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| #1GoombaFletchFeb 11, 2012 2:56:06 | Good morning all! I'm a veteran of d20M's original release, though I've been away for many years now. Moving away led to a break down of players groups so gradually I just stopped playing. In fact, I was almost resigned to never playing again. Rather than chuck out my old books though, for nostalgia reasons my books have just been sitting on the bookshelf, waiting for that fated day when I will leaf through their dusty pages once again. My partner has always mocked me for my roleplaying history, in jest of course, and has had a very silly and narrow view of roleplaying, dice-rolling and storytelling in general, despite my many attempts to explain it. Recently however, she started watching a new TV series, Grimm, about a detective who can see fairytale creatures secretly inhabiting the modern world as they really are, and is part of a bloodline going back to the Brothers Grimm who have protected society from the evil creatures... sound familiar? It certainly did to me! In fact, it sounds like some screenwriter has been spending too much time playing Urban Arcana! It persuaded me to flick through the books again, and as the cogs began to whirr and whizz, out on a limb I put a proposal to my ladyfriend; you like shows like Grimm and Lost, you like computer games and stories, and you like doing things together, so would you like to try pen & paper roleplaying? Imagine my surprise when she said yes! And I didn't even have to get out the thumbscrews! Now I haven't played or GMed a game for many years now, so everything still feels a little hazy. I used to have a great time in this community back when I was more active so I've come to draw on your collective pool of knowledge once again, I'm looking for advice and pointers to both introducing a new player and running a solo player game. My proposal, thereofore is:
If she enjoys it and wants more, I already have the framework for the rest of the island and adventure hooks to take it further. Sound like a plan? Are there any particular things I need to look out for with new players and solo PCs during planning and playing the session? Thanks for any advice! Regards, Fletch |
| #2kronos182Feb 11, 2012 14:11:08 | Sounds like you got the basics covered. Explain some basics to the setting, rule explaination from character creation to quick basics of combat and skills/feats. Run through a one shot adventure with possible expansion for multiple adventures. I haven't run a 1 person game in a very long time.. but those were usually tied into larger groups as one person would go off and do something else before regrouping. Good luck and hopefully you'll be playing many more games with your lady friend, and meet more people to play with! |
| #3rustam1Feb 15, 2012 12:05:23 | I've got a ton o'stuff for d20 Modern but for a quick access to initial resource is here at WotC d20 Modern adventures here. Running a single PC (ala. Dresden Files) can be problematic but you could run a side-kick PC to help out/mitagate some of the ruffer, tougher encounters (ie. Warehouse 13, X-files). Maybe add in a NPC staffed logistics support team (non-field operative types). |