| Post/Author/DateTime | Post |
|---|---|
| #1Luis_CarlosDec 12, 2008 13:42:54 | HeroQuest, sometimes also written as Hero Quest, is an adventure board game that was created by Milton Bradley in conjunction with the British company Games Workshop and set in the latter's Warhammer Fantasy fictional universe, as shown by a map of the Warhammer 'Old World' being printed on the back of the Quest Book for the Return of the Witch Lord expansion pack. The game was based loosely around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Zargon" in the US, "Morcar" in the UK) to create dungeons of his or her own design using the provided game board, tiles, furnishings and monsters.![]() For me it was the perfect board game. Why not a reedition or return? MB is of Hasbro. |
| #2The_White_SorcererDec 12, 2008 14:01:25 | That was one awesome game, I'm still kind of bitter about never actually owning it. |
| #3Luis_CarlosDec 12, 2008 14:45:49 | I bought all European expansion here in Spain. I bought the D&D Fantasy Adventure boardgame and the first expansion, the eternal winter, but it wasn´t the same favor. Your PC could look for threasures to get money (and potions) and buy item in HQ, but D&D the item only could be found, and you had got a limit of items (I didn´t liked it at all). Dungeons of HQ was more "labyrinth", each adventure was different and D&D boardgame the dungeons was more ...linear, only a way (all missions looked equal). Hasbro/WotC/MB/Parker could try a new Hero Quest. The copyright with Games Workshop wouldn´t be problem. The name could be "Endless Quest", like the old game-books. The miniatures could be with oficial D&D figures. The rules could be very easy/simple (with d20 dices), for 9-12 years old childern and a advanced rule system could be sold separately (a basic d20 miniatures). What do you think? It would be a collectible board game with expansions for D&D miniatures and for "Endless quest" board game. Or only the figures and the little tiles, and the rules and quests could be downloaded from internet. I miss the exploration of HQ dungeons, with secret doors, and the furnitures...That aesthetics is all a classic. |
| #4stompie5Dec 12, 2008 14:53:32 | I remember the commercials for that game when I was a kid. I always wanted to play it, but never got the chance. Luckily I play DND now. |
| #5MusicOfCreationDec 12, 2008 17:15:19 | I love Hero Quest. I used to play it when I was in 4th grade(about 15 years ago). I picked it up on ebay a few years back and my friends and I played it a bit. My one friend who was playing the Wizard that I killed kept calling me out on it saying the goblins wouldn't do that. |