Mar 05, 2005 20:33:24
Dr. Morbanz, what's awesome?

Sorry. Just the sheer number of vehicles and the detail. It just kind of struck me as really cool. :D
#205

lu_baihu

Mar 07, 2005 9:37:18
I see, that's cool.

By the way, I hope to have the next page of weapons-for-vehicles by the end of this week!
#206

zombiegleemax

Mar 07, 2005 15:47:50
This is the best of threads, I look forward to seeing the vehicals and hmmm weapons. I guess too much and I like the knowledgable posts here to make my mess better.

Thanks man.
#207

zombiegleemax

Mar 08, 2005 22:39:20
Wonderful thread!!!!!!!!!!!!!!!! You could do a predator drone with damage that its missles do you could also do strats for a raven its a small craft that a soldier assembles on the ground and uses to scout ahead ( it is still being developed by the military and i heard about it from a recent issue of popular Science magazine)
#208

lu_baihu

Mar 09, 2005 9:30:38
MQ-1 Predator
Crew:
1
Passengers: -
Cargo Capacity: 450 lb. (204kg)
Initiative: -4
Maneuver: -4
Top Speed: 246 (24)
Defense: 6
Hardness: 5
Hit Points: 22
Size: Gargantuan
Purchase DC: 48
Restriction: Mil (+3)

The Predator is 27 ft. long, 7 ft. tall and has a 48.7 ft. wingspan, so it occupies a fighting space of 6 squares (3) long, 2 (1) squares tall and 10 (5) squares wide. It can go up to 140 miles/hour but is usually found cruising at 84 mph, or 148 (15) squares per round (sq/rd). It has a flight ceiling of at least 25,000 ft. and an endurance of 16 to 40 hours. Its payload is intended to carry (and use) two Hellfire missiles, guided by the Multispectral Targeting System (MTS) with integral electro-optical, infrared, laser illuminator and laser designator in one ball.

** FLAVOR TEXT **

This "medium-altitude, long-endurance unmanned aerial vehicle system" (USAF) has been in use since 1995, seeing combat over Afghanistan, Bosnia, Kosovo, Iraq and Yemen under the aegis of the USAF (at least once under the CIA) and since 2004 is being used by the Italian Air Force as well. The US Navy has since adopted its own variant, the RQ-1 Mariner. (The Department of Defense changed the USAF Predator's designation to "Multi-role" in 2002, and the USAF has declared as of this writing 68 active-duty Predators here, although this page stats the MQ-1B.)

A number of Predators have quick-reaction laser designators allowing them to act as as airborne forward air controllers for allied tactical aircraft. Following a series of tests in 2001, some of those Predators have been armed with a pair of AGM-114 Hellfire missiles guided by those laser designators. The most famous use of a such unmanned combat aerial vehicle (UCAV) was on November 3, 2002, when the CIA used a Predator to fire a Hellfire missile at a car in Yemen, killing Qaed Senyan al-Harthi, an al-Qaeda leader thought to be responsible for the USS Cole bombing. It was the first direct US strike in the War on Terror that was not in Afghanistan.


** /FLAVOR TEXT **

Buying a whole Predator system for Purchase DC 53 ($25 million) pays for FOUR Predator dones with sensors, a ground control station (GCS), a Predator primary satellite link communication suite and anywhere from 55 to 82 personnel for 24-hour operations. Each Predator air vehicle can be disassembled into six main components and loaded into a container nicknamed "the coffin." The largest component is the GCS, designed to roll into a C-130 Hercules. The Predator primary satellite link consists of a 6.1 meter (20 ft) satellite dish and associated support equipment, providing communications between the ground station and the aircraft when it is beyond line-of-sight and is a link to networks that disseminate secondary intelligence. The RQ-1A system needs 5,000 ft. by 125 ft. (1,500 metres by 40 metres) of hard surface runway with clear line-of-sight to each end from the GCS to the air vehicles, and all components on the same airfield. (I do not know if the RQ-1B needs more or less.)

Only one operator actually pilots (using a color nose camera) and controls a Predator, but there should be at least two or three sensor operators for the daytime (full motion video) TV camera, the infrared electro-optical camera (same, but low-light/night) and a synthetic aperture radar (SAR) that produces still-frame radar images for looking through smoke, clouds or haze. On the RQ-1B, either the daytime or the infrared camera may be operated simultaneously with the radar.

Umm, Charisto, do you mean the Dragonfly? And what do you think of this?
You could do a predator drone with damage that its missles do you could also do strats

P.S. The hell was this???
#209

zombiegleemax

Mar 09, 2005 11:42:32
You could do a predator drone with damage that its missles do you could also do st(st(r)ats

P.S. The hell was this???

Parenthesis mine. there is a variant that drops bomb-lets and is also made for mayhem.

I believe that is what is being said. Is that he is asking for the damage for the 'Hellfire Missle' and perhaps the airmobile IED. Hmmm yummy
#210

lu_baihu

Mar 09, 2005 12:45:57
Parenthesis mine. there is a variant that drops bomb-lets and is also made for mayhem.

Not that I know of ...

I believe that is what is being said. Is that he is asking for the damage for the 'Hellfire Missle' and perhaps the airmobile IED. Hmmm yummy

... what the hell was THIS?? That wasn't even a coherent sentence!
#211

zombiegleemax

Mar 09, 2005 16:31:03
Thanks for the perdator drone stuff
#212

lu_baihu

Mar 10, 2005 21:09:18
... so what next? And you're welcome ... o_O

I'm still working on the vehicle weapons, btw ...
#213

zombiegleemax

Mar 11, 2005 16:37:06
This stuff looks great!!!! :D

Well done, everyone!


But I would like to request stats for a Jaguar XKR. There are some specs on the Jaguar site, but I guess you can find your own. I'd like the fastest version of this one possible, if you know of any faster Jaguar, please tell me so.

Thank you in advance.
#214

hellkite2501

Mar 11, 2005 17:17:55
i would love to see stats on the japanise submarine aircraft carrier the I-400 and stats for the Aichi M6A1Seiran torpedo bomber that it carried
#215

lu_baihu

Mar 12, 2005 20:41:35
His Imperial Japanese Majesty's Ship: Class I-400
Crew:
220
Passengers: 0
Cargo Capacity: Unknown
Initiative: -8
Maneuver: -8
Top Speed: 38 (4) surfaced and 13 (1) submerged
Defense: 2
Hardness: 15
Hit Points: 104
Size: Colossal
Purchase DC: -
Restriction: -

The I-400 was 79 (40) squares long, 8 (4) squares wide and 5 squares tall (3). It was armed with eight 21-inch torpedo tubes (10 torpedoes each), a .50-cal deck gun, a 25mm anti-air cannon on the bridge, and nine 25mm anti-aircraft cannons, on three triple-cannon mounts atop the most distinctive feature of the ship, its cylindrical hangar 23 (12) squares long and 3 (2) squares wide, leading to a pneumatic catapult 17 (9) squares long, all for three M6A1 Seiran torpedo bombers. Under the hangar there was a special compartment with four aircraft torpedoes, fifteen bombs (400 lb. or 1,288 lb.), and gun ammunition; more shells were stored topside in pressure-proof, ready-use lockers handy to the guns. Also, the I-400 had a diving time of 56 seconds (just over 9 full rounds), and within 45 minutes notice or after surfacing, all three bombers could be launched.

Incidentally, the "lavatories" consisted of holes in the decks above "sanitary" tanks ...

M6A1 Aichi Seiran ("Storm from a Clear Sky") Torpedo Bomber
Crew:
1
Passengers: 0
Cargo Capacity: 1800 lb. (816.47kg)
Initiative: -4
Maneuver: -4
Top Speed: 520 (52)
Defense: 6
Hardness: 8
Hit Points: 39
Size: Gargantuan
Purchase DC: -
Restriction: -

The Seiran is 8 (4) squares long, 8 (4) squares wide (wingspan) and 3 (2) squares tall. With the two floats attached, it can land on water, but without floats, all three of a I-400's Seirans could be launched by a dedicated, well-practiced crew in less than 15 minutes. Of course, circumstances might force a floats-less Seiran stranded in the air to ditch out over the water ...

The M6A1 Seiran is the corresponding "disassembly" torpedo bomber designed for use with the aircraft carrier I-400-class and AM-class submarines. Each had their assembly points coated in fluorescent paint for nighttime assembly, allowing four trained crewmen to prepare an aircraft for launch in only seven minutes. Each plane that returned to an I-400 (preferably with floats, albeit they had longer range and shorter launch time without them) would land alongside the catapult and be lifted back up with a hydraulic crane, but the AM-class submarine could also (and was) modified to carry a pair of Seiran bombers.

To fit inside a 3.5 m (11 ft 6 in) diameter, cylinder-shaped hangar, the main wing spar would rotate 90° once the deck crew removed the two floats. After rotating the wings, the crew folded them back to lie flat against the fuselage. About 2/3 of the each side of the horizontal stabilizer also folded down, likewise the tip of the vertical stabilizer. Deck crews stored the floats and their support pylons in separate compartments.

While twenty-eight Aichi Seirans were built, none ever flew a combat mission. The last remaining Aichi Seiran - incidentally, the last known produced, and possibly never flown - is undergoing restoration at the National Air and Space Museum's Garber Facility.
#216

hellkite2501

Mar 12, 2005 22:27:21
thanks Lu Baihu for the stats for th I-400 but what do the numbers in the () after the lenths in sqaures mean ?
#217

hellkite2501

Mar 12, 2005 22:38:46
any one got stats for a p-51D Mustang fighter
#218

zombiegleemax

Mar 12, 2005 22:49:02
OH! MY! GOD! I totally applaud you guys. This is...cool beyond words. I do have a request I would like to make though. As it is integral to an upcoming adventure for my players, I was wondering if you could do the stats for a stretch SUV, a stretch Hummer H2, and/or a stretch limousine (a luxury sedan, such as a Lincoln Town car, or a Cadillac). I don't really know that much about cars (next to nothing), so I can't really give you too many specifics, but ask any questions if you need clarification, or feel free to make choices about the details yourself if need be.
#219

lu_baihu

Mar 13, 2005 10:37:06
thanks Lu Baihu for the stats for th I-400 but what do the numbers in the () after the lenths in sqaures mean ?

Those are the dimensions in chase scale, as opposed to character scale. Speaking of which, lemme fix the length.
#220

hellkite2501

Mar 13, 2005 14:12:35
thats makes sense thanks

dose any one have stats for the mach 5 from speed racer (the origonal on the new show)
#221

zombiegleemax

Mar 13, 2005 16:55:28
Hey, I don't want to nag or anything, as I realize that you are all swamped with requests, but I just want to make sure that you saw my request for the stretch limo, SUV, and H2. It's really important for an upcoming adventure, so if it's not too much trouble, could you get the stats? At any rate, thank you so much for all of the other vehicles. I love, admire, respect, etc what all of you are doing so much!
#222

ku.554

Mar 14, 2005 11:48:57
i thought you all might like this and that it might present a small challenge for you guys. just something to play with.

Jeep "Huricane"

-ku
#223

lu_baihu

Mar 14, 2005 13:45:18
any one got stats for a p-51D Mustang fighter

P-51D Mustang
Crew:
1
Passengers: 0
Cargo Capacity: 2000 lb.
Initiative: -4
Maneuver: -4
Top Speed: 769 (77)
Defense: 6
Hardness: 10
Hit Points: 35
Size: Gargantuan
Purchase DC: 31
Restriction: Res (+2)

The Mustang is 7 squares long, 8 squares wide and 3 squares tall. Its combat range is 1000 miles (1600 km) and its service ceiling 41,800 feet (12.7 km), and the Mustang usually cruises at 484 (48) squares per round.

The P-51D (only) Mustang carries no less than six .50-caliber (12.7mm) machine guns, four per wing; the inner two have 400 rounds, the outer have 270 rounds. The P-51D also carries 2,000 lb. (907.19 kg) of bombs, and some aircraft have rocket rails added to the undersides of the wings to carry up to eight 5-inch (127mm) rockets per plane.

**

Though the P-51 Mustang entered service more than halfway after World War II (in December 1943), it was so successful a fighter plane that it is still regarded as one of the very best piston-engined fighters ever made, and its final production version was among the fastest propeller fighters ever.

The P-51 had already proven itself by its astonishing performance that exceeded the latest British fighters and ability to do so at great distances from England (the secret was a Mustang Mk.IA airframe using a Rolls Royce Merlin 68 supercharged engine) using its licensed V-1650 engine, but the current production P-51B and P-51C (built at Inglewood, California and Dallas, Texas respectively) had only four cannons, as well as poor rear visibility from within the canopy, long a complaint of British pilots, many having taken to fitting later-model Supermarine Spitfire canopies to their Mustangs as a remedy.

The P-51D would fix these though by the addition of two more cannons and the use of a bubble-style canopy for excellent all-around visibility, whereupon its combat performance was boosted such as to make it the unofficial flagship fighter of the Allies, or at least the United States. In fact, Chuck Yeager was the first Allied pilot to shoot down a Me 262, and he did so in a P-51D. Nearly half of all Mustangs would be the P-51D variant, at 7,956 out of 14,855 ordered Mustangs.

Most stratgically importantly, the P-51 was the remedy to Italian general Giulio Douhet's (1869-1930) incorrect thesis that bombing would be the be-all and end-all of 20th-century warfare, that bombers could afford inaccuracy and would probably not be intercepted anyway. The Royal Air Force (UK) and the Luftwaffe had both found out that single-engine fighters could easily intercept and outgun multi-engine bombers, something that the United States Army Air Corps (USAAC) learned late in the late summer of 1943 when "saturation" bombing resulted in attrition losses exceeding 10% per raid. The P-51 changed the equation by not only having the range to escort bombers for a cheaper per-plane price than the Lockheed P-38 Lightning, but having individual performance exceeding the Luftwaffe's twin-engine, rocket-firing designs, which were quickly chased from the skies. Luftwaffe pilots than began try hit-and-run (grouping en masse well in front of the bombers for a single pass and fleeing before escorts could react) interceptions, but the new May 1944 policy of "active counter-interception" let the Mustangs break into dogfights instead of letting the Luftwaffe keep the initiative, and as a result the Mustangs won almost every time they broke into these individual dogfights, crushing Luftwaffe counter-bomber attempts and thus facilitating the bombing runs. P-51s would also be deployed in the Far East later in 1944, and operated there both in close-support and escort missions, such as guarding B-29 bombers from Iwo Jima to Japan.

After World War I, the designated P-51D (Pursuit) became the F-51D (Fighter) in 1946, and "finally" was used by the new United States Air Force as tactical bombers and close air support for ground forces in the Korean War until withdrawn from combat in 1953. The last Mustangs were discarded by the USAF, Reserve and National Guard units in 1957, but many remain airworthy across the globe in private hands.
#224

gunrock

Mar 14, 2005 13:54:53
The P-51D (only) Mustang carries no less than six .50-caliber (12.7mm) machine guns, four per wing;

I think you mean eight. Especially since it was eight.
Otherwise, it's lovely work. My applause and congratulations.
#225

hellkite2501

Mar 14, 2005 15:36:56
Lu Baihu thanks for the p-51 info
#226

lu_baihu

Mar 15, 2005 10:58:04
I think you mean eight. Especially since it was eight.
Otherwise, it's lovely work. My applause and congratulations.

Whoops on the "four" per wing, it should be three per wing, but Wikipedia said six guns, ditto for Global Security, so I went with them even though I initially thought it was eight.

Nonetheless, Gunrock and hellkite2501, thanks! :-)

Can't help you with the Mach 5, hellkite2501, sorry.

Timmo_Turren, can you give me exact model numbers on the stretches you want?

ku, I'd like to wait for numerics before posting the Jeep Hurricane. Considering though that it won't be a production number, why do you want it for your campaign?
#227

ku.554

Mar 15, 2005 15:09:27
naw. i just thought it would be an interresting challenge to see you guys take on.
#228

hellkite2501

Mar 16, 2005 18:05:33
this thread is great
#229

zombiegleemax

Mar 17, 2005 18:27:27
Okay, I know nothing about cars, but I did some searching on the internet, and I have some links at the bottom incase my info isn't enough. Thanks in advance.

Stretch Limos: The 2002 Cadillac DeVille (stretch, obviously). OR the 2001 BMW 704iL stretch (from Wikipedia).

Stretch SUVs: The 2001 Lincoln Navigator 200 (again, stretch) and/or 2005 Ford Excursion A.K.A. Executive FANTASY IV.



http://en.wikipedia.org/wiki/Limo (click on the appropiate link under the correct picture on the left)

http://www.limosdirect.net/detail.asp?441 (Lincoln Navigator)


Hopefully that will be a help.
#230

hellkite2501

Mar 18, 2005 22:49:12
dident this allready get answerd
#231

zombiegleemax

Mar 19, 2005 19:53:16
dident this allready get answerd

I'm not sure. If it has, I'm sorry. Could you direct me to it if it has? Well, I'm sorry if I've been wasteing time, I didn't mean to.
#232

hellkite2501

Mar 20, 2005 0:12:42
"I'm not sure. If it has, I'm sorry. Could you direct me to it if it has? Well, I'm sorry if I've been wasteing time, I didn't mean to."

iam just wandering myself i cant find info on it but i tought it was talked about before. i didnt mean to come off in rude or anything as for asking question its never a waste of time it how we learn.........(allthought if you ask a cop for pot that is a waste of time becuse your going to jail )
#233

lu_baihu

Mar 20, 2005 17:43:15
Stretch Limos: The 2002 Cadillac DeVille (stretch, obviously). OR the 2001 BMW 704iL stretch (from Wikipedia).

2002 Cadillac DeVille
Crew:
1
Passenger: 5
Cargo Capacity: 1250 lb.
Initiative: -2
Maneuver: -1
Top Speed: 183 (18) on-road
Defense: 8
Hardness: 5
Hit Points: 34
Size: Huge
Purchase DC: 31
Restriction: Lic (+1)

The 2002 Cadillac DeVille is four squares long, two squares wide and one square tall.

How's this?
#234

lu_baihu

Mar 20, 2005 18:09:27
naw. i just thought it would be an interresting challenge to see you guys take on.

I'll give it a shot in a while, hold on please.
#235

ku.554

Mar 20, 2005 18:48:23
take your time.
#236

zombiegleemax

Mar 20, 2005 20:12:55
Very awesome, thanks for the limo!
#237

hellkite2501

Mar 21, 2005 15:31:32
:invasion: not letting this die
#238

lu_baihu

Mar 23, 2005 15:59:21
Here's the weapons for page 2's armed vehicles. PM or reply for any questions about weapon stats, and tell me the scale you want. (ie "d20" range increments such as 80 ft. for the M16A2 or more realistic range increments such as "maximum effective range 550 meters," ditto for damage scales.)

The following abbreviations will be used in all of my vehicle weapon posts:
AAM: Air-to-Air Missile, or Anti-Air Missile
AAMG: Anti-Aircraft Machine Gun
ADCAP: ADvanced CAPability
AGM: Air-to-Ground Missile
AMRAAM: Advanced Medium Range Air-to-Air Missile
ASM: Anti-Ship Missile
ASRAAM: Advanced Short Range Air-to-Air Missile
ASMP: Air-Sol Moyenne Portee (“Medium-Range Air-to-Surface Missile”)
ATGM: Anti-Tank Guided Missile
BVRAAM: Beyond Visual Range Air-To-Air Missile
CIWS: Close-In Weapons System
EG: Emploi Général (“General Purpose”)
IRIS-T: Infra-Red Imaging System-Tail/Thrust Vector Controlled
JDAM: Joint Direct Attack Munition
LGM: Laser-Guided Munitions
LGB: Laser-Guided Bomb
MBDA: Matra BAe Dynamics*
MICA: Missile d'Interception et de Combat Aérien
SAM: Surface-to-Air Missile
VLS: Vertical Launch System

* The actual company MBDA consists of a merger of Aérospatiale Matra Missiles (of EADS), Alenia Marconi Systems missile interests and Matra BAe Dynamics.

**

Sukhoi SU-37 Terminator "Super Flanker": One GSh-30-1 30mm cannon and up to 18,075 lb. of ordnance, including R-73/R-77 “Amraamski” AAMs, ASMs, bombs, rockets, drop tanks and ECM pods carried on fourteen external hardpoints.

Lockheed-Martin JSF (F-35): One GAU-12/U "Equalizer" 25mm cannon (internal with 180 rounds in F-35A, as an external gun pod with 220 rounds in F-35B/C) and four AAMs with a mix of AIM-9X Sidewinder missiles and either AIM-120 AMRAAMs (USAF) or AIM-132 ASRAAMs (UK RAF/RN).

The AIM-9X Sidewinder is a new variant with an imaging infrared focal plane array seeker with claimed 90° off-boresight capability, compatibility with helmet-mounted sights (the new U.S. JHMCS, Joint Helmet-Mounted Cueing System), and a totally new thrust-vectoring system replacing the traditional control surfaces. It retains the same motor and warhead of the AIM-9M "Mike," but its lower drag gives it improved range and speed.

EF2000 Eurofighter “Typhoon": One Mauser BK-27 27x145mm linkless feed cannon (150 box) and eight weapon hardpoints for a variety of missiles and bombs. These sample missile configurations come from the official Eurofighter Web site, specified by role:
Air Superiority: Six BVRAAMs, six ASRAAMs and three fuel tanks.
Air Interdiction: Two stand-off missiles, two ALARMs, four AMRAAMs, two ASRAAMs and three fuel tanks.
Air Defense Suppression: Six ALARMs, four AMRAAMs, two ASRAAMs and one fuel tank.
Close Air Support: Six Brimstone ATGM launchers (3 missiles each), four AMRAAMs, two ASRAAMs, fuel tank.
Maritime Attack: Four Penguine ASMs, four AMRAAMs, two ASRAAMs and two fuel tanks.
The Eurofighter can also carry Sidewinder missiles, MBDA Meteor AAMs (UK) and IRIS-T SRAAMs (Germany) for air-to-air, and/or ALARMs, AGM-84 Harpoon ASMs, AGM-88 HARM anti-radar, Paveway (2, 3, Enhanced) bombs and JDAM-equipped bombs for air-to-surface attack. Finally, for “strategic” (read: starship scale) operations, the Eurofighter can carry Taurus (Germany/Sweden) or Storm Shadow (UK)/SCALP EG (France) cruise missiles. It is recommended for cinematic campaigns (of course) that Eurofighter should mount only one fuel tank, to free up two weapon hardpoints.

Dassault Rafale: One 30x150mm cannon (DEFA 554, GIAT 30 M791 or GIAT 30/719B) and eight AAMs (a mix of MBDA MICA, Sidewinder missiles, AIM-120 AMRAAMs and AIM-132 SRAAMs). It can carry conventional bombs, and for AGMs it can carry the SCALP EG cruise missile, the MBDA Apache anti-runway missile (a version of the SCALP EG that disperses cluster submunitions instead of using one high-penetration warhead), the MBDA Meteor AAM and even as a last resort the ASMP nuclear missile. (An advanced long-range version known as ASMP-A or ASMP+ is under development with intended service entry in 2010.)

Note: Use of this final option is a serious matter, strictly for games where the players, the BBEGs or the French government intend to and will use it. The ASMP is a supersonic standoff missile four squares long and weighing 1896 lb. (round up to 1900 lb. or 1 ton if you like) that flies at Mach 2 to Mach 3 on its liquid-fuel ramjet, with a range between 80 km (49.7 miles) and 300 km (186.4 miles) depending on flight profile. The warhead itself is a single TN81 with either 150 kiloton or 300 kiloton yields.

Lockheed-Martin/Boeing F-22 Raptor: One M61A2 20mm cannon (480 rounds), up to six AIM-120C AMRAAMs, two AIM-9X Sidewinder missiles and two 1,000 lb. JDAM bombs. Note that these are all internal weapons that do not detract from its "stealth" rating (if applicable), but if need be four external hardpoints can be fitted to carry weapons or fuel tanks, each with a capacity of 5,000 lb. (Although the USAF has not expressed a need for such a capability, an all-missile loadout is possible.)

Mk941-U SSBN Typhoon-class Submarine: D-19 VLS (20 missiles), two 650mm (26-inch) torpedo tubes and four 533mm (21-inch) torpedo tubes. The 533mm torpedo tubes may launch Novator SS-N-15 Starfish cruise missiles (which can carry 20kt nuclear warheads) or Type 53 torpedoes, while the 650mm torpedo tubes can launch Novatory SS-N-16 Stallion ASMs, Type 65 torpedoes and mines. Finally, the VLS deploys RSM-52/R-39 (SS-N-20 Sturgeon) nuclear missiles, each with 10 nuclear warheads and 100 Kt per warhead.

Note: In Russian this is the Akula-class (“Shark”) submarine. NATO apparently derived the name 'Typhoon' from a 1974 speech by Leonid Brezhnev which mentioned a new SSBN called the “Tayfun.”

Mk971-U SSN Akula-class Submarine: Four internal 533mm torpedo tubes, six external 533mm torpedo tubes, four 650mm torpedo tubes and one Strela SA-N-5/8 portable missile launcher (18 missiles). The 650mm tubes may be fitted with liners to “caliber convert” for a resulting armament of fourteen 533mm torpedo launch tubes and the Strela missile launcher. Loadouts are identical to those of the Mk941U SSBN. The Strela provides air defense in case the submarine must remain surfaced. This U-variant is the Akula II, and holds up to forty “ship-scale” weapons (torpedoes/missiles/mines).

Note: In Russian this is the Bars-class (“Snow Leopard”) submarine.

SSN-774 Virginia-class NSSN Attack Submarine: Four 650mm torpedo tubes (Mk48 ADCAP torpedoes), twelve VLS tubes (BGM-109 Tomahawk cruise missiles), Mk60 Captor mines, advanced mobile mines, and unmanned underwater vehicles.

McDonnell Douglas AV-8B Harrier: One GAU-12/U "Equalizer" 25mm cannon (fuselage centerline port pod, 300 rounds in starboard pod), and up to 13,200 lb. (STOL) of ordnance on six underwing (three per) pylons and one fuselage pylon, including cluster bombs, iron bombs, napalm canisters, laser-guided bombs, AGM-65 Maverick AGM and up to four Sidewinder missiles or similar-size infrared-guided missiles. The AV-8B+ Night Attack variant can carry up to four AIM-120 AMRAAMs.

705 Lira Alfa-class Attack Submarine: Six 533mm bow torpedo tubes. The submarine can carry eighteen 53-65K, SET-65 torpedoes, twenty VA-111 torpedoes, twenty-one 81R (SS-N-15) ASMs, twelve SS-N-16 (Vodopad configuration) ASMs or twenty-four mines.

Aérospatiale SA 342 Gazelle: Specify by variant:
SA 341F: One GIAT M.621 20mm cannon (100 rounds) on the starboard side, ROF of 300 or 740 rpm.
SA 341H: Four AT-3 SAGGER ATGMs and two SA-7 GRAIL AAMs, or 128mm or 57mm rocket pods, with one 7.62mm machine gun in the cabin.
SA 342K: Armed anti-tank version with four to six HOT ATGMs.
SA 342L: Either two rocket pods or two FN AA-52 7.62mm machine gun pods (1,000 rounds).
SA 342M: Armed with four to six HOT ATGMs and possibly two MISTRAL AAMs.

Rocket pod options are: two 2.75-in (70mm) rocket pods (7 rockets each), two SNEB 68mm rocket pods (12 rockets each) or two 57mm rockets (18 rockets each).

**

IronStar23 has already listed a sample loadout for the Eurofighter and for the AH-64 Apache here.
#239

marcoasalazarm

Mar 23, 2005 20:13:26
Oh, yeah. Now those vehicles sound ready to rumble. Just a question: submarine warfare: is it like the "typical" D20 Mod vehicle combat, or is it somewhat different? Because, well, looking at all those sub movies out there (Hunt For The Red October, Crimson Tide.... etc), it looks like there's more need for inter-crew cooperation.
#240

lu_baihu

Mar 24, 2005 12:24:11
Oh, yeah. Now those vehicles sound ready to rumble. Just a question: submarine warfare: is it like the "typical" D20 Mod vehicle combat, or is it somewhat different? Because, well, looking at all those sub movies out there (Hunt For The Red October, Crimson Tide.... etc), it looks like there's more need for inter-crew cooperation.

Oh, definitely. In a sense, really, submarine warfare (even with plenty of automated systems) amounts to "underwater" starship combat. :D

Incidentally, there was a real, Typhoon-class (941U) Red October. Minus the drive system, of course. ;)

Submarine duels amount more or less to who finds and shoots at the other first. That means Pilot plus all the detection/evasion checks (Hide, Move Silently, Search, Listen and Spot), plus the Initiative roll. Modern submarine technology (ie fire control systems) pretty much make the attack roll a formality, although a miss is still possible.

**

A submarine vs. surface ship duel gets a bit more complicated; both sides can use mines against each other, while submarines and surface ships try to hit each other with torpedoes or depth charges (surface-only, of course), but a carrier of any size has a major advantage: helicopters. ;)

For example, the Wasp-class amphibious assault ship will for the purposes of Sea Control deploy twenty AV-8B Harrier II fighter-bombers and six ASW helicopters. Likewise, the Navy's SH-60 Seahawk (can use UH-60 Blackhawk stats for simplicity, individually tweaked stats for realism) is designed for search and rescue (SAR), drug interdiction, cargo lift, special operations and its primary objective of anti-ship warfare, mainly submarines. This is done by use of various detection methods followed by deployment of one of its two Mk50 torpedoes or AGM-119 Penguin anti-ship missiles.

That is to say, helicopters are effective for maximum speed far ahead of submarines -- the UH-60 Blackhawk can move up to 324 (32) squares per round, as opposed to the 941U's 54 (5) squares per round -- as well as vertical mobility, 360-degree range, and the fact that a carrier can (capability-wise) launch all of its aircraft (as wasteful as that is) just to hunt down and kill one submarine.

Heck, even fixed-wing aircraft such as the Lockheed S-3 Viking can be used for anti-submarine warfare! (The S-3 Viking can tote up to 3,958 lb. of AGM-84 Harpoon missiles, rockets, torpedoes, mines and depth charges.)

**

Strategic submarine use: Does the submarine get the missile off or not, and is the missile intercepted or not?

Note by the way that external torpedo tubes cannot be reloaded by the crew of a submarine at sea. They can only be reloaded in port or by a submarine tender, a resupply ship.

Does anyone know if a submarine with a vertical launch system (VLS) must be surfaced to use its VLS?
#241

lu_baihu

Mar 24, 2005 19:26:30
Tribal-class Destroyer
The Tribal-class Destroyer is powered by two Pratt and Whitney FT12AH3 gas turbines. It has a crew of 245. It has two helicopter landing pads and hangers in the rear of the ship. The Tribal-class is 10 squares wide and 85 squares long.

Crew: 245, Passenger(s): 0, Cargo Capacity: 100 tons, Initiative: -8, Maneuver: -8, Top Speed: 67 (7), Defense: -8, Hardness: 15, Hit Points: 100, Size: Colossal, Purchase DC: 63, Restriction: Mil (+3)

No offense, but a top speed of 67 sounds too generous ... unless you know more than we do about the actual top speed of these? ;)

I checked the official page, they put it at 29+ knots, which I rounded just to 30 knots, and at 30 knots it came out to 60.8 or 61 squares per round ...
#242

ironstar23

Mar 24, 2005 22:43:10
I think you might be right. I made that ship so long ago that I couldn’t seem to find all the sites that I used for reference (I try to use multiple sources to confirm statistics). I believe its top speed is higher than 30 knots, but not as high as 38 knots. Do you have any other corrections? (I'm sure you do...) :P
#243

zombiegleemax

Mar 25, 2005 4:17:01
< dons " RN history hat " >

Regards the " confusion " over the tribals top speed

there were 2 distinct types known as tribal class

a ) a destroyer type [ built 1935 to 40* ] displacing 1870 tons with parsons turbines rated @ 44000SHP for 36.5 kt

these gave sterling servive in WWII


examples : zulu , maori , cossak [ all lost in war time ]


b ) a post war frigate [ designation type 81 ] displacing 2300 ton with a COSAG ( COMBINED STEAM AND GAS ) power plant of 12000+ 8000 SHP for a maximum 29kt and 20 kt steaming

the type was designed in the 50s and was one of the first missile equiped new designs in RN service

unfortunatly the T81s recycled the names of thier WWII predecessors

herin lies more scope for error

hope that helps

< removes " rn HISTORY HAT " >
#244

lu_baihu

Mar 25, 2005 7:43:54
I think you might be right. I made that ship so long ago that I couldn’t seem to find all the sites that I used for reference (I try to use multiple sources to confirm statistics). I believe its top speed is higher than 30 knots, but not as high as 38 knots. Do you have any other corrections? (I'm sure you do...) :P

rotflmao, I'd end up redoing every armed vehicle (the only ones I care about ;) ) to my own specifications, so how's a case-by-case sound? (I'm mainly finding these real-life stats as I go over the vehicles and assign them weapons.)

Whatcha think of the Page 2 Weapons post?
#245

lu_baihu

Mar 25, 2005 12:24:30
I used the point-out since that name was the original used in the post; please edit names where necessary and I will do the same.
#246

zombiegleemax

Mar 27, 2005 2:19:41
Man, this is one hell of a awesome thread. Thanks to all that contributed. Now for my requests

The Mach 5, Speed Racer's car, was requested by another poster and I would like to see the stats as well

KITT, which is short for Knight Industries Two Thousand, is another requested car I would like to see statted up

The Black Beauty, the Green Hornet's car, is my last request
#247

lu_baihu

Mar 30, 2005 12:26:58
All future such posts will use the abbreviations found here, which in time will be updated as necessary with new abbreviations.

Avro Lancaster B1: Eight .303-calibre machine guns in power-operated turrets, normal bomb payload of 14,000 lb; the usual payload was a 4,000 lb. or 8,000 lb. "Cookie" bomb with smaller bombs and incendiaries in the bomb bay's remaining space. Finally, the Lancaster was modified to carry the 22,000 lb. "Grand Slam" earthquake bomb.

Supermarine Spitfire: Two 20mm guns, four .303-calibre (7.7x56mm) machine guns, one 500 lb. bomb.

DeHavilland Mosquito: Four 20mm Hispano (not “regular” 20mm) MkI cannons and 4,000 lb. (1,800 kg) of bombs. The F and NF (night fighter) variants had four .303-caliber Browning machine guns in the nose as well, and the twenty-seven FB MkXVIII (Tsetse) variants had a Molin 57mm cannon in the nose, a 6-pounder (2.7 kg) anti-tank gun (356 kg.) modified for both semiautomatic and automatic fire. Finally, Coastal Command operated MkVI fighter-bombers that from early 1944 onward could use eight 60 lb. (27 kg) rockets for anti-shipping strikes.

Hawker Hurricane: Eight (MkI) or twelve .303-caliber Browning machine guns (MkIIA Series 2), four 20mm Hispano cannons (MkIIA Series 2), or two .303-caliber Browning machine guns and two 40mm Vickers S anti-tank cannons (15 rounds each), one per wing (MkIID). It could also carry one 250 lb. (113 kg) or 500 lb. (227 kg) bomb per wing, as well as 8-inch x 3-inch “60-pounder” rockets (both MkIV).

Sikorsky H-3 Sea King: Two Mk46/44 anti-submarine torpedoes, four depth charges, four torpedoes or four Sea Eagle or Exocet ASMs. A Sea King configured for anti-submarine warfare (ASW) such as the SH-3H can also deploy various sonobuoys and pyrotechnic devices. In some cases, Canadian (CH-124) Sea Kings deployed for the First Gulf War had 7.62mm “light” machine guns installed in the lower rear corner of the cargo area’s starboard door (usually with a corresponding one-half cover, since it’s intended to be used crouching).

Halifax-class Frigate: Eight Boeing AGM-84 Harpoon ASMs, sixteen Raytheon Sea Sparrow SAMs, one Bofors Mk2 57mm rapid-fire gun, one 20mm Vulcan Phalanx CIWS, eight 12.7mm (.50-caliber) heavy machine guns and twenty-four Honeywell Mk46Mod5 anti-submarine torpedoes, of 12.75 in (324 mm) caliber.

Tribal-class Destroyer: One 29-cell VLS (Standard SM-2MR Block IIIA), one 76 mm/62 OTO Melara (Super Rapid) DP, .50-caliber (12.7 mm) heavy machine guns, one 20 mm CIWS and two triple Mk46 torpedo tubes (Mk46Mod5 torpedoes).

Both the Halifax-class Multi-Role Patrol Frigate and the Tribal-class destroyer - renamed the Iroquois-class Guided-missile Area Air Defence Destroyer (DDH) – have one and two (respectively) CH-123 Sea King(s) each in their hangar/flight deck, each Sea King carrying two Mk46 torpedoes and sub-surface tracking capability, if not also the 7.62mm machine gun. Configure as your Canadians (or the ships' owner) will!
#248

lu_baihu

Mar 30, 2005 15:33:06
Boeing (McDonnell Douglass)/Northrop Grumman F/A-18C Hornet: One M61A1 20mm cannon (520 rounds) internally-mounted in the nose and up to 13,700 lb. of external ordnance on seven configurable weapons stations; the wingtips are reserved for one Sidewinder missile each. Various bombs and missiles can be carried on the three underwing stations per wing (six total) and the centerline station. (See examples here and a full list for the F/A-18E/F Super Hornet here.)

Panavia Aircraft Tornado IDS: Two internal Mauser 27mm cannons (180 rounds each) plus more than 19842 lb. (9,000 kg) of external stores on seven hardpoints; almost all of the air-launched weapons in the NATO inventory are eligible.

In UK service this was known as the RAF Tornado GR1, which first fought in the Gulf War only for six to be lost to Iraqi anti-aircraft defenses; from 1996 to 2003 all 142 would be upgraded to the GR4 standard, gaining new systems and missile options such as the Storm Shadow (first fired by No. 617 Squadron in the Second Gulf War of 2003) and the Brimstone ATGM launcher (3 missiles each) but losing the port cannon.

SEPECAT Jaguar GR MkIA: Two ADEN (UK) 30mm cannons (150 rounds each) and up to 10,000 lb. (4,5000 kg) of stores on five hardpoints, including LAU-5003B/A CRV-7 rocket launchers (Martel rockets) and laser-guided bombs assisted by a TIALD pod. If need be, the (UK) Jaguar can carry two Sidewinders, one per overwing pylon.

On 21 July 2004, Secretary of State for Defence Right Honourable Geoffrey Hoon announced in the Delivering Security in a Changing World: Future Capabilities review plans to withdraw all 41 remaining Jaguars by 2007 and close their RAF Coltishall operating base as the part of an impending transition to the Eurofighter Typhoon, which will be based elsewhere, as much as the Jaguar has been upgraded over the years since its 1973 debut.

1983 Russian T-62M MBT: One 2A20 115mm smoothbore cannon (32 rounds and ATGMs), one DShK 12.7mm anti-aircraft machine gun (AAMG) in front of the loader’s hatch and one PKMT 7.62x54mmR machine gun mounted coaxial to the 115mm cannon. The MBT also has the rangefinding laser gadget (d20 Future) and reactive armor.

(According to Global Security, this variant can carry and fire 9K118 Sheksna laser-guided ATGMs with the 115mm cannon, requiring a short halt to fire ATGMs. Wikipedia reports it as ten AT-10 Basnya laser-guided ATGMs. Variants without the ATGMs could carry 48 rounds.)

1993 Russian T-90 MBT: One 2A46M-2 125mm smoothbore cannon (43 rounds) with one coax 7.62x54mmR machine gun (2000 rounds) and one remote-controlled Utjos 12.7mm AAMG (300 rounds). The 125mm cannon can also be used to launch 9M1119 Refleks laser-guided ATGMs (called the AT-11 “Sniper-B” by NATO) through the 125mm cannon, its capacity unknown.

Incidentally, its status as the Russian Defense Ministry’s choice of a single MBT in 1995 is thanks to the infamous meme of the T-72 as a burning Iraqi tank, while the “quality” T-80 was knocked out on multiple occasions during the 1994 urban combat in Grozny, Chechnya, as well, both sullying the reputation of Russian tanks.

LCAC: Two M2HB heavy machine guns. Gun mounts will support either the M2HB heavy machine gun, the Mk19Mod3 40mm grenade machine gun (GMG) or the M60 general-purpose machine gun (GPMG). (All known sources are very vague about this, and listed 12.7mm as the “pre-mounted” machine guns’ caliber.)

Question: Does anyone know if the mounts support the M240 series and Mk48 instead of the M60?

T-34/76A and T-34/85: As IronStar23 stated. Note though that the T-34/85 was the production model of 1943, any T-34s captured by Germany were renamed Panzerkampfwagen T-34(r), and afterward some T-34s were fitted as self-propelled artillery guns (or armored fighting vehicles with the inclusion of shrapnel protection) by Syria for long-range indirect bombardment or even close-fire support for infantry.
#249

zombiegleemax

Mar 31, 2005 4:32:32
QUOTE :"Incidentally, its status as the Russian Defense Ministry’s choice of a single MBT in 1995 is thanks to the infamous meme of the T-72 as a burning Iraqi tank, while the “quality” T-80 was knocked out on multiple occasions during the 1994 urban combat in Grozny, Chechnya, as well, both sullying the reputation of Russian tanks."

no tank is invincible - esp in an urban war

the US forces have had M1A1s knocked out in IRAQ , what does that tell you about the abrahms reputation - is that sullied also ?

als the switch from t72 to t80 had more to d with the age of the t72 and the availiability / preformance of the T80 rather than any " image " the 72 had
#250

lu_baihu

Mar 31, 2005 17:14:08
Blame Global Security. :P

As for the vehicle armaments themselves?
#251

lu_baihu

Apr 01, 2005 11:19:45
Or do I have to post page 6?
#252

zombiegleemax

Apr 01, 2005 15:17:05
I would just like to say that I love what you guys do on this thread, and it so helpful to, thanks for your efforts.

P.S. Lu Baihu
It would kick to have more weapons stats, if you ever get around to it.
#253

zombiegleemax

Apr 01, 2005 20:05:24
Here's a couple of suggestions; I was going to do them myself, but this seems easier. :D

-The Space Shuttle

-Boeing-Sikorsky RaH66 Comanche (may she rest in peace)
#254

zombiegleemax

Apr 02, 2005 0:30:16
There are several space shuttles like Russian, USA, etc... also I believe we have several space shuttles(different types) with nasa
#255

zombiegleemax

Apr 02, 2005 7:54:51
I would like to request several motorcycles, as they are excellent for chase seens, and not everyone can ride a kawasaki ninja (from the web enhancement), maybe a few of these: multistrada 620, Bandit 1200 S,
thanks in advance.
#256

gunrock

Apr 02, 2005 9:12:20
-The Space Shuttle

Check pages 2 through 6 of this thread. It should be on one of them.
#257

zombiegleemax

Apr 02, 2005 14:38:05
Really? I had read through the entire thread before posting this and didn't see it. I also just read through those and didn't see it.

Meh. In any case I was referring to The Space Shuttle, i.e. the thing that the U.S. used to shoot into space. I doubt that the differences between the shuttles would make any difference in game terms. I have been considering using the vastly superior soviet Buran, though.

I gave the Comanche a shot myself, though. I had to come up with a few of the features myself. I took the radar thing from the MM excerpt. Any comments?

Boeing Sikorsky RAH-66 Comanche

Crew: 2
Passengers: 0
Init: -1
Maneuver: +3
Top Speed: 350 (35)
Defense: 8
Hardness: 10
Hit Points: 42
Size: G
Purchase DC: 49
Restriction: Mil (+3)

2 Squares wide, 8 squares long; rotor is 8 squares.

Armament: (all stowable) 20mm Minigun; 500 rounds ammunition; 6 AGM-114 Hellfire Missiles or 12 FIM-92 Stinger Missiles

Special Qualities: hard to aquire by radar (DC 45 Computer Use); Longbow targeting system: (Doubles equipment bonus to attack)
#258

zombiegleemax

Apr 02, 2005 15:02:39
what did you base the " stealth " claim on ?

there is much hype regarding the comanche being some sort of " stealth copter " and 99% of it is pure B.S.

and at least vis radar cross section - a main rotor is about as anti stealth as you can get - with almost no way to reduce it
#259

zombiegleemax

Apr 02, 2005 15:11:09
Certain helicopters use special infrared ECM (Electronic Counter-Measures) pods which make a helicopter almost impossible to hit with heat-seeking missiles. Since copters almost always fly too low to the ground to be targeted by RADAR-guided missiles, let alone acquired by radar, this is all they need. The ECM units are the shape of the filter in an air purifier.

While I am not aware of any helicpters that use RADAR-jamming ECM pods, they may very well exist. It's really unnecessary, though, because as I said, most combat helicopters fly so low that they can't be acquired on RADAR, period.

Note: RADAR is an acronym that used to be classified, thus, I capitalize it.

Edit: RADAR means Radio Detecting and Ranging, by the way.
#260

zombiegleemax

Apr 02, 2005 15:15:33
http://tri.army.mil/LC/CS/csa/cpcomanc.htm

I used that site, among others. All sources I saw said that it was a "stealth" helicopter, to one degree or another. Of course, it never really got past the prototype stage.
#261

zombiegleemax

Apr 02, 2005 15:19:43
These are the things which can reduce an aircraft's RADAR signature:

1.) Specially-designed angles, construction, and materials

2.) Flying low to the ground

3.) Using Electonic Counter-Measures RADAR jamming systems

As far as I know.
#262

lu_baihu

Apr 02, 2005 19:14:52
Done and done!

Boeing-Sikorsky RAH-66 Comanche
Crew:
2
Pass: 0
Cargo: 9,000 lb. ([payload?)
Init: -4
Maneuver: -4
Top Speed: 359 squares (36)
Defense: 6
Hardness: 12
Hit Points: 40 (7,500 lb.)
Size: Gargantuan
Purchase DC:
Restriction: Mil (+3)

Though canceled*, the Reconnaissance Attack Helicopter would have been the Army's first dedicated armed scout helicopter and the first "stealth" helicopter; it would have been smaller, lighter and theoretically stealthier than the AH-64 Apache attack helicopter. The RAH-66 was nine squares long, eight squares wide and two squares tall. It provided three-quarters cover to the crew (pilot in rear, co-pilot/gunner in front), as well as night-vision, forward-looking-infrared (FLIR) and even overlaid symbology on helmet-mounted sights.

It would have come equipped with a XM301 tri-barrel 20mm cannon (500 rounds, 750 or 1,500 rpm) and its twin (one per side) internal weapons bays would have held three Hellfire missiles or six Air-To-Air Stinger missiles each. The helicopter can be reconfigured with optional stub wings fitted with multiple weapon pylons which carry an additional four Hellfire or eight Stinger missiles, for up to fourteen Hellfires, twenty-eight ATAS missiles or fifty-six "Hydra 70" rockets, in either M158 (7 rockets) or M200 (19 rockets) 70mm/2.75-inch rocket pods.

The Comanche's very sophisticated detection and navigation systems were intended to allow it to operate at night and in bad weather, which the Kiowa Warrior cannot do effectively. Its airframe was designed to fit more easily than the Apache into transport aircraft or onto transport ships, enabling it to be deployed to hot spots quickly. If transport assets were not available, the Comanche's ferry range of 1,260 nautical miles (2,330 km) would even allow it to fly to battlefields overseas on its own.

* The rationale was that the RAH-66 was no longer cost-effective, especially when an in-used, relatively cheap and proven alternative exists in such unmanned aerial vehicles (UAV) such as the Predator.
#263

lu_baihu

Apr 02, 2005 19:18:09
Special Qualities: hard to aquire by radar (DC 45 Computer Use); Longbow targeting system: (Doubles equipment bonus to attack)

Wait, Menace Manual had rules on radar targetting??

Btw, congrats on your build, despite the differences in stats. Where did you get the Comanche's stats from? (The width I listed is wingspan; where'd you get the width of the fuselage?) And how does the Longbow work?
#264

zombiegleemax

Apr 02, 2005 19:53:11
Well, the Excerpt mentioned it, along with rules for a minigun, Hellfires, Sidewinders and laser designation. I figure that you automatically see stuff on radar unless there is something odd, like stealth.

The longbow, I honestly have no idea how it works, except it is a special radar Targetting thingy that is in the big bulb on top of all the Apaches, as well as supposedly inside the Comanche. I just say that it makes it easier to hit with the flawed guided missile system in d20M, i.e. doubling equipment bonus.

I got the size from here.

I figured maneuverablility from here., although it probably isn't the best website, it was the only one with that kind of specifics.

I used a few other sites, pretty much just the first page of "Boeing-Sikorsky RAH-66 Comanche" on google.


Oh, and Deucalion, LASER is an acronym too: "Light Amplification by Stimulated Emission of Radiation," but i'm sure you knew that. LASER and RADAR have both become common enough to enter the general vocabulary, and as such can be referred to as words.
#265

zombiegleemax

Apr 02, 2005 20:22:01
Oh, and Deucalion, LASER is an acronym too: "Light Amplification by Stimulated Emission of Radiation," but i'm sure you knew that. LASER and RADAR have both become common enough to enter the general vocabulary, and as such can be referred to as words.

I know. I was basically just using the acronym as an excuse to highlight some of the physical properties of radar. Such as that it uses radio waves to determine the range and location of objects. That way, people are apt to think about it a little more, rather than just thinking of it as a screen with blips on it.

Yes, I knew laser was an acronym, however, I forgot what it stood for. If you remembered that without a reference, kudos.
#266

zombiegleemax

Apr 03, 2005 4:56:48
Just putting in a request for more tanks!!! Particularly the Israeli one-the Ma'av, I think, which is specificaly built for urban war.
#267

lu_baihu

Apr 04, 2005 12:43:43
Do you mean the Merkava? (I'll find the most complete version I can, hopefully the IV.)

Disclaimer: As always, I'm not in the military. Anything I post is from the Internet, and therefore I don't believe I'm violating OPSEC.
#268

lu_baihu

Apr 06, 2005 12:36:22
Merkava "Chariot" Mk4 MBT
Crew:
4
Passengers: 0-6
Cargo Capacity: 0 lb. or 1,500 lb.
Initiative: -4
Maneuver: -4
Top Speed: 65 (6) on-road, 60 (6) off-road
Defense: 6
Hardness: 20
Hit Points: 64
Size: Gargantuan
Purchase DC:
Restriction: Mil (+3)

First debuted in April 1979, this indigenous Israeli tank was uniquely designed for crew survival by putting the engine in front with the turret and crew compartment in the rear, leaving room for a combined ammunition and crew compartment. The Merkava can also double as an APC by removing some "spare" main gun ammunition (an electrically-operated magazine stores 10 ready-to-fire rounds) to make room for up to six passengers, who along with the crew can exit in single file through a rear door. The Merkava Mk4 (first mass-produced in 2002) is 5 squares long, 3 squares wide and 2 squares tall. All occupants receive full cover while the hatches and door are closed, and three-forths cover while the rear door is open.

The Merkava Mk4 is equipped with a 120mm cannon (10 rounds + 48 rounds with no passengers), one coaxial .50 heavy machine gun, two 7.62mm machine guns, one internal 60mm mortar and a laser designator. The cannon and machine guns are on full turrets, while the mortar can be loaded and fired from within the 120mm cannon turret. The 120mm cannon may fire LAHAT anti-tank guided missiles (ATGM) with the help of the laser designator. (Either the commander or the gunner can control the main gun turret.)

**

Rylthar Thamior, is this what you were looking for, or was it the Low Intensity Conflict variant of the Merkava 3B (Mk3 "Baz") MBT?
#269

nadaka

Apr 06, 2005 17:26:48
I've updated a few things here and thought that this would be the best place to post the Warthog + a few more of the weapon systems...

I think that Deucalion may be right on the GAU-8, the only article I could find mentioned that the bursts where limited to 1 or 2 seconds "in practice" to reduce wear and chance of jamming on the aircraft and weapon. I cant find anything showing a physical limit on the duration of fire.



A-10 Thunderbolt II "warthog"
The A-10 Thunderbolt II "Warthog" is a powerful single seat Close Air Support Airplane maneufactured by Fairchild. It is power by 2 General Electric TF34-GE-100 no afterburn turbofans. It has redundant support structure and titanium armor. It is renowned for surviving incredible battle damage, even making it back after loosing half a wing. The Warthogs primary armament is a GAU-8A 7 barreled 30mm rotary cannon. To limit ammunition consumption and reduce wear on the vehicle the gun can fire half or full speed, depending on if one or two of the guns engines are engaged. This is achieved with a half or full pull of the trigger.

Crew: 1
Passengers: 0
Cargo: 16,000 lbs (external)
Init: -4
Maneuver: -2
Top Speed: 770 (77 chase) (8 air)
Defence: 6
Hardness: 12
Hit Points: 52
Size: G
Purchase DC: 49
Restriction: Mil (+3)

Additional Statistics:
Fuel: 5 hours
Max Cieling: 45000ft
Stall Speed: 165 (17 chase) (2 air)
This airplane recieves a +2 to maneuverability due to superior performance. (already factored into mod)

Dimensions:
Height: 15 ft (3 squares)
Width: 58 ft (12 squares)
Length: 54 ft (11 squares)
At chase scale a warthog takes up 4 squares.

Armament:
GAU-8A 7 barreled 30mm cannon
Damage: 4d12 armor piercing (ignores 10 hardness)
Critical: 20
Type: Ballistic
Range: 500ft
ROF: Auto
Magazine: Linked 1100 rounds
Size: Huge
Special: as a rotary cannon with a high RoF, an autofire attack covers a 20x20ft area and increases the save DC to 20.

I am using a combination of Fire-Linked and Fire-Battery (d20 future) to simulate the abilities of this weapon. It is a battery of 3 "weapons", each weapon is a pair of firelinked 30 mm automatic cannons, the 7th barrel does not impact this configuration. This gives the weapon a +2 to hit in both modes, at half-trigger pull it does normal damage, at full-trigger pull it deals 6d12 damage and uses twice as much ammunition. It has an ammunition capacity of 1100 rounds.

On a half trigger pull, the number of rounds fired is 50 for an autofire attack or 25 for a burst. On a full trigger pull the number of rounds fired is 100 for an autofire attack or 50 for a burst.

11 weapons mounts:
3 pylons outside the wheel wells and 1 inside on each wing, 3 under the planes belly. It can mount any of the following systems: AIM-9 Sidewinder missle, Maverick anti-tank missle, Mk 82 GP Bomb, Mk 84 GP Bomb, Mk 20 Rockeye II, CBU-52, anti-personnel munition, CBU-58 Cluster Bomb, Fuel Air Explosive, napalm, rocket pod, SUU-23 pods, chaff or other jammer pods.

Maverick ATM and Sidewinder AAM have already been statted elsewhere.

Mk 82 GP Bomb (500 lbs)
The Mk 82 General Bomb is a simple 500 pound bomb. Its warhead consists of 192 pounds of Tritonal in an aerodynamic steel case. THe Mk 82 is used as the warhead for the GBU-12 amd GBU-22 guided bombs.

Damage: 10d6*5 concussion
Blast Radius Increment: 20ft.
Note: for every BLI from the impact site reduce the damage multiplier by 1. IE at 11 to 20 ft it does 10d6*4, and from 41 to 50 would deal only 10d6.

Mk 84 GP Bomb (2000 lbs)
The Mk 84 General Bomb is a simple 2000 pound bomb. Its warhead consists of 945 pounds of Tritonal in an aerodynamic steel case. The Mk 84 is used as the warhead for the GBU-10, GBU-24 and GBU-15 guided bombs.

Damage: 20d6*10 concussion
Blast Radius Increment: 20ft.

Mk 20 Rockeye II (CBU-100 cluster bomb) (505 lbs)
The Mk 20 is an anti-tank cluster bomb. Its warhead consists of 247 mk118 mod 0 bomblets. Each mk 118 weighs 1.3 lbs and contains a .4 lb shaped charge warhead.

Damage: 5d6 concussion armor piercing (ignores 5 hardness)
Radius: 100ft. (3300 yard area)

CBU-52 (766 lbs)
The CBU-52 is an anti-personel cluster bomb. Its warhead consists of 220 BLU-61A/B submunitions. Each submunition is a 3.5 inch spherical bomblet weighing 2.7 lbs with a charge of.65 lbs of high explosive.

Damage: 5d6 piercing
Radius: 100ft

CBU-58 (800 lbs)
The CBU-58 is an incendiary cluster bomb. Its warhead cosists of 650 BLU=63/B submunitions. Each Submunition is the size of a baseball.

Damage: 5d6 fire + flamables catch fire.
Radius: 150ft

Napalm (varies)
The Mk-750, Mk-500 and Mk-1000 are simple napalm bombs. They weight 750, 500 and 1000 lbs respectively.

Damage: 10d6 fire + 2d6 fire per found for 10 rounds + flamables catch fire.
Radius: 75ft, 50ft and 100ft respectively.

SUU-23 (1720 lbs)
The SUU-23 is an external gun pod containing an electrically fired, hydraulically operated 6 barrel M-61 20mm Vulcan rotary cannon and 1200 rounds of ammunition.

M-61 20mm Vulcan rotary cannon
Damage: 4d12
RI: 500 ft
RoF: auto

Special: as a rotary cannon with a high RoF, an autofire attack covers a 20x20ft area and increases the save DC to 20. This weapon is considered firelinked for a +2 bonus to hit. This weapon uses 150 rounds on a autofire attack and 75 on a burst attack.

This weapon is considered to be part of a battary with other similar cannons on the aircraft (including the GAU-8/A), adding 2d12 damage for each doubling of the guns (the GAU-8/A counts as a 2 gun battery by itself). IE with the GAU-8/A and 2 SUU-23 gun pods: your gun damage would be 8d12 and use 200 rounds of ammo for an autofire attack. Special note: use the lowest Range Increment for this combined battery attack.

[bold]Edit: this gun should probably do 4d8 damage per round like other 20mm guns, I upped it to 4d12 due to its high ROF. 6000 RPM ~50% higher than the GAU-8. I also had to edit the rounds/autofire to reflect this.[/bold]

70mm Hydra Rocket Pods
The Hydra Rocket pod comes in two varieties, the M260 with 7 rounds and the M261 with 19 rounds. The M260 weighs 225 lbs, the M261 weighs 660 lbs.

M151 HE Anti-Personel
M156 White Phosphorous (Smoke)
M229 HE Anti-Personel
M247 HE anti-armor
M255A1 Fletchet
M255E1 Flechette
M257 Illumination Warhead
M261 High-Explosive Multipurpose Submunition [MPSM]
M264 RP Smoke
M267 Practice
M274 Smoke Signature Practice Warhead
M278 IR Flare Warhead
M439 Fuze
M84 detonator

LAU-10 Zuni rocket pod (510 lbs)
TheLAU-10 rocket pod can fire 4 5inch Zuni rockets

Mk 63 Mod 0 HE frag
Mk 24 Mod 0,1 HE GP
Mk 33 mod 0 Anti Tank/Anti Personnel
Mk 33 mod 1 Flare (illimination)
Mk 34 mod 0 Smoke WP
Mk 34 mod 2 Smoke RP
Mk 84 mod 4 Countermeasure
RR-182/AL Countermeasure
Mk 6 Mod 7 Practice
Mk 24 Mod 0 Practice
Mk 32 Mod 0 Practice
#270

zombiegleemax

Apr 06, 2005 21:47:33
Excellent job, Nadaka. Remember to mention that all 16,000 pounds of cargo space are used solely for ammo. The chambers aren't designed to hold anything else.

Well, I suppose you COULD put something in there, but it might ruin a mechanism in-flight (stuff outside of the cockpit that isn't "tied down" with bolts, screws, or safety wire ricochets around like a mofo during maneuvers).
#271

zombiegleemax

Apr 06, 2005 22:06:02
I think that Deucalion may be right on the GAU-8, the only article I could find mentioned that the bursts where limited to 1 or 2 seconds "in practice" to reduce wear and chance of jamming on the aircraft and weapon. I cant find anything showing a physical limit on the duration of fire.

I apologize if this has been said before, but IIRC, the limits are not for the gun, but the aircraft itself, and that the GAU-8 firing produces a great amount of thrust, which can slow the plane down dangerously.
#272

nadaka

Apr 06, 2005 23:33:52
I am thinking of upping the RI of the m61 Vulcan to 150 rounds per autofire (for accuracy, it has an ROF of 6000 RPM in reality). And to compensate for that, I could increase its Range Increment to match the GAU-8. That would even make combining the two weapons in a battery a bit simpler.

re: scaryfroman
The GAU-8 produces ~half the thrust of both engines at full power. The aircraft needs both engines at full power to mantain speed while performing combat maneuvers. So fireing the gun during a rapid turn could, theoretically reduce speed enough to cause a stall danger. But you really need to be flying pretty close to strait at your target to hit anything, so this risk is rather limited.
#273

lu_baihu

Apr 07, 2005 0:31:27
I think that Deucalion may be right on the GAU-8, the only article I could find mentioned that the bursts where limited to 1 or 2 seconds "in practice" to reduce wear and chance of jamming on the aircraft and weapon. I cant find anything showing a physical limit on the duration of fire.

Makes sense, I know of no vehicle-mounted weapon with a burst limiter.


To limit ammunition consumption and reduce wear on the vehicle the gun can fire half or full speed, depending on if one or two of the guns engines are engaged. This is achieved with a half or full pull of the trigger.

Please explain this ROF mechanism?
Cargo: 16,000 lbs (external)

Maybe a payload statistic is needed, separate from cargo space?
Init: -4
Maneuver: -2
Top Speed: 770 (77 chase) (8 air)
Hardness: 12
Hit Points: 52

Why these ratings?

Additional Statistics:
Fuel: 5 hours
Max Cieling: 45000ft
Stall Speed: 165 (17 chase) (2 air)

Stall speed? (It's "ceiling," but good job on these stats. Maybe a range stat would be appropriate, since ranges are more known?)
This airplane recieves a +2 to maneuverability due to superior performance. (already factored into mod)

They have such??
Dimensions:
Height: 15 ft (3 squares)
Width: 58 ft (12 squares)
Length: 54 ft (11 squares)

Looking good ...
At chase scale a warthog takes up 4 squares.

Why's that??
Maverick ATM and Sidewinder AAM have already been statted elsewhere.

Any link(s) to the Maverick and the Sidewinder, or do you mean the Menace Manual Sidewinder? And pray-tell, are you using the scale seen in MM? (7.62mm Minigun = 4d10, Sidewinder = 20d6, and so on.)

I'll review the munitions themselves later.
#274

nadaka

Apr 07, 2005 10:06:33
Makes sense, I know of no vehicle-mounted weapon with a burst limiter.


Please explain this ROF mechanism?

Real Life:
The GAU-8 has two independant electric motors that spin the barrel assembly. When one is engaged, the gun spins ant ~2000 rpm. When both are engaged, the gun spins at twice that speed (3900 rpm) and fires twice as fast. The trigger has 3 positions: off, speed1, speed2.

Game mechanics:
I am considering the GAU-8 to be a "weapon system" combining several 30mm cannons using the rules for fire battery and fire linked weapons from d20 future. Fire battary allows you to fire some or all guns in the battery, every time you double the number of guns, you get +50% damage dice. This accurately reflects the variable speed of this weapon.

Maybe a payload statistic is needed, separate from cargo space?

perhaps, it should be noted that the payload can only be mounted on the 11 pylons.

Why these ratings?

Init and Maneuver: its the size modifier for a gargantuan vehicle. As for the maneuver, the A-10 is noted for its fantastic acrobatics, it can outturn an F-16 at low altitudes even when fully loaded with bombs. So I gave it a +2 to maneuver. The top speed is a directly translated from its max speed. I chose the hardness and HP to reflect the crafts toughness due to armor and redundant internal support structure. The lear jet has 44hp, the A-10 is much tougher than a lear jet. The 12 hardness is to reflect its armor plating of steel and titanium.

Stall speed? (It's "ceiling," but good job on these stats. Maybe a range stat would be appropriate, since ranges are more known?)

Stall speed is a statistic that is not important under standard d20 modern vehicle rules. Its there for those that use more detailed rules. Flight time is Flight Time is a simple mechanic that requires less book keeping overall than tracking round to round movement rates. Most range estimates for the A-10 also include a variable amount of loiter time due to its roll as a CAS aircraft.

They have such??

indeed they do. They are one of the most maneuverable military aircraft around.

Looking good ...Why's that??

it is more than 50ft wide and 50ft long. it wont fit in 1 square (1x1), it will fit in 4 squares (2x2)


Any link(s) to the Maverick and the Sidewinder, or do you mean the Menace Manual Sidewinder? And pray-tell, are you using the scale seen in MM? (7.62mm Minigun = 4d10, Sidewinder = 20d6, and so on.)

I'll review the munitions themselves later.

The Maverick and Sidewinder were statted in a bullet points article IIRC, I dont have a link but IIRC 20d6 for the Sidewinder is correct.

No I am not using the menace manual scale for gun damage.

In d20 modern core, a 30mm cannon does 4d12 damage (as my stats for the GAU-8 indicate). In Weapons Locker a 20mm AMR does 4d8 damage. My stats for the M61 Vulcan 20mm cannon are modified to 4d12 for 2 reasons. 1: to account for the weapons superior ROF (6000 RPM) and 2: to make it easier to work them into a battery arangement with the main gun.

If you want it to work as the Menace manual mini-guns, Then they should probably be hitting for 8d12 and 8d8 without regard to thier actual Rates of fire.
#275

zombiegleemax

Apr 07, 2005 17:14:08
re: scaryfroman
The GAU-8 produces ~half the thrust of both engines at full power. The aircraft needs both engines at full power to mantain speed while performing combat maneuvers. So fireing the gun during a rapid turn could, theoretically reduce speed enough to cause a stall danger. But you really need to be flying pretty close to strait at your target to hit anything, so this risk is rather limited.

Yeah, I looked it up on Wikipedia after I posted it (god, i love that site), and saw that. The limitations are for safety and for keeping the weapon in good shape. It is a pretty neat gun, though. The A-10 is less an airplane than a gun with wings.
#276

lu_baihu

Apr 07, 2005 18:43:43
Real Life:
The GAU-8 has two independant electric motors that spin the barrel assembly. When one is engaged, the gun spins ant ~2000 rpm. When both are engaged, the gun spins at twice that speed (3900 rpm) and fires twice as fast. The trigger has 3 positions: off, speed1, speed2.

Okay, makes sense.
I am considering the GAU-8 to be a "weapon system" combining several 30mm cannons using the rules for fire battery and fire linked weapons from d20 future. Fire battary allows you to fire some or all guns in the battery, every time you double the number of guns, you get +50% damage dice. This accurately reflects the variable speed of this weapon.

Makes sense. Are you saying that starship rules of this sort (ie sensors, damage control, fire-linking and battery) should be imported into Modern (ie MSRD) for statting military aircraft and ships & take precedence over core-Modern vehicle rules?

(Not that this doesn't make sense.)

perhaps, it should be noted that the payload can only be mounted on the 11 pylons.

Good idea.
As for the maneuver, the A-10 is noted for its fantastic acrobatics, it can outturn an F-16 at low altitudes even when fully loaded with bombs. So I gave it a +2 to maneuver.

Nice, but is there a mechanic for determining what planes (and ships) get what bonuses to Maneuverability? And wouldn't that entail Defense bonuses as well? (I'm a fan of this, even if it means revamping all of my vehicles.)
I chose the hardness and HP to reflect the crafts toughness due to armor and redundant internal support structure. The lear jet has 44hp, the A-10 is much tougher than a lear jet. The 12 hardness is to reflect its armor plating of steel and titanium.

What, it's not on the level of a M2 Bradley? What = hardness 18 and what is needed for hardness 12? :P

I wonder if you know the armor values -- for game purposes -- of quite a few military vehicles, so I can use them too, hehe ...
Stall speed is a statistic that is not important under standard d20 modern vehicle rules. Its there for those that use more detailed rules. Flight time is Flight Time is a simple mechanic that requires less book keeping overall than tracking round to round movement rates. Most range estimates for the A-10 also include a variable amount of loiter time due to its roll as a CAS aircraft.

Oh, okay, makes sense.
it is more than 50ft wide and 50ft long. it wont fit in 1 square (1x1), it will fit in 4 squares (2x2)

No starship scale, just air scale? Okay, but why must it be 2x2? (That is, a square)
The Maverick and Sidewinder were statted in a bullet points article IIRC, I dont have a link but IIRC 20d6 for the Sidewinder is correct.

I'll look the Maverick up.
In d20 modern core, a 30mm cannon does 4d12 damage (as my stats for the GAU-8 indicate).

I kinda disagree with using the BMP-2's 30mm cannon as a base, since the GAU-8/A's 30mm is something like 30x173mm. Anyone know if that was the length-wise caliber of the BMP-2, or close enough to abstract-out the difference? If so, I'll retract that.
In Weapons Locker a 20mm AMR does 4d8 damage. My stats for the M61 Vulcan 20mm cannon are modified to 4d12 for 2 reasons. 1: to account for the weapons superior ROF (6000 RPM) and 2: to make it easier to work them into a battery arangement with the main gun.

Ah, but doesn't that make a F-15 as much of a tank-killer with its gun as is the A-10?
If you want it to work as the Menace manual mini-guns, Then they should probably be hitting for 8d12 and 8d8 without regard to thier actual Rates of fire.

ROTFLMAO ...
#277

nadaka

Apr 07, 2005 20:02:43
Re: maneuverability. Its just something that you need to imagine, some vehicles are more maneuverable for thier size. There is no particular formula for it.

I do think that some starship rules do make sense for modern vehicles.

Re: f15, not quite... The GAU-8 as I have statted is armor piercing. ignoring 10 points of hardness. The GAU-8 can also "battery" itself to up its damage to 6d12. So in effect the A-10 does ~21 more points of damage per hit than the F-15. Even when doing this, the A-10 is using 2/3 the ammo of the f-15.

RE: armor. I made it up. I figured it was a bit tougher than the average steel plate, but not as tough as the armor on a bradley or tank.
#278

marcoasalazarm

Apr 07, 2005 20:45:56
Now that we're talking about this kind of thing, here's a question: what do you think a Phoenix (or whatever's the name) Point-Defense System (it's those miniguns that are on the carriers, you know, for missile defense) can do in D20 terms?
#279

lu_baihu

Apr 07, 2005 22:21:15
Now that we're talking about this kind of thing, here's a question: what do you think a Phoenix (or whatever's the name) Point-Defense System (it's those miniguns that are on the carriers, you know, for missile defense) can do in D20 terms?

That's the Mk15 Phalanx Close-I Weapon System, which consists of a M61A1 Vulcan 20mm cannon (1550 box*) on a full turret, able to acquire and track targets due to a , firing at over 4500 rpm until the target's destruction. (The original had a 989-round box and fired at 3,000 rpm.) The current version (Block 1B PSuM) has a manual override for a human operator to use the CIWS and has a forward-looking infrared (FLIR) sensor to let it target surface threats. The whole unit weighs 12,401 lb. or 13,492 lb. (I don't know which is newer and which is older.)

If you don't want to use point-defense rules, I would just count it as a single gun -- albeit if you use the fire-linked rules that Nadaka's using, the M61 has fire-linked and battery properties anyway -- with a set Initiative modifier and attack bonus for the whole unit.

* For the vets here: Does linkless count as box, even if it's too big to be used with Quick Reload?

**

Re: maneuverability. Its just something that you need to imagine, some vehicles are more maneuverable for thier size. There is no particular formula for it.

Darn, that's tough. Do you get the sense that some of the core vehicles haven't had that applied?
I do think that some starship rules do make sense for modern vehicles.

Don't see why they shouldn't become standardized ...
Re: f15, not quite... The GAU-8 as I have statted is armor piercing. ignoring 10 points of hardness. The GAU-8 can also "battery" itself to up its damage to 6d12. So in effect the A-10 does ~21 more points of damage per hit than the F-15. Even when doing this, the A-10 is using 2/3 the ammo of the f-15.

Oh, okay. Well, considering that it's the biggest aircraft gun in the USAF arsenal, are you sure that pans out? (In comparison of other air-deployed weapons.)
RE: armor. I made it up. I figured it was a bit tougher than the average steel plate, but not as tough as the armor on a bradley or tank.

Oh, okay. Not even 900 lb. of titanium bathtub? :P
#280

lu_baihu

Apr 09, 2005 16:15:29
Re: maneuverability. Its just something that you need to imagine, some vehicles are more maneuverable for thier size. There is no particular formula for it.

Darn, that's problematic.
I do think that some starship rules do make sense for modern vehicles.

I agree.
Re: f15, not quite... The GAU-8 as I have statted is armor piercing. ignoring 10 points of hardness. The GAU-8 can also "battery" itself to up its damage to 6d12. So in effect the A-10 does ~21 more points of damage per hit than the F-15. Even when doing this, the A-10 is using 2/3 the ammo of the f-15.

Sweeeeeeeet ...
RE: armor. I made it up. I figured it was a bit tougher than the average steel plate, but not as tough as the armor on a bradley or tank.

Oh, okay.

Rylthar, what did you think of the Merkava?
#281

zombiegleemax

Apr 25, 2005 7:56:37
I need stats for a honda odyssey Minivan please
#282

lu_baihu

Apr 25, 2005 16:17:38
Which model and make?
#283

zombiegleemax

Apr 25, 2005 16:31:48
2005 honda odyssey minivan
#284

zombiegleemax

Apr 26, 2005 6:22:16
Could I get the stats on a motor boat or something like the PBR we used in Vietnam?
#285

zombiegleemax

May 02, 2005 5:30:36
Does anyone have stats for a Boeing 747?
#286

zombiegleemax

May 11, 2005 22:03:28
bump
#287

lu_baihu

May 13, 2005 9:52:07
Fraid I don't, sorry ...
#288

gunrock

May 31, 2005 18:54:20
#289

granx_gemcutter

Jun 18, 2005 7:23:30
Hey Ironstar, Any chance to get stats for a Chrysler 300?
#290

masada

Jun 18, 2005 10:33:58
I love this thread!

Crazy Ironstar, do you by chance have all these vehicles in a spreadsheet somewheres? Maybe something someone could repost and/or download?
#291

masada

Jun 18, 2005 18:03:01
I took an hour or two and pulled down all the consistently formated entries in to an excel spreadsheet. It's not perfect, but it does contain the name, description and stat block of nearly all the vehicles in this thread. Good for a quick grab, then you can modify at your leisure.

Ironstar Vehicles Spreadsheet

This was just quick and dirty. I look forward to another version from the author!

I captured 80 land vehicles, 35 aircraft and 16 watercraft!
#292

nadaka

Jun 18, 2005 20:43:59
I see my A-10 didnt make it into the spreadsheet.
#293

marcoasalazarm

Jun 18, 2005 21:06:59
I needed this, could you please stat it, man?

Vietnam War Era: Riverine Patrol Boat.

WW2: PT, Sherman Tank, Mustang Fighter, Messerschimt, Tiger Tank.

1930s: Cars (Don't care which, don't care the number).

It's for a time-crossing adventure I'm plotting out.
#294

gunrock

Jun 18, 2005 22:05:30
WW2: PT, Sherman Tank, Mustang Fighter, Messerschimt, Tiger Tank.

Try the WW II thread, I know it's got some of this stuff.
#295

mumamuma_wurm

Jun 19, 2005 1:06:46
I have one request:

HIPPIE BATTLE VAN. :D
A 1970's-era Volkswagen van (Vanagon, I think, is the actual name for it) with heavy armor, machine guns, a rocket launcher, and (if you want to bother with the futuristic stuff) a laser cannon and Star Wars-type shields. And lots of nice stuff on the inside, like radar, some type of communication system, etc.
#296

zombiegleemax

Jun 19, 2005 1:48:57
Hey Ironstar, Any chance to get stats for a Chrysler 300?

If you have'nt noticed, Ironstar left this thread a few pages ago and it has gradually downgraded since then.
#297

zombiegleemax

Jun 19, 2005 12:16:16
Charisto: Bump the speed on the Dodge Caravan to 250 and the purchase DC to 29 (assuming that the van is pretty loaded) and voila.
#298

zombiegleemax

Jun 20, 2005 17:31:16
HIPPIE BATTLE VAN. :D

The description sounds almost like the ninja turtle van
#299

davereaves

Jun 21, 2005 13:08:14
Amazing job guys. Truely an unbeatable list of Modus Transporti.

I also have a few requests if anyone out there is still taking them.

Mustang Mach 1
Standard School Bus
The Oscar Mayer Weiner Mobile
Horse and Buggy
1999 Ford Taurus SE Station Wagon (My car :D )

Thanks guys
#300

gldn_drgn

Jun 25, 2005 20:48:07
The Black bird better have a refuel in air first. because it can only take off with a very limited amount of fuel.

The tanks leak here on earth, but in high altitude they expand and seal themselves.

The plane takes off with a very minimum amount of fuel, then refuels within minutes of take off. Then it goes about it's business.
#301

zombiegleemax

Jun 26, 2005 4:17:06
Just wondering...
IF the Cold War never let up...
Where would the Model-T tanks, and MiG fighters be now?
What would they look like, and how well would they perform?
Stats?

Thanks in advance.
#302

tael_zenith

Jul 03, 2005 9:45:06
What about a GLA Technical from C&C Generals ?(Some old junky pickup with a Machine gun mounted on the back)
#303

zombiegleemax

Jul 03, 2005 15:53:34
Hmmm...never played the Command and Conquer series...
Pickup trucks w/ machine guns will get a look in, tho'.
Still, what woul, for the point of argument, a T-96 look like, and perform like,
or a MiG-41?

While we're on it, some american vehicles might be nice...

Still...
here's hopin it gets done...this is a brilliant thread that hasn't failed me yet.
#304

tael_zenith

Jul 03, 2005 19:19:41
Well i thought about it, but the USA in C&C has pretty standard stuff(Jets Tanks, Humvees), you know stuff thats been done.
But i do have two more C&C based vehicles; a 'Rocket Buggy' (4 wheel drive fast buggy with ~9 rockets that launch in rapid succession, with slow reload time).
And a 'Toxin Tractor' (Old farmers tracker with twin tanks carrying liquidified biological weapons, pretty much useless vs anything but infantry)

Edit2: Sorry, needed a light tank aswell(in the Camp i play in WWIII may be starting soon) so i need easy to manufacture stuffs to combat... the US..(long story) so try my last tank, the M8 Armored Gun System

P.S. Please try to get a Purchase DC for these, need the prices to build em you know

Well these are the last of my bits, so all thats left is one big kudoes on your most-impressive work here.


Tael
Signing off

Edit: sorry if there isn't enough info to work with here, and if that be the case, i understand if you don't create them.
#305

zombiegleemax

Jul 04, 2005 1:55:33
This thread is awesome. I'm making a spreadsheet of extra vehicles besides the ones listed in the core rulebook and this will save me a lot of trouble.
#306

colonelpuddinhead

Jul 05, 2005 23:22:01
There were a couple of vehicles in the movie "the Incredibles" that I think would be fun to have stats for. The ones that I'm thinking about are the helicopter thingys (nice tech-savvy name for them, huh?). And the other ones are the personal flying disc thingys (there i go again!) with the razor sharp blades on them. Anyone know the ones I mean? I'm not very good at making such things up, so I was hoping someone here would. Any takers?

CP
#307

tael_zenith

Jul 06, 2005 0:12:32
i know what Razor thingy's your talking about, but what Helicopter? how far into the movie is it? The razor thing i will do, thou, it will need to be from scratch, since i doubt i'll find realworld stats for it.

But if you what to get better at "making things up" get the Blood and Circits PDF, you have to pay somthing for it, so its completly legal, but there's so much building info in it(Robot, weapons, vehicles, armor & computers), its awesome.

By the by if anyone has played StarCraft before, i made a Variant of the Golaith D20 Modern style(With Blood and Circuts), ill post it once i get it in text format.

PS this is extreme, but whats the real world dollar amount for Purchase DC 95?

Thanks

Tael
#308

zombiegleemax

Jul 06, 2005 0:24:57
DC95? Every 8 Points of DC is equal to 10x, so to get down to 50 (yeah, I know it goes higher in modern...), the highest on page 204, will be the first step. 95-8= 87, 87-8=79, 79-8=71, 71-8=63, 63-8=55, 55-8=47. 47 is below 50, and we did it in 6 steps, meaning DC47 ($5,000,000) times 10^6. 5^6*10^6= $5.00*10^12, or $5,000,000,000,000, or 5 Trillion Dollars.

Whew... I think I got that right.
#309

tael_zenith

Jul 06, 2005 2:45:53
Velocipod (2004 ‘The Incredibles’)

Crew: 1
Passengers: 0
Cargo: 250lbs
Init: -1
Maneuver: -1
Top Speed: 570 (57)
Defense: 9
Hardness: 5
Hit Points: 22
Size: L
Purchase DC: ?
Restriction: Mil (+3)

2 Squares wide, 2 squares long
Armament: Dura-Steel Disk Blades
Damage: 4d8
SQ: Armor Penetrating (DR5)

Description/background: The Velocipod is a creation of Syndrome, and is a state of the art hovercraft thats incredibly fast. The only weapon a Velocipod can use accurately is its razor sharp blades thatspin around the craft while its in motion.

I think the Damage might be too low, (in the movie they cut thru trees like no other), so i was thinking the drivers Pilot modifier to damage, but i leave it in your hands.



Titan (1998 ‘StarCraft’ Goliath Variant)

Crew: 1
Passengers: 0
Cargo: 100lbs
Init: -1
Maneuver: -4
Top Speed: 30(3)
Defense: 9
Hardness: 11
Hit Points: 46
Size: L
Purchase DC: ?
Restriction: Mil (+3)
SQ: Shielded Cockpit (1/4 cover)

2 Squares wide, 2 squares long
Armament: Twin (Fire-linked) 30mm Autocannons
Damage: 4d12
SQ: Clip size: 32, Automatic
(The price for 20 round is PDC 6)
(The Titan can act as if the Pilot had the Shot on the Run feat but can only do so at 1/2 speed)

Description/background: The original design for the Titan belongs to a simple unit in a somewhat crazed inventors favorite game. The inventor, Marcus Amor, long dreamed of creating his baby, but had other priorities. that is until the Seven Deadly Sins are summoned and begin to cause havoc in Washington DC, and the sin of Greed becomes President and tries to starts WWIII.

I have a question, how do you find the final selling price? I used the Blood and Circuts book to create this, so out to the other creators out there. The PDC’s I got were two[2]DC 25, one[1]DC 6, one[1]DC 4, one[1]DC 35. Should I add up these values to get a selling price (yes that’s how I got the DC 95), or should I add up the real world values? (I figured that would be the manufactured price, and the DC’s sum would be the selling price).
Any ideas?

Oh, and after just watching 'The Incredibles' i know what helicopter thing your takling about, i'll start on it ASAP

Also Thanks for any help

Tael
#310

marcoasalazarm

Jul 06, 2005 20:19:04
A little request from me: does anybody could stat the new Batmobile from "Batman Begins", the 'Tumbler'?
#311

talos

Jul 07, 2005 8:55:59
Here's something I just threw together. Also, here's a site with info on it 2005 Batmobile "Tumbler"

Wayne Enterprises Experimental Bridging Vehicle "Tumbler"
Crew: 1
Passengers: 1
Cargo: 200lb
Init.: -2
Maneuver: +1
Top Speed: 195 (20)
Defense: 8
Hardness: 10
Hit Points:
Size: H

Firelinked .50 caliber Machine Guns
Damage: 3d12 (2d12 base)
Crit: 20
Damage Type: Ballistic
Range Increment: 110ft
ROF: A
Size: H
Ammo: 500

The Tumbler was built for the US Army as a bridging vehicles in combat zones. It was to jump rivers allowing the bridge trailing behind it to be drug across. The bridge design was never perfected but there was nothing wrong with the vehicle itself. The Tumbler never got out of the prototype stage and when the program was canceled the prototype was stored in the Wayne Enterprises Applied Sciences Division warehouse. This would have been the end of the Tumbler but it was rescued from obscurity by Bruce Wayne, the son of the founder of Wayne Enterprises, who had it repainted black and adopted it as his vehicle of choice in fighting crime, the Batmobile. The new Batmobile proved itself from the beginning, being instrumental in the defeat of Ra's Al Ghul's attempt to destroy Gotham city. The Tumbler is equiped with a pair of .50 caliber machine guns and is capable of making jumps of 6' vertically and 30' horizontally. The Tumbler is two squares wide and four squares long.
#312

zombiegleemax

Jul 07, 2005 10:07:20
Since this thread is alive again I was wondering if anyone would like to see my stats for some far future vehicles that I built from scratch, here is a sample:

Asp Advantage Stunt Car
Size: Huge, 23 HP, Hardness 6, Top speed: 325 feet, Man.: +2 Init +1 Crew: 1, Pas: 2, Cost DC 23 (+1) Cargo: 6000 Lbs
Special: The Asp Advantage is equipped with foward and wheel grav reductors that reduce damage from crashes and falls by one die, and grant +12 to jump stunt checks.

The Asp Advantage is a favored vehicle for use in races and other competitions on many human worlds but especially on the city worlds of Farist-Ar and Farist-Ra.

Eagle Air fortress
Size: C, 1602 HP, Hardness 20, Top speed: 9000 feet, Man.: -8 Init -8 Crew: 135, Pas: 2600, Cost DC 38 (+3) Cargo: 220,000 tons

The EagleAir Fortress is a solar powered twin hulled flying aircraft carrier that was developed by human militaries to surprise enemy starships that didn't suspect something so large in the atmosphere, armaments vary immensly but the primary role of the Eagle is always the same, to provide a mobile airbase that can release scores of fighters on enemies that thought they were safe.
#313

cyra_dup

Jul 07, 2005 21:08:50
I know we have a cargo ship, and I suppose I could just use that but I was wondering if someone could stat an Oil-Tanker
#314

colonelpuddinhead

Jul 07, 2005 21:24:16
i know what Razor thingy's your talking about, but what Helicopter? how far into the movie is it?Tael

Remember when Elastigirl's going into Syndromes HQ on top of the monorail car? And the two helicopter-esque buzz by her, completely son't see her, and then land in the hangar bay (just before she goes into the tunnel)?

They looked like fuutristic helicopters with round turbine thingys (again, nice tech savvy name, eh?) that can rotate. I don't know how to better desribe them.

Thanks for the first one, tho. It looks good.

Blood and Circuits? Never heard of it. RPGnow? I hate buying PDFs from them, I don't have credit, sent them a money order and still didn't get what I ordered. Besides, I like books better.

CP
#315

tael_zenith

Jul 08, 2005 14:31:03
Crew: 4
Passengers: 12
Cargo: 1800lbs
Init: -4
Maneuver: -4
Top Speed: 340 (34)
Defense: 6
Hardness: 9
Hit Points: 56
Size: G
Purchase DC: 47
Restriction: Mil (+3)
SQ: Troop Compartment(Fullcover if closed, None if opened)
Shielded Cockpit(3/4 Cover)

3 Squares wide, 7 squares long
Armament: M2HB 50Cal Weapon ports(2)
Damage: 2d12 (Ballistic) Automatic
SQ: Weapon ports(4) The Heli-thingamajig has 4 extra weapon ports so the passegners may fire out from the Troop Compartment


Description/background: The Heli-thingamajig is a creation of Syndrome, and is a state of the art hovercraft that is rather slow for a helicopter, build is well armored. The only weapons a Heli-thingamajig has is its six weapon ports, two of which are armed with 50cal Machine guns, the rest being armed by the passengers and whatever weapon that is carried.


Tael
#316

tael_zenith

Jul 08, 2005 16:07:35
Mid-sized Oil Tanker

Crew: 28
Passengers: 0
Cargo: 700,000lbs(640,000 for Oil)
Init: -8
Maneuver: -8
Top Speed: 45 (5)
Defense: -4
Hardness: 20
Hit Points: 96
Size: C
Purchase DC: 33
Restriction: Res (+2)
194 Sq long , 34 Sq wide, 17 sq tall
SQ: Shielded cockpit: 90% cover

An Oil Tanker is a massive ship, simliar to that oif a cargo ship, but is used to transport shipments of crude oil between countries and mid sea oil derricks.


Tael
#317

zombiegleemax

Jul 09, 2005 4:02:07
This probably gonna sound stupid but can you make the stats for the
Arwing
Wolfen
Landmaster
Great Fox

from Star Fox Assault (With the weapons if possible)
Thanks in advance
~Corrupt
#318

tael_zenith

Jul 09, 2005 23:20:08
Sure, sure, thou im probably going to use StarWars RPG rules for the weapons, and whats the Wolfen?
#319

zombiegleemax

Jul 10, 2005 15:02:08
Wolfen is the crazy Star Wolf Team version of the Arwing-its ever so slightly more maneuverable but slightly bigger and slower too
#320

tael_zenith

Jul 11, 2005 8:54:04
Im working on those bit by bit, Corupt so dont you worry i'll get em done.
But i came on here for a reason, i was wondering if anyone else was up to the Challenge to make a Tripod from War of the Worlds?
#321

zombiegleemax

Jul 11, 2005 9:53:20
They have a martian walker statted over on the future boards war of the worlds aftermath thread.
#322

blackknight5k

Jul 12, 2005 13:07:14
is there going to be a pdf of all the things put in here? it would be nice instead of going through a ton of pages in this thread.
#323

zombiegleemax

Jul 13, 2005 16:22:33
Just because I used a trailer in our game, I came up with stats for a trailer.

Cargo Trailer: Crew:0, Pass: 0, Weight: 1950 lb., Init: -2 *, Maneuver: -1 *, Top Speed: N/A **, Defense: 8, Hardness: 5, HP: 26, Size: L, Purchase DC: 20, Restriction: Lic (+1)

* The init and maneuver value is added to the init/maneuver value of the car it is attached to, making the tow vehicle have a lower initiative and less manuverabilty from having a trailer behind it.

** The trailer reduces top speed of its tow
vehicle by 20 (2) squares because of the box-shape of the trailer adding drag.

Any thoughts on this?
#324

backstabbist

Jul 13, 2005 16:31:10
you are going to post a trailer akin to a b17 Fortress? Waist gunners, Tail gunner & top Ball turret... all with twin 50s, right?
#325

zombiegleemax

Jul 13, 2005 20:57:48
you are going to post a trailer akin to a b17 Fortress? Waist gunners, Tail gunner & top Ball turret... all with twin 50s, right?

Just quadruple the penalties for everything, and double the hardness and HP. :D
#326

zombiegleemax

Jul 13, 2005 21:18:25
I think the speed should be lowered by a percentage, rather than a fixed amount. Or have a physical maximum. A bus towing a U-haul isn't going to lose much speed, but chop some exhaust pipe and weld a hitch onto a Corvette (you heathen) and it won't be able to tow it up over the 160mph mark.

But it is a cool idea.
#327

zombiegleemax

Jul 13, 2005 21:54:32
I think the speed should be lowered by a percentage, rather than a fixed amount. Or have a physical maximum. A bus towing a U-haul isn't going to lose much speed, but chop some exhaust pipe and weld a hitch onto a Corvette (you heathen) and it won't be able to tow it up over the 160mph mark.

But it is a cool idea.

Good point. I just slapped together some quick numbers to keep it simple.

My character actually tows a trailer behind her custom-modded Ford GT :D
#328

tael_zenith

Jul 16, 2005 16:24:45
Sorry for thye Delay, I haven't had access to a computer much for the past week.


Arwing

Crew: 1
Passengers: 0
Cargo: 100
Init: -1
Maneuver: -1
Top Speed: 500 (50)
Defense: 8
Hardness: 5
Hit Points: 110
Size: H
Purchase DC: ??
Restriction: Mil (+3)
9 Sq long , 6 Sq wide, 3 sq tall
SQ: Shielded cockpit: 75% cover

Armament: Twin Firelinked Pointlaser Cannons
Dmg 3d10x2


Wolfen

Crew: 1
Passengers: 0
Cargo: 120
Init: +0
Maneuver: +1
Top Speed: 425 (43)
Defense: 8
Hardness: 5
Hit Points: 125
Size: H
Purchase DC: ??
Restriction: Mil (+3)
11 Sq long , 7 Sq wide, 3 sq tall
SQ: Shielded cockpit: 75% cover

Armament: Twin Firelinked Pointlaser Cannons
Dmg 3d10x2

Great Fox

Crew: 14
Passengers: 0
Cargo: 16000
Init: -4
Maneuver: -6
Top Speed: 310 (31)
Defense: 2
Hardness:15
Hit Points: 240
Size: C
Purchase DC: ??
Restriction: Mil (+3)
32 Sq long , 14 Sq wide, 15 sq tall
SQ: Shielded cockpit: 90% cover

Armament: Twin Firelinked Assualt Laser Cannons
Dmg 8d10x2

Landmaster

Crew: 1
Passengers: 2
Cargo: 1,000
Init: -2
Maneuver: +0
Top Speed: 180 (18)
Defense: 9
Hardness:15
Hit Points: 85
Size: L
Purchase DC: ??
Restriction: Mil (+3)
4 Sq long , 3 Sq wide, 2 sq tall

Armament: Heavy Blaster Cannon
Dmg 5d10x2


Ok, I think I did a pretty job Convertign SW to Modern, though I think The Damge is too high for Modern, so you can change it accordingly.
#329

the_soldier

Jul 19, 2005 4:32:34
I need the stats for the F22 Raptor to my campain. Can someone help me
#330

tael_zenith

Jul 19, 2005 10:00:58
F22 Raptor
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1319 (132)
Def: 6
Hardness: 5
HP: 52
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
20 mm cannon
4d12, range 150 ft
500 rds

'Er ya go lil feller

Tael
#331

the_soldier

Jul 19, 2005 14:30:59
F22 Raptor
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1319 (132)
Def: 6
Hardness: 5
HP: 52
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
20 mm cannon
4d12, range 150 ft
500 rds


Shoud`t the maneuver be a littlebit higher?
#332

backstabbist

Jul 19, 2005 15:00:04
if the F22 is Fly by Wire, and the skin is aluminum, is it really hardness 5 to get thru sheet aluminum skin to cut the wire harnesses all over the thing? Or is the 5 hardness to cut off the wing spar.... should I just accept that thinskin aircraft are 5 for an average hardness of the plane.
#333

tael_zenith

Jul 19, 2005 15:00:10
I dunno(though I figure it should), I didnt make it, it was on page 6, I didn't get the persons name though, it's near the bottom.

Tael
#334

the_soldier

Jul 20, 2005 7:12:31
Here is some WW2 aircrafts:

P40 Warhawk
Crew:1 Pass:0 Cargo:0 lb. init:-4 Maneuver:-2 Top speed:397(40)
Defense:8 Hardness:5 Hit points:38 Size:H Purchase DC:?

B17 flying fortress
Crew:7 pass:0 Cargo: 8000Lb. Init:-8 maneuver:-8 Top speed:273(27) Defense:2 Hardnes:5 Hit points:55 Size:G purchase DC:?

F4F- Wildcat
Crew:1 pass:0 cargo:0 Init:-4 Maneuver:-1 Top speed:460(46) Defense:8 Hardnes:5 Hit points:44 Size:H Purchase DC:?

Japanesse, A6M2 zero
Crew:1 Pass:0 Cargo:0 Init:-4 Maneuver:+1 Top speed:540(54) Defense:8 Hardness:5 Hit points:30 Size: H Purchase DC:?
#335

zombiegleemax

Aug 12, 2005 4:37:38
can I get stats for the yamato class battleship and modernized iowa class battleship?
#336

marcoasalazarm

Aug 12, 2005 16:33:52
ANybody here's seen that new movie, "Stealth"? I could appreciate it if you could stat the fighter jets from it.
#337

blackknight5k

Aug 29, 2005 20:35:48
does anyone have the stats for one of those big RV's that some old retired people drive?

the one from meet the fochers would be nice as well.
#338

zombiegleemax

Aug 30, 2005 16:16:59
Can I get some stats for a Ford '04 Thunderbird, A Ford '05 GT, and a BMW '05 M5 please?
#339

zombiegleemax

Sep 06, 2005 6:25:09
2005 Ford GT
This 2005 Ford GT is a high powered supercar. A midship-mounted, supercharged, 5.4-liter V8 engine producing 550 horsepower powers the six speed transmission. It is modelled after the legendary GT40, a high powered sports car that was designed to beat Ferrari at the Le Mans in the 1960's. The GT is two squares wide, and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 20 lb., Initiative: -2, Maneuver: 2, Top Speed: 390 (39), Defense: 8, Hardness: 5, Hit Points: 32, Size: Huge, Purchase DC: 35, Restriction: Lic (+1)
#340

zombiegleemax

Sep 06, 2005 15:54:41
Thanks pointvirus, much obliged mate, is there any way to get the other 2 cars (i've also heard of a formula for making vehicle stats, so if someone could link me that would work too)
#341

lu_baihu

Sep 10, 2005 18:59:27
marco, sorry to say, but I don't know if any of the "real life" stats were listed for the Talon fighters. (AFAIK, the EDI and the fighter were an integral unit.)

I'm wondering just where to put a Galaxy-class starship build...
#342

marcoasalazarm

Sep 10, 2005 20:59:52
Dunno, just going for the looks, but maybe by souping up the stats for the F-22 Raptor or something? (price norwithstanding. They're experimental stuff, anyway).
#343

zombiegleemax

Sep 22, 2005 0:13:59
i just thought i would state the obvious and tell you guys that you rule also i would like to state that i created an account to both praise you guys and also ask if you could do stats on some rally style cars my players love them but im not so good at transforming vehicles from reallife to game things get screwy thanks

i almost forgot to add crazy ironstar you are my god
#344

austin_sj

Sep 22, 2005 5:00:12
I checked the whole thread but didn't see the stats for the Aurora Hypersonic bomber, otherwise know as the Black Horse. It's supposed to be a developement on the SR-71 though if that helps anyone to stat it.
#345

zombiegleemax

Sep 26, 2005 19:02:52
i just thought i would state the obvious and tell you guys that you rule also i would like to state that i created an account to both praise you guys and also ask if you could do stats on some rally style cars my players love them but im not so good at transforming vehicles from reallife to game things get screwy thanks

i almost forgot to add crazy ironstar you are my god

if i could get a suzuki escudo pikes peak edition that would rock hard core
thanks
#346

talos

Sep 26, 2005 19:47:57
Here's something I just put together on a whim. Oh, Death, if you can get the specs for the Escudo, I can stat it.

Olympic Class Ocean Liner (RMS Titanic as built)
Crew: 885
Passengers: 2600 maximum
Cargo: 20,000 tons
Init.: -8
Maneuver: -8
Top Speed: 46 (5)
Defense: 2
Hardness: 15
Hit Points: 120
Size: C

The Titanic was 19 squares wide and 179 squares long.

Ships in class:
RMS Olympic-scrapped 1935
RMS Titanic-sank at sea 1912
RMS Brittanic-sunk off Kea Island 1915
#347

marcoasalazarm

Sep 26, 2005 20:09:56
I'd appreciate the stats for that prototype Shelby Cobra update (code-name "Daisy").
#348

talos

Sep 26, 2005 20:27:43
Like this?

2005 Ford Shelby Cobra Concept
Crew: 1
Passengers: 1
Cargo: 100lb
Init.: -1
Maneuver: +1
Top Speed: 310 (31)
Defense: 9
Hardness: 10
Hit Points: 32
Size: L

The Cobra Concept is 2 squares wide and 3 squares long.
#349

zombiegleemax

Sep 26, 2005 21:07:57
Oh, Death, if you can get the specs for the Escudo, I can stat it.

i dont know if this will help but i will look some more but heres a start 935 HP Twin Turbo V6. weight of 1764 lbs but as far as i know as of this second 0-60, 0-1/4 mile, and top speed have never been tested here is a link with some more info
http://escudopikes.freeservers.com
#350

zombiegleemax

Sep 26, 2005 21:41:03
I still need an 04' T-bird and an 05' M5 if anyone has time.
#351

talos

Sep 26, 2005 21:54:19
I'll look into them tomorrow after classes.
#352

evilmrstubbe

Sep 27, 2005 0:44:41
how bout the 1964 Impala with the 409, or the 1970 chevelle with the LS6 454?
#353

zombiegleemax

Sep 30, 2005 0:14:51
2005 BMW M5
This 2005 BMW M5 is a powerful sports sedan. A sophisticated 500 horsepower 5.0 liter V10 engine powers the seven speed transmission. It has many innovative features such as All Season Traction, an On-Board Computer, GPS Navigation, and Voice Command. The M5 is two squares wide, and four squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 354 lb., Initiative: -2, Maneuver: 0, Top Speed: 352 (35), Defense: 8, Hardness: 5, Hit Points: 33, Size: Huge, Purchase DC: 33, Restriction: Lic (+1)

Been kinda busy lately, I'm looking into the t-bird right now.
#354

zombiegleemax

Sep 30, 2005 4:35:05
2004 Ford Thunderbird
This 2004 Ford Thunderbird is a retro modern coupe. A 280 horsepower 3.9 liter V8 engine powers the 5 speed automatic transmission. It has a modern body styling based on the classic sixties Thunderbird. The Thunderbird is two squares wide, and four squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 170 lb., Initiative: -2, Maneuver: -2, Top Speed: 250 (25), Defense: 8, Hardness: 5, Hit Points: 33, Size: Huge, Purchase DC: 30, Restriction: Lic (+1)

1993 Mazda MX-3 GS
This 1993 Mazda MX-3 is a sporty hacthback. A small 128 horsepower 1.8 liter V6 engine powers the 5 speed transmission. It is known for having the smallest displacement for a V6 engine. The MX-3 is two squares wide, and three squares long.

Crew: 1, Passenger(s): 3, Cargo Capacity: 732 lb., Initiative: -1, Maneuver: -1, Top Speed: 222 (22), Defense: 9, Hardness: 5, Hit Points: 30, Size: Large, Purchase DC: 23, Restriction: Lic (+1)
#355

the_pariah

Oct 02, 2005 1:34:16
Hi there...

Does anyone have the stats for a Grumman G-21 Goose?

It was the WW2 Catalina flying boat that was used by the US Navy during the war in the Pacific. It's the "Cutter's Goose" that was in the 1980s TV Show "Tales of the Golden Monkey"...

Or any of the following aircraft?
Cessna L-19 / O-1 Bird Dog
Cessna A-37B Dragonfly
North American (Rockwell) OV-10 Bronco
Grumman OV-1E Mohawk

or even the the Stryker Family of Combat Vehicles: M1126 Stryker ICV (Infantry Carrier Vehicle), M1127 Stryker RV (Reconnaissance Vehicle), M1128 Stryker MGS (Mobile Gun System), M1129 Stryker MC (Mortar Carrier), M1130 Stryker CV (Commander's Vehicle), M1131 Stryker FSV (Fire Support Vehicle), M1132 Stryker ESV (Engineer Support Vehicle), M1133 Stryker MEV (Medical Evacuation Vehicle), M1134 Stryker ATGM (Anti Tank Guided Missile), M1135 Stryker NBCRV (NBC Recon Vehicle)
#356

talos

Oct 05, 2005 20:52:32
Here's the Goose. I've been flying the Cutter's Goose in MSFS recently so this was one I wanted to do. I've got the specs on the others so I can do them eventually (bloody college, getting in my way).

Grumman G-21 Goose
Crew: 2
Passengers: 6
Cargo: 1000lb
Init.: -4
Maneuver: -4
Top Speed: 353 (35)
Defense: 6
Hardness: 5
Hit Points: 40
Size: G

The Goose is 10 squares wide and 8 squares long.

Grumman Goose
#357

the_pariah

Oct 05, 2005 21:01:44
Danke! the Grumman Goose is an amazing plane!
#358

talos

Oct 05, 2005 21:22:33
Bitte!

Aye, that it is.
#359

talos

Oct 26, 2005 20:40:40
Here's some (delayed) more.

Cessna O-2 Super Skymaster
Crew: 2
Passengers: 1
Cargo: 100lb
Init.: -4
Maneuver: -4
Top Speed: 229 (23)
Defense: 6
Hardness: 5
Hit Points: 30
Size: G

The O-2 is 8 squares wide and 6 squares long.


EDIT: O-1 was the wrong one, I'll post the correct stat block later.


Dreadnought Class Battleship (HMS Dreadnought as built) (UK)
Crew: 695
Passengers: 0
Cargo: 2,300 tons
Init.: -8
Maneuver: -8
Top Speed: 43 (4)
Defense: 2
Hardness: 40
Hit Points: 114
Size: C

10x 12in (305mm) (5x2) Cannon
Damage: 9d12
Crit: 20
Damage Type: Ballistic
Range Increment: 770ft
ROF: Single
Size: H
Ammo:

27x 12pdr Cannons
Damage: 7d6
Crit: 20
Damage Type: Ballistic
Range Increment: 420ft
ROF: Single
Size: H
Ammo:

5x .303 Maxim Machine Guns
Damage: 2d10
Crit: 20
Damage Type: Ballistic
Range Increment: 100ft
ROF: Automatic
Size: H
Ammo:

5x 18.0in Torpedo Tubes (four broadside, one stern)
Damage: 11d20
Crit: 20
Damage Type: Ballistic
Range Increment: 800ft
ROF: Single
Size: H
Ammo:



Dreadnought Class Battleship (HMS Dreadnought in 1919) (UK)
Crew: 773
Passengers: 0
Cargo: 2,300 tons
Init.: -8
Maneuver: -8
Top Speed: 43 (4)
Defense: 2
Hardness: 40
Hit Points: 114
Size: C

10x 12in (305mm) (5x2) Cannon
Damage: 9d12
Crit: 20
Damage Type: Ballistic
Range Increment: 770ft
ROF: Single
Size: H
Ammo:

18x 12pdr Cannons
Damage: 7d6
Crit: 20
Damage Type: Ballistic
Range Increment: 420ft
ROF: Single
Size: H
Ammo:

2x 3in AA Guns
Damage: 7d6
Crit: 20
Damage Type: Ballistic
Range Increment: 440ft
ROF: Single
Size: H
Ammo:

2x 12pdr AA Guns
Damage: 7d6
Crit: 20
Damage Type: Ballistic
Range Increment: 420ft
ROF: Single
Size: H
Ammo:

5x .303 Maxim Machine Guns
Damage: 2d10
Crit: 20
Damage Type: Ballistic
Range Increment: 100ft
ROF: Automatic
Size: H
Ammo:

4x 18.0in Torpedo Tubes (four broadsiden)
Damage: 11d20
Crit: 20
Damage Type: Ballistic
Range Increment: 800ft
ROF: Single
Size: H
Ammo:

The Dreadnought instanly made all other Battleships obsolete the day she was commissioned in 1906. She was the first battleship to mount an all big gun armament, unified fire control, and turbine propulsion in the same hull, making here faster and more powerfull then anything else afloat. All other Battleships built afterwords in a similar layout were known as dreadnoughts, everything else being termed "pre-dreadnought". The two stat blocks show Dreadnought as she was built and she as she was before decommissioning and scrapping following World War I. Dreadnought was 17 squares wide and 106 squares long.
#360

talos

Oct 26, 2005 20:42:23
And some more.

Bell X-1 #1, 46-062 (Glamorous Glennis)
Crew: 1
Passengers: 0
Cargo: 0lb
Init.: -4
Maneuver: -4
Top Speed: 1690 (169)
Defense: 6
Hardness: 5
Hit Points: 38
Size: G

Bell X-1 #2, 46-063
Crew: 1
Passengers: 0
Cargo: 0lb
Init.: -4
Maneuver: -4
Top Speed: 1619 (162)
Defense: 6
Hardness: 5
Hit Points: 38
Size: G

Bell X-1 #3, 46-064
Crew: 1
Passengers: 0
Cargo: 0lb
Init.: -4
Maneuver: -4
Top Speed: 2837 (284)
Defense: 6
Hardness: 5
Hit Points: 38
Size: G

The first generation Bell X-1 family is what most people think of when the name X-plane is said. The three planes were similar with the second plane having a slightly thicker wing than the first, and the third having a stronger, modified cockpit canopy. The 46-062 was the first plane to travel faster then the speed of sound, reaching a speed of Mach 1.06 on October 14, 1947. The X-1's were carried and dropped from a modified B-29 or B-50 carrier aircraft. The XLR-11 rocket motor was capable of sustained flight for approximitely 5 minutes. The X-1 program was one of the most successful experimental aircraft programs ever. 46-062 was retired and placed in the Smithsonian Institute, the 46-063 was converted into the X-1E, and the 46-064 was destroyed during static ground operations at Edwards AFB. The first generation X-1's were 6 squares wide and 7 squares long.
#361

iron_weasel

Oct 28, 2005 9:57:37
This is a cool thread. Well done to all who have contributed so far!
#362

zombiegleemax

Oct 28, 2005 17:27:00
Would anyone be interested in compiling a PDF?

I would, but I lack the programs to do it with.
#363

marcoasalazarm

Oct 30, 2005 18:28:29
Just one question: has anybody here statted the new Charger yet?
#364

irishrover

Nov 13, 2005 21:48:37
I know there's a table somewhere that gives vehicle hit points based on mass--but I can't find it. As soon as I do, or someone points me at it, I'll be posting a few of my own. Let's not loose this thread--it's very useful!
#365

blackknight5k

Nov 14, 2005 7:10:43
its in a bullet pioints article...or something like that. It's online
#366

zombiegleemax

Nov 14, 2005 12:13:59
The following link leads to the article with the vehicle hp total.

LINK
#367

zombiegleemax

Nov 14, 2005 18:16:31
Does anyone have stats on the vehicles featured in the Jak Series?
#368

irishrover

Nov 15, 2005 10:02:25
For the use of gamers everywhere, I present the Wickes class destroyer. Not a glamerous vessel, but one that was common...

US Navy Destroyer, Wickes class
These destroyers were common in American service from 1918 through the entire pulp era. Some remained in use through the end of the Second World War, and a large quantity of them were traded to the Royal Navy in 1940. They were not especially comfortable ships, but they did the job. Well over 100 of these were built, as well as over 200 of the similar, but longer ranged, Clemson class.

The crew of the forward 4” gun has complete cover from all directions but the back of the gun, as there is an open backed turret. The gun crews on all the other guns only have ¼ from the side of the gun, and ½ cover from the front—the other guns have no gun shields.

One 4” gun can fire to the front, left, and right, one can fire to the rear, left, and right, one can fire at anything on the left side of the vessel, from dead ahead to dead astern, and the last can fire at anything on the right side of the vessel, from dead ahead to dead astern.

The anti-aircraft gun can fire to either side at any elevation, or at aircraft ahead of the ship. It is mounted on the deck behind the forward 4” gun.

One quadruple torpedo tube can fire to both sides, while the other tow can only fire to one side, one to the left, one to the right. No reloads are carried.

Fire control is simple open sights.

Sufficient fuel oil is carried to drive the ship 2500 miles at a cruising speed of 20 knots; at maximum speed of 35 knots, this will be enormously reduced. (This is the official figure, but there was huge variety in the endurance from one ship to another.)

The ship is 62 squares long, 6 squares wide, and draws just over 9 feet of water.

Steam ships can not simply be “turned on” like an automobile—if the ship’s boilers are cold, it can take several hours to raise steam.

All the information above is based on historical sources—Conway’s All the World’s Fighting Ships 1906-1921 for the ship, and warships1.com for the bulk of the weapon information. The exceptions are the cargo, which is minimal, but destroyers have carried fleet mail, and passengers—also minimal, but marines have been embarked for special missions. Cargo does not include ammunition stowage.

As yet, there are no rules for torpedo attack or depth charges, but it is to be hoped that this does not become a concern for most player characters. A ship like this is most suited as something to avoid conflict with, or the cavalry that comes over the horizon, not something to get into a fight with. Any PC with any sort of likely equipment—even the most notorious gangster or gunrunner—should focus on being someplace else when a destroyer is chasing them.

Some of these vessels started leaving service in the mid 1930’s, and were almost all gone by the end of World War Two.

Crew 114
Passengers: 20
Cargo: 2 tons
Init. -4
Maneuver -4
Top speed 70 (7)
Defense 6
Hardness 15
Hit Points 90
Size: Colossal
Purchase DC: ?
Restriction: Mil (+3)

Armament:

4 4”/50 guns in single mounts
1 3” Anti-aircraft
12 21” torpedo tubes (3 quadrupal mounts)
In the mid to late 1920’s, almost anything in American service had several M2HB machine guns mounted.
Many ships had depth charges added.

4 Inch 50 caliber Mark 9
Damage: 8D12 on a direct hit, 8 D 6 within 20 feet of impact
Critical: 20
Damage Type: Ballistic
Range Increment: 500 feet
Rate of Fire: 1
Magazine: 1
Size: Colossal
Weight: 2.725 tons (5 tons with mounting)
Purchase: ?
Restriction: Military (+3)

(Complete round weighs 65 pounds)

Actual Range = 5920 yards, and better combat ranges than the 500 foot increment could be achieved with more elaborate fire control systems and crew expertise (Far shot feat, for example.) While conducting indirect fire, the actual range of 5920 yards could be used.


3”/23 Mark 13 AA gun
Damage: 6D12
Critical: 20
Damage Type: Ballistic
Range Increment: 150 feet
Rate of Fire: 1
Magazine: 1
Size: Colassal
Weight: 531 pounds
Purchase: ?
Restriction: Military (+3)

(Complete round weighs 13 pounds)

One final note: Over one hundred of this class were built, and well over two hundred of the very similar, but longer ranged, Clemson class.
#369

marcoasalazarm

Nov 15, 2005 16:34:01
Now this will see use on my Past campaign (what can I say? I like the Roaring 20's).
#370

abyssal_stalker

Nov 16, 2005 2:53:29
Have anyone statted the B-2 stealth bomber? And if not, I'd appreciate if someone did this for me! Thanks already!
#371

irishrover

Nov 19, 2005 11:58:43
Here is another vehicle, for either a Great War or pulp campaign...The British Mark IV tank of 1917.

British Mark IV Tank (Male)

This was one of the more common tanks of the Great War—very slow, prone to breakdowns—and impervious to the rifles and machine guns of the German forces until they introduced armor piercing ammunition. It could also cross trenches. (German armor piercing machine guns should negate perhaps 5 points of hardness—enough to be a serious threat to this tank.)

With the end of the Great War, it is conceivable that some of these, in a pulp story, could get “lost.” The tank in “Indiana Jones and the Last Crusade” is modeled on this sort of tank—two sponson guns, tracks that go all around the top of the vehicle. The only difference I recall from that tank and the real ones of the Great War is that the real ones had no turret on top, and the tank in the movie was faster than the real ones.

I do not have precise dimensions, but it appears to be 3 squares wide, 6 squares long, and about 10-15 feet tall from photos.

(If you agree with the hardness of the M1 as being 20, you will likely want to reduce the hardness of this tank. I’m planning on using much higher hardness for the M1 and similarly armored vehicles, but then, I’ll also have big and/or modern armor piercing rounds to slice through a considerable amount of armor)

Crew: 8
Passengers: 0
Cargo: 0
Init: -4
Maneuver: -4
Top speed: 10 (1)
Defense: 6
Hardness: 15/10
Hit Points: 56
Weight: 28.5 tons
Size: Gargantuan
Purchase DC: ~48
Restriction: Mil (+3)

Armament:

2 x Hotchkins 6 pounder naval gun (57mm Naval Rifles)
One 57mm can fire to the left side, the other can fire to the right side. The arcs are extended in both cases to include half of the front facing—the half on the side the gun is mounted. Firing the cannons while moving is terribly difficult—at least a –4 circumstance penalty on smooth ground—worse on rough terrain.

4 Maxim Machine Guns—2 front, 1 left, 1 right

Hotchkins 6 pounder naval gun (57mm Naval Rifle)

Damage: 5d12 (see note below)
Critical: 20
Damage Type: Ballistic/Explosive
Range Increment: 500?
(Max real world range of 8700 yards in The Great War)
Rate of Fire: 2 per round (Base attack bonus permitting)
Magazine: 1
Size: Colossal
Weight: 849 pounds unmounted
Purchase: ?
Restriction: Mil (+3)

Each complete round weighs 9.7 pounds. High explosive rounds do the listed damage plus 5 D 6 explosive damage within a 25 foot radius. Armor piercing rounds negate 10 points of hardness.

Maxim Gun: Page 23 in D20 past

The “Female” Mark IV replaced the 57mm naval guns with Maxim Machine guns.

The speed is NOT a typo--these vehicles were very slow.

Note: For all weapons I stat out, I include the maximum real world range, for indirect fire and an idea of the real performance, so it becomes easier for people to play with the increment.

The purchase difficulty is a wild guess, feel completely free to change it if you have any information as to its real world cost.
#372

irishrover

Nov 19, 2005 23:21:14
If people are still interested in this thread, I can continue adding to it--if no one seems interested, I'll not bother making more vehicles.
#373

zombiegleemax

Nov 20, 2005 6:56:45
It needs someone to collect the individual entries into a one whole, either a web page or a pdf. The board thread is just getting too unwieldy and difficult to use.
#374

talos

Nov 20, 2005 7:00:38
Do continue, we're always interested. I'm going to do some more WWI ships too, working on Invincible and Derrflinger battlecruisers. I'm also waiting on my copy of Conway's 1906-1921 to arrive (just 35 more day ).
#375

irishrover

Nov 20, 2005 19:45:38
Do continue, we're always interested. I'm going to do some more WWI ships too, working on Invincible and Derrflinger battlecruisers. I'm also waiting on my copy of Conway's 1906-1921 to arrive (just 35 more day ).

I am working on the Derflinger class battlecruisers as well, both in the Jutland incarnation and in the 1925 refit (My campaign is taking place in a slightly alternate world, where the 20's still roar, but Germany is still a major naval power.)

I would like to suggest that we both wait on posting our respective battlecruisers until both of us have them done--two different interpretations will be all the richer if we aren't influenced by each other's versions. If you're agreeable, please post to that effect.

(I'm also working on the L20 Alpha...)
#376

talos

Nov 20, 2005 21:27:00
Sure, that sounds good.
#377

ack

Nov 21, 2005 10:23:38
Just so people know, the twin-rotor aircraft from The Incredibles were called Vipers.
#378

irishrover

Dec 01, 2005 21:59:17
I am willing to do up vehicles of the two world wars, alhough I'll be waiting on the big warships. (I'm working on a quick and dirty system to tell what was hit; the big ships don't simply function fine until they run out of hit points--and such things as loss of speed or radar can be critical to a plot--besides, you can do all sorts of superficial damage, and still have the beast come and shoot the heck out of you.)
So--any requests?
#379

hellkite2501

Dec 02, 2005 0:08:43
has any one made stats for the Hind D helicopter
#380

zombiegleemax

Dec 02, 2005 0:37:15
has any one made stats for the Hind D helicopter

Wizards did, look in the Core Book errata.
#381

hellkite2501

Dec 02, 2005 2:12:47
i must be blind i could not find it
#382

xavierhappy

Dec 02, 2005 10:09:36
Are there any stats for old used vehicles? I need one for like an 88' VW Golf, or any used vehicles from that era. 90' Dodge Dynasty, 79' Chrysler Cordoba, 81 and 87 Chrysler Fifth Ave.'s, 89 Nissan Pick-up Truck, and what about the spacecraft from the Riddick Series. Maybe someone can do Model-T and some older classic cars and trucks. I need one for a Jeep Grand Cherokee too, but i don't know the year. I need the stats for the Smokey and the Bandit vehicles too. They are for an adventure I might post.
#383

jacemachine

Dec 12, 2005 0:52:57
What an amazing thread!!
#384

fed_up_with_fantasy

Dec 13, 2005 7:56:07
This is a creation of mine that has been designed for one of players who has decided that he wants to be a Tough Hero, Dilletante, street racer. My bud has a thing for Civics and drives a 1998 Si that he has taken extremely good care of. His character has a rich daddy that owns "Turbogistics", a company that focuses on import automobile performance. The parts are real world parts but the prices on performance parts have been cut in half due to his "connections".

Here is the list of upgrades:
57” Battle GTR Spoiler $225 PDC 13
http://www.1superhonda.com/products/sp31.htm

SLR Power Sideview Mirrors $190 PDC 12
http://www.1superhonda.com/products/mr03.htm

Cold Air Induction System $40 PDC 6
http://www.1superhonda.com/products/ac01.htm

Chrome Racing Header $85 PDC 9
http://www.1superhonda.com/products/rd01.htm

Fireball GT Catback Exhaust System $130 PDC 11
http://www.1superhonda.com/products/ec03.htm

Coil Over Hi-Lo Kit $65 PDC 8
http://www.1superhonda.com/products/lc01.htm

6 Color Blue/Green Glow Gauges $57 PDC 8
http://www.1superhonda.com/products/el02.htm

D-Series Turbo Manifold $125 PDC 11
http://www.qualitycustomparts.com/catalog/item/2077581/1471980.htm

AEM Big Rotor Front Brake Kit $950 PDC 18
http://www.qualitycustomparts.com/catalog/item/1724589/1189060.htm

AEM Big Rotor Rear Brake Conversion $450 PDC 14
http://www.qualitycustomparts.com/catalog/item/1724589/1167575.htm

AEM Programmable EMS $1250 PDC 19
http://www.qualitycustomparts.com/catalog/item/1910579/1485113.htm

AEM High Volume Fuel Rail $70 PDC 8
http://www.qualitycustomparts.com/catalog/item/1910499/1333646.htm

Front Mount Intercooler $90 PDC 9
http://www.qualitycustomparts.com/catalog/item/1784811/1215030.htm

D-Series Lightweight Flywheel $100 PDC 10
http://www.qualitycustomparts.com/catalog/item/2150094/1575867.htm

D-Series Civic Supercharger $2700 PDC 22
http://www.superchargersonline.com/product_detail.asp?PartNumber=CT-350-048

Here is the car after mods:

2006 Honda Civic Si
Hit Points: 32
Hardness: 5
Defense: 8
Top Speed: 230 MPH (23)
Maneuver: +3
Init: -1
Cargo: 200 lbs.
Passengers: 4
Crew: 1

If you wanted to purchase the exact same car, I am guessing the PDC would be around 31 or 32 based on your connections.
#385

zombiegleemax

Dec 13, 2005 8:15:20
YEAH DAWGS!!!!!!!!!!!!!!

what a total waste of money - what every you do to it , at the end of the day its still a honda civic

fer crying out lound - my grandmother has one :P
#386

jacemachine

Dec 13, 2005 12:25:50
Ignoring close-minded, and needlessly rude individuals...

Fed Up With Fantasy, thanks for posting those-- The more Life-to-d20 Modern conversions we get the better off we are-- Pretty crazy! I've never really been that much into cars, but I can totally appreciate this. Good job!
#387

fed_up_with_fantasy

Dec 13, 2005 12:39:18
Its cool.

Everybody has their own thing when it comes to cars. Some people swear Ford is better than Chevy or vice versa. Some people like the import tuners while others prefer American muscle. The Civic is just his "thing". I have known guys into Camaros, Corvettes, CRX, Deloreans and even one guy that was into Ford Pintos. *thinks about the last one* I still don't understand why he liked them so much.

I just have a passion for cars. As long as they are fast and beautiful, they are okay in my book. I can't knock the tuner guys. Some of those cars carry upwards of 800 HP and that is nothing to laugh at. And even though, I'm not into the old cars like the GTO or Chevelle, I can respect the work and care that goes into them. If I *had* to choose any one type for a personal favorite, I would have to say Italian exotics. If I had to choose something that was closer to my personal budget, I would choose Corvettes.
#388

Ronin84

Dec 15, 2005 20:15:22
Morrow Project nut here!

Looking for:

Cadillac Gage:
V-150
V-300
V-600

Thanks much!
#389

qstor

Dec 20, 2005 10:26:07
[EDIT someone asked this already]


Mike
#390

zombiegleemax

Dec 26, 2005 5:46:46
this is - as far as i can tell - a geniunine photo

very VERY strange though

dont ask what the stats would be :P


IMAGE(http://img496.imageshack.us/img496/281/3815647hh.jpg)

i guess its a testiment to jury riggers everywhere
#391

zombiegleemax

Dec 26, 2005 20:44:40
How about a volkswagon bus?
#392

zombiegleemax

Dec 27, 2005 21:15:28
I need help, can anyone help me with gas milage for some of these? Even just the first page would be a huge help. I want to use these for d20 Apocalypse.
#393

kalanth

Dec 28, 2005 2:26:15
Considering I have one of these that is tuned for racing, I would love to get some stats for a Hyundai Accent GT (which, acording to the Hyundai website, they stopped making after 2005. Short run on the GT, 2003 - 2005)

IMAGE(http://cars.about.com/library/graphics/04accent_rear.JPG)
#394

zombiegleemax

Jan 06, 2006 22:25:10
NZLAVIII I don't know if it differs from the LAVIII, tho'.
#395

zombiegleemax

Jan 06, 2006 23:17:44
Could you please do the 1967 Shelby GT500?
#396

cpt._reed_dup

Jan 07, 2006 14:46:01
I love this page!
#397

cpt._reed_dup

Jan 07, 2006 22:45:16
Could I make a request for a Ju-87 Stuka and a Vietnam River Patrol Boat.
#398

zombiegleemax

Jan 10, 2006 18:28:05
Could you please do the 1967 Shelby GT500?

Bump.
#399

backstabbist

Jan 10, 2006 21:35:02
Wasn't the Stuka a 1800kg Bomb with a gull wing plane bolted atop it. Nimble as a logging truck, and just as fast.
#400

lofandar

Jan 11, 2006 19:58:31
Quick question. The 1000-ton battleship was listed as having something like 201 hp; how was this value derived?
#401

talos

Jan 11, 2006 20:22:26
Here you go Andre. This happens to be one of my favorite cars. :D Enjoy!

1967 Shelby GT500 Fastback
Crew: 1
Passengers: 1
Cargo: 100lb
Init.: -2
Maneuver: +1
Top Speed: 232 (23)
Defense: 8
Hardness: 10
Hit Points: 32
Size: H

The GT500 is 2 squares wide and 5 squares long.
#402

marcoasalazarm

Jan 18, 2006 18:37:41
Anybody here who could make stats on the "Dead Reckoning"?
#403

azezel

Jan 18, 2006 21:27:35
I haven't read the whole thing, so if I'm reproducing anything I appologise.

Swiftsure-class Submarine
The Vickers Swiftsure-class Nuclear Hunter/Killer submarine (SSN) is powered by one Rolls-Royce Pressurised-Water fission reactor, two WH Allen Turbo-Generators and one Paxman 1'900 kw Diesel System. It has a crew of 13 officers and 103 ratings. Test depth classified but considered to be around 1'000 feet, crush depth thought to be around 1'500. The Swiftsure boats are currently being decomissioned and are a bargain for any friendly navy. Each comes with a number of Spearfish/Tigerfish torpedoes and Tomahawk cruise missiles. The Swiftsure-class is 6 squares wide and 50 squares long.

Crew: 116, Passenger(s): 5, Cargo Capacity: 25 tons, Initiative: -8, Maneuver: -7, Top Speed: 50 (5), Defense: 2, Hardness: 15, Hit Points: 120, Size: Colossal, Purchase DC: 60, Restriction: Mil (+3)

Astute-class Submarine
The BAE Systems/GEC Marconi Astute-class Nuclear Hunter/Killer submarine (SSN) will enter service with the Royal Navy in 2010. It is powered by one Rolls-Royce Presurised Water II fission reactor and one Paxman 1'900 kw Diesel system. It has a crew of 98 total. Design specifies a test depth classified but considered to be around 1'000 feet, crush depth thought to be in excess of 1'600. Three Astute boats are on order and the class is unlikely to appear outside Royal Navy hands for three decades or so. Each has a number of Spearfish/Tigerfish torpedoes and Tomahawk cruise missiles and will be equipped to piggy-back and launch a miniature submarine suitable for rescue or special forces insertion. The Astute-class is 7 squares wide and 58 squares long.

Crew: 98, Passenger(s): 5, Cargo Capacity: 25 tons, Initiative: -7, Maneuver: -6, Top Speed: 58 (6), Defense: 3, Hardness: 15, Hit Points: 120, Size: Colossal, Purchase DC: 72, Restriction: Mil (+3)

Vanguard-class Submarine
The BAE Systems/GEC Marconi Vanguard-class Nuclear Ballistic Missile submarine (SSBN) Is powered by one Rolls-Royce Presurised Water II fission reactor and two Paxman 1'900 kw Diesel systems. It has a crew of 14 officers, 121 ratings. Test depth classified but considered to be around 800 feet, crush depth thought to be in excess of 1'200. The Vanguard boats are at about a third of the way through their active life and come with 16 American built Trident ICMBs and 16 British built fission warheads of between .3 and 100 kilotons. The Vanguard-class is 7 squares wide and 90 squares long.

Crew: 98, Passenger(s): 5, Cargo Capacity: 25 tons, Initiative: -9, Maneuver: -9, Top Speed: 50 (5), Defense: 2, Hardness: 15, Hit Points: 120, Size: Colossal, Purchase DC: 74, Restriction: Mil (+3)
#404

qstor

Jan 26, 2006 10:56:17
One of the WizO's should bookmark this thread. Great work all!

Anyone work out the Morrow Project APC's?

thanks

Mike
#405

rynhold

Jan 28, 2006 9:14:09
Here's something I just threw together. Also, here's a site with info on it 2005 Batmobile "Tumbler"

Wayne Enterprises Experimental Bridging Vehicle "Tumbler"
Crew: 1
Passengers: 1
Cargo: 200lb
Init.: -2
Maneuver: +1
Top Speed: 195 (20)
Defense: 8
Hardness: 10
Hit Points:
Size: H

Firelinked .50 caliber Machine Guns
Damage: 3d12 (2d12 base)
Crit: 20
Damage Type: Ballistic
Range Increment: 110ft
ROF: A
Size: H
Ammo: 500

The Tumbler was built for the US Army as a bridging vehicles in combat zones. It was to jump rivers allowing the bridge trailing behind it to be drug across. The bridge design was never perfected but there was nothing wrong with the vehicle itself. The Tumbler never got out of the prototype stage and when the program was canceled the prototype was stored in the Wayne Enterprises Applied Sciences Division warehouse. This would have been the end of the Tumbler but it was rescued from obscurity by Bruce Wayne, the son of the founder of Wayne Enterprises, who had it repainted black and adopted it as his vehicle of choice in fighting crime, the Batmobile. The new Batmobile proved itself from the beginning, being instrumental in the defeat of Ra's Al Ghul's attempt to destroy Gotham city. The Tumbler is equiped with a pair of .50 caliber machine guns and is capable of making jumps of 6' vertically and 30' horizontally. The Tumbler is two squares wide and four squares long.

What no stats on the mini mines?
#406

rynhold

Jan 28, 2006 9:17:23
Could some one get me the stats on a modern NAVY ship? The biggest one you got that can dock at a harbour with watters from 100 to 200 feet deep? Please? If you can thank you. If you cant no problem.
#407

myrddin_wyllt_02

Jan 29, 2006 17:42:23
MQ-1 Predator
..SNIP..

This "medium-altitude, long-endurance unmanned aerial vehicle system" (USAF) has been in use since 1995, seeing combat over Afghanistan, Bosnia, Kosovo, Iraq and Yemen under the aegis of the USAF (at least once under the CIA) and since 2004 is being used by the Italian Air Force as well. The US Navy has since adopted its own variant, the RQ-1 Mariner. (The Department of Defense changed the USAF Predator's designation to "Multi-role" in 2002, and the USAF has declared as of this writing 68 active-duty Predators here, although this page stats the MQ-1B.)

A number of Predators have quick-reaction laser designators allowing them to act as as airborne forward air controllers for allied tactical aircraft. Following a series of tests in 2001, some of those Predators have been armed with a pair of AGM-114 Hellfire missiles guided by those laser designators. The most famous use of a such unmanned combat aerial vehicle (UCAV) was on November 3, 2002, when the CIA used a Predator to fire a Hellfire missile at a car in Yemen, killing Qaed Senyan al-Harthi, an al-Qaeda leader thought to be responsible for the USS Cole bombing. It was the first direct US strike in the War on Terror that was not in Afghanistan.


** /FLAVOR TEXT **

...SNIP...

Lu Bahiu, Please verify this flavor text was written by you. I am compiling all the information from this thread (before I wander off to the HALO thread to add that stuff...), and I want to be sure that this is your original text (copyright protector to the end...)

To all the rest of you, I will, of course, post a link to the compilation when it's finished...check in periodically. I'll pdf it once, but I'll keep it in rtf format so you can all copy/paste in new creations on your own copies... I am NOT sorting these by vehicle type, they will be included in the order presented on this thread. You can sort your own compilation in <>.
#408

myrddin_wyllt_02

Jan 29, 2006 18:02:36
To all the rest of you, I will, of course, post a link to the compilation when it's finished...check in periodically. I'll pdf it once, but I'll keep it in rtf format so you can all copy/paste in new creations on your own copies... I am NOT sorting these by vehicle type, they will be included in the order presented on this thread. You can sort your own compilation in <>.

I have to point out that I didn't include anything that didn't have game stats provided.

PDF and RTF forthcoming...
#409

myrddin_wyllt_02

Jan 30, 2006 2:14:56
Here you go:

PDF Compilation

RTF Compilation

#410

myrddin_wyllt_02

Feb 01, 2006 21:46:39
wHaT? Do I need to change my handle to Myrddin the Thread-killer?

Hello... ::knocks on screen::

:raincloud
#411

marcoasalazarm

Feb 01, 2006 21:51:53
Anybody here who knows where I can find some vehicle mod rules?
#412

jacemachine

Feb 01, 2006 22:11:05
wHaT? Do I need to change my handle to Myrddin the Thread-killer?

SORRY!!!!!!

Sorry, I must have been REALLY tired the night I grabbed those up. I could have sworn I posted thanks.

So THANK YOU-- It's so much easier to find what you're looking for...
#413

supa

Feb 02, 2006 1:10:15
Myrddin Wyllt seems to have beat me to the completion of a compiled list, but I can see that mine is more extensive.. I've categorized all the vehicles, credited all that have contributed with vehicles on this thread and last but not least made an easy to use bookmarked index and and index of the tables in the document.. Tables as in the d20 modern core book for vehicles..

Well you can download and give your own oppinion of which compiled list you want to use.. I must admit that I haven't published the document in any other form than pdf..

Here it is: Supa's compiled list of vehicles.pdf
#414

nadaka

Feb 02, 2006 2:28:20
Wow, thats pretty nice.If I edited (and probably reposted) the A-10 wart-hog that I posted, would you be able to update it into your PDF file?

I looked it over and noticed that I made a lot of grammar/spelling/cut-paste errors and a few that really stick out.

For instance I have the 1000 lb napalm bomb with a blast radius of 1000ft instead of 100ft. And I never finished statting up the rocket pod munitions.

I also noticed that the B-17 has a defence of only 2, while any other craft of its size should have a defence of 6 without any specified changes.
#415

supa

Feb 02, 2006 3:26:22
Yes sir.. The plan is to update the pdf frequently so that it is up-to-date, for a better game experience.. So please comment and make changes to any of the vehicles..
#416

jacemachine

Feb 02, 2006 3:44:21
You should consider going through the contents of the Stats for Anything Available Here! thread. There are new vehicles popping up there...
#417

lofandar

Feb 02, 2006 6:12:53
Anybody here who knows where I can find some vehicle mod rules?

If you post howm much each mod you'd like costs in real-world terms, I will give you their effects.


EDIT: Looks great, Myrddin Wyllt! One question: why are the cars Large?

Also, would you like the stats found on the Stats for Everything thread?
#418

nadaka

Feb 02, 2006 22:10:08
[bold]edit: fixed a lot of errors, tweaked a few weapons, and added info for the 70mm rockets.[/bold]

A-10 Thunderbolt II "warthog"
The A-10 Thunderbolt II "Warthog" is a powerful single seat Close Air Support Airplane manufactured by Fairchild. It is power by 2 General Electric TF34-GE-100 no afterburn turbofans. It has redundant support structure and titanium armor. It is renowned for surviving incredible battle damage, even making it back after loosing half a wing. The Warthogs primary armament is a GAU-8A 7-barreled 30mm rotary cannon. To limit ammunition consumption and reduce wear on the vehicle the gun can fire half or full speed, depending on if one or two of the gun's engines are engaged. This is achieved with a half-pull or full-pull of the trigger.

Crew: 1
Passengers: 0
Cargo: 16,000 lbs. (external)
Init: -4
Maneuver: -2
Top Speed: 770 (77 chase) (8 air)
Defense: 6
Hardness: 12
Hit Points: 52
Size: G
Purchase DC: 49
Restriction: Mil (+3)

Additional Statistics:
Fuel: 5 hours
Max Ceiling: 45000ft
Stall Speed: 165 (17 chase) (2 air)
This airplane receives a +2 to maneuverability due to superior performance. (Already factored into mod)

Dimensions:
Height: 15 ft (3 squares)
Width: 58 ft (12 squares)
Length: 54 ft (11 squares)
At chase scale a warthog takes up 4 squares.

Armament:
GAU-8A 7 barreled 30mm cannon
Damage: 4d12 ballistic armor piercing (ignores 10 hardness)
Critical: 20
Type: Ballistic
Range: 500ft
ROF: Auto
Magazine: Linked 1100 rounds
Size: Huge
Special: As a rotary cannon with a high RoF, an autofire attack covers a 20x20ft area and increases the save DC to 20.

I am using a combination of Fire-Linked and Fire-Battery (d20 future) to simulate the abilities of this weapon. It is a battery of 3 "weapons" for +2 to hit, each weapon is a pair of fire-linked 30-mm automatic cannons, and the 7th barrel does not impact this configuration.

On a half trigger pull, the number of rounds fired is 50 for an auto-fire attack or 25 for a burst. On a full trigger pull the number of rounds fired is 100 for an auto-fire attack or 50 for a burst, in this mode the weapon deals +50% damage.

11 weapons mounts:
3 pylons outside the wheel wells and 1 inside on each wing, 3 under the planes belly. It can mount any of the following systems: AIM-9 Sidewinder missile, Maverick anti-tank missile, Mk 82 GP Bomb, Mk 84 GP Bomb, Mk 20 Rockeye II, CBU-52 anti-personnel munition, CBU-58 Cluster Bomb, Fuel Air Explosive, napalm, rocket pod, SUU-23 pods, chaff or other jammer pods.

Maverick ATM and Sidewinder AAM have already been defined elsewhere.

Mk 82 GP Bomb (500 lbs.)
The Mk 82 General Bomb is a simple 500-pound bomb. Its warhead consists of 192 pounds of tritonal in an aerodynamic steel case. The Mk 82 is used as the warhead for the GBU-12 and GBU-22 guided bombs.

Damage: 10d6*5 concussion
Blast Radius Increment: 10ft.
Note: for every BLI from the impact site reduce the damage multiplier by 1. IE at 11 to 20 ft it does 10d6*4, and from 41 to 50 would deal only 10d6.

Mk 84 GP Bomb (2000 lbs.)
The Mk 84 General Bomb is a simple 2000-pound bomb. Its warhead consists of 945 pounds of tritonal in an aerodynamic steel case. The Mk 84 is used as the warhead for the GBU-10, GBU-24 and GBU-15 guided bombs.

Damage: 20d6*10 concussion
Blast Radius Increment: 10ft.

Mk 20 Rockeye II (CBU-100 cluster bomb) (505 lbs.)
The Mk 20 is an anti-tank cluster bomb. Its warhead consists of 247 mk118 mod 0 bomblets. Each Mk 118 weighs 1.3 lbs. and contains a .4 lb. shaped charge warhead.

Damage: 5d6 piering (ignores 10 hardness)
Radius: 100ft. (3300 yard area)

CBU-52 (766 lbs.)
The CBU-52 is an anti-personnel cluster bomb. Its warhead consists of 220 BLU-61A/B submunitions. Each submunition is a 3.5-inch spherical bomblet weighing 2.7 lbs. with a charge of 0.65 lbs. of high explosive.

Damage: 7d6 piercing
Radius: 100ft

CBU-58 (800 lbs.)
The CBU-58 is an incendiary cluster bomb. Its warhead consists of 650 BLU-63/B submunitions. Each Submunition is the size of a baseball.

Damage: 5d6 fire + flammables catch fire.
Radius: 150ft

Napalm (varies)
The Mk-750, Mk-500 and Mk-1000 are simple napalm bombs. They weight 750, 500 and 1000 lbs. respectively.

Damage: 10d6 fire + 2d6 fire per found for 10 rounds + flammables catch fire.
Radius: 75ft, 50ft and 100ft respectively.

SUU-23 (1720 lbs.)
The SUU-23 is an external gun pod containing an electrically fired, hydraulically operated 6 barrel M-61 20mm Vulcan rotary cannon and 1200 rounds of ammunition.

M-61 6 barreled 20mm Vulcan rotary cannon
Damage: 4d12
RI: 500 ft
RoF: auto

Special: As a rotary cannon with a high RoF, an auto-fire attack covers a 20x20ft area and increases the save DC to 20.

I am using a combination of Fire-Linked and Fire-Battery (d20 future) to simulate the abilities of this weapon. It is a battery of 3 "weapons", each weapon is a pair of fire-linked 20-mm automatic cannons. On a half trigger pull, the number of rounds fired is 75 for an auto-fire attack or 38 for a burst. On a full trigger pull the number of rounds fired is 150 for an auto-fire attack or 75 for a burst, in this mode the weapon deals +50% damage.


This weapon is considered to be part of a battery with other similar cannons on the aircraft (including the GAU-8/A), adding +50% of base damage for each doubling of the guns (the GAU-8/A counts as a 2 gun battery by itself), as does each SUU-23 pod.

Example: with the GAU-8/A and 1 SUU-23 gun pod firing at full trigger pull your damage would be doubled and use 400 rounds of ammo for an auto-fire attack or 200 rounds for a burst.


Note: this gun should probably do 4d8 damage per round like other 20mm guns, I upped it to 4d12 due to its high ROF. Its RoF of 6000 RPM ~50% higher than the GAU-8.

70mm Hydra Rocket Pods
The Hydra Rocket pod comes in two varieties, the M260 with 7 rounds and the M261 with 19 rounds. The M260 weighs 225 lbs. and the M261 weighs 660 lbs. The 2.75 inch rockets are propelled by the Mk66 MOD 4 rocket motor capable of delivering 1472 lb/sec of impulse of a duration of aproximately 1 second.

Range Increment: 200 ft.
RoF: semi
Damage: varies

M151 HE Anti-Personnel
The M151 is an anti-personel rocket with a 10 pound warhead containing 2.3 lbs. of B-4 high explosive wrapped in a cast-iron fragmentation shell.

Damage: 4d6*2 piercing
Blast Radius Increment: 15 ft


M156 White Phosphorous (Smoke)
The M156 is ballistically identical to the M151 and contains a "warhead" of 2.2 lbs of white-phosphorous capable of delivering pyrotechnics and signal smoke on target.

Damage: 5d6 fire + flammables catch fire
Radius: 20ft
Additional Effect: smoke rising from the target grants a +2 circumstance bonus to hit with airborn and artillery attacks against the same target.


M229 HE Anti-Personnel
The M229 is a larger and more powerful version of the M151 with a 17 lb warhead containing 4.8 lbs of B-4 high explosive.

Damage: 4d6*3 piercing
Blast Radius Increment: 15 ft

M247 HE anti-armor
The M247 utilizes an 8.8 lb shaped charge warhead containing 2 lbs of composition B. The M247 is no longer in production.

Damage: 10d6 piercing (ignore 10 hardness)
Radius: 20ft
* note that a direct hit must be achieved to ignore hardness.

M255A1(and M255E1) Flechette
The M255A1 utilizes aproximately 1180 KE flechettes that are disbursed before impact to saturate the target area. The submunitions derive thier energy from the velocity of the rocket and are intended for use against both air and ground targets.

Damage: ???
Radius: ???

M257 Illumination Warhead
M261 High-Explosive Multipurpose Submunition [MPSM]
The M261 utilizes 9 shaped charge submunitions with fragmentation shells for use against both personel and light armor. on a direct hit, the shaped charge can penetrate up to 4 inches of armor.

Damage: 5d6 piercing (ignores 10 hardness)
Radius: 30ft.

M264 RP Smoke
THe M265 utilizes an airbursting warhead containing 5 lbs of red phosphorous. This produces a voluminous cloud of white smoke.

Damage: -
Radius: 40ft

M278 IR Flare Warhead
The M278 is used to provide nighttime illumination for troops using IR goggles. The flare provides illumination for 3 minutes.

Damage: -

LAU-10 Zuni rocket pod (510 lbs.)
TheLAU-10 rocket pod can fire 4 5inch Zuni rockets. [bold]I cant seem to find enough additional info to estimate effects.[/bold]
Mk 63 Mod 0 HE frag
Mk 24 Mod 0,1 HE GP
Mk 33 mod 0 Anti Tank/Anti Personnel
Mk 33 mod 1 Flare (illumination)
Mk 34 mod 0 Smoke WP
Mk 34 mod 2 Smoke RP
Mk 84 mod 4 Countermeasure
RR-182/AL Countermeasure
#419

zombiegleemax

Apr 03, 2006 20:04:58
I played d20 Modern for the first time 3 days ago. Loved it! But have a question. What about armored vehicles? In my game, I aquired a armored Hummer (loot from drug lord compound ), and was wondering about the stat changes for that.

Thanks.
#420

winternova

Apr 03, 2006 22:18:53
Hey, crazy Ironstar, I'm looking for a 1986 Lincoln Mk VII LSC, a 1988 Lincoln Mk VII GTC, and a 2004 Morgan Plus Eight.
#421

nadaka

May 20, 2006 9:08:57
I played d20 Modern for the first time 3 days ago. Loved it! But have a question. What about armored vehicles? In my game, I aquired a armored Hummer (loot from drug lord compound ), and was wondering about the stat changes for that.

Thanks.

I see a few options, armored glass would mean attempting to shoot those inside will have to overcome greater hardness/HP. maybe 10 hardness/ 10 hp. And the hardness of the vehicle itself might go up by + something (probably 5) if it has armor panels as well.
#422

zombiegleemax

Jul 21, 2006 1:21:42
1. 69 dodge charger from fast and the furious
2. RV's
3. semi's
4. trailers
5. the rules for pulling a trailer behind a truck


I need this as soon as possible and greatly appreciate this
#423

zombiegleemax

Jul 21, 2006 11:23:44
I need all the semi's except the peterbuilt from the urban arcana
#424

zombiegleemax

Jul 21, 2006 13:25:50
i need these cars as soon as possible
#425

zombiegleemax

Jul 21, 2006 14:14:52
wondering who makes theses stats
#426

zombiegleemax

Jul 21, 2006 21:02:39
People who are probably working in the middle of a weekday...

There's fourteen pages of vehicle stats in this thread. There are numerous muscle cars, several of which have basically no difference in stats because they're almost identical cars, some of them are Mopar B-body cars like the Charger is. The very first page has a Charger, Road Runner and a Cuda on it.. though the Cuda is slightly over-statted in it's cargo capacity. Note the Charger and the Runner's nearly identical stats, because they're nearly identical B-body cars.

For rigs... A rig is a rig. A Pete model 379 from 1987 is essentially no different than a Volvo/GMC White line. (or a Pete 379 from 2006)

RVs are a bus, a bus with less capacity for passengers and cargo, and that costs more. There's bus stats in the core book.
#427

zombiegleemax

Jul 21, 2006 21:34:39
I love this thread.

Does anyone have any stats for cars from the 40's and 50's?
#428

zombiegleemax

Jul 21, 2006 22:37:58
Could I please have stats for an Austin-Healey frog eye sprite?
#429

zombiegleemax

Aug 02, 2006 17:42:09
Could I please have the stats for the following WWII aircraft?

F4u-A1D Corsair

P-61B BlackWidow

Do-335 Arrow

F-82 Twin "Stang"

and the P-38 Lightning.

These would be greatly appreciated.
#430

zombiegleemax

Aug 17, 2006 3:17:00
Thank you, thank you

I've just been slowly putting stats together as people ask for them. I enjoy doing it. So, if anyone has any suggestions... feel free to post them...

Could anyone do a KAMAZ-6560 army truck? I was thinking i might be able to do a conversion, but I really don't know where to start.
#431

thedarklord

Aug 29, 2006 0:11:45
Someone Should Edit and Sticky all these Vehicles on page 1. Just for the Military vehicles alone. How about it?
#432

necroticbanana

Aug 31, 2006 21:03:16
this thread is so extensive i'm sure it might be in here already, but i had an old truck that i was very fond of, and thought it would be cool to immortilize it in a d20 game, because i have (like so many others) had themselves made into characters, and this would have probably been my most notable peice of equipment as it was in real life.

so how bout the stats for a 75' ford E-150 van? simple i know, but i intend to make a d20 apocolypse verson too
#433

defensor_vindex

Sep 06, 2006 19:26:48
I would definately like to see the SHIELD robots from the game Act of War: Direct Action. These are the super-high speed infantry electronic defensive systems, which are like mobile robot suits with a gattling gun on one arm (i think a Gau-8) and a mini antitank rocket launcher on the other.
#434

holygrenadefrenzy

Sep 29, 2006 0:18:33
I would really like to see the Batman Bigins Batmobile........Does anyone have it yet?......and yes this is a request either way....thank you.
#435

zombiegleemax

Sep 29, 2006 10:16:43
HolyGrenadeFrenzy wrote:

I would really like to see the Batman Bigins Batmobile........Does anyone have it yet?......and yes this is a request either way....thank you.

If you mean the Tumbler, it was statted a long time ago here on this thread.
#436

talos

Sep 29, 2006 13:41:23
"The Tumbler? Oh, now you wouldn't be interested in that." :D

Yeah, I stated the Tumbler a while back in this thread. It was missing a few things for some reason, so here is the corrected version. (Yes, I'll add in the mines later)



Wayne Enterprises Experimental Bridging Vehicle "Tumbler"
Crew: 1
Passengers: 1
Cargo: 200lb
Init.: -2
Maneuver: +1
Top Speed: 195 (20)
Defense: 8
Hardness: 10
Hit Points: 36
Size: H
Purchase DC: 40
Restriction: Military (+3)

Firelinked .50 caliber Machine Guns
Damage: 3d12 (2d12 base)
Crit: 20
Damage Type: Ballistic
Range Increment: 110ft
ROF: A
Size: H
Ammo: 500

The Tumbler was built for the US Army as a bridging vehicles in combat zones. It was to jump rivers allowing the bridge trailing behind it to be drug accross. The bridge design was never perfected but there was nothing wrong with the vehicle itself. The Tumbler never got out of the prototype stage and when the program was canceled the prototype was stored in the Wayne Enterprises Applied Sciences Division warehouse. This would have been the end of the Tumbler but it was rescued from obscurity by Bruce Wayne, the son of the founder of Wayne Enterprises, who had it repainted black and adopted it as his vehicle of choice in fighting crime, the Batmobile. The new Batmobile proved itself from the beginning, being instrumental in the defeat of Ra's Al Ghul's attempt to destroy Gotham city. The Tumbler is equiped with a pair of .50 caliber machine guns and is capable of making jumps of 6' vertically and 30' horizontally. The Tumbler is two squares wide and four squares long.
#437

holygrenadefrenzy

Sep 29, 2006 18:18:17
Thanx....yeah.....that's the one:D I really like this vehicle both in concept and purpose......it looks great too....very intimidating and hearty!
#438

zombiegleemax

Sep 30, 2006 17:42:19
anyone do the delorean from back to the future? (with and without tech)
#439

zombiegleemax

Sep 30, 2006 23:17:07
Page 2, actually.

Back to the Future DeLorean
The vehicle in Back to the Future is a heavily modified 1981 DeLorean DMC-12. It is powered by a modified Renault PRV6 engine. The vehicle features a stainless steal body and a Flux-Capacitor (making the vehicle capable of time travel). The DeLorean is two squares wide and three squares long.

Crew: 1, Passenger(s): 1, Cargo Capacity: 150 lb., Initiative: -1, Maneuver: -1, Top Speed: 194 (19), Defense: 9, Hardness: 5, Hit Points: 38, Size: Large, Purchase DC: ?, Restriction: Illegal (+4)

Without being a nuclear car, the restriction would be normal for a car, and the PDC would rather vary. They were only made from 1981 to 1983... you can buy ones that are in the same shape as you'd expect from a car from the early 80's.. a near wreck for not much. One in good servicable condition would be PDC 28, a mint condition car would be somewhere between PDC 30 and 31.
#440

GalaionEmpire

Sep 30, 2006 23:40:07
Special Forces HUMVEE
The four-door humvee is a Special forces version of the military’s all-terrain “humvee” utility vehicle. It comes equipped with a powerful 6.5-liter, 195-horsepower V8 turbo diesel engine. The hummer is up armored but the rear doors are from normal humvee hard top also the hatch back has been removed to make room fore a rear gunner, the removal of the hatch back shell also removes the rear armor plat to salve this problem the front sets have been replaced with high back armored seats. The rear gunner has no protection from rear attacks but has armor on the sides. The back sets have been removed to make room fore supplies.
The top ring pentacle mount is a M2HB or a Mark 19 40 mm grenade launcher. On the side shield of the ring mount is a swing arm fore a SAW 5.56mm LMG. In the rear a 7.62mm MMG

crew 3, pass 1, Cargo 1000, Init -2, Mov-2, Top Speed,140(14), Defense 8, Hardness 10, Hit Points 38, Size H, IMAGE(http://i95.photobucket.com/albums/l160/GalaionEmpire/untitled.jpg)' alt='IMAGE(IMAGE(http://i95.photobucket.com/albums/l160/GalaionEmpire/untitled.jpg))' />[/IMG][/IMG]http://i95.photobucket.com/albums/l160/GalaionEmpire/untitled.jpg[/IMG][/IMG]
#441

GalaionEmpire

Sep 30, 2006 23:46:33
IMAGE(http://i95.photobucket.com/albums/l160/GalaionEmpire/2.jpg)
#442

irishrover

Oct 05, 2006 23:16:43
Ford Trimotor
Crew: 2
Passengers: 12
Cargo: 2000 pounds (Includes weight of passengers)
Initiative: -4
Maneuver: -4
Max: 150 mph (260 squares)
Cruise: 90 MPH (160 squares)

Defence: 6
Hardness 5
HP 42
Size: G
Purchase DC: 40
Restrictions: Lic (+1)


Length: 10 squares
Width: 3 squares
Wingspan: 15 squares

About 500 miles range on a full fuel load

This represents the aircraft when new. The purchase DC is approximate, guestimating based on the cost of a learjet today. You can't go by dollar value, since inflation takes a toll.

In a D20 past campaign, it is a very useful vehicle for chartered flights, or even for the PC's to own, if you want them mobile. It CAN be equiped with floats, but, unlike many newer planes, it is NOT an amphibian--it can NOT land on land with pontoons.

Today, the stats would be the same, except for the price--it's almost priceless.
#443

holygrenadefrenzy

Oct 07, 2006 11:57:55
Thanx for the HUMVEE GalaionEmpire!.......:D You are still at the top of my list!
#444

godmoney

Oct 09, 2006 19:35:06
i could use a 1990 VW jetta that needs a lot of love. PDC most importantly, char will be making repairs constantly. thanks
#445

zombiegleemax

Oct 10, 2006 1:23:17
Ye old Boxys.

What kind of Jetta? A Base/GL's speed should be something like 195 (19), a 2.0 GLI should be 205 (21).. rest of the stats are basically the same for either car... Cargo Capacity: 200 lb., Initiative: -1, Maneuver: -1, Defense: 9, Hardness: 5, Hit Points: 30, Size: Large. PDC big time depends on where you're getting it. If it's a real crapmobile, you'll probably still be putting out 1k$ US for it. VW's retain their value until they've decomposed for some reason.. So PDC 17 or so... up to 23 if it's in servicable shape.
#446

godmoney

Oct 12, 2006 1:11:09
cool... thanks... i set it at pdc 20... theyre going for roughly $2000 here in the midwest...
#447

blackknight5k

Oct 18, 2006 9:03:59
I use to have everything in this thread in a spreadsheet, but my hard drive crashed. I think I gave it to a few people, they wouldn't happen to still have it would they? I would really like to have it back. If not, has anyone else compiled all of the vehicles into some sort of spreadsheet or word document...ANYTHING!?!?!
#448

trappedslider

Oct 18, 2006 10:54:42
I have the PDF that has everything from this thread..the last date on the pdf i believe was febuaray of this year
#449

zombiegleemax

Oct 18, 2006 11:30:24
i need stats for a B-52, and stats for cruies missles and carpet bombing
#450

zombiegleemax

Oct 18, 2006 19:16:21
and stats for cruies missles and carpet bombing

No.. really.

Stats for cruise missiles are going to be like the stats for the nuclear weapon in Future... just plain wrong, or so high that it doesn't matter. Carpet bombing is the same. With a cruise missile, depending on the warhead everything within 200' is destroyed, or everything within 50-60 miles. With carpet bombing, one plane will destroy everything within like a 300'x1000' path. No attack rolls, no challenge, no threat. It's pointed at and destroyed.
#451

darth_ominous

Feb 02, 2007 21:46:28
I tried getting the pdf of this thread, but the links seem dead! Can someone point me in the right direction?

Or if the pdf's are free, can someone send me one?

[Edit: was reminded that there are Baaaad people out here in the ether, so I took down my email address! Please PM me if you have any goodies for me! Thanx!]
#452

irishrover

Feb 06, 2007 22:32:11
Let's see more vehicles--all sorts that a PC might want to fly, drive, or blow up...
#453

zombiegleemax

Feb 08, 2007 21:34:34
Hi everyone! Stumbled across this rather amazing thread... apparently WAAAAY after everyone has already posted and gone! I notice several mentions of PDF and RTF compendiums - but all links are either dead or misdirected. Anyone have the current links?

Thanks in advance!
#454

nadaka

Feb 08, 2007 22:52:38
I think I have a copy on one of 3 or 4 hard drives crammed in a corner somewhere. I can upload it to my server if you don't mind waiting a few days.
#455

darth_ominous

Feb 09, 2007 0:35:22
Me three? ;)
#456

zombiegleemax

Feb 26, 2007 21:51:58
Bats in the Belfry

Do you think you can stat up the two cars I posted in the other thread? :D
#457

nadaka

Feb 26, 2007 21:56:57
sorry guys, I can't seem to find my copy. It may be on one of my toasted hard drives or in storage and inaccessable till I get a school break.
#458

ironstar23

Feb 26, 2007 23:37:55
I pretty much stopped doing vehicle stats when people stopped being receptive.

Too much complaint + lack of appreciation = cessation of vehicle stats
#459

thedarklord

Feb 26, 2007 23:48:14
I pretty much stopped doing vehicle stats when people stopped being receptive.

Too much complaint + lack of appreciation = cessation of vehicle stats

I hear ya.

Still this is one of the best source threads ever and I for one vote that you should get a Moderator to edit, compile, and sticky this thread to the first page.

You did alot of great work. Kudo's man.
#460

nadaka

Feb 26, 2007 23:49:52
I pretty much stopped doing vehicle stats when people stopped being receptive.

Too much complaint + lack of appreciation = cessation of vehicle stats

well I certainly apreciated it.
#461

irishrover

Feb 27, 2007 1:00:19
I pretty much stopped doing vehicle stats when people stopped being receptive.

Too much complaint + lack of appreciation = cessation of vehicle stats

I must say, I appreciated it a lot, and have used some myself. I hope that my own humble contribution of the Ford Trimotor has been helpful to someone.

Incidently, if I stat out any other vehicls for my campaign, I'll post them.
#462

kitsuneyasha

Feb 27, 2007 1:21:32
I'll try to turn some d20 cars into beaters...
#463

zombiegleemax

Feb 27, 2007 2:13:18
I pretty much stopped doing vehicle stats when people stopped being receptive.

Too much complaint + lack of appreciation = cessation of vehicle stats

It's just two more
#464

belly120

Feb 27, 2007 7:30:16
if you really ain't up for doing it any more ironstar then at least post the way to do it so people can carry on the wrok
#465

ironstar23

Feb 27, 2007 17:39:47
I’m glad that people are appreciative. You all are most certainly welcome. I hope the stats have been useful. I once started to compile the stats into a nice .pdf (with pictures and everything).

It’s not really that I’m not up to making stats anymore, but I’m really pretty busy as of late. I just started college again. School, work, and the girlfriend take up a lot of time.

To make new vehicles, follow the steps laid out by Rich Redman HERE
#466

thedarklord

Mar 16, 2007 21:50:36
Wait for it....












Wait for it.....


















:D
#467

raptorial

Mar 16, 2007 22:23:24
I happily await for whenever do have time to compile that PDF.
#468

marcoasalazarm

Mar 20, 2007 13:16:26
Just bumping this for now. Deeply sorry.

Well, if I may request one vehicle, it would be the 'Hammerhead' fighter from 'Space: Above and Beyond."
#469

zombiegleemax

Apr 10, 2007 2:02:57
This is an amazing thread! Kudos to all of you guys!

However, I have a problem: Can you give me stats for a WWII Jeep, M4A3 Sherman, and a German Panzer (and possibly a Bazooka?)

(I am aware that these have been suggested before, but they where never posted on this thread (With all due respect, you merely stated that they could be found on other threads, which I have searched for, but I have not been successful in finding these threads).)
#470

necroticbanana

Apr 12, 2007 20:41:35
I'm sure it's on here somewere, could someone link me to the stats for "Dead Reckoning"? i just finished watching the movie for the hundredth time and got to wondering about this kick ass thread
#471

zombiegleemax

Apr 15, 2007 20:55:25
This is an awesome thread. It is made of vehicles and win.
#472

zombiegleemax

Apr 19, 2007 2:05:16
I played d20 Modern for the first time 3 days ago. Loved it! But have a question. What about armored vehicles? In my game, I aquired a armored Hummer (loot from drug lord compound ), and was wondering about the stat changes for that.

Thanks.

It takes the vehicles hardness to 10. you should get apocalypse for vehicle modifications

On that note the armoured bus from dawn of the dead actually has the modifications: body armour, window armour, ram plate and body spikes.
Also I would really really like the stats for the toyota GT-One road car
#473

zombiegleemax

Apr 19, 2007 10:00:17
Got any stats in that head of yours for a 1969 Chevrolette Chavelle?

THE GREATEST CAR ON EARTH!
#474

aab

Apr 19, 2007 15:11:05
i prefer my '82 El Camino. traded out the crappy little '80s engine for a 5.7L V8. god, i love it.
#475

zombiegleemax

Apr 30, 2007 21:53:33
How about a Subaru Impreza WRX STI? It'd be cool to have the stats on that thing hanging around. I've heard they stick to the road really well.
#476

necroticbanana

May 16, 2007 21:02:41
has anyone done the stats for one of those giant RV's?
#477

xmatch

May 17, 2007 6:42:10
Just use the "Bus" stats from Modern D20 Vehicle list, should work fine
#478

qstor

May 21, 2007 18:51:43
IronStar thanks for your work.

What about the APC's from Morrow Project I think they're Cadillac Gage ones.

Mike
#479

raptorial

May 21, 2007 23:04:41
I would make a new PDF of the stuff so far, but I don't want to step on anyone's toes. IronStar, if you're out there, I want your permission to make a PDF of this stuff.
#480

marcoasalazarm

May 22, 2007 11:32:45
IronStar thanks for your work.

What about the APC's from Morrow Project I think they're Cadillac Gage ones.

Mike

Most of the Project used Cadillac Gage Commandos, but the ones that really need to be statted out from scratch (as in, they're not on this list or can be improvised from the stuff already out there in D20 Apocalypse or something) are the MARS-1 and SCIENCE-1 vehicles.
#481

ironstar23

May 23, 2007 13:05:28
I would make a new PDF of the stuff so far, but I don't want to step on anyone's toes. IronStar, if you're out there, I want your permission to make a PDF of this stuff.

You have my permission... as long as it doesn't suck. :D
#482

Urban_Sniper_02

May 26, 2007 12:43:24
Don't think I missed it, but if I did please tell me where it is. Stats for a WWII era PT (Patrol Torpedo) Boat. If it's not there, anyone care to make it out? Thanks!
#483

raptorial

May 26, 2007 19:14:46
You have my permission... as long as it doesn't suck. :D

I take pride in attempting to have non-suckage. :D Right now I'm needing some free and useable pictures and trying to figure out the right font. Do you mind Beware (it looks eerily similar to the d20 Future font)?
#484

ironstar23

May 30, 2007 11:04:40
Do you mind Beware (it looks eerily similar to the d20 Future font)?

That's fine.
#485

raptorial

May 30, 2007 23:24:59
I'm going to be doing it as per their appearance in the thread. I shall be working at that along with my other projects.
EDIT: This behemoth is book one, all IronStar's works. I'll work on the others when I have the time to do so, but I have other projects for now.
#486

j0lt

May 31, 2007 7:06:36
What, no index? j/k
Good compilation, Raptorial!
#487

Urban_Sniper_02

May 31, 2007 15:53:35
Like the compilation, very handy to have all that together.

Never did find the stats for it, so I took a shot at making one out. Here's the WWII PT Boat:

PT (Patrol Torpedo) Boat (Elco type)
Crew: 14-17, Passenger(s): 50, Cargo Capacity: 6 tons., Initiative: -4, Maneuver: -4, Top Speed: 85 (8), Defense: 2, Hardness: 11, Hit Points: 62, Size: Colossal, Purchase DC: 40, Restriction: Mil (+3)

Armaments: 20mm stern mounted cannon, two twin turret-mounted 7.62mm machine guns, 4x Mark 8 torpedo tubes, 4x Mark 6 depth charges

Twin turret-mounted 7.62mm machine guns - Damage: 3d10; Critical: 20; Type: Ballistic; Range: 100ft; RoF A; Magazine: linked; Size: Large; Weight: 50 lbs; Purchase DC: 25; Restriction: Mil (+3)

20mm mounted cannon - Damage: 3d10; Critical: 20; Type: Ballistic; Range: 200ft; RoF A; Magazine: 60 round drum; Size: Large; Weight: 90 lbs; Purchase DC: 30; Restriction: Mil (+3)

Mark 8 Torpedo - Damage: 8d12; Critical: 20; Type: Concussion; Speed: 85 squares; Max Range: 33,000ft; RoF Single; Size: Large; Weight: 2000 lbs; Purchase DC: 30; Restriction: Mil (+3)

Mark 6 depth charge - Damage: 6d12; Critical: 20; Type: Concussion; Max Depth: 300ft; RoF Single; Size: Large; Weight: 600 lbs; Purchase DC: 30; Restriction: Mil (+3)
#488

j0lt

May 31, 2007 20:53:03
Request:
Could anyone do up the stats for the Drop Ship and APC from the movie Aliens?
#489

thedude72

May 31, 2007 21:42:37
I'm sure it's on here somewere, could someone link me to the stats for "Dead Reckoning"? i just finished watching the movie for the hundredth time and got to wondering about this kick ass thread

I'm slightly surprised, but no one has statt'd the Dead Reckoning yet
#490

raptorial

Jun 01, 2007 21:11:48
I was sort of sad that the Beware font didn't work, but it came out alright. I also now have a couple of requests from the past. I would like to see the casemate ironclad (yes, I watched Sahara today), Concord stagecoach, and the slightly more modern EMD GP50.
#491

fishfinger

Jun 04, 2007 9:59:47
could i get some stats for sea units such as fishing boats cruise liners etc i've got a couple but nothing major (i haven't checked the rest of the forum yet so i don't know whats avalible) speed boats, small boats, rowing boats etc you get the idea also can i get the stats for an Astin Martin (James Bond Car in his latest movie)
#492

fishfinger

Jun 05, 2007 19:25:53
bump
#493

marcoasalazarm

Jun 07, 2007 16:20:29
And with good reason.
#494

raptorial

Jun 10, 2007 0:19:26
This is my first attempt at a real vehicle, so I'm really hoping I did it right. I used the data here on the famous ship of the line. I also took the maneuvering and Initiative basis from the closest thing d20 Modern had. I found it sort of funny that it costs less than the smaller Laila from Menace Manual.
IMAGE(http://upload.wikimedia.org/wikipedia/commons/3/3c/RMS_Titanic_sea_trials_April_2%2C_1912.jpg)
White Star Line RMS Olympic-class Ocean Liner (Olympic, Britannic, Titanic)
Crew: 860; Passengers: 2,500; Cargo Capacity: 20,000 tons; Initiative: -8; Maneuver: -8; Top Speed: 40 (4); Defense: 2; Hardness: 5; hp 118; Purchase DC: 45; Restriction: Lic (+1).
#495

zombiegleemax

Jun 10, 2007 0:28:34
Love this thread
#496

talos

Jun 10, 2007 13:45:38
This is my first attempt at a real vehicle, so I'm really hoping I did it right. I used the data here on the famous ship of the line. I also took the maneuvering and Initiative basis from the closest thing d20 Modern had. I found it sort of funny that it costs less than the smaller Laila from Menace Manual.
IMAGE(http://upload.wikimedia.org/wikipedia/commons/3/3c/RMS_Titanic_sea_trials_April_2%2C_1912.jpg)
White Star Line RMS Olympic-class Ocean Liner (Olympic, Britannic, Titanic)
Crew: 860; Passengers: 2,500; Cargo Capacity: ?; Initiative: -6; Maneuver: -6; Top Speed: 40 (4); Defense: 2; Hardness: 5; hp 118; Purchase DC: 45; Restriction: Lic (+1).

I did stat out this class somewhere back in the dredges of this thread.

Hmm, a casemate ironclad sounds interesting, I'll look into that, as well as maybe some Victorian warships.

EDIT: Found my Olympic class stats.

Olympic Class Ocean Liner (RMS Titanic as built)
Crew: 885
Passengers: 2600 maximum
Cargo: 20,000 tons
Init.: -8
Maneuver: -8
Top Speed: 46 (5)
Defense: 2
Hardness: 15
Hit Points: 120
Size: C

The Titanic was 19 squares wide and 179 squares long.

Ships in class:
RMS Olympic-scrapped 1935
RMS Titanic-sank at sea 1912
RMS Britannic-sunk off Kea Island 1915
#497

irishrover

Jun 10, 2007 21:44:29
This is my first attempt at a real vehicle, so I'm really hoping I did it right. I used the data here on the famous ship of the line. I also took the maneuvering and Initiative basis from the closest thing d20 Modern had. I found it sort of funny that it costs less than the smaller Laila from Menace Manual.
IMAGE(http://upload.wikimedia.org/wikipedia/commons/3/3c/RMS_Titanic_sea_trials_April_2%2C_1912.jpg)
White Star Line RMS Olympic-class Ocean Liner (Olympic, Britannic, Titanic)
Crew: 860; Passengers: 2,500; Cargo Capacity: ?; Initiative: -6; Maneuver: -6; Top Speed: 40 (4); Defense: 2; Hardness: 5; hp 118; Purchase DC: 45; Restriction: Lic (+1).

On the cost--did you convert from pounds to dollars--at the then-current exchange rate--then adjust for almost a century of inflation?
#498

raptorial

Jun 10, 2007 22:07:05
On the cost--did you convert from pounds to dollars--at the then-current exchange rate--then adjust for almost a century of inflation?

Negative on that last one. Despite that, did I do a good job or did I suck uberly?
#499

talos

Jun 11, 2007 18:23:21
You did a pretty good job, keep it up. The only major change I'd make is drop the man. and init. bonuses down to -8 since the Olympics were horribly clumsy ships.
#500

raptorial

Jun 11, 2007 19:02:27
I took your advice on that as well as your cargo data, since I assume that you must have found it somewhere I couldn't.
#501

fishfinger

Jun 15, 2007 14:34:19
can i please get the stats for the

Astin Martin (from the latest James Bond Movie)
and the

Chrysler Crossfire ( i saw it on the road today it looked so cool!)

thanks for the titanic stats thats going to be great for my resident evil "dead metal" campign :p



speaking of campigns does anyone actully run or play RE D20?
#502

thedude72

Jun 17, 2007 19:16:30
the Astin martin has been statted at least 3 times,though i cant find any now
#503

raptorial

Jun 17, 2007 20:07:59
I am currently gathering data to make a Greek trireme, so don't expect any new vehicles from me for a bit.
#504

talos

Jun 18, 2007 5:29:17
I took your advice on that as well as your cargo data, since I assume that you must have found it somewhere I couldn't.

Looking good. The cargo is an educated estimate, based on figures I found for Lusitania.
#505

raptorial

Jun 19, 2007 9:10:39
I couldn't seem to find what I wanted for the trireme, so I am turning to some fictional vehicles. Most of the data can be found on Wookieepedia, but some requires guesswork based on speeds seen in the vehicles' appearances. So far, I'm starting with the ferocious TIE Mauler.

WARNING: Contents prone to explosion when told to just go play Saga if they want Star Wars stuff.

IMAGE(http://images.wikia.com/starwars/images/5/58/Eaw_tie-mauler.jpg)
Santhe/Sienar Technologies TIE-ap1 Mauler
Crew: 1; Passengers: 0; Cargo Capacity: 132 lb.; Initiative: +2; Maneuver: +2; Top Speed: 140 (14); Defense: 8; Hardness: 6; HP: 32; Size: Huge; Purchase DC: 36; Restriction: Mil (+3)

Armament: 3 rapid-fire blaster cannons, self-destruct system (not a true armament, but whatever)

Rapid-fire Blaser Cannon-Damage: 2d8; Critical: 20; Type: Blaster (see d20 Future Star Wars thread thread for details); Range: 150 ft.; RoF: A; Magazine: -; Size: Large; Weight: 10.5 lb.; Purchase DC: 22; Restriction: Mil (+3)
#506

raptorial

Jun 25, 2007 21:52:30
Stats/Bump
After looking around for stuff, I combined what I could find out into this. If anyone wants to make one of the big, 18 or so people tour airboats, feel free to do so.

IMAGE(http://upload.wikimedia.org/wikipedia/commons/9/99/Air_boat.jpg)
Ye Not-so-Olde Generic Airboat (Trail Model)
Crew: 1; Passengers: 2; Cargo Capacity: 120 lbs.; Initiative: -2; Maneuver: +3; Top Speed: 110 (11) on the water, 90 (9) on land (if capable); Defense: 8; Hardness: 5; Hit Points: 12; Size: Huge; Purchase DC: 30; Restriction: Licensed (+1)
#507

necroblivion

Jun 26, 2007 15:47:36
Is anyone compiling this into a pdf or spreadsheet? It would be amazingly handy. Just compile it and post it through mediafire, then update when you can.
#508

raptorial

Jun 26, 2007 18:18:31
Check up a bit above you. I made one of just IronStar's stuff so far, and will have others' works (rearranged a bit to match the format of the stat block) when I can.
#509

raptorial

Aug 02, 2007 14:19:37
A long time bump/stat addition, since there is so much potential still here. I must admit I'm a bit rusty at this. :embarrass

IMAGE(http://en.wikipedia.org/wiki/Image:French_VBL_DSC00823.jpg)
Panhard Véhicule Blindé Léger
Crew: 2; Passengers: 4; Cargo Capacity: 120 lbs.; Initiative: -2; Maneuver: -2; Top Speed: 100 (10); Defense: 8; Hardness: 10; Hit Points: 40; Size: Huge; Purchase DC: 40; Restriction: Military (+3)

Armament: Varies
#510

zombiegleemax

Aug 03, 2007 9:06:10
Since there's already an H1 and H2, I decided to stat the H3. We'd love to see more vehicles again from you IronStar, if you ever have the spare time.

2007 Hummer H3
This is the newest and smallest Hummer model. The H3 is powered by a 242 hp Vortec 3.7L in-line 5-cylinder engine. The H3 is two squares wide and three squares long.

Crew: 1, Passenger(s): 4, Cargo Capacity: 835 lb., Initiative: -2, Maneuver: -2, Top Speed: 170 (17), Defense: 8, Hit Points: 38, Size: Huge, Purchase DC: 31, Restriction: Lic (+1)
#511

kipper

Aug 03, 2007 10:15:35
I already posted these to the d20Past forum, but I think they could find a home here as well...

These are three "Flying Boat"-style aircraft I statted out for a game I'm GMing. The game is set in 1934, so these are older-style aircraft.

The crew, pass, cargo, topspeed, size, and range numbers are all historically accurate (culled from the internet). Init, Mnvr, Def, Hard, hp, and PDC are based on comparable RAW aircraft.

IMAGE(http://i40.photobucket.com/albums/e241/ajkipper/Pulp/F5L.jpg)
Click here for the Aeromarine 75 (Felixstowe F-5L) entry on Wikipedia

Aeromarine 75 (Felixstowe F5L). Crew:2, Pass:10, Cargo:2,500lb., Init:-5, Mnvr:-5, TopSpd:158(15), Def:6, Hard:5, hp:39, Size:G, PDC:36, Lic(+1), 1919. 10sq long, 21sq wide; Range:765mi
*The stats for this airplane are for an older 'used' model







IMAGE(http://i40.photobucket.com/albums/e241/ajkipper/Pulp/S-38.jpg)
Click here for the Sikorsky S-38 entry on Wikipedia

Sikorsky S-38. Crew:2, Pass:10, Cargo:1,600lb., Init:-4, Mnvr:-4, TopSpd:211(21), Def:6, Hard:5, hp:37, Size:G, PDC:38, Lic(+1), 1928. 9sq long, 15sq wide; Range:750mi






IMAGE(http://i40.photobucket.com/albums/e241/ajkipper/Pulp/Dolphin.jpg)
Click here for the Douglas Dolphin entry on Wikipedia

Douglas Dolphin. Crew:2, Pass:6, Cargo:1,400lb., Init:-4, Mnvr:-4, TopSpd:275(27), Def:6, Hard:5, hp:39, Size:G, PDC:38, Lic(+1), 1931. 10sq long, 12sq wide; Range:720mi
#512

necroblivion

Aug 17, 2007 13:24:10
If anyone has work done on futuristic vehicles, I'd like to see it. PM me and I can help.
#513

backstabbist

Sep 19, 2007 21:28:49
for the Airbuss guy
#514

talos

Sep 24, 2007 21:24:06
Man, I need to write some more vehicle stats.
#515

kitsuneyasha

Oct 13, 2007 22:32:31
What about some vehicles made in the Middle East?

Also... bumpette!
#516

Ragitsu

Oct 13, 2007 23:14:29
Aren't those just taken from other countries?
#517

kitsuneyasha

Oct 13, 2007 23:52:25
there are atleast Iranian ones.

Note; these cars are those that the companies had atleast modified, if not originally design it

Iran Khodro has made;
~Peugeot Pars (http://en.wikipedia.org/wiki/Peugeot_Pars)
~Samand (http://en.wikipedia.org/wiki/Samand)
~Soren
~Sarir

Saipa has made;
~Nasim

Iran Khodro Diesel has made commercial vehicles (buses, trucks, etc) that can be found in the middle east and africa.
#518

Ragitsu

Oct 27, 2007 14:25:20
Never buy anything from them: it will either blow up or fall apart (Treat any use of their items as rolling a 1)
#519

fpscanadian

Oct 28, 2007 2:35:30
how about
1. Zamboni (ice cleaner for hockey)
2. Attack Zamboni
3. go-kart
4. personal attack go-kart
5. golf ball retrevial vech/attack mod
#520

darkpaladin1737_dup

Oct 28, 2007 8:33:10
how about
1. Zamboni (ice cleaner for hockey)
2. Attack Zamboni
3. go-kart
4. personal attack go-kart
5. golf ball retrevial vech/attack mod

You, my countryman, have a very strange mind.... good job. :D



...Attack zamboni????
#521

fpscanadian

Oct 28, 2007 12:42:18
first off..thank you.

second, yea man, attack zamboni. you could mount some serious weapons to one of em. and surround yourself in a bulletproof box while driving.

and the scrubbers could shoot like.....saw blades or something.

Driving the attack zamboni gives +3 to the Ottawa Sens winning the cup
#522

darkpaladin1737_dup

Oct 28, 2007 12:45:28
Driving the attack zamboni gives +3 to the Ottawa Sens winning the cup

Nah, it's gotta be at least a +5.. Go Sens.

EDIT: As long as you're driving it on a hockey rink anyway...
#523

sauragnmon

Nov 15, 2007 19:48:30
Love the Attack Zamboni idea. Sens rock.

Side note - I noticed, Iron Star, that you missed a little fun fact when it comes to skid-steer loaders such as the Bobcat 763. I've actually operated one, and I dare say, it's something quite worthy of mention. Due to the rather unique control style of a Skid-Steer loader, it can actually turn on the spot, due to the fact all four of its wheels are drive wheels, and slaved to two control sticks, one for the left side, one for the right side. Bucket control in a Bobcat, and others, is handled through two foot pedals. Unlike some vehicles, you can actually turn the Bobcat with no forward motion, akin to things like Excavators and Tanks.

Side note, I could see some crazy man bolting a pair of Heavy MG's onto the bucket arms and slaving the trigger mechanisms to the bucket tilt motions. Random thought of the moment.
#524

Ragitsu

Nov 22, 2007 1:52:55
Have any RV's been statted yet?
#525

the_mindless

Nov 23, 2007 16:12:39
Heavy Assault Garbage Truck
This heavy-duty garbage truck has been fiddled with. Armor and weapons have been added. Handrails and running boards have been extended around the entire truck. The crusher has been removed to make way for a really big gun. The storage compartment has been shortened to put guns between the cab and back. Hatches have been put in the back to allow access to the guns on top(along with a ladder) and between the cab and the back. The truck contains safety belts to hook to the rail so that passengers may walk outside and shoot while the truck is moving. Bullet proof glass has replaced all windows.Bench seats have been added to the back to allow more passengers, and lockers and cases have been added around the back to aid with storage. The truck is two squares wide and five squares long.

Crew: 5, Passenger(s): 8, Cargo Capacity: 2,500, Initiative: -4, Maneuver: -4, Top Speed: 180 (18), Defense: 6, Hardness: 15, Hit Points: 54, Size: Gargantuan, Purchase DC: 53, Restriction: Illegal (+4)

4 M2HBs have been added in various places along the truck. They are welded on turnable stands along with chairs attached to the same stand to allow easy 360 degree motion. These guns are posted in the following places. 1 on top of the truck. 2 back to back between cab and storage area. and the final one in the back door of the truck.
Stats:2d12 damage, 110 foot range, linked automatic ballistic obviously.

If anyone knows any better guns for this please post them so I can edit the post. I don't have Weapons Locker.

it's a a.z.a.v(anti zombie apocolypse vehicle) :P
#526

Ragitsu

Nov 29, 2007 16:33:28
Bump
#527

rosakaftor

Dec 14, 2007 9:53:27
not sure if it's been posted already, but could you do a Saab 9-3 Viggen? nothing quite like a killer "b".
#528

nadaka

Dec 14, 2007 11:07:20
I have downloaded this thread. Over the holiday break I intend to compile the vehicles into a searchable web document and/or PDF.
#529

trappedslider

Dec 14, 2007 11:52:08
I have downloaded this thread. Over the holiday break I intend to compile the vehicles into a searchable web document and/or PDF.

and if oyu post it on the wbe..i'll add the link to the useful links list
#530

jonathanchance

Dec 14, 2007 13:48:17
how about
1. Zamboni (ice cleaner for hockey)
2. Attack Zamboni
3. go-kart
4. personal attack go-kart
5. golf ball retrevial vech/attack mod

If it will help, I did stat up Bubbles's go-kart from Trailer Park Boys over in the TV and Movie character thread.

Bubbles's Go-Kart (used from Season 3 Onwards)
Crew: 1 pass: 0 Cargo Capacity: 0 Init: 0 man: +3 Top Speed: 44 (4) Defense: 10 Hard: 5 HP: 10 Size Medium (One Square by one Square)

Notes: The go-kart can attach a trailer that has a cargo capacity of 400 pounds or can hold one passenger in a prone position or two passengers in a seated position. The trailer is a Large vehicle has a Defense of 9, 15 HP, and is a large vehicle that measures one square by two. When attached to the go-kart, it takes the following penalties: Init is reduced to -1, Its man is reduced to +1, and its top speed is reduced to 35 (3). Due to the fact the vehicle uses a lawnmower engine with a pull-start, the Go-Kart requires a move equivalent Action to start with a 25% chance of failure.
#531

raptorial

Dec 15, 2007 11:10:57
I have downloaded this thread. Over the holiday break I intend to compile the vehicles into a searchable web document and/or PDF.

Alright then. Less work for me to do. :D
#532

colonel_bragg

Dec 15, 2007 19:01:35
I looked through here and didn't find any, but I was wondering if anyone had any WWI stuff. Right now I'm looking for biplanes, tri-planes, attack and carrier zeppelins, bombers, tanks, APCs, what ever you got. I know the carrier zeppelin isn't actually from WWI but I'm using them in my game, so I thought I might ask. I know it's kind of an odd era but I'm looking for some stuff to go with on a new game. Thanks
#533

jonathanchance

Dec 16, 2007 1:03:25
I looked through here and didn't find any, but I was wondering if anyone had any WWI stuff. Right now I'm looking for biplanes, tri-planes, attack and carrier zeppelins, bombers, tanks, APCs, what ever you got. I know the carrier zeppelin isn't actually from WWI but I'm using them in my game, so I thought I might ask. I know it's kind of an odd era but I'm looking for some stuff to go with on a new game. Thanks

IIRC the free adventure No Man's Land in the downloads section has an FT-17 statted out.
#534

ice_miller

Dec 17, 2007 16:41:38
Holy Sh!t, Batman! You rock. How 'bout a couple of wheeled or tracked modern tank / APC / riot-control vehicles that we see in the news on CNN.
#535

supa

Jan 08, 2008 6:54:29
Here is the long lost PDF finally:

Supa's Used Car Lot

I'm in the progress of updating the PDF, but you will have to do with this here old one for now.. :D
#536

irishrover

Jan 08, 2008 13:04:10
Here is the long lost PDF finally:

Supa's Used Car Lot

I'm in the progress of updating the PDF, but you will have to do with this here old one for now.. :D

Was my Ford Trimotor (page 15) missed when the first PDF was compiled, or was it simply posted after the PDF was finished?

Thanks for posting the PDF as compiled...it just got added to my D20 Modern collection. MUCH appreciated!
#537

raptorial

Jan 08, 2008 16:22:04
That's pretty nice..it even has the modern-style table colors! Some of the newer vehicles like my airboat aren't there, and you forgot the OGL (which, if I recall, is a mandatory item), but otherwise it is great. If you want, I can make an artsy cover for you to have in it.
#538

supa

Jan 09, 2008 1:06:27
IrishRover:
The Ford Trimotor was added after the PDF was compiled.. I will add it in the new version(s) I'll be posting in the near future..

Raptorial:
I'll add the OGL in the next version, thanks.. ;)
And an artsy cover would be sweet.. I was thinking it was lagging a front page when I uploaded it yesterday.. :D

Thanks for the input guys..

Edit:
There ya go Supa's Used Car Lot has been updated. But I've noticed all the cool PDF links are gone.. I'll correct that in a later update..

I've added your Ford Trimotor, IrishRover.. also the mandatory OGL..
#539

kitsuneyasha

Feb 01, 2008 23:54:38
I bump it in the name of the Killdozer

http://en.wikipedia.org/wiki/Killdozer_(bulldozer)
#540

ice_miller

Feb 12, 2008 18:23:08
My requests:

--Chrysler 300 C (the one with the big V8)
--the new Dodge Charger
--Cadillac Escalade
--the big Lexus sedan
--the big BMW sedan
--an 18-wheeler (Mac, Peterbilt, etc.)
--quad personal ATV
--Civil War ironclad ship
--Civil War submarine (Hunley)

Anyone? Anyone? Bueller?
#541

d20diceroller

Feb 13, 2008 17:32:27
This thread is made of pure awesome.
#542

g.t._dees

Feb 19, 2008 15:15:29
Say, has anyone thought about the MRAP ( Mine Resistant Ambush Protected )?

http://en.wikipedia.org/wiki/MRAP_(armored_vehicle)

G.
Satellite Orbital Laser

bearded_jarl

Apr 08, 2008 6:58:47
Wow, this thread is awesome. I just signed up to say that.
And, to post a few things I'd made for my d20 Akira project. These were made using the d20 Mecha Compendium (a truly astounding book), for an upcoming Modern game set in a rough equivalent of the film's environment, for my IRL gaming group. None of them have ever seen or read Akira, so it's gonna be really fun. ;)

Honda SK, 2019 Model
The Honda SK, 2019 model, is a racing bike of exceptional design. With a top speed of 200 miles per hour, it out-races most competition, and its superior handling allows it to speed through gaps other drivers can only imagine.
The Honda SK is 2 squares long, one wide. It has room for a driver and one passenger.

Crew: 1, Passenger(s): 1, Cargo Capacity: --, Initiative: +2, Maneuver: +4, Top Speed: 325, Defense: 11, Hardness: 4, Hit Points: 20, Size: Medium, Purchase DC: 28, Restriction: Lic (+1)

***

Satellite Orbital Laser
This weapon orbits the earth silently, and when ordered fires a laser blast capable of destroying most in its path. The computer controlling SOL is based out of Neo Tokyo. Not designed for re-entry. If SOL is destroyed, the firing mechanism becomes locked and begins to bombard whatever region it's aiming at in a half-mile radius randomly.

Crew: --, Passengers: --, Cargo Capacity: --, Initiative: --, Maneuver: --, Top Speed: Geosynchronous Orbit (I don't even wanna think about that in character scale), Defense: 6, Hardness: 5, Hit Points: 40, Size: Gargantuan, Purhcase DC: 60, Restriction: Military (+3)

Weapons and Systems:
Secure Microwave Com (+6 to resist jamming and interception)
100 mile High-Res Radar
Basic Remote Control
+5 Targeting Bonus to all slaved weapons (only one)
1 10d20 Laser, 20/x2 (Ignores armor, creates a 30' blast radius, has a range increment of "Orbital", takes 4 rounds to recharge after each firing, is static)

***

Akira-Class Jumbo Heli-Transport
Sadly, I can't find a wiki link or a pretty name for this vehicle, so let's go with this. This behemoth vehicle sports several defenses and a roomy interior. It was used by the Japanese military after, or possibly during, World War 3.
The Akira-Class Jumbo has a flight ceiling of 8500'. It is 30 squares long and 24 wide, with a "wingspan" (length from top of one blade to the other) of 32 squares.

Crew: 6, Passengers: 30, Cargo Capacity: (Unspecified, but the Sick Bay and Science Bay can be removed for... I dunno, I can eyeball it later), Initiative: -8, Maneuver: -8, Top Speed: 264 (26), Defense: +10, Hardness: 10, Hit Points: 150, Size: Colossal, Purhcase DC: 41, Restriction: Military (+3)

Weapons and Systems:
Secure Tactical Radio (+3 to resist jamming and interception)
Countermeasures (Laser Warning Receiver, Radar Warning Receiver, Electronic Emission Sensor)
4 Search Lights
Science Lab and Sick Bay
2 Mile optics, 1 Mile Infrared sensors
+2 Targeting Bonus to all onboard weapons systems
4 Day Endurance
4 Person Service Crew
4 7.62mm machine guns (2d10 Ballistic, 20/x2, automatic 100 foot range inc) Multiple Gunners


***

-That's all I've got so far. I had to eyeball the Defense for the bike (medium, made of light steel) and the orbital laser (-4 size).
#544

marcoasalazarm

May 30, 2008 19:04:23
I need stats for the Eurocopter Tiger. Anybody here has any?
#545

tema69

May 31, 2008 6:50:14
Isn't it pretty close to the Apache?
#546

chrisrzz1012

May 31, 2008 13:57:17
This thread is also the reason why I registered also. I acouple questions fro you. Are you going to put these on a PDF file for everyone? Also have you done any sport quads ( honda 400ex's ,450r, or others) and Dirt bikes too.
#547

rappy_dup

Jun 02, 2008 16:00:21
Ahh, lovely to see this thread still hasn't been forgotten. I guess I'll add a bit more into the pot.

IMAGE(http://upload.wikimedia.org/wikipedia/commons/thumb/8/86/MerkurXr4ti.JPG/800px-MerkurXr4ti.JPG)
Wilhelm Karmann GmbH Merkur XR4Ti
Crew: 1; Pass.: 3; Cargo: 120 lb.; Init.: -2; Man.: +1; Top Speed: 216 (21); Def.: 8; Hard.: 5; Hit Points: 30; Size: H; Purchase DC: 27; Rest.: Lic (+1).

IMAGE(http://upload.wikimedia.org/wikipedia/commons/thumb/1/19/VAB_armoured_personnel_carrier_DSC00846.jpg/800px-VAB_armoured_personnel_carrier_DSC00846.jpg)
GIAT Industries Véhicule de l'Avant Blindé
Crew: 2; Pass.: 10; Cargo: 3,000 lb.; Init.: -4; Man.: -4; Top Speed: 105 (10), 18 (1) in water; Def.: 6; Hard.: 12; Hit Points: 48; Size: G; Purchase DC: 45; Rest.: Mil (+3).
#548

supa

Aug 29, 2008 6:12:51
Now I've gone and done it.. Again.. I've updated my PDF, and I thought I'd share it with you lot..

Here is the long lost PDF finally:
Supa's Used Car Lot
#549

rappy_dup

Aug 29, 2008 12:34:21
It looks excellent! Not completely up to date, but excellent. My only suggestion would to add the copyright for Open Gaming Content so that others copying material from the book can place it as a reference in their OGL section, like so:
IronStar's Used Car Lot, Copyright 2008, Crazy IronStar; Author: Crazy IronStar (and others)

On the other hand, you could just note it here in this thread. It would make it a lot easier on yourself and mean a fast start of use.
#550

E._Ravenwood

Jun 12, 2009 10:23:15
I know it's been a while since anyone's posted on this thread, but I was wondering if someone could get me some stats on; a generic Ambulance, generic Police Cruiser, generic Fire Truck, an M1 Bradley and an M1A1 Abrahms. And for my other campaign, any cars or trucks from the late 1930's to the early 1940's.
Thanks!
#551

AnimeSniper

Jun 12, 2009 20:05:29
Pick up a copy of this book http://www.amazon.com/Military-Vehicles-around-World-Supplement/dp/1894525663/ref=sr_1_4?ie=UTF8&s=books&qid=1244854926&sr=1-4 which has the bradley, abrams, russian vehicles, helicopters, a couple of ships, fighter planes/bombers/transport planes, satellites, UAV's, and the weapon hardware for each vehicles... want a humvee with a Mk 19 Grenade Laucher or maybe the TOW Missile.... it has it in the back
#552

malbur

Sep 04, 2009 18:46:58

I tried to get the link for the full .pdf... the website is down, does anyone have a copy of this anymore? (sorry for the necro post btw).

#553

trappedslider

Mar 16, 2010 3:06:45
LIVE I SAY LIVE! (i'm going thru and bumping those that I can find)
#554

spector66

Nov 23, 2010 0:55:11


Does anyone already have stats for the Suzuki Hayabusa GSX1300R   Cool

Thanks

#555

AnimeSniper

Nov 24, 2010 16:21:01
@ Malbur RPGNOW.com has the PDF version of the aforementioned D20 Military Vehicles

Link: www.rpgnow.com/product_info.php?products...
#556

AnimeSniper

Sep 12, 2012 23:31:02
Finally got some free time to begin compiling this forum to word doc... so far its just started and in other news NECRO-Thread Revival
#557

kronos182

Sep 13, 2012 20:31:14
Good luck in compiling the forum. I wish some of the old posts before the move to gleemax had survived, as there was some really good work that's gone.
#558

chris_valera

Jan 18, 2013 11:10:03

The Boeing 787 Dreamliner has been in the news lately, so I'd thought I'd write it up. It's not perfect, but it's as best I can do.

Boeing 787 Dreamliner

The Boeing 787 Dreamliner is a long-range, mid-size wide-body, twin-engine jet airliner developed by Boeing Commercial Airplanes. Its variants seat 210 to 290 passengers. Boeing states that it is the company's most fuel-efficient airliner and the world's first major airliner to use composite materials for most of its construction. According to Boeing, the 787 consumes 20% less fuel than the similarly sized 767. Its distinguishing features include a four-panel windshield, noise-reducing chevrons on its engine nacelles, and a smoother nose contour. It's notable for being the first plane since 1979 to be grounded.

The aircraft has suffered from early in-service problems, and is being reviewed by both the FAA and the Japanese aviation agency. On January 16, 2013, the FAA issued an emergency airworthiness directive that grounds all 787s in the U.S. The EASA, Japanese Transport Ministry, India's Directorate General of Civil Aviation (DGCA), and Chile's DGAC followed suit and grounded the Dreamliners in their respective jurisdictions.

On January 16, 2013 both Japanese major airlines ANA and JAL announced that they were voluntarily grounding or suspending flights for their fleets of 787s after multiple incidents involving different 787s, including emergency landings. These two carriers operate 24 of the 50 Dreamliners delivered to date.

Later the same day, the FAA issued an emergency airworthiness directive ordering all U.S.-based airlines to ground their Boeing 787s until yet to be determined modifications are made to the electrical system to reduce the risk of the battery overheating or catching fire. The FAA also announced plans to conduct an extensive review of the 787's critical systems. This was the first time that the FAA had issued a general grounding of an aircraft model since 1979. Industry experts disagree on consequences: Airbus is confident that Boeing will resolve the issue and that no airlines will switch plane type, while other experts see the problem as "costly" and "could take upwards of a year".

The only US based airline in possession of the Dreamliner is United Airlines, which operates 6. Chile's DGAC forced LAN airlines to ground its fleet of 3 Dreamliners. The Indian DGCA directed Air India to ground its 6 Dreamliners. The Japanese Transport Ministry made the ANA and JAL groundings official and indefinite following the FAA announcement. The European Aviation Safety Agency has also followed the FAAs advice and grounded the only 2 European Dreamliners operated by LOT Polish Airlines. Qatar Airways has announced that they are grounding their 5 Dreamliners. Ethiopian Air was the final operator to announce temporary groundings of its 4 Dreamliners. Thus all 50 of the aircraft produced to date have been grounded.

Whatever the reason for its recent spate of problems, Boeing's 787 Dreamliner won't fly again until regulators are satisfied the plane is airworthy.

Reports of fire and smoke have put the focus on the plane's cutting-edge lithium ion battery systems and grounded the fleet worldwide.

Only 50 Dreamliners are in service so far, but the airlines that bought these multimillion dollar aircraft are losing money while they sit on the ground. Big questions remain: How long will it take to get the Dreamliner back in the air? Will travelers feel safe enough to board them?


+++ 787-8

Crew: 2 pilots
Cost: US$206.8 million
Length: 186 ft (56.7 m) (37 squares)
Width: 197 ft 0 in (60.0 m) (39 squares)
Cargo: 4,822 cu ft
Weight: 355,000 lb (161,000 kg) (70 hitpoints)
Seating: 264
Range, fully loaded: 7,650–8,200 nmi (14,200–15,200 km; 8,800–9,440 mi)
Cruising speed:    Mach 0.85 (567 mph, 490 knots, 913 km/h at 35,000 ft/10,700 m)
Maximum speed: Mach 0.89 (593 mph, 515 knots, 954 km/h at 35,000 ft/10,700 m)

+++ 787-9

Crew: 2 pilots
Cost: US$243.6 million
Length: 206 ft (62.8 m) (41 squares)
Width: 197 ft 0 in (60.0 m) (39 squares)
Cargo: 6,086 cu ft (172 m3)
Weight: 400,000 lb (181,000 kg) (70 hitpoints)
Seating: 290
Range, fully loaded: 8,000–8,500 nmi (14,800–15,700 km; 9,210–9,780 mi)
Cruising speed:    Mach 0.85 (567 mph, 490 knots, 913 km/h at 35,000 ft/10,700 m)
Maximum speed: Mach 0.89 (593 mph, 515 knots, 954 km/h at 35,000 ft/10,700 m)

www.cnn.com/2013/01/17/travel/dreamliner...

en.wikipedia.org/wiki/Boeing_787_Dreamli...

Plot Hooks:

The PCs are pilots and are grounded in a foreign country. The country might be hostile to the PCs native country.

The PCs are adventurers, and have become stranded in a foreign country by the teething issues that plague the Boeing 787 Dreamliner. The country might be hostile to the PCs native country.

The PC are technicians and are must fix a grounded Boeing 787 Dreamliner. It's a race against time to make the Boeing 787 Dreamliner air-worthy again. The grounding of the 787 Dreamliner will cost Boeing at least $125 million a month -- and that's before the price of repairs.

The PCs are diplomats and are sent by Boeing to Chile/India to smooth things over with the recent spate of problems with the Boeing 787 Dreamliner.

Someone sabotages a Boeing 787 Dreamliner, and makes it look like a problem with the electrical batteries. With the Boeing 787 Dreamliner's recent sparte of technical problems, no-one would suspect anything out of the ordinary, but it is really foul play.

The Boeing 787 Dreamliner is the newest plane in the skies and a foreign dictator wants one. Despite its recent technical problems, he will stop at nothing to make one his.

A Boeing 787 Dreamliner is hijacked in mid-air by terrorists. To complicate matters, the plane starts developing technical glitches while in mid-air.





#559

chris_valera

Jan 18, 2013 14:27:34
The new G650 got a write-up in Time magazine this week. Details are still sketchy, but this is my best attempt at stats:

Gulfstream G650

The Gulfstream G650 is an ultra-large-cabin, ultra-high speed business jet. It  is, quite simply, the gold standard in business aviation. This flagship aircraft of the Gulfstream fleet flies faster, farther, and more comfortably than any other business aircraft in its class.

Introduced in 2008, the G650 will carry eight passengers and a crew of four on nonstop legs of 7,000 nautical miles (12,964 km). The G650 is the company's largest and fastest business jet with a top speed of Mach 0.925.

It is equipped with a full kitchen and bar and may be equipped with a variety of entertainment features including satellite phones and wireless Internet. The new jet uses the new Rolls-Royce BR725 engine producing a maximum thrust of 17,000 pounds-force (75.6 kN). Gulfstream states that with a weight of less than 100,000 pounds (45,360 kg), it will be able to land at small airports avoiding the busy airports around the world.

Crew: 2 pilots
Cost: $58,000,000
Capacity: 11–18 passengers
Length: 99 ft 9 in (30.41 m) (10 squares)
Width (wings): 99 ft 7 in (30.36 m) (10 squares)
Weight: 54,000 lbs (58 hitpoints)
Cruise speed: Long range cruise: Mach 0.85 (488 kn, 562 mph, 904 km/h) Fast cruise: Mach 0.90 (516 kn, 595 mph, 956 km/h)
Range: Long range cruise: 7,000 nautical miles (8,050 mi, 12,960 km) Fast cruise: 6,000 nmi (6,906 mi, 11,112 km)

Plot Hooks:

The PCs are pilots/adventurers, or they are accompying business men or other important persons. Due to a scheduling error, a technical mishap, or refueling issue, they wind up grounded in a foreign country. The country might be a land ruled over by a tinpot dictator, and is just hostile to the PCs native country.

As above, but the coutry is *definitely* hostile and the PC are technicians and are must fix a damaged Gulfstream G650. It's a race against time to make the Gulfstream G650 air-worthy again.

Someone sabotages a Gulfstream G650, so that it malfunctions in mid-flight with an important person on board,, possibly to make them late to an important summit, or auction for a priceless item, or perhaps just to embarras them.

The Gulfstream G650 is the newest plane in the skies and a sign of high status. As such. a foreign dictator wants one, and will stop at nothing to make one his, including sending his military and covert ops team to steal one, or hijack one.

A Gulfstream G650 is hijacked in mid-air by terrorists, a la Dark Knight Rises. The plane has an important dignitary/diplomat/politician/world leader in board, his rescue is vital. Perhaps the kidnap was successful and the Gulfstream G650 is the only clue to his or her disappearance.

The PCs live in the future (d20 Future) and our shiny new Gulfstream G650 is little more than a technological relic and an archaic curiosity, rather like how a Model T appears to us in the present day. It's only value is as a historical collectible, and someone has used a matter transporter to steal one right out of an aviation museum, or out of a wealthy private collector's hangar. The PCs must find out who is responsible for the theft, and it's a race against time to crack the case.



#560

chris_valera

Feb 11, 2013 10:32:27

Qaher-313 / Dominant-313 "stealth" fighter jet.

Real-life Background

In early Jebruary 2013, Iran's state media announced the development of the Qaher F-313 "stealth" fighter,  a new "super advanced" stealth fighter jet capable of "evading radars."

To that end, the jet, known as the "Qaher 313," was unveiled at a ceremony involving Iran's President Mahmoud Ahmadinejad and other high-level officials. Iran hailed it as one of the most advanced fighter jets in the world, capable of evading radar, landing on short airstrips and controlling the skies with its deadly arsenal.

"Qaher is a fully indigenous aircraft designed and built by our aerospace experts. This is a radar-evading plane that can fly at low altitude, carry weapons, engage enemy aircrafts and land at short airstrips," Defense Minister Ahmad Vahidi said on state TV.

Iranian State TV showed an unveiling ceremony for what the Iran Defense Ministry claims is a new Iranian designed and built combat aircraft. Defense Minister Ahmad Vahidi said the single-seat Qaher F-313 (Dominant F-313) can operate at low altitudes and was constructed from “advanced materials” that contribute to the aircraft’s “very low radar cross section.”

Iran state media added the aircraft, now Iran's stealthiest, employs advanced materials. However, that those claims are unverified because Tehran does not release any technical details about its arsenals.

The rest of the world was skeptical.

Despite the country's elaborate press campaign, experts have more than a few doubts as to the jet's airworthiness. First and foremost, Foreign Policy notes, the cockpit seems to be lacking legitimate wiring or instrumentation.

"It looks like the Iranians dumped some rudimentary flight controls and an ejection seat into a shell molded in what they thought were stealthy angles," wrote national security reporter John Reed.

"Overall, the plane seems to lack the characteristic rivets, bolts all aircraft, including stealthy ones, feature. Images released so far show it as a plastic-made aircraft," David Cenciotti, a military aviation expert, wrote on The Aviationist.

He wrote that the wiring of the cockpit's front panel appears too simple and it seems too small for a pilot to fit inside.

"It looks like this pilot is in a miniature plane."

He also notes the plane's air intakes are also quite small and the back engine contains no nozzle for afterburners, which would probably cause the minor setback of melting the entire jet.

It is widely believed the jet is almost certainly a mock-up.

National security reporter John Reed of Foreign Policy said the cockpit seems to be lacking legitimate wiring or instrumentation.

He added: "It looks like the Iranians dumped some rudimentary flight controls and an ejection seat into a shell molded in what they thought were stealthy angles."

Bloggers, aviation experts, and internet media had a field day with the photos released. One noted the "canopy has ludicrously bad optical qualities—note the scratches and distortion.” one blogger wrote. “[…] there’s a difference between “small” and “comical,” and the -313 is definitely erring on the wrong side of that line.“ said Ars Technica,

"I would go so far as to say that it looks more like a new ride at Europa Park than the future of any country’s air force. I think Iran is taking the piss." said an earthli.com staff writer.

Other critics have questioned pointed to why the launch did not involve an actual flight. Iran released images of the plane in flight, but both Mr Cenciotti and experts on Flight International believe that the film was actually of a remote-controlled aircraft modelled to resemble the Qaher 313.

The extremely poor quality of the video and the fact it did not include footage of the Qaher 313 taking off or landing were behind their scepticism. Some pointed out the pilot did not fit properly in the ejection seat, and his legs were visible above the side borders of the canopy, and that his head went well above the ejection seat's head pad. Others pointed out the plane is lacking the rivets and bolts all real aircraft, including stealth aircraft, have. Most believed the plane was made of plastic.

"One reason I'm personally skeptical about the Qaher-313 is that it looks just a little bit too much like Iranian designers went back through the catalog of cool combat aircraft, picked out some of the coolest bits, and just stuck them all together to make a new airplane with a badass look about it. Like, "hey, downswept wings are pretty nifty! And canards! And an angular fuselage and outswept tail fins! Yeah, just stick it all on there, why not!" wrote Evan Ackerman of DVICE.com.

Some pointed out there doesn't seeem to be room for a radar system in the nose, much less anywhere to store the fuel or weapons that a combat aircraft would presumably require.

The engine is equally tiny. Coupled with the small exhaust and even smaller air inlets on the sides of the cockpit, an afterburner seems unlikely, and supersonic performance seems even less likely.

The cockpit lacks a heads-up display, and the instrumentation doesn't seem to be connected to anything. If one were to look very closely the airspeed indicator redlines at 250 knots, which is less than 300 mph.

Bloggers noted the interior resembled moulded fiberglass with no actual structural components.

Many pointed out the jet's resemblence to “GI Joe” fighter jets.

But what if the plane was real? I assume it is, and provides background and stats below

Fictional Background

The Qaher-313 / Dominant-313 is a small single-seat, twin-engine supermaneuverable test fighter aircraft that uses stealth technology. It was designed primarily as an air superiority fighter, but has additional capabilities that include ground attack, electronic warfare, and signals intelligence roles. It is capable of evading radar, and landing on short airstrips

Developed by Iran's military, Iranian President Mahmoud Ahmadinejad hopes to put the Qaher-313 into production shortly to patrol Iran's airspace and make it a major player in the region.

The Qaher-313 promises to be a geopolitical game-changer. Thoughs small and cramped, this new fighter jet is Iran's first foray into devloping stealth fighter jet capabilities.

Iranian military are the prime contractor and is responsible for the majority of the airframe, weapon systems and final assembly of the Qaher-313.

The plane has not been licensed or sold to other countries, but this may change in the near future.

Vehicle Statistics

Qaher-313
Air Superiority Fighter

The Quaher-313 is 12 squares long and 8 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 40 lb., Initiative: -4, Maneuver: -1, Top Speed: 2349 (235), Defense: 6, Hardness:

5, Hit Points: 53, Size: Gargantuan, Purchase DC: 59, Restriction: Mil (+3)

Plot Hooks
Tensions between Iran and the United States are strained at the best of times, and the development of this new stealth aircraft promises to be a game-changer for the region. The PCs are American or British adventurers, military specialists, or independant security contractors and must learn more about this new aircraft - before it becomes airworthy and can threaten the region.

The PCs are test pilots, hired by Iran to test their new Qaher-313 stealth fighter.

A new type of stealth aircraft is making its presence known in a no-fly zone in the Middle East and the PCs are hired to investiate.

The PCs are military pilots and are engaged in combat by an as-yet unknown new type of stealthy aircraft. What is it, and who is developing it?

The PCs are spies (Spycraft?) posing as journalists and must snap photos of the new Qaher-313 aircraft. They might even be called upon to steal one, or steal blueprints relating to its construction.

The PCs are engineers or techies and are called upon to build or provide information crucial to the building of a new stealth aircraft. It's only later that they learn the information is being handed off to a country that is hostile to the US.

The PCs are adventurers, and have become stranded in an Iranian airport where the new Quaher-313 is being tested. Iran may or may not might be hostile to the PCs native country.

The PC are aircraft technicians and are must fix a damaged Qaher-313. Iran state TV is launching a press conference rgarding the new stealth aircraft and time is of the essence -- President Mahmoud Ahmadinejad does not like to be kept waiting. It's a race against time to make the Qaher-313 air-worthy again.

The PCs are diplomats, and the developemmt of the new Qaher-313 stealth aircraft will cause tensions in the Middle East. The PCs must smooth things over with the leader of foreign countries in the Middle East.

The Qaher-313 stealth fighter is the newest plane in the skies, and a foreign dictator wants one. What foreign dictator *wouldn't* want a new stealth aircraft? It would easily rule the skies and position him as a major power in the area. The dictator will stop at nothing to make one his. The PCs are either morally grey and must procure one, or, more likely, are trying to stop him from getting his hands on one.

The PCs are pilots/adventurers, or they are accompying business men or other important persons. Due to a scheduling error, a technical mishap, or refueling issue, they wind up grounded in a foreign country. The country might be a land ruled over by a tinpot dictator, and is just hostile to the PCs native country.

As above, but the coutry is *definitely* hostile and the PC are technicians and are must fix a damaged Qaher-313. It's a race against time to make the Gulfstream G650 air-worthy again.

Someone sabotages a Qaher-313, so that it malfunctions in mid-flight during a live state TV broadcast, possibly to embarrass Iran as they unveil their new fighter jet. The PCs must find out who is responsible.

The PCs live in the future (d20 Future) and the shiny new Qaher-313 is little more than a technological relic and an archaic curiosity, rather like how a Model T appears to us in the present day. It's only value is as a historical collectible, and someone has used a matter transporter to steal one right out of an aviation museum, or out of a wealthy private collector's hangar. The PCs must find out who is responsible for the theft, and it's a race against time to crack the case.

www.mehrnews.com/mehr_media/image/2013/0...












#561

chris_valera

Feb 15, 2013 0:10:59
Lockheed-Martin/F-35 Lightning II
Air Superiority Fighter

The Lockheed Martin F-35 Lightning II is a family of new, cutting edge single-seat, single-engine, fifth generation multirole fighters under development to perform ground attack, reconnaissance, and air defense missions with stealth capability. The F-35 has three main models; the F-35A is a conventional takeoff and landing variant, the F-35B is a short take off and vertical-landing variant, and the F-35C is a carrier-based variant.

The F-35 incorporates a wide range of new technologies for stealth, multi-mission capabilities, and sustainability. The F-35 was designed with the entire battle space in mind. This aircraft will serve the Air Force, Navy and Marine Corps, and its data-sharing capabilities will also be of great use to troops on the ground. The F-35 is considered the most flexible, technologically sophisticated multirole fighter ever, a multirole fighter that replaced critical features of seven legacy aircraft.

But the F-35 has been in production for over fifteen years and the current total US investment in the F-35 lightning program since 2006 is $282 Billion. The total lifecycle cost for the entire American fleet is estimated to be US$1.51 trillion over its 50-year life, or $618 million per plane.

This has critics concerned.

The estimated program cost of the F-35 program is $1,510,000,000,000. To put that in prospective, the International space station cost $150 billion, meaning the US could have built TEN International Space Stations for the cost of the F-35 program. The Space Review estimated in 2010 the cost of Apollo from 1959 to 1973 as $20.4 billion, or $109 billion in 2010 dollars ie the cost of the Moon landings and numerous Apollo missions were less than 1/15 the cost of the F-35 program. The program has now cost more than Australia - the entire continent of Australia. The entirety of World War I only cost about 6 trillion, adjusted for inflation.

Critics contend that 15 years ago, $10 million per plane was considered an impressive sum. They point out that our military programs has somehow grown to 60 times that when the price of groceries has merely tripled and salaries have hardly budged in that time. The point out that people in the third world beat AK-47s out of scrap metal in garbage dumps and kill efficiently with them.

Some worry about the privatization of America's military. Some people point out that just before the Soviet Union collapsed, it experimented with 'privatization' which took things the nation rightfully owned and handed them off to 'private' owners with no expectation of any public benefit in return. Those critics say the f-35 program is the same, only with larger sums of money involved.

Critics of the F-35 program say it is overpriced, overengineered, overambitious and underperforming. They say the F-35 is inferior to the F-15SE and arguably inferior to the F-18 Super Hornet, both of which are orders of magnitude cheaper. They point out that one could purchase five F-18SEs for the price of one F-35 which carry a larger payload, use a trusted airframe with widely avaliable spare parts. They point out the planes currently available actually fly and are already combat capable. The F-35 has been in development for over 15 years.

Critics also say the US was dunder-headed to think that one airframe could fill all the roles that were placed on the F-35 program. They say that is the reason the F-35 why the plane has taken so long to develop - too much money for too many compromises.

They point out the F-22 was indeed expensive, but it was focused on one goal: air superiority, a goal that it does indeed succeed at.

Critics darkly whisper the F-35 was doomed to fail as soon as the military believed they could pull off a replacement for a dozen specialized airframes with one universal airframe. They say even the Russian military recognized you can only do so much with a Flanker, and kept more specialized airplanes like the SU-25 and MIG-31 for their designated roles.

Time will tell as to whether the F-35 is a cutting edge wonder-weapon, or an expensive boondoggle that wastes tax-payer money.

The F-22 is powered by a Pratt & Whitney F135 afterburning turbofan engine. It is 13 squares long and 9 squares wide (at its wingtips).

Crew: 1
Passenger(s): 0,
Cargo Capacity: 50 lbs
Initiative: -4
Maneuver: -1,
Top Speed: 2249 (235) (estimated)
Defense: 6
Hardness: 5
Hit Points: 58
Size: Gargantuan
Purchase DC: ?? (59?)
Restriction: Mil (+3)

Special Qualities: Hard to aquire by radar (DC 45 Computer Use)




Plot Hooks
The development of this new stealth aircraft promises to be a game-changer for the region. The PCs are American or British adventurers, military specialists, or independant security contractors and must learn more about this new aircraft

The PCs are responsible for securing the new F-35 Lightning II as it makes its way to airshows around the country. The public is prohibited of taking pictures of the new stealth fighter, but foreign spies are intent on snapping photos, even sneaking past barriers to snap a few shots.

As above, but the spies have pilot skills and are actually trying to steal the thing. (Spycraft?)

The PCs are test pilots, hired by Lockheed-Martin to test their new F-35 Lightning II stealth fighter.

A new type of stealth aircraft is making its presence known in a no-fly zone. Could someone have stolen a F-35 Lightning II? Or is someone else developing a similar aircraft. The PCs must find out,

The PCs are military pilots and while test flying the new F-35 Lightning II are engaged in combat by an as-yet unknown new type of stealthy aircraft. What is it, and who is developing it?

The PCs are foreign spies (Spycraft?) posing as journalists and must snap photos of the new F-35 Lightning II aircraft. They might even be called upon to steal one, or steal blueprints relating to its construction.

The PCs are engineers or techies and are called upon to build or provide information crucial to the building of a new stealth fight airplane. It's only later that they learn the information is being handed off to a country that is hostile to the US.

The PCs are adventurers, and have become stranded in an airport where the new F-35 Lightning II is being tested.

The PC are aircraft technicians and are must fix a damaged F-35 Lightning II. State TV and the press at large is launching a press conference rgarding this new stealth fighter and time is of the essence -- President Obama does not like to be kept waiting. It's a race against time to make the F-35 Lightning II air-worthy again.

The PCs are diplomats, and the developemmt of the new F-35 stealth aircraft will cause tensions arouind the world, especially in countries hostile to the US. The PCs must smooth things over with the leader of foreign countries.

The F-35 stealth fighter is the newest plane in the skies, and a foreign dictator wants one. What foreign dictator *wouldn't* want a new stealth fighter airplane? It would easily rule the skies and position him as a major power in the area. The dictator will stop at nothing to make one his. The PCs are either morally grey and must procure one, or, more likely, are trying to stop him from getting his hands on one.

Someone sabotages a F-35, so that it malfunctions in mid-flight during a live state TV broadcast, possibly to embarrass the US as they unveil their new stealth fighter jet. The PCs must find out who is responsible.

The PCs live in the future (d20 Future) and the shiny new F-35 Lightning II is little more than a technological relic and an archaic curiosity, rather like how a Model T appears to us in the present day. It's only value is as a historical collectible, and someone has used a matter transporter to steal one right out of an aviation museum, or out of a wealthy private collector's hangar. The PCs must find out who is responsible for the theft, and it's a race against time to crack the case.