| Post/Author/DateTime | Post |
|---|---|
| #1ADHadhFeb 15, 2009 9:42:24 | Let's merge tabletop RPGs, philosophy and science! First, two excerpts from Dresden Codak: Magic Missile Vengeance Now, the author knows a lot about philosophy and science, but has little idea about actual RPG games. Do you think we, the D&D geeks, could recreate D&Dis' rules? |
| #2doneisiFeb 15, 2009 11:16:03 | That game would feel like home work at the end of the twenty seventh second. |
| #3NyronusFeb 15, 2009 12:04:50 | That was awesome. I usually tend to try and weave philosophical notions into my stories and such anyway, so its not much of a change. Usually there is less of a meta-fictional absurdity though. I much prefer a Randian Aesthetic with the implicit philosophical underpinnings flowing through the work as a whole. I am overly fond of the Roarkian speech though, at least for my bad-guys. The idea of an over-the-top philosophy themed role-playing game is awesome though. |
| #4awestrikerFeb 15, 2009 17:32:40 | Very, very... amazingly weird. I very much liked these. |