| Post/Author/DateTime | Post |
|---|---|
| #1joshua_eclipseMar 16, 2008 5:49:21 | On page 120 of the d20 core manual, it says that a scope increases the range of a weapon by 1.5 Firstly, how do I know if a weapon has a scope? Secondly, can scopes be fitted to all weapons? (Pistols, shotguns, sub machine guns, light machine guns, heavy machine guns, rifles) Lastly, if a weapon has a scope and the firer has Far Shot, how does this combination mathematically work out? thanks again folks |
| #2xin_xangMar 16, 2008 7:50:22 | 1st, in the discription it normarly tells you if it has a scope. 2nd, i say yes all weapons can have a scope fitted in some way. and lasty if you have a scope and far shot just dubble the range of the weapon eg if a weapon range is 70ft it is now 140ft. (Sorry about any spelling misstakes) Xin Xang |
| #3aspiring_lichlordMar 16, 2008 10:33:43 | assuming scope and far shot are both 1.5x multipliers: 1.5+(1.5-1)=2 |
| #4joshua_eclipseMar 16, 2008 13:30:09 | 1st, in the discription it normarly tells you if it has a scope. So if a weapon already has a scope, is this information already calculated into the range increment of the weapon? thanks for the help |
| #5kitsuneyashaMar 16, 2008 19:45:37 | I find the range of the gun if the person only had farshot, then I times that by the scope. So lets saythe guy is wielding a gun with a 80 ft range. Farshot makes it 120. Scope makes it 180. |
| #6nodaishoMar 16, 2008 21:00:07 | I am pretty sure that they both say the base range increment in their descriptions, so while it doesn't really make much difference, with the 80 foot RI, it should be 160. Of course, that is assuming I am not misremembering. |
| #7johannixxMar 17, 2008 0:42:19 | It would have to be such, nodaisho, otherwise the AK would outrange some sniper rifles. All sniper rifles have a scope mount, as do most modern assault rifles. Some pistols, mostly hunting or competition weapons, have scope mounts. Most modern subguns have scope mounts, though they're intended for non-magnified red dot sights, rather than telescopic sights. Very few shotguns have scope rails, and those that do are either designed to shoot only slugs for hunting or close-range urban sniping, or are intended to mount red dot sights, not scopes. Machine guns normally have scope mounts for use with tripods as a company-level fire support weapon, and lately there have been more weapons designed to be used with optical sights in all cases. |
| #8kitsuneyashaMar 17, 2008 1:36:00 | as to quote from the SRD; Far Shot Benefit: When the character uses a firearm or archaic ranged weapon, its range increment increases by one-half (multiply by 1.5). When the character throws a weapon, its range increment is doubled. standard scope increases the range increment for a ranged weapon by one-half (multiply by 1.5). However, to use a scope a character must spend an attack action acquiring his or her target. If the character changes targets or otherwise lose sight of the target, he or she must reacquire the target to gain the benefit of the scope. It says weapon range increment for scopes, but just says range increment for farshot. So you can think of the scope as effecting only the base range increment of a weapon, while farshot effects the total, in a way? Therefore, the formula should be more likely ((base RI)scope)farshot |
| #9johannixxMar 17, 2008 10:33:41 | Stacking doesn't work that way. You never multiply the product, only the original value. It's the same for Power Attack, critical hits, you name it. 1 + .5 + .5 = 2 |
| #10xin_xangMar 17, 2008 13:13:43 | i agree with Johannxx, is just x2 by the original. |
| #11aspiring_lichlordMar 17, 2008 13:19:07 | Stacking doesn't work that way. You never multiply the product, only the original value. It's the same for Power Attack, critical hits, you name it. it's in the rules, guys, there's no arguing your way around it to get an accelerating modifier. the simple math is that any modifier in addition to the first subtracts one from its value, so 2x+2x becomes 2x+1x, or 3x, 2x+3x is 2x+2x or 4x, and 1.5x+1.5x=1.5x+.5x=2x |
| #12joshua_eclipseMar 17, 2008 13:35:49 | Thanks folks, I'm extremely glad I asked the question |
| #13kitsuneyashaMar 17, 2008 13:40:05 | Thanks for asking. |