| Post/Author/DateTime | Post |
|---|---|
| #1Solus169Sep 17, 2010 1:39:01 | ok so i mentioned this before that my friends want to do a Halo D20 modern game and now that Reach has just come out, i need starts for SPARTAN III, and as it that i have just played Reach with my friends we are all interested in the diffrent kinds of ELITES. |
| #2Master_VegaSep 17, 2010 10:14:00 | You might want to check out one of the SII statblocks on this forum (somewhere...), then use that as your starting point for SIII's. From what I read in the books/saw in game, SIII's are basically the same as SII's except that they aren't as carefully selected. Where the SII program picked up kids who would one day have 16-18 in every ability, the SIII program took any kid it could get ahold of - ignoring DNA and psyche profiles. What that means is that, basically, SIII's have to roll/use normal point buy for their stats where SII's (NPC characters, I'd recommend) have a higher pointbuy, or some other measure to make sure all of their abilities fall within the 16-18 range before applying the SPARTAN template. The other thing SIII's have that differs from SII's is their standard armor. The standard armor for an SIII has far less strength/agility amplification, no shields; on the upside the spartan III's armor is lighter, and comes with active camo standard. The SIII's in Halo: Reach are veterans who have had the opportunity to be re-outfitted for different missions, and to scavange from elites that they've killed for armor goodies. In-game the only things that affect your spartan's effectiveness at all are the armor abilities, so I don't think I'd worry about statting every single piece of armor. A final note about SIIIs: there were some differences between each "batch" of SIII's. As the project went on, people who I won't mention by name to keep from spoiling the book decided to modify the new batches for survivability. You can make up a few "unsuccessful" modifications, which are positive, but ended up being too small to save the batch from their suicide mission. The last modification gave its batch an insane pain tollerance and the ability to stay awake and moving even when theirs a gaping hole in their chest cavity. Sounds like the Diehard ability to me. If you plan on only using the elites as enemies, it'll be much easier for you. Just take the basic elite, level it up and improve its equipment for each rank. |
| #3Solus169Sep 17, 2010 16:47:54 | Wow i'v posted 2 similar request and out of them all that was the best explanation i'v gotten back. so for the diffrent batches should i make each batch have diffrent bonus feats? |
| #4Master_VegaSep 20, 2010 1:37:01 | If you want to do the extra work, go for it. Considering the SPARTANS are a template, though, you might want to give similar effects to certain feats, but with slight penalties to go with them, if only for balance's sake. The latest batch of SIII's, for example, would get the effects of Die Hard, but the player doesn't get to know how badly hurt his character is while the ability is in effect. In otherwords, he's blind to his HP count after it hits 0, and until it is restored to 1 again. It's not too big of a drawback, but it will change the way the player has his character fight. You could just rule that the changes made between batches are so small that they don't need special rules, and have no effect in-game other than flavor. *shrug* It's the easier option, though you and/or your players may find the batch-specific special abilities more appealing. |
| #5Solus169Sep 26, 2010 1:11:13 | ok this is the Tamplate i found for the Spartan II's, what would your recomend changing for the Spartan III's? SPARTAN-II PROJECT Description: Spartan II (Template) Specific risk for pre- and near-post pubescent adolescents: skeletal growth spurts may cause irreparable bone pulverization. Risk: 5 percent of test subjects experience a fatal cardiac volume increase. Risk: rare instances or elephantiasis. Suppressed sexual drive. Risk: retinal rejection and detachment. Permanent blindness. Risk: significant instances of Parkinson’s disease and Fletcher’s syndrome. |
| #6AnimeSniperSep 28, 2010 14:36:30 | Under the campaign section at DanD wiki there is a Halo campaign with statted weapons, vehicles, Covenant Races, etcetera... the link is www.dandwiki.com/wiki/Halo_(D20_Modern_Campaign_Setting). They even have Spartan III armor now which should help... as for changes done between the Spartan II's and III's I will have to look for then at my word doc in regards to what I noted prior. |