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| #1kaostymMar 16, 2008 0:59:29 | The Creeper Appearance The Creeper is an ancient demonic creature, usually dressed in long, tattered duster and face-concealing cowboy hat. In the first film, he also wears heavy boots. In the sequel he appears barefoot, revealing slightly bird-like talons which he uses to pick up his victims. The Creeper has mottled green and brown skin, and a pair of wing-like mandibles or skin flaps are located on each side of his face. He also has a huge pair of bat-like wings on his back, which fold up tightly enough that they are completely unnoticeable underneath his coat. The Creeper drives an old truck with a license plate that reads BEATNGU, which is first interpreted as "beating you," but later read as "be eating you" in the first movie. When his own head is too damaged, he must devour another, when he does this, he gains similar facial characteristics of the person he gained his head from. This happens until he totally adapts to his new head or member. History The Creeper is most likely a forgery of hell, or maybe even the devil. This is hinted by Jezelle in the first movie where she states it is either a demon, or a devil. The creeper awakens the beginning of every 23rd Spring. Within this period, he has 23 days to eat. He is shown to only eat humans, although whether or not he eats other animals isn't revealed. The Creeper only consumes organs or organic material from a human for his own bidding. He then either uses the remaining body parts as tools for weapons or later nourishment for his survival. The Creeper uses an extravagantly sharp tool to easily puncture very thick tires on a school bus. It is not clear where the Creeper sleeps or hibernates during his 23 years of dormancy. In the first Jeepers Creepers, the Creeper has his own little "shack" of victims, shown at the end of the movie. This is assumed to be where he sleeps. Another theory is that the Creeper sleeps underground so that he is not found while asleep. Abilities The Creeper has the unique ability to regenerate his own version of whatever body part he devours. He has allegedly survived throughout the ages since Biblical times using this ability, replenishing his deteriorated body by feeding on people for twenty-three days in twenty-three year cycles. The ability also works as a form of healing factor, as the Creeper can discard injured or maimed body parts after ingesting a replacement version. The Creeper appears to be some sort of chimera. Most of his body is of human origin, but the wings, and a sort of clawed and webbed structure on the back of his head actually seem to be a non-vertebrate animal that controls the human body parts. The non-human section does not seem to be from any terrestrial line of evolution. The clawed/webbed structure can also flare out in a threatening display. The Creeper will eat humans to absorb replacement body parts when his own are too damaged for further use. Picking his victim depending on what he needs and hunts them without mercy Physiologically, the Creeper is a humanoid, but with green scaly skin and razor sharp claws and teeth. Hidden under his black duster coat are a pair of enormous bat-like wings, which he can use to propel himself (carrying at least one other fully grown man or woman) through the air in flight. The Creeper possesses a keen sense of smell. When humans experience fear around him, their bodies give off a scent which helps him detect organs he may need from them. It is revealed that to 'smell fear', the Creeper uses a third nostril that slits down his nose. The Creeper has seemingly advanced speed and immense strength. He is strong enough to tear apart automobile frames and rip the human body limb from limb. He can also seemingly effortlessly grab and lift fully grown men and women while in flight. During flight he is fast enough to easily overtake a sprinting human being and keep up with a speeding automobile. The Creeper is not known to talk, but has the ability (in a deleted scene from the first film, he speaks the line in an American accent"She (The Cat Lady) don't smell too good, Darrius."), as he can whistle well, although not needing it to communicate with his victims. He can also climb on walls like a spider, he has also been known to make a growling noise as he is devouring his prey. Though it is never revealed how he developed these skills amidst his hibernation cycle, the Creeper is also well-versed in physical combat (including using throwing and melee weapons), stealth, stitching, driving and mechanics. He also has at least a crude but working knowledge of human biology. Weapons The Creeper employs a variety of weapons in his pursuit for food. Those seen in include a large, ancient looking battle axe, a collection of daggers, and throwing stars seemingly made from the bone and flesh of his victims or his own feet talons. He also has a foreboding looking knife, found by Jack Taggart, Jr. On its handle there is a person that appears to be chained to a wall, screaming. On the other side, there is a screaming child in a cornfield and a demonic creature in flight. When Jack Taggart, Sr. sees this, the knife flies out of his hands and into a nearby wall, destroying a lamp. For an unknown reason this knife is possessed with the ability of finding organic flesh, or perhaps only skin. It hit the wall, and goes through the lamp shade since it is made of leather. Later on the knife is used as the tip of the harpoon used to hunt down the Creeper; after being impaled with it, the creeper removes the spear from his body and throws it back at the truck, nearly impaling Jack Jr. It's never said, but it is implied that it continued on is direct path without a change in course when Jack Jr. moves, due to the spear making contact with the fleece of his jacket (fleece is backed by leather), The Creeper also drives a very large, grotesque looking delivery truck (sporting the license plate "B-E-A-T-N-G-U" (likely read as B-EATING-U but probably mistaken as a comical racing plate beating-u), which has been altered so that it can achieve speeds far greater than a vehicle of its size normally would. When he so desires, The Creeper is more than willing to utilize the truck as a battering ram. The truck does not appear in the sequel and is assumed burned down with the church. The Creeper then uses his wings to transport himself around. The Creeper has the following Traits : Natural Armor (Ex): The Creeper has preternaturally tough skin and gains a natural + 9 armor bonus to Defense. Regeneration (Ex) :The creeper has the ability to absorb body parts from victims he has eaten to regenerate and repair his body if damaged. Fast Healing (Su): If the Creeper devours a Small or Medium-size corpse he gains the ability to heal damage at a rate of 3 hit points per round. Each devoured corpse provides the Creeper with 24 hours of fast healing. The Creeper can devour a Small corpse as a full-round action or a Medium-size corpse in 2 rounds. Spider Climb (Ex):The Creeper can climb sheer surfaces as though with a spider climb spell The Creeper: CR 9 ; Medium Sized Outsider; HD 12d8+48; hp: 105; Mas 18; Init +6; Spd 30 ft, fly 30 ft. (average); Defense 25, touch 16, flatfooted 19 (+0 size, +6 Dex, +0 class, +9 natural); BAB +12/+7/+2; Grap +20; Atk +20 Foreboding Dagger (1d6+8, deals x 3 damage (instead of x 2 damage) on a successful critical hit,Bane (Humans) deals +2d6), or +7 Bone Shuriken (1pt + 8 pts ); FS 5 ft by 5 ft; Reach 5 ft; SQ Natural Armor, Regeneration, Fast Healing, Spider CLimb; AL evil; SV Fort +6, Ref +8, Will +2; AP 2; Rep +0; Str 27, Dex 23, Con 18, Int 18, Wis 11, Cha 8. Skills: Balance +10, Bluff +1, Climb +12, Concentration +7, Craft (mechanical) +7, Disguise +4, Drive +10, Hide +13, Intimidate +3, Jump +12, Knowledge (Arcane Lore) +5, Move Silently +15, Spot +2, Survival +3, Tumble +11 Feats: Acrobatic, Archaic Weapons Proficiency, Brawl, Combat Reflexes, Simple Weapons Proficiency, Stealthy, Toughness |
| #2foxhengeyokaiMar 19, 2008 12:12:34 | If The Creeper is CR 9, how did Scooby and the Gang capture him and reveal him to be Mister (I think) Smith? |
| #3kaostymMar 19, 2008 13:00:06 | well... Scoobie snacks - enuff said |
| #4foxhengeyokaiMar 19, 2008 16:13:44 | Ah, good point. That reminds me of somethin' I should stick in that Silly Magic Item thread. "Snacks of Bravery," or their even more powerful cousin, "Snacks of Heroism"... |