The future of d20 Modern?

Post/Author/DateTimePost
#1

innerwall

Jun 01, 2009 15:59:41
I was just curious what the future holds for d20 Modern, now that 4th Edition's been released.

Will WotC revamp d20 Modern as well?

Are there any 3rd party publishers out there that plan to support d20 Modern in its present form? It seems like it's been a long time since WotC released anything for d20M.

Thanks.
#2

TheRealOrion

Jun 01, 2009 17:21:27
Dude, you have no way of knowing this so I am in no way trying to make you feel like you've done something wrong, but you're seriously poking the bear, here. This very question has been a source of no small amount of heated debate. If I may sum up:

Wizards says they plan to support the franchise, and there's every reason to believe that it will follow the 4e model. It doesn't matter what we'd all prefer, one way or the other. They have hitched their wagon to 4th Ed.

The only people still supporting d20 in modern form are specific brands, like Mutants and Masterminds. There doesn't seem to be any Pathfinder equivalent for Modern (yet), but there is a metric crap-tonne of people like me, making home-brew stuff. As long as you don't mind downloading off of the internet and taking part in the design process, then there is no shortage of Modern material to work with.
#3

innerwall

Jun 01, 2009 17:53:37
Thanks for getting back. I had a feeling that it was a sensitive spot but wasn't sure... No offense to the people who love 4th but I'm going with Pathfinder--I'd love to see/be a part of a continuation of d20 Modern along those lines. I would be surprised if there wasn't a publisher out there interested in supporting a 'Pathfinder' version of d20 Modern.
#4

TheRealOrion

Jun 01, 2009 20:31:15
d20 Modern didn't sell spectacularly well, so I would actually be surprised of someone decided to do a Pathfinder-style version of it. It seems to me that RPGs need a recognisable genre or setting, and d20M tried to be just a bit too universal. For someone like me, and I assume you, having one book and a couple of expansion packs, that lets me make whatever contemporary setting I want is great! But it doesn't necessarily afford the opportunity to sell zillions of splat books, and it doesn't appeal to people who, quite legitimately, don't have the time or inclination to build everything practically from scratch.

That's why I support genre-specific RPGs. Check my sig. Just sayin'.
#5

narukagami

Jun 01, 2009 20:34:40
It seems to me that RPGs need a recognisable genre or setting, and d20M tried to be just a bit too universal.

I disagree, there are numerous very successful RPGs that are completely genre-less, universal, and generic. Though their main selling points are in the fact they were completely universal, and most of their expansions are in settings and genre books.
#6

TheRealOrion

Jun 01, 2009 21:17:23
I see what you're saying. Sure, okay, I'll rephrase.

What d20M really needed was consistent, genre-specific support. Without that, it was kind of a blank core book.
#7

jenrock

Jun 01, 2009 21:33:42
TheRealOrion, would you mind terribly to provide a link to Wizards' claim to support d20 Modern in the future? I'm highly inclined to believe you, I merely want to lay my eyes on the statement (feel free to call me Thomas).

Innerwall, I was going to tell you that I feel as though there would be no update for the red headed stepchild that is d20 Modern, but if TheRealOrion says that Wizards said that they would, then Wizards said that they would.
#8

innerwall

Jun 01, 2009 23:21:29
I'm a big fan of the idea of generic systems. There are too many cool genres out there. I've spent way too much time learning rules for games like The Hero System, GURPS, and Chaosuim's Basic Roleplaying-- but my group always ends up coming back to 3.5 (now Pathfinder). Probably because generally the d20 mechanic is pretty solid. That and we're old dogs tired of learning new tricks. It would be great to have one core d20 mechanic (enthusiastically supported). I suppose there's also True20, though I've never played that one.

And yeah, I think WotC may have dropped the ball by not coming up more genre-related material. I also wonder if it would have taken off more if it had been 100% compatible with D&D (if I recall it was close but not spot-on).
#9

TheRealOrion

Jun 02, 2009 2:41:13
Dude, I would love to put your mind at ease, but I do not know how to dig up the quotation. I know that a few months ago, a bit of text showed up on these fora (possibly before they were drastically reduced to their current size!) that said that there were plans to look at d20M again in 2011. Anybody have that text kicking around? Or a link to that text?

I personally don't pay all that much attention to talk of Wizards relaunching the game because I'm not especially inclined towards 4e, otherwise I think I'd have that information myself. Sorry man.

Innerwall: it was very close, but the minor differences were enough to mess with a D&D player who wanted to "cross-over." Also, it anticipated a few of the changes made to 3.5, if I recall correctly, but not all of them. So it was incompatible with both 3e and 3.5e, which limited its cross-over appeal. Don't get me wrong. I think it's a very good system in a lot of ways (with a few exceptions), and I think if Wizards didn't have to show immeiate profit to satisfy Hasbro, then d20M might have had a chance to gain a small but dedicated player base, and then we would have gotten more genre books, instead of past/modern/future + Star Wars (the latter of which, a recognisable property, actually did pretty well!). If "Past" had been named "Pulp" and they'd really gone for the genre feel, it would have done better. That's what I think, anyway. If "Future" had been called "d20 Sci-Fi," it would have sold better. It would have given people some place to start.

But I've ranted about this many, many times. I'll leave it alone now.
#10

backstabbist

Jun 02, 2009 10:03:38
Bring Back THACO!!!

or at least the Class ToHit tables in the DMG
now that was gaming..... no minmaxing a bunch of junk
#11

narukagami

Jun 02, 2009 13:05:41
Bring Back THACO!!!

or at least the Class ToHit tables in the DMG
now that was gaming..... no minmaxing a bunch of junk

If you couldn't minmix you weren't trying hard enough. :P

Go go 18/00 Strength! I totally rolled it legit guys! No really! I did! Why are you looking at me like that?
#12

backstabbist

Jun 02, 2009 16:05:21
That aint 'min-maxing'
that is 'lieing'
... there is a difference... not much... ok, maybe not ;)
#13

jenrock

Jun 02, 2009 16:44:47
Dude, I would love to put your mind at ease, but I do not know how to dig up the quotation. I know that a few months ago, a bit of text showed up on these fora (possibly before they were drastically reduced to their current size!) that said that there were plans to look at d20M again in 2011. Anybody have that text kicking around? Or a link to that text?

I personally don't pay all that much attention to talk of Wizards relaunching the game because I'm not especially inclined towards 4e, otherwise I think I'd have that information myself. Sorry man.

That's all right, like I said before, I'm inclined to believe you.
#14

magusblack

Jun 02, 2009 18:24:18
Correct me if I'm wrong but wasn’t the reason it didn’t sell well because of the marketing method they used (I think it was only advertised in Dragon, or one of those...) so the quality of the product may not of had any effect in comparison to the fact that people never heard of it.
#15

TheRealOrion

Jun 02, 2009 19:18:15
Could be, could be. I don't think the quality of the product was ever really the issue. It was all about marketing decisions, to my mind. Now, it may be the case that there's just not that much call for RPGs that are designed to be played in the modern world. Fair enough. But as you say, it also wasn't advertised/marketed very well. My cynical side says that they didn't bother really pushing it because it was just a test-run for 3.5e. They did kind of the same thing with Alternity, if I recall correctly, testing out some ideas for 3e. They seem to treat other products as sand-boxes for D&D, which I suppose is fair enough. It is the thing that keeps them in business. But if you're at all fond of those other products, it can feel a bit dismissive.
#16

MechaPilot

Jun 02, 2009 19:25:13
They seem to treat other products as sand-boxes for D&D, which I suppose is fair enough. It is the thing that keeps them in business. But if you're at all fond of those other products, it can feel a bit dismissive.

Agreed. Fortunately it seemed to have worked for at least one of their products. SWSE, which I've heard referred to as D&D 3.75, came out quite nicely in spite of the sand-box effect.
#17

Cyber-Dave

Jun 02, 2009 19:37:20
Man SWSE is an amazing game. But then, I also love 4e, so... *shrug*
#18

trappedslider

Jun 02, 2009 23:43:54
That's all right, like I said before, I'm inclined to believe you.

It was done during a Q&A at a D&DXP on a video cast from Gamer Zero,he asked Christoper Perkins and Perkins said there was a future for D20 modern..
#19

narukagami

Jun 02, 2009 23:54:09
It was done during a Q&A at a D&DXP on a video cast from Gamer Zero,he asked Christoper Perkins and Perkins said there was a future for D20 modern..

Actions speak louder than words, so far we've seen nothing to indicate there is even an interest beyond a single nearly-year-old comment.

I'll believe it when I see it.
#20

trappedslider

Jun 02, 2009 23:55:17
Actions speak louder than words, so far we've seen nothing to indicate there is even an interest.

I'll believe it when I see it.

I know....I've asked Webster the VCL for our area to check and see if Chris' answer has changed
#21

Bloodlust1997

Jun 03, 2009 16:34:24
Folks, I can say this, there is a future for D20 Modern. Infact there is a Podcast dedicated to D20 Modern only and only speaks of D20 Modern, nothing else, no other crap. I believe the show will be having one of the author/designers of D20 Modern on their show in a few weeks. They are part of the D20 Radio Network.

www.d20radio.com/forum you can find their forum. They are called Department 7