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| #1new_fashion_guyFeb 10, 2011 18:25:10 | I'm working on a D20 Sci Fi game that will feature Gene tech, among other things. Any methods on telling how much gene therapy in general and certain templates in specific would cost? Since it's a process that's undergone in the rules, I'm assuming financial cost would be the method of balancing the extra abilities, similarly to Cyberware. Otherwise, I would assume each template has a level adjustment, but I see no mention of that, either. |
| #2shinobi_guyverFeb 12, 2011 4:08:10 | Just so we're clear, what books/manuals do you have access to? |
| #3AnimeSniperFeb 16, 2011 3:36:04 | Firstly what PL, Progress Level, is your campaign since early applications would be costly and mostly accessible by the rich, famous, and corporate/government types and slowly becoming available to the lower castes, either legitamite or black market, as you progress but still costly. Embryonic Gene Tech, think Gundam Seeds Coordinators, would be the next phase of the technology allowing for parents or government groups to preselect what their child or next batch of super soldiers would have at the get go. Some would also greatly frown upon them and thus clinics offering such would be targeted by Anti-gene Tech groups spouting its affront to god or whatnot... You could merely say certain Gene Treatments are one time applications, i.e. +5 to strength or intelligence with certain drawbacks or whatnot There is this here; www.dandwiki.com/wiki/Genewar_2031_(D20_Modern_Campaign_Setting) which also leads to here www.dandwiki.com/wiki/Gene_Plus_(D20_Modern_Race) for the race templates And here is a useful wiki link; en.wikipedia.org/wiki/Gene_therapy |