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| #1AnimeSniperJan 13, 2014 19:48:17 | Okay so I know that I printed off Shesheyan's rules for Nuclear Weapons a while back but I apparently did not save them to my flash drive for quick compilation into other campaign notes and was wondering if anyone had them or a link for them where he posted them...
Also, while I have this post does anyone have additional Nuclear Weapons Houserules or Homebrew like weapons or munitions like the Davy Crockett Recoilless Rifle or Artillery...
Thanks in advance
From the doc I've been working on and posted here on another forum...
First the missile in the two listed books shall we say is a strategic tactical munitions’ at 16d8, Large category, designed to take out groups of enemy soldiers without fully destroying the target city or industrial area that the enemy has bunkered down in.
Addendum: In the Blood & Space PDF I have, Nuclear Missiles are Large and range from 8d6 to 12d6
In addition, colossal for any nuclear missile should be right for something found in nuclear missile silos
Finally, let us try to figure out how much radiation is released for contamination of the area and anyone caught within |
| #2kronos182Jan 15, 2014 11:01:05 | I did some additional rules for larger missiles in the Orbital Shipyards thread here. If you can find the old Battlestar Galactica thread, there was some nuclear weapon rules in that as well.
I think Backstabbist did some rules for the Davy Crockett awhile back somewhere as well.. |
| (Reply to #2)AnimeSniper |
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