What is WoTC waiting for?

Post/Author/DateTimePost
#1

stormwrath

Dec 28, 2009 13:08:55
I did my annual tour of the WoTC product catalogue. No «Modern Redux» products scheduled for 2010.
Keeping this section of the forum running is certainly proof that they intend to do something at some point... Still having to wait another year is killing me. AAAAAAAAARRRGG !!!
#2

narukagami

Dec 28, 2009 18:22:01

Keeping this section of the forum running is certainly proof that they intend to do something at some point...


No, its not.

There is no definitive word of anything but heresay, lip service, and maybes.

Don't get your hopes up.
#3

bone_naga

Dec 28, 2009 19:02:47
Keeping this section of the forum running is certainly proof that they intend to do something at some point...


Does the fact that the Previous Edition forums are still running mean that after 4e WotC will go back and start over again with OD&D and work their way up to 3.5? The presence of this forum means nothing except that WotC was kind enough not to give us a great big **** you.
#4

TheRealOrion

Dec 28, 2009 21:39:49
Agreed. The presence of this forum doesn't mean that Modern is coming back. They might get to it eventually, but they might not. And if they do, they'll put it out in a form that matches D&D4e, and then you have to ask yourself if that's the game you want to play. It might be, but it might not be.
#5

trappedslider

Dec 29, 2009 12:37:26
Note that the product catalog is also lacking anything Star wars related as well,this could be due to several reasons. One of them is me hoping that they are devoting resources to working the next thing for d20 modern
#6

seth_b

Dec 29, 2009 12:45:00
i spoke to james wyatt and jeremy crawford at a dnd signing a few weeks ago and asked if they had heard any rumbling regarding modern. i didn't get a straight answer from them, but they seemed to indicate that it was off the table. who knows.

personally, i'd love to see a player's handbook, gm guide, updated menace manual, and a couple of campaign books, but all of that seems doubtful.
#7

Ragitsu

Dec 29, 2009 15:34:41
Is there anything wrong with building on the excellence we already have?
#8

TheRealOrion

Dec 29, 2009 21:23:42
No, nothing at all. I've said it before and I'll keep repeating it: genre books. I have a free superhero book (see sig). Someone else could easily kludge together a cops-and-robbers book. In fact, many publishers have already done this. The one thing that's perhaps lacking is published adventures, but really, can't you make those on your own? That's always how I DM'd. And I'm not sure what the legality is on creating adventures for d20M because you'd have to include some XP/levelling information, and reprinting that is a no-no under the OGL, but we could certainly write things up that have just enough information to get by.

It's been my dream for quite some time to attach a game or two to Phoenix. I just cannot fathom the idea of taking another three months to produce them all by myself, but I do think that would enhance the game.
#9

backstabbist

Dec 30, 2009 10:15:00
Guys,
this is just proof of what we have known all along:
WoC knows that the calibre of Modern gamers is so high
that we are fully capable of writing up our own adaptation and conversions to mutate Modern into other systems
( be they SWSaga, LEG:PCCS, or WoC:FightFightFight4)

We should just accept their accolades as superior gamers with appreciation:
Other games need ad nauseum splatbooks while Modern gamers code their own.





Dont try  to force WoC's hand on this,
else they will have 3 guys take 2 weeks to squat out a 4eModern splatbook
with 4-6 classes with punches that kill tanks and talking yourself to be un-shot.
#10

bone_naga

Dec 30, 2009 20:55:42

else they will have 3 guys take 2 weeks to squat out a 4eModern splatbook
with 4-6 classes with punches that kill tanks and talking yourself to be un-shot.


Now that would be something to see. Obviously, the class capable of that would be ninjas, and not only can their ki punches take out tanks, but give them katanas (most uber aw$ome blade EVRZ!!!!) and they can even defeat reactive armor, cut guns in half, and deflect bullets (tank shells and lasers too at later levels).

*edited by poster
#11

Ragitsu

Dec 30, 2009 21:30:00

You seem to have quite a bit of hate towards the new edition. Did the 4e devs do something to you? Show me on the doll where they touched you.



Some of us actually don't immediately buy the next edition of the system(s) we use. Especially when the new edition is constructed for ritalin augmented attention spans that can't handle losing and/or roleplaying. And yes, World of Warcraft is still the most apt comparison when you take into consideration the obsessively religious goal of balance that's peppered with MMORPG slang. Smart business move (sort of like abandoning a certain d20 system...), but it kills the soul of what made the franchise/line great.

In d20 Modern, odds are the Strong Hero 5 will beat the Smart Hero 5 in open combat, and that's how it should be.
#12

Cyber-Dave

Dec 30, 2009 22:00:30


Some of us actually don't immediately buy the next edition of the system(s) we use. Especially when the new edition is constructed for ritalin augmented attention spans that can't handle losing and/or roleplaying. And yes, World of Warcraft is still the most apt comparison when you take into consideration the obsessively religious goal of balance that's peppered with MMORPG slang. Smart business move (sort of like abandoning a certain d20 system...), but it kills the soul of what made the franchise/line great.

In d20 Modern, odds are the Strong Hero 5 will beat the Smart Hero 5 in open combat, and that's how it should be.



Are you saying that the new edition is objectivly constructed for ritalin augmented attention spans that can't handle losing and/or roleplaying? And are you saying that the new edition is objectivly the most apt comparison? Are you also saying that a Strong Hero 5 should objectivly always be able to beat a Smart Hero 5 in open combat? Because, if so, I have to note that those statments are all not objectivly true...

Not that I want a 4e Modern that is 100% faithful to the 4e mechanics. But, I'm just saying, there is nothing objective about any of the statments you just made...
#13

Ragitsu

Dec 30, 2009 22:06:17
By all means, no one is saying the system should not be played. Indulgences in bad things are fine...in moderation. I sometimes eat junk food, sometimes watch a cheesy B-movie (see my movie list) and sometimes go for a ride on a motorbike at night.
#14

Cyber-Dave

Dec 30, 2009 22:42:55
By all means, no one is saying the system should not be played. Indulgences in bad things are fine...in moderation. I sometimes eat junk food, sometimes watch a cheesy B-movie (see my movie list) and sometimes go for a ride on a motorbike at night.



The term "bad things" is also subjective. I see nothing objectively bad about 4e. I see nothing that indicates, let alone proves, that those who enjoy it enjoy it like someone enjoys junk food, a cheesy B-movie, or riding their motorbike at night. Personally, I think 4e is probably the best heroic fantasy based RPG I have ever seen released. I have some issues with it, but all in all, I think it is an amazing game. My judgement is of course subjective, not objective. But I would kindly ask you not to imply that I have a ritalin augmented attention span, or can't handle losing or roleplaying, or to colonize my tastes by making empirical claims as to the objective nature of my enjoyment, unless you can prove that those statements are true. By all means, hate 4e. There isn't any reason why you must like the game. There is nothing about the game that makes it objectively better or worse than any other edition of the d20 system. We all have different tastes. We all want different things from our games. There is nothing wrong with any of us receiving our subjective pleasures from different sources, as our subjective pleasures are different, and will thus rely on different types of stimulation.  But, unless you can prove that your statements are objective (in which case who am I to ask you not to state the objective truth), I would kindly ask you not to make them in a manner that implies that they are. Unless your statements are actually an objective statement of fact (and I am saying they are not), it is highly insulting to claim that they are. By doing so you have implicitly insulted a large number of the posters on these boards. I personally think you are a much better poster than that.
#15

Ragitsu

Dec 30, 2009 23:03:13
But I would kindly ask you not to imply that I have a  ritalin augmented attention span, or can't handle losing or roleplaying, or to colonize my tastes by making empirical claims as to the objective nature of my enjoyment, unless you can prove that those statements are true.



I didn't. You did. Plenty of things are used by demographics other than those they are intended for.

By the way, I wasn't aware opinion (which isn't always positive) became verboten. Did you?
#16

Cyber-Dave

Dec 31, 2009 0:03:03
But I would kindly ask you not to imply that I have a  ritalin augmented attention span, or can't handle losing or roleplaying, or to colonize my tastes by making empirical claims as to the objective nature of my enjoyment, unless you can prove that those statements are true.



I didn't. You did. Plenty of things are used by demographics other than those they are intended for.

By the way, I wasn't aware opinion (which isn't always positive) became verboten. Did you?



Considering the fact that you phrased all of those statements as objective, and then dodged a negative response when I asked you if you were claiming that all of your statements were objective, thus implying that you do in fact believe that those are objective truths, yes, you did imply that I was all of those things. You see, I like the new edition. That means that I am the new editions target audience. If the new edition is constructed for ritalin augmented attention spans that can't handle losing and/or roleplaying, seeing as I am the new editions target audience, the implication is that I likely have a ritalin augmented attention span and can't handle losing and/or roleplaying. In fact, even had you constructed that opinion as a subjective truth, you would have still implied that those things are likely to be true about me; you would have simply implied that that is your subjective opinion of me rather than a likely objective truth about my identity. If that is who 4e was constructed for, and I like 4e, thus indicating that 4e was constructed for players like me, then it becomes very likely that that is who I am. Thus, you have implicitly insulted me. I would appreciate it if you please didn't. Thank you. Because, I am not on ritalin, I love roleplaying, and I am ok with losing. I don't appreciate it when people tell me otherwise, via explicit or implicit statement, simply because they happen to not like the same games as me.

And yes, I was aware that insulting opinions, which is to say opinions that frame the individuals on this site in an insulting manner, were verboten. Flaming and baiting is explicitly against the CoC. Starting edition wars with flames and baits has gotten a large number of posts on these forums deleted.

Hate 4e all you like. Hell, post your subjective opinions as to why you hate 4e all you like. I am just asking you to please make sure that while you are doing so you make explicit or implicit insulting statements only about 4e (ie: I feel it is a terrible game, I feel it is too balanced, its pacing makes me feel like I need ritalin to even me out when I play it, it is boring, I feel that it has no mechanics that reinforce or aid role-playing, I feel it is too easy and there is no risk of death, or so on and so forth) and not about the people who enjoy it and play it (ie: it was made for people who have ritalin augmented attention spans that can't handle losing and/or roleplaying). I don't think that that is a lot to ask...
#17

malbur

Dec 31, 2009 0:41:21
Honestly, I like the rulebook as it is now.  Only thing i wish WotC would do is START PRINTING IT AGAIN! At least put them all in PDFs so that the books can be purchased in some format so we could use them!
#18

Cyber-Dave

Dec 31, 2009 0:56:10

You seem to have quite a bit of hate towards the new edition. Did the 4e devs do something to you? Show me on the doll where they touched you.



P.S. Since I am asking Ragitsu to play nice, I feel I need to say something about this line as well. I understand why you posted what you did. I understand how frustrating Backstabbists comments can be. However, in all fairness, he didn't insult anything but the 4e game. He made no real comments about the people that play it. He has every right to make the statements he made, even though I don't agree with them either. Implying that Backstabbist was sexualy molested, and is a child, because he made some statements you don't agree with, is quite a bit much. Please, don't do so.

#19

Ragitsu

Dec 31, 2009 1:13:48
That's the second time you've put words in my mouth (so to speak) and twisted what I said to somehow make a point. Enjoy using your ch1466-esque mountains of text on someone else, because i'm done in this thread for now.
#20

Cyber-Dave

Dec 31, 2009 1:21:55
That's the second time you've put words in my mouth (so to speak) and twisted what I said to somehow make a point. Enjoy using your ch1466-esque mountains of text on someone else, because i'm done in this thread for now.



If those are not the words you wanted to speak, then in the future, please don't phrase statements about 4e's fans that are insulting. I don't know that you intended to insult anyone, and I certainly don't believe that you intended to intentionally insult me. I think highly of you Ragitsu. That is why you are on my friends list. But what you wrote was insulting, whatever your intent may have been. I was offended by what you wrote. I am just asking you to please insult the game if you are going to insult the game; that is to say, please make sure your phrasing insults the game and not the people who play it.

And, who or what is ch1466?

Also, when have I ever put words in your mouth? I mean, I don't even agree that I have put words in your mouth with this discussion. I have simply told you what the phrasing you wrote tells me, be it your intent or not. But, this is the only discussion we have had where we have even discussed how your phrasing can be read. So, what is this second time you are talking about?
#21

TheRealOrion

Dec 31, 2009 1:37:47
Oh come on, are we doing this again? Please, don't bait with 4e hate, and please don't take the bait. I'm asking, not ordering.
#22

bone_naga

Dec 31, 2009 19:22:53
P.S. Since I am asking Ragitsu to play nice, I feel I need to say something about this line as well. I understand why you posted what you did. I understand how frustrating Backstabbists comments can be. However, in all fairness, he didn't insult anything but the 4e game. He made no real comments about the people that play it. He has every right to make the statements he made, even though I don't agree with them either. Implying that Backstabbist was sexualy molested, and is a child, because he made some statements you don't agree with, is quite a bit much. Please, don't do so.


You're right, my apologies. Morbid humor from work starting to spill over to home. No offense intended.

EDIT: And wow, looking over all the posts that came since, I'm sorry I said anything at all. Hey guys, it was just a joke (I still like you stabby, 4e hate and all, well maybe not that but I'll forgive you for not embracing the One True EditionTM), I seriously was not trying to start an edition war. Seriously. I suppose I should have known better...
#23

TheRealOrion

Jan 01, 2010 2:15:01
It's a subject that's prone to inflame conversation. Humorously-meant digs tend to inspire a larger reaction than they might otherwise, but only because it's been such a point of contention, and in a lot of cases there were some genuinely nasty things said. I'm glad to see, though, that even though it got away from us for a day or two, clearer heads prevailed pretty quickly (and by "clearer heads," I mean all of us).
#24

stormwrath

Jan 01, 2010 8:47:43
... I created a monster !

Edition wars are unless. If WoTC puts out a new system its proven that the new system will be the default system for discussion on the forum. Those who don't like the system just leave the board after a while or limit their interventions to the legacy forums.

Until then let's start 2010 with a clean slate folks!

Back to OP
So one poster actualy has «semi concrete» information from the horse's mouth. And this info leads to conclude that there wil be nothing new in 2010. No new stuff also for Star Wars. It could be that WoTC/Hasbro is feeling the economic crunch and is concentrating on its money maker [4E] for the near futur. It makes economic sens.
#25

jenrock

Jan 02, 2010 11:13:28
I think they do have Star Wars books out in 2010 though.  Galaxy of Intrigue, Unknown Regions, and Scavenger's Guide to Droids as well.
#26

stormwrath

Jan 02, 2010 12:00:27
I think, they do have Star Wars books out in 2010 though.  Galaxy of Intrigue, Unknown Regions, and Scavenger's Guide to Droids as well.



Indeed. Found a thread on the SW forum. Scavenger's is already out. So WoTC is concentrating on well established brands... Since Modern is generic and was never linked to a brand its harder to "market" I guess.

#27

Cyber-Dave

Jan 02, 2010 16:30:42
Galaxy of Intrigue and the Unexplored Regions are the last two sourcebooks listed for the publication of the Saga game. It is very possible that those will be the last two Saga books to be published...
#28

stormwrath

Jan 02, 2010 19:41:24
Galaxy of Intrigue and the Unexplored Regions are the last two sourcebooks listed for the publication of the Saga game. It is very possible that those will be the last two Saga books to be published...



Could it be they would "relaunch" SW with 4E rules in May 2011? First Saga book came out in May 2007...
#29

MechaPilot

Jan 02, 2010 22:59:48
By all means, no one is saying the system should not be played. Indulgences in bad things are fine...in moderation. I sometimes eat junk food, sometimes watch a cheesy B-movie (see my movie list) and sometimes go for a ride on a motorbike at night.



With all due respect, that is going a bit far.  No onle likes having a beloved hobby referred to in a way that essentially calls it a "guilty pleasure".  I agree with Dave that you are usually more reasonable and level-headed than that, and that you most likely didn't intend to be offensive; so I won't take it as such.  It is worth noting however, that I would be inclined to take offense if the comment had come from a source I was less familiar with.


You seem to have quite a bit of hate towards the new edition. Did the 4e devs do something to you? Show me on the doll where they touched you.



P.S. Since I am asking Ragitsu to play nice, I feel I need to say something about this line as well. I understand why you posted what you did. I understand how frustrating Backstabbists comments can be. However, in all fairness, he didn't insult anything but the 4e game. He made no real comments about the people that play it. He has every right to make the statements he made, even though I don't agree with them either. Implying that Backstabbist was sexualy molested, and is a child, because he made some statements you don't agree with, is quite a bit much. Please, don't do so.




Dave, I understand that "show me on the doll" humor is not up your alley (if it ever was, I imagine that becoming a parent has changed that for you), and that you may find it distasteful.  That being said, I don't think any of us are inclined to believe that Bone_Naga was legitimately implying that Stab-a-lab-a-ding-dong had been molested.  Rather, that his vitriol against 4e appears to be on such a hair-trigger that it seems to others that he has been somehow injured/sleighted by them.  That's how I understood it anyway.
#30

Ragitsu

Jan 02, 2010 23:04:25
Could it be they would "relaunch" SW with 4E rules in May 2011? First Saga book came out in May 2007...



That is the worst RPG product idea i've ever heard of (except that which will not be named). The Star Wars SAGA RPG is great at what it does, and does not need to be revamped. Also, you can expect the fan outrage to be significant.
#31

Cyber-Dave

Jan 03, 2010 10:10:24

Dave, I understand that "show me on the doll" humor is not up your alley (if it ever was, I imagine that becoming a parent has changed that for you), and that you may find it distasteful.  That being said, I don't think any of us are inclined to believe that Bone_Naga was legitimately implying that Stab-a-lab-a-ding-dong had been molested.  Rather, that his vitriol against 4e appears to be on such a hair-trigger that it seems to others that he has been somehow injured/sleighted by them.  That's how I understood it anyway.



Its sort of irrelevant. That doll is only used by police officers and doctors to find out if children have been subject to sexual abuse. Therefore, it implies sexual abuse, and calls backstabbist a child (because only a child needs a doll. Adults can simply say that they have been subject to abuse, injury, or slight, and explain when and how). That makes it an implicit insult against backstabbist. I'm not saying that the author of that statement was trying to be some evil mechanist out to imply insult. I'm saying that what he wrote, regardless of his intent, implied insult. If you don't like it when Ragitsu calls your favorite hobby a guilty pleasure, how much more insulting is it when someone tells backstabbist that because he doesn't like your favorite hobby he is a sexually molested child?

I don't want Ragitsu implying that I have a ritalin augmented attention span, and that I can't handle role-playing or losing, because I like 4e. Similarly, its only fair that nobody implies that backstabbist is a sexually molested child because he doesn't. I also find backstabbists hate of 4e to be irrational. But that is a subjective judgement. He obviously finds his hate fully rational. None of us have an objective value judgement of any particular game engine, and our value judgments do not always align. This forum belongs to all of us. What that means is that if anyone wants to insult a product, they have the right. Nobody here has the right to insult an individual, however. Not through explication or implication. It is against the CoC.

Galaxy of Intrigue and the Unexplored Regions are the last two sourcebooks listed for the publication of the Saga game. It is very possible that those will be the last two Saga books to be published...



Could it be they would "relaunch" SW with 4E rules in May 2011? First Saga book came out in May 2007...



Could be. I wouldn't be happy if they did. I like about 10 years for the lifespan of any given game. Four years would upset me a bit. I would not buy the new Star Wars books if that turns out to be the case (and I own every Saga book published, and plan on buying every book to be published in the future). Also, I don't know that I think that 4E (as written) would be the best ruleset to represent Star Wars. I certainly prefer the Star Wars game engine to the 4E game engine when running my own sci-fi games. That doesn't mean that I don't think 4E can't be modded to become an amazing game engine for sci-fi games! But I do think that a lot of Star Wars players are attached to their Saga engine, and would be very upset if four years after the publication of the first Saga book they release a new edition of Star Wars. I think it would be a bad business decision on WotC's part. But I could be wrong...

Personally, I am hoping for a 4e Modern game in 2011. Its probably a far-fetched hope. But I now have my system for running heroic fantasy (4e). I have my system for running gritty modern/sci-fi games (a modified version of the Saga game engine). I have a system for running Star Wars (Saga game engine). I could use a system for running heroic action movie games set in modern day times. Also, I am curious to see what changes the developers would make to 4e in order to make it work as a Modern game engine (because, currently, it doesn't). Then again, with Dias Ex Machina comming out with Amathyst and Neurospasta, soon I won't even need that.

Who knows. I guess only time will tell.
#32

TheRealOrion

Jan 03, 2010 12:19:43
Kind of makes me wonder--total speculation here--if WotC decided, "Screw it; we'll let other people do SF/modern. We have D&D and Star Wars, two very identifiable brands. Why bother getting into generic gaming again?" As I say, total speculation, but it makes a certain amount of sense to me.
#33

Cyber-Dave

Jan 03, 2010 12:58:13
It is possible.
#34

stormwrath

Jan 03, 2010 18:22:27
The only future for Modern is probably linked the Hasbro owned GI JOE. With one movie out and a second coming WotC could be tempted. It would not be generic. Rather more like a crossbreed between SAGA talents and 4E «powers». Pure speculation on my part.
#35

Ragitsu

Jan 03, 2010 18:27:18
There is nothing wrong with generic.
#36

TheRealOrion

Jan 03, 2010 18:44:41
I doubt that anyone will ever come up with an RPG that works just as well for all genres, at least not without many and various optional rules built in. Every genre has different needs, different generic expectations to satisfy. D&D has been honed over decades to simulate fantasy-action. d20M does a great job of simulating contemporary action movies. From what I hear, Saga replicates the space-opera feel of Star Wars. I like the idea of a basic RPG "engine" with a whole bunch of different flavours for different genres of gaming, which is in effect what we have.
#37

salla

Jan 03, 2010 18:47:47
I doubt that anyone will ever come up with an RPG that works just as well for all genres, at least not without many and various optional rules built in. Every genre has different needs, different generic expectations to satisfy. D&D has been honed over decades to simulate fantasy-action. d20M does a great job of simulating contemporary action movies. From what I hear, Saga replicates the space-opera feel of Star Wars. I like the idea of a basic RPG "engine" with a whole bunch of different flavours for different genres of gaming, which is in effect what we have.



The Hero System comes pretty close, though I think it works best for superheroes; it has exactly what you say, lots of optional rules that one can plug'n'play in for genre simulation.  Unfortunately, it's so horribly complicated that I have trouble wanting to run or play it anymore; 4e proved to me that a game doesn't have to be complex to be fun.
#38

Ragitsu

Jan 03, 2010 18:50:18
Sorry, but that's a copout: most generic systems (HERO was mentioned, but there's also GURPS among others. Mutants and Masterminds can handle quite a few genres) can be scaled back to be as complex or simple as you like. The hardest part seems to be character generation, though that gets easier after a few have been created.

And d20 Modern can stay as generic action without NEEDING a setting in the core rulebook. I'd rather have more options and subtract to get simpler, than have fewer options and have to add on.
#39

TheRealOrion

Jan 03, 2010 19:42:48
Sure, you can trim to your needs. It's really a question of how much you want to trim and how much of your own time you're willing to spend on that project. I don't want my system to think for me, to be so constraining that it's like playing an 80s video game, nor do I want it to be a bunch of game mechanics that I have to essentially select myself. I suspect we just have different preferences as to where in between those two extremes we prefer to play. I'd like my gaming system to be tailored to the genre it simulates, but I also like the idea of a basic game mechanic that I can carry from one system to another. That's why I like d20, but I'm enthusiastic about altering for different genres and/or game worlds.
#40

Ragitsu

Jan 03, 2010 19:55:18
On the other hand, no one set of rules can handle it all (tweak a system enough, and it isn't the same system), which is why I use multiple systems. And if you wanted the 80's videogame feel (barring the actually good games, so I assume you meant that as a negative), you already have it in D&D 4e.
#41

stormwrath

Jan 03, 2010 20:38:41
There is nothing wrong with generic.



I did not say it was wrong. I said its hard to maket for WoTC. No more no less. We are speculating on where WoTC might do with Modern. Hence the GI Joe theory.

#42

Ragitsu

Jan 03, 2010 20:45:41
There is nothing wrong with generic.



I did not say it was wrong. I said its hard to maket for WoTC. No more no less. We are speculating on where WoTC might do with Modern. Hence the GI Joe theory.






Let us hope that is the case.
#43

MechaPilot

Jan 03, 2010 23:10:07
I think probably the biggest issue is that RPGs with the largest audiences tend to fit neatly into either the fantasy or science-fiction genres.  With two existing product lines that already cater to the majority of RPG fans' genres of choice, I am not encouraged as to the future of modern.
#44

TheRealOrion

Jan 03, 2010 23:20:58
Okay then, I'm confused. You seemed to imply that a single system can just be cut back enough that it could work for any system and that d20M is such a system, along with HERO, but now you're saying that no one system can handle everything, which was actually my original point. I must not be understanding you because you seem to be jumping all over the place.
#45

TheRealOrion

Jan 04, 2010 2:32:48
You're being unclear. That's not my fault. You're also being combative, so I'm not going to respond to your posts for a while.

Cheers!
#46

TheRealOrion

Jan 04, 2010 2:35:31
I did not say it was wrong. I said its hard to maket for WoTC. No more no less. We are speculating on where WoTC might do with Modern. Hence the GI Joe theory.



That was my thought, too. Mind you, it's an educated guess at best. I have no idea what their internal decisions are, but it seems reasonable to think that they're going to lean on recognisable brands, and d20M just never became as recognisable as D&D or Star Wars.
#47

stormwrath

Jan 04, 2010 6:27:39
...and d20M just never became as recognisable as D&D or Star Wars.



Modern was a missed opportunity. They went for the easy solution (Urban Arcana) instead of focusing on the modern/sf aspect of the book. A GI Joe hardcover would have generated alote of interest.

#48

ORC_Nashira

Jan 04, 2010 6:41:57

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#49

orc_tao

Jan 04, 2010 14:26:05

Please do not repost messages that have been deleted.  If a message has been deleted, it is because it was a violation of the Code of Conduct.  Reposting a message after it has been removed can result in the loss or suspension of posting privileges.  

#50

TheRealOrion

Jan 04, 2010 17:35:52
Modern was a missed opportunity. They went for the easy solution (Urban Arcana) instead of focusing on the modern/sf aspect of the book. A GI Joe hardcover would have generated alote of interest.


I didn't see it that way. Urban Arcana to me looked like d20 Buffy, which was still very big at the time. I'm a little surprised it didn't catch on better, although I think it's one of the more popular d20M settings, if I'm not mistaken. All things considered, I can't fault them for backing that horse. It's the closest modern equivalent of D&D, and therefore requires the easiest learning curve, and there were at least a couple of popular examples of it at the time.

I still think the problem is that d20M didn't clearly label itself as a particular genre, which to me means that it wasn't "generic" enough. It should have been called "d20 Action Movie," or words to that effect. Then people would have known what in the heck it was. Urban Arcana advertises its genre right in the name: city fantasy. More books along those lines might have worked. I would have liked them, anyway. d20 Sci-Fi, d20 Pulp Adventure, d20 Cops and Robbers, d20 Army, d20 Superheroes. It could have been an almost infinitely expandable franchise.

Alas.
#51

stormwrath

Jan 04, 2010 20:40:09

I didn't see it that way. Urban Arcana to me looked like d20 Buffy, which was still very big at the time. I'm a little surprised it didn't catch on better, although I think it's one of the more popular d20M settings, if I'm not mistaken. All things considered, I can't fault them for backing that horse. It's the closest modern equivalent of D&D, and therefore requires the easiest learning curve, and there were at least a couple of popular examples of it at the time.



Buffy. I see your point of view. My contention is that after a good start with the first book they killed the game be turning away from modern and tried to slap D&D on it. Many people I know were turned off at that point. They were disappointed that WoTC had abandonned they reason they loved the game...Modern. They didn't want to play D&D with guns. Many adopted Spycraft D20 instead...


I still think the problem is that d20M didn't clearly label itself as a particular genre, which to me means that it wasn't "generic" enough. It should have been called "d20 Action Movie," or words to that effect. Then people would have known what in the heck it was. Urban Arcana advertises its genre right in the name: city fantasy. More books along those lines might have worked. I would have liked them, anyway. d20 Sci-Fi, d20 Pulp Adventure, d20 Cops and Robbers, d20 Army, d20 Superheroes. It could have been an almost infinitely expandable franchise.



Much like GURPS expension books. Actualy they did use that approach with Future and failed miserably with Past... They only got it semi-right with Apocalypse and Cyber. But the books lacked depth. The cancelled D20 Super migh have saved the game... We'll never know..LOL

#52

TheRealOrion

Jan 04, 2010 22:25:24
I see what you mean. Funny, it could really have gone either way. One school of thought says "ween the D&Ders off of medieval fantasy by transplanting magic to the modern world." The other school of thought says "present something genuinely different by moving to the real world without magic." I think they kinda sorta tried to split the difference, but for whatever reason, it didn't "take," so to speak.

I think you're right that they kind of tried to go the genre route, but they fell short when they did it merely in terms of past/present/future instead of going with identifiable genres. Spectacular, the superhero game, could have been quite fun. It's really a shame it was never made.

I've heard from people who actually pre-ordered it. My cynical side tells me that WotC didn't actually have any intention of supporting Modern for the long haul, that it was really just a no-consequences place to play with 3e in preparation for 3.5e, much as I think they did with Alternity before 3e, and Saga before 4e (am I getting that chain of influence right? I haven't played either Saga or 4e, so I'm just calling out the chronology as I know it). D&D is their main brand and I can't blame them for putting the bulk of their support behind it.

And really, Modern receives a lot of support, just not from Wizards, and a lot of that support is in the form of Free Stuff that you can download. It's a little clunky sometimes, which sucks, and you don't get a glossy book, which also sucks. But... FREE! I like things that are free, myself.
#53

trappedslider

Jan 05, 2010 3:38:35
Sorry, but that's a copout: most generic systems (HERO was mentioned, but there's also GURPS among others. Mutants and Masterminds can handle quite a few genres) can be scaled back to be as complex or simple as you like. The hardest part seems to be character generation, though that gets easier after a few have been created.


along with wirtting up just about everything you need for your setting at least for GURPS

on the 25th of this month it will be the three year aniiversy of anything slightly aimmed at modern being posted to the website,I suggest on that day we get THE WHOLE D20 MODERN FANBASE that we can reach and get them to email WotC or heck, everyone WRITE them

Wizards of the Coast
Attn: Game Support
P.O. Box 707
Renton, WA 98057-0707

letting them know that we still love d20 modern and would love something new for it.
#54

stormwrath

Jan 05, 2010 20:12:10
...My cynical side tells me that WotC didn't actually have any intention of supporting Modern for the long haul, that it was really just a no-consequences place to play with 3e in preparation for 3.5e...



Hum... I always wondered IF the Modern "base class model" had taken root in the community would D&D 3.5 have adopted it? Another we'll never know the answer to...

#55

Ragitsu

Jan 06, 2010 0:01:02
Sorry, but that's a copout: most generic systems (HERO was mentioned, but there's also GURPS among others. Mutants and Masterminds can handle quite a few genres) can be scaled back to be as complex or simple as you like. The hardest part seems to be character generation, though that gets easier after a few have been created.


along with wirtting up just about everything you need for your setting at least for GURPS

on the 25th of this month it will be the three year aniiversy of anything slightly aimmed at modern being posted to the website,I suggest on that day we get THE WHOLE D20 MODERN FANBASE that we can reach and get them to email WotC or heck, everyone WRITE them

Wizards of the Coast
Attn: Game Support
P.O. Box 707
Renton, WA 98057-0707

letting them know that we still love d20 modern and would love something new for it.



Well, I use ready made settings or settings that exist in pop culture, so that's rarely an issue Cool.

I'd love to get new d20 Modern books, but I really doubt Wizards is going to produce anything with the system we love. Like the tale of the Monkey's Paw: be careful what you wish for.

#56

TheRealOrion

Jan 06, 2010 1:35:05
Hum... I always wondered IF the Modern "base class model" had taken root in the community would D&D 3.5 have adopted it? Another we'll never know the answer to...


I remember reading in the original Star Wars d20 manual (not Saga) that they explicitly treated every product line as a place to test out different mechanics, that they put a health bar into Star Wars partly (but not entirely) to see if people liked it better. Same goes for a lot of Saga's changes being adopted in 4e, as I understand it. It just so happens that they're less likely to experiment with D&D because it's their cash cow. I really can't blame them for that, either. 4e is very popular. Whether I personally want to play it or not is largely irrelevant to the company's desire to satisfy the gaming desires of the largest number of people. (BTW, I'm going to actually try 4e myself sometime in the next month or so. I'm deliberately keeping an open mind. I'm trying to think of it like the movie of a beloved book. It doesn't have to be the same. It just has to be good.)
#57

stormwrath

Jan 06, 2010 6:28:14

...BTW, I'm going to actually try 4e myself sometime in the next month or so. I'm deliberately keeping an open mind. I'm trying to think of it like the movie of a beloved book. It doesn't have to be the same. It just has to be good.)



The common mistake people make with 4E is that they forget they can do RP actions inside combat. They rely too heavily on powers. Skill challenges are quite fun if DMed and RPed properly. If you just roll dices its rather blah. The feeling I get when I DM 4E is very similar to OAD&D. You're a fighter thats it. If you want dept of character you need to create an «old school» 500 word background. Have fun !

#58

TheRealOrion

Jan 06, 2010 14:29:18
Yeah, that lines up with some comments I've heard, that the book just doesn't say anything about role-play, so if you want to do it, there's all the room in the world for it, but it's not something they spend gobs of time on, and therefore it's easy to just forget that it's an option. My friend is going to DM it; he said "It's not our D&D, but then what is?" He has a point. [/derail]
#59

Ragitsu

Jan 06, 2010 15:46:50
Max von Sydow should have been the spokesman.
#60

stormwrath

Jan 06, 2010 17:14:51
Yeah, that lines up with some comments I've heard, that the book just doesn't say anything about role-play, so if you want to do it, there's all the room in the world for it, but it's not something they spend gobs of time on, and therefore it's easy to just forget that it's an option. My friend is going to DM it; he said "It's not our D&D, but then what is?" He has a point. [/derail]



The RP stuff is in the DMG. Its full of hints and tips on how to RP, character motivation and how to create a campaign. Its written for new players but reads nicely and brings back old memories for long time DMs.
Now if the DM doesn't teach RP to his players they'll never develop the skill. For them D&D will remain a tactical borad game with a feable storyline. On the other for an experienced DM 4E is extremely fun to run with. The only thing missing I find is some kind of character talent tree system to give more depth/variability to the classes.

Oh and its D&D. Its just that the blocks are not arranged in the same order. French film maker JL Goddard (new wave 60s) once said "A movie needs a beginning, a middle and an ending BUT they don't need to be in that order"
#61

Cyber-Dave

Jan 06, 2010 19:01:35
The talent trees are actually there in the form of powers. The vast number of powers you choose as you level is the same thing as choosing new talents. Only problem is, not enough of those "talents" have non-combat applications. That bothers me. Otherwise, 4e is pretty wicked fun for a heroic fantasy game. Could be a little more gritty... but my group uses some house rules for that.

I also find that the DMG has a lot of helpfull hints for RPing. The DMG book line is really the role-playing resource for 4e. The DMG 2 even has rules on how to award EXP for roleplaying, which is actually a first for D&D (up until now it has just been DM fiat from what I remember).

The skill challenge system is also very hit and miss. If you run it like a RP tool, it can be great fun. (IE: you can't roll a skill check until you think of a creative way to role-play using it, and do so.) If you use it as a replacement for role-playing, it is quite bland. (IE: Ok, well, this is a skill challenge... so I am going to roll diplomacy. Is 16 a success?)

#62

MechaPilot

Jan 06, 2010 20:32:56
I have heard that some of the DDI stuff is working on expanding non-combat things in the same way that talents would (something about skills being used  like non-magical rituals to acheive certain things).  Not being a DDI subscriber, I can't say for sure what it is, or how well it works out.

Also with regard to skill challenges, it occurs to me one could encourage better rp in those situations by granting a +2 bonus for checks that are well-explained or well-complimented by player rp preceeding it.  In this way, it becomes an aid for teaching players to interact with the rp world in increasingly better ways.

As Orion put it before, 4e leaves the rp to the imagination, discretion, and personal taste of the players and DM.  I personally find this liberating whereas some see it as ignoring rp altogether.  Ultimately, i feel that the system provides ample opportunity for those inclined to rp to do so; whereas others are free to drop the rp aspect and play it like a miniatures/boardgame.  Looking at it this way for the first time, I think it's a good idea that opens up the market area for the game.  A lot of people will be playing D&D, some of them will do it w/o rp, and the rest of us get to enjoy a product that is more heavily supported than it would otherise be.  Seems like a win-win to me.

Getting back to the thread topic, I do wish WotC would either poop or get off the pot.  If they plan to support Modern, lets see something; even it's just news about what they're working on for the future.  If they don't want to do anything with it; then for the love of god sell it to another company that will run with it.
#63

bone_naga

Jan 06, 2010 21:04:21
Getting back to the thread topic, I do wish WotC would either poop or get off the pot.  If they plan to support Modern, lets see something; even it's just news about what they're working on for the future.  If they don't want to do anything with it; then for the love of god sell it to another company that will run with it.


I don't think they even need to sell it. If a company wants to support the existing material, they can do that through the OGL. If they want to update it, well there's apparently someone creating a SAGA conversion, and Deus Ex Machina is doing a cyberpunk game (which you could probably just drop some of the future stuff and run it in a modern setting) and a modern/fantasy mesh with the 4e rules.
#64

stormwrath

Jan 06, 2010 21:14:45
The talent trees are actually there in the form of powers. The vast number of powers you choose as you level is the same thing as choosing new talents. Only problem is, not enough of those "talents" have non-combat applications. That bothers me. Otherwise, 4e is pretty wicked fun for a heroic fantasy game. Could be a little more gritty... but my group uses some house rules for that.



Yes and no. Its true that some talents were converted to powers. But the huge difference between talents and powers is that the ifrst is not regulated by a number of uses per day, encounter etc. That's the crux of the problem for me. Modern activities need a far greater number of at-will talents.

#65

MechaPilot

Jan 07, 2010 20:17:26
Getting back to the thread topic, I do wish WotC would either poop or get off the pot.  If they plan to support Modern, lets see something; even it's just news about what they're working on for the future.  If they don't want to do anything with it; then for the love of god sell it to another company that will run with it.


I don't think they even need to sell it. If a company wants to support the existing material, they can do that through the OGL. If they want to update it, well there's apparently someone creating a SAGA conversion, and Deus Ex Machina is doing a cyberpunk game (which you could probably just drop some of the future stuff and run it in a modern setting) and a modern/fantasy mesh with the 4e rules.



Granted that's certainly true, but it seems to me that the CRB is getting rare enough that it should be reprinted or at least made available as a PDF.  It seems the only way either of these will happen is if the line gets sold to another company.  I would also love an art upgrade to go with it (and some fixing of the wealth system), but that's a moot point.  Supporting a game whose last printing of the CRB was at least 3 years ago; seems like an unhealthy business decision if you can't reprint the CRB.
#66

MechaPilot

Jan 07, 2010 20:23:38
The talent trees are actually there in the form of powers. The vast number of powers you choose as you level is the same thing as choosing new talents. Only problem is, not enough of those "talents" have non-combat applications. That bothers me. Otherwise, 4e is pretty wicked fun for a heroic fantasy game. Could be a little more gritty... but my group uses some house rules for that.



Yes and no. Its true that some talents were converted to powers. But the huge difference between talents and powers is that the ifrst is not regulated by a number of uses per day, encounter etc. That's the crux of the problem for me. Modern activities need a far greater number of at-will talents.




Under the 4e system there are powers that can be used at will; effectively being restricted to the nearly unlimited use of once a round for every round of play (putting them nearly equal with your description of a talent).  The problem is that there aren't many at-will non-combat abilities as I would like to see.
#67

TheRealOrion

Jan 08, 2010 0:46:19
The MSRDs are still up in a few places, like here. I also have a PDF version of the MSRD that some kind soul was nice enough to format in a bit more of a readable form than the .rtf's, which was nice of him/her/them. I realise that's not what you're talking about. Having a book on the shelves, one that you can buy and take home, is very different than the ephemeral life that d20M now leads, but it does exist, out there. With minimal effort, you can have a fully playable d20M game. We kludged together an original XP system, so you don't really need that part of the CRB, as well as a Wealth system that cancels for some of the obvious problems of RAW version. I'd be happy to repost those things as PDFs, if anyone would like them. You can then quite legally print off those various resources at your local Kinko's (and if they give you grief, bring a copy of the OGL with you!), or failing that, call a friend with a laser printer. They're not that rare any more. Bob's your uncle, playable d20 Modern book. It's not as pretty, or as shiny, but it'll work.

Just sayin'.
#68

narukagami

Jan 08, 2010 21:14:01
You don't even need to make a new XP system if you've got a 3e D&D PHB handy.
#69

TheRealOrion

Jan 09, 2010 13:44:38
Sure, but then you have the same problem; those books are getting harder and harder to find, as well. There are millions of copies of them, so it's not nearly the same scale as not having the d20M CRB (and I'm now very glad I bought one when I did!), but the point is that there's no legal way to archive and replicate those XP/level-progression rules, but there is a legal way to build our own, and frankly I think that the ones we built are a lot simpler.
#70

AnimeSniper

Jan 10, 2010 15:55:34
Sure, but then you have the same problem; those books are getting harder and harder to find, as well. There are millions of copies of them, so it's not nearly the same scale as not having the d20M CRB (and I'm now very glad I bought one when I did!), but the point is that there's no legal way to archive and replicate those XP/level-progression rules, but there is a legal way to build our own, and frankly I think that the ones we built are a lot simpler.



Don't forget the Price Gougers, I want Book 'A' and its Out-of-Print and Seller Site 'B' has sellers posting.... I can understand 10-15$ increase to the MSRP but when a seller triple, quadruples, quintriples the MSRP price then its just greed, outright gluttonous greed!

Seriously who has 250$ spare funds around for a book or get this 1,415$ for an Out-of-Print Anime DVD

Sorry I rambled there....
#71

TheRealOrion

Jan 10, 2010 16:54:42
Not exactly off-topic. There is a fine line between mark-up and gauging. The reality is, though, that we have other options. I don't want to spit in Wizards' face(s), so I won't spell it out, but are we really afraid that we'll lose access to those books?
#72

AnimeSniper

Jan 10, 2010 19:27:16
True and I could see paying the amount of 250$+ if the copy was signed, authenticated/dated, and mint condition by the entire developing crew or Gaigax himself...
#73

stormwrath

Jan 10, 2010 21:16:18
Not exactly off-topic. There is a fine line between mark-up and gauging. The reality is, though, that we have other options. I don't want to spit in Wizards' face(s), so I won't spell it out, but are we really afraid that we'll lose access to those books?



Free PDFs of "Alternity" books can easily be found on the web. So can "StarFrontiers". My thinking is that after a reasonable number of years WoTC will not stop circulation of digitized PDFs as long as they are distributed freely. Its just not worth the hasle for them more so if the e20 project is published down the road. After that date d20Modern becomes obsolete, thus freegame, virtualy speaking of course!
#74

SerenaDawn

Jan 15, 2010 15:24:26


Personally, I am hoping for a 4e Modern game in 2011. Its probably a far-fetched hope. But I now have my system for running heroic fantasy (4e). I have my system for running gritty modern/sci-fi games (a modified version of the Saga game engine). I have a system for running Star Wars (Saga game engine). I could use a system for running heroic action movie games set in modern day times. Also, I am curious to see what changes the developers would make to 4e in order to make it work as a Modern game engine (because, currently, it doesn't). Then again, with Dias Ex Machina comming out with Amathyst and Neurospasta, soon I won't even need that.

Who knows. I guess only time will tell.



A-M-E-T-H-Y-S-T.  Just sayin'

You will have some measure of modern/sci-fi rules for 4E in 2010, April in fact.