About 4E - 0,5

Post/Author/DateTimePost
#1

auronvolgar

Aug 29, 2009 12:53:44


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Hallo there, my name is Harris I am from Greece I had started to play D&D before 3 year. I am playing on 3,5E but some day when I was looking on the sites I saw the 4E and I was very curious about it, so I had start reading forums and all kind of staff so I will be able to learn the rules of the 4E. I can tell that when I had started reading it... I had disappointing because I like very much the rules of the 3,5E but..... the 4E has a lot of good new staffs like more basic races more basic classes and have more than two ways to play any class, but stile the 3,5E have the something else. I like the Skill system on 3,5 the HP system that you roll a d4 d6 d8 d10 or d12 and not just have the same HP on 20 level like other for example Barbarians. The requisite system on every class and the prerequisite system on every prestige class was very good too not like on paragon paths, that can anyone become because he is a warlock or something, father more the alignment system was better on 3,5E but the Def. system and all those abilities that you gain with every class on 4E is just perfect.... you see, I will give to you a perfect example. The Fighter on 3, 5 was just a class that after the 12th level was very good to continue gaining levels that means that if you have a 20lvl fighter VS a 12lvl fighter, 8lvl barbarian the barbarian is must better and the only thing that you do on battles with the fighter even and with the barbarian was only hack n slash...o sorry on barbarian you open rage too big mistake of me.


I am a new player and not a Pro there are must more better players out there than me and maybe I do a mistake but one day I was thinking why not to create a version o the game that will take the best parts from the 3,5E and from the 4E and create a better one. So I had started to create that version. I had created the skill system that adds more skills and staffs and now I am fixing the classes. If someone is even curious about the 4E - 0, 5 tell me to post more information and rules of that Edition.  Sorry for bad English.

#2

Mechalibur

Aug 29, 2009 22:24:18

Maybe you should call it 3.75e.


Is this in the right forum?

#3

auronvolgar

Aug 30, 2009 16:30:00


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I had started create that version from the skill system. In my opinion the skill system of 3,5 was better but it’s true that the 4E complete it in some ways for I had take the skills from the 3,5 and add more skills from 4E and add a total new skill. So we have... Acrobatic(Dex), Appraise(Int), Balance(Dex), Bluff(Cha), Climb(Str), Craft(Int),Decipher Script(Int), Detect Magic(Int), Diplomacy(Cha), Disable Device(Int), Disguise(Cha), Endurance(Con), Escape Artist(Dex), First Aid(Wis), Forage Dungeoneering(Wis), Forage Nature(Wis), Forgery(Int), Gather Information(Cha), Handle Animal(Cha), Hide(Dex), Insight(Wis), Intimidate(Cha), Jump(Str), Knowledge [a. Arcana(Int), b. Architecture & Engineering(Int), c. Dungeoneering(Wis), d. Geography(Wis), e. History(Int), f. Local(Cha), g. Nature(Wis), h. Nobility & Royalty(Cha), i. Riligion(Int), k. Planes(Int), Listen(Wis), Move silently(Dex), Open Lock(Dex), Perfom(Cha), Pick Pocket(Dex), Profession(Wis), Ride(Dex), Search(Int), Scent(Wis), Sleight of Hand(Dex), Spot(Wis), Survival(Wis), Swim(Str), Treat Disease(Wis), Tumble(Dex), Use Rope(Dex). That was all the skills from 3,5E 4E and a total new the scent. All the skills works as had worked on 3,5 and the skills that I had take from 4E works like on the 4E (detect magic, endurance, first aid, forage, insight, pick pocket and treat disease), as for acrobatic and scent now the acrobatic works like the Reduce Falling Dmg on 4E and the scent now. With that skill that is trainable only for 3 classes (barbarian, druid, ranger) you can smell the foes, like track them or where there are now (if foes had use hide or invisibility) you can follow tracks that with the survival is impossible to see them and track them. So... let's make the table of the scent DC. [Items that had been touched by a person, can be used, so you can follow the scent if you don’t know who that person is, otherwise you can follow normally. If you have do a scent check on a person then you take a bonus of +2 and if you have an item of that person you get +5 on the check. If you try to use the scent skill so you would be able to track someone you do it with your half speed. If you can try to smell someone that is in the room but you can’t see him you take -1 for every feet that is away from you. Also you get -5 penalty for every 30min that has passed from when that person was there]. The scene motive skill is now the insight, the Heal skill is the first aid, and I had separate the tumble and sleight of Hand skill with acrobatic and pick pocket so I will be able to add it in more classes that they have no connection with robbery staff and no connection with acrobatics. Sorry for bad English again, next time I will start with the classes(HP, skills, features).

#4

auronvolgar

Aug 30, 2009 16:43:46


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Any good opinion is acceptable so plz feel free and post some ideas.