| Post/Author/DateTime | Post |
|---|---|
| #1yellowdingoJan 18, 2009 19:36:10 | Who is Emirikol? WHere does he live? What are his stats? |
| #2mnemonicsvJan 19, 2009 1:45:08 | All I know of Emirikol, is that he resides on page 138 of the 2nd edition AD&D PHB (1995 Printing), and he is fond of burning people from horseback. ![]() |
| #3erleniJan 19, 2009 12:26:55 | He is also mentioned in the Return to the Tomb of Horrors adventure for 2ed if I remember well. I still have the adventure somewhere... |
| #4RamienJan 20, 2009 3:14:40 | I've still got his fist lying around somewhere, I think... |
| #5erleniJan 20, 2009 5:57:39 | Wait, I made a mistake. The adventure where we met this guy was "A Paladin in Hell" and not "Return to the Tomb of Horrors". We ran these two adventures in a row many years ago and I was making some confusion. He is a wild mage. If you still play AD&D this module is really worth buying (it's my favourite adventure of all times). Here are his stats (I hope it is not a problem posting them, if yes please delete this post): Emirikol the Chaotic, hm, W (W) 24: AC -2 (robes, earring, Dexterity Bonus); MV 12; hp 52; THAC0 13; AT 2; Dmg. 1d4 (thrown daggers hidden in clothing); SA Casts 1 fly (as potion) at will; MR 5%; SZ M (6' tall); ML Fanatic (17); AL CN; XP 22,000. S 12 D 16 C 15 I 19 W 14 Ch 17 Special equipment: Amulet of the planes, Ring of joining (allows wearer to sense all that wearer of the other ring of joining senses - the other is worn by Tiae, currently in the Temple of Neheod), earring of protection +5, ring of wizardry (doubles 4th- and 5th-level spells), robe of chaos (as a robe of scintillating colors and a robe of the archmagi, finctions only for wild mages), prismatic wand (casts prismatic ray for one charge, prismatic wall for 2 charges or prismatic sphere for 3 charges, cannot be recharged - has 18 charged), rod of beguiling, wand of wonder (has 50% chance to control effect - 34 charges). 1st (x6) - change self, detect magic, magic missile, Nahal's reckless dweomer, phantasmal force, unseen servant 2nd (x6) - blur, chaos shield, detect invisibility, ESP, fog cloud, web 3rd (x6) - fireball, fireflow, lightning bolt, protection for normal missiles, tongues, wraithform 4th (x12) - charm monster, confusion, detect scrying, emotion, extension I, fire shield, improved invisibility, Otiluke's resilient sphere, shadow monsters, stoneskin, there/not there, unluck 5)th (x12) - Bigby's interposing hand, chaos, cloudkill, cone of cold, domination, dismissal, feeblemind, hold monster, sending, vortex, wall of force, waveform 6th (x6) - antimagic shell, chain lightning, eyebite, project image, true seeing, wildstrike 7th (x6) - Bigby's grasping hand, finger of death, limited wish, spell turning, spellshape, teleport without error 8th (x5) - demand, Hornung's random dispatcher, maze, Otto's irresistible dance, polymorph any object 9th (x3) - meteor swarm, timestop, wildfire |