| Post/Author/DateTime | Post |
|---|---|
| #1backstabbistMay 16, 2009 11:45:49 | Unlike Backstab or Sneak Attack, or cheeseball Future class hooey, anyone that can spank some newb gets to enjoy the benefits of the Pwned Attack Pwned Attack Pwned attacks may be taken against a target that has failed a Spot or Listen check to locate the otherwise not yet detected attacker. This does not allow iterative attacks to receive Pwned benefit, unless there is cause for the attacker to remain undetected for each attack. Prerequisite: 1 rank in Hide or Move Silently Benefit: A successful Pwned Attack adds 1d3 Morale Bonus to damage dealt, cause who doesnt feel good when they get to pwn some loser newb. This damage does stack with other morale effects. Pwned Hard Prerequisite: Pwned Attack feat Benefit: A successful Pwned Attack adds 2d3 Morale Bonus to damage dealt Normal: Pwned Attacks add 1d3 damage Major Pwnage Prerequisite: Pwned Hard feat Benefit: A successful Pwned Attack adds 3d3 Morale Bonus to damage dealt Normal: Pwned Hard add 2d3 damage OMG ULzr Pwned Prerequisite:Major Pwnage feat Benefit: A successful Pwned Attack adds 4d3 Morale Bonus to damage dealt Normal: Major Pwnage add 3d3 damage Beyond Pwned Prerequisite:OMG ULzr Pwned feat Benefit: A successful Pwned Attack adds 5d3 Morale Bonus to damage dealt All allies of target that witness(audio/visual, even remotely) a spanking of this magnitude must make a WillDC15 save to avoid being Shaken 1 round out of embarrassment for knowing the guy that got Pwned Normal: OMG ULzr Pwnage add 4d3 damage |
| #2TheRealOrionMay 16, 2009 12:17:20 | This is hilarious. Can I add it to the Tongue-in-Cheek feats in Phoenix? I have one question, though: why 1d3's? They're really awkward to work with. |
| #3backstabbistMay 16, 2009 12:27:24 | Why d3's ? d6 would be too much, more so that it would be too much too fast if it is just a feat tree independant of BAB or Skill advancements. I wanted this to be availibe to whatever class wanted to pursue it, and it would be too harsh on Smarts to do high BAB or Hide reqs. I wanted it to be progressive, and not unbalancing for a rookie to get low level. I considered d4 and increasing die size, but then it would seem weak at mid-high level that you only get +1d8 after giving up 3 other Level feats to get it. I hate rolling 1's, so I went with multiple dice .... I really hate +1d20 damage that yields just 1 every other time I get to use it Anyhoo I figured we could use a Sneak Attack type effect in Modern, but didnt want it to be class or range (Barret with in 30' ) dependantYou can rename them if you wanted ( Sneak, Imp Sneak, Greater Sneak, Adv Sneak, Sneavious) |
| #4RagitsuMay 16, 2009 13:24:11 | Don't fret, I have my super handy d2 on hand:![]() |
| #5Master_VegaMay 16, 2009 13:29:26 | GG all! GG! Nice work, backstabbist. Perhaps we need some nerf-bat/whining feats to go along with these, like "That's Soooo Overpowered!" which debuffs an aspect of an item/person? |
| #6RagitsuMay 16, 2009 13:31:18 | Don't forget the Epic Fail and Epic Win Feats, who's benefits are only attainable on a roll of 1 and 20 (respectively). |
| #7backstabbistMay 16, 2009 13:53:01 | Perhaps we need some nerf-bat/whining feats to go along with these, like "That's Soooo Overpowered!" which debuffs an aspect of an item/person? The Nerf of Fate Prior to initiative being rolled, the caller of the Nerf of Fate rolls a d6 to determine what effect it will have. Multiple callings may be done by each side, but only once per participant. The Nerf of Fate stays in effect until the next time an initiative roll is required. Requirements: Fate check DC18, unmodified d20, one attempt per open feat slot Benefit: All bonuses and penalties typed the same as the Nerf of Fate are suspended. The type is determined by d6 table: 1: None, you have displeased the gods of RAW and must suffer their wrath 2: Equipment Bonus, including MC/MW, armors, and skills equipment 3: Circumstance & Synergy 4: Competence & Morale 5: Enchantment & any FX sourced "bonus" 6: Ability modifiers, including Str/Dex ToHit, Damage, Saves, & Skills rolls |
| #8backstabbistMay 16, 2009 14:19:33 | Benefit: A successful Pwned Attack adds 5d3 Morale Bonus to damage dealt All allies of target that witness(audio/visual, even remotely) a spanking of this magnitude must make a WillDC15 save to avoid being Shaken 1 round, out of embarrassment for knowing the guy that got Pwned Is the allies effect 'Shaken' a good fit, or should we go with something else? |
| #9RagitsuMay 16, 2009 14:26:25 | As is, "Shaken" is good, but i'd add a customary 1 HP damage from whiplash as their heads slightly wrench to the side out of embarrassment. |
| #10backstabbistMay 16, 2009 14:53:01 | 1337 ph347 You are so elite that you are not prone to be Pwned Prerequisite: BAB +1 Benefit: Any attempts to Pwn you have the extra damage reduced by 1 Die Normal: You get Pwned like the noob you are |
| #11nobodez_hereMay 16, 2009 22:04:09 | New combat option. Tea-bagging As a melee attack, a character can try to humiliate a helpless opponent, and otherwise demoralize the character's enemies. Attack of Opportunity: Tea-bagging provokes attacks of opportunity and takes a -4 penalty to Defense against these attacks. Demoralize: When tea-bagging, a characters makes an Intimidate check, all allies of the target who can see the character and are within 30 feet must make the opposed level check as normal. Any allies of the target who fail this check take a -1 morale penalty on attack rolls on the character for 1 round. New feats. Improved Tea-bagging Prerequisite: Intimidate 1 rank, Charisma 13. Benefit: When the character performs a tea-bagging, the character does not provoke attacks of opportunity. Normal: When a character performs a tea-bagging, the character provokes attacks of opportunity and takes a -4 penalty to Defense against these attacks. Pwn-bagging Prerequisite: Intimidate 1 rank, Charisma 13, Improved Tea-bagging, Pwned Attack. Benefit: When a character performs a tea-bagging, allies of the target that fail their level checks take damage as if the target of a Pwned Attack, and their morale penalty on attack rolls on the character increases by the number of dice rolled for the Pwned Attack, and the duration of the penalty is extened by a number of rounds equal to the number of dice rolled for the Pwned Attack. Normal: When a character performs a tea-bagging, allies of the target that fial their level checks only take a -1 morale penalty on attack rolls on the character for 1 round. |
| #12Master_VegaMay 17, 2009 0:45:06 | GG all Prerequisites: Pwned Attack, Cha13 Benefit: Once combat has been resolved, you may cheerfully announce "GG all" to any number of Pwned opponents within a 30' radius. All Pwned enemies within range must succeed in a will save (DC15) or be rendered friendly to you for a number of rounds equal to your charisma modifier +3 (minimum of +3). |
| #13backstabbistMay 17, 2009 1:11:09 | I thought this would be a Backstab / Sneak Attack replacement, but it seems to be fleshing out as an Angst / SocialWarfare / PsyOps system ... which is cool, we needed one of them too |
| #14tharpeMay 17, 2009 14:21:14 | Here's a couple for Future campaigns: Wallhax Prerequisites: INT13, cybernetic implant: microcomputer Benifit: reduce by 5% any miss chance due to cover or concealment; this stacks with any other effect reducing miss chances due to cover or concealment Normal: can't stack without hax Aimbot Prerequisites: Wallhax, Int 13, cybernitic implant: microcomputer, +1 equipment bonus on ranged attack rolls Benifit: gain a +1 equipment bonus on ranged attack rolls; this stacks with any other equipment bonus on attack rolls Normal: can't stack without hax Uber Haxor Prerequisites: Wallhax, Aimbot, Int 13, cybernetic implant: microcomputer, +1 equipment bonus on ranged attack rolls Benefit: critical threat range is increased by 1; this stacks with any other effect increasing critical threat ranges Normal: can't stack without hax |
| #15rhialtoMay 17, 2009 16:24:03 | New combat option. I think this means something very different where you come from and I come from :embarrass |
| #16Master_VegaMay 17, 2009 17:05:38 | I think this means something very different where you come from and I come from :embarrass It's a first person shooter term, at least the way he's using it. Basically, you walk over your enemy's corpse in a game, and repeatedly crouch and stand. I'm sure you can gather the image. |
| #17nobodez_hereMay 18, 2009 10:46:43 | I think this means something very different where you come from and I come from :embarrass That juxtaposition is what made the whole Tax Day Tea Party thing so funny for those of us who knew the popular/internet definition of tea-bagging. Or, you could just be making my look silly with sarcasm, but that's fine, it's the internet. |
| #18trappedsliderMay 18, 2009 15:40:30 | and BAck makes us all recall why he's the master statter |
| #19TheRealOrionMay 19, 2009 13:25:39 | I loved the Pwned attack feats, but I'm having trouble coming up with flavour text for them. The first one just says "You like sneaking up on noobs," but beyond that, honestly, I don't know the WoW lingo well enough to write any more. Anyone feel like filling that in. |
| #20backstabbistMay 19, 2009 13:30:01 | ok, I did up the rest of the Leet feats 1337 ph347 You are so elite that you are not prone to be Pwned Prerequisite: BAB +1 Benefit: Any attempts to Pwn you have the extra damage reduced by 1 Die Normal: You get Pwned like the noob you are Uber 1337 You are so elite that you are even less prone to be Pwned Prerequisite: 1337 ph347 Benefit: Any attempts to Pwn you have the extra damage reduced by upto 2 Dice Epic 1337 Prerequisite: Not for pvp newbs or Carebears. Any attempt to Pwn you that would hit results in a level check between the Pwner and the Leet. Both roll 1d10 + Level, the LoohooSER suffers 1d6 damage per point difference of rolls. Epic Spank, or Epic Fail... but either way it will end up with screenshots posted in forums. |