tuck and roll

Post/Author/DateTimePost
#1

gordjohnson

Feb 07, 2009 3:34:05
any idea how to do damage from jumping out of a moving car depending on the speed?
#2

kuma_kode

Feb 07, 2009 5:24:47
Use the damage for a Sideswipe collision? Since you're pretty much sideswiping the ground with your body....
#3

degausser

Feb 07, 2009 5:49:32
I seem to recall there was a bullet points that covered this but I can't find the specific article. I think it counts as a collision, with you as the object. For example:

John McClane is going trying to take out a helicopter with his car. He aims the car for a ramp and bails at the last possible moment while doing 40. He is a Medium-sized creature, going at street speeds, with results in 4 dice of damage (Medium creature) and d4s (Street speeds), McClane takes 4d4 damage.

There was an optional rule, I think, to reduce the damage by one speed category by making a tumble check (DC15).

EDIT found it:
http://www.wizards.com/default.asp?x=d20modern/bp/20030701a

I was wrong, it is collision damage x1/2. So, in my above example, he would take a mere 2d4 damage. John McClane would shrug off that like nothing!
#4

nclanceman

Feb 07, 2009 14:26:19
I was wrong, it is collision damage x1/2. So, in my above example, he would take a mere 2d4 damage. John McClane would shrug off that like nothing!

And he does! All those levels in Tough Hero sure paid off in that scene!
#5

gordjohnson

Feb 07, 2009 15:00:21
excellent, thank you.