Dungeons & Discourse

Post/Author/DateTimePost
#1

ADHadh

Feb 15, 2009 9:42:24
Let's merge tabletop RPGs, philosophy and science!

First, two excerpts from Dresden Codak:

Magic Missile
Vengeance

Now, the author knows a lot about philosophy and science, but has little idea about actual RPG games. Do you think we, the D&D geeks, could recreate D&Dis' rules?
#2

doneisi

Feb 15, 2009 11:16:03
That game would feel like home work at the end of the twenty seventh second.
#3

Nyronus

Feb 15, 2009 12:04:50
That was awesome.

I usually tend to try and weave philosophical notions into my stories and such anyway, so its not much of a change. Usually there is less of a meta-fictional absurdity though. I much prefer a Randian Aesthetic with the implicit philosophical underpinnings flowing through the work as a whole. I am overly fond of the Roarkian speech though, at least for my bad-guys. The idea of an over-the-top philosophy themed role-playing game is awesome though.
#4

awestriker

Feb 15, 2009 17:32:40
Very, very... amazingly weird.

I very much liked these.