| Post/Author/DateTime | Post |
|---|---|
| #1defender_of_odintyrMay 27, 2008 8:45:06 | Wouldn't 4E be the best system to use to run a game based on the old Gauntlet video games? I think so. |
| #2mock26May 27, 2008 10:45:21 | Nah, 1st or 2nd would be the best. Gauntlet was very simple, all you had to do was swing your sword, shoot your bow, throw your ace, or cast your spells. There was nothing fancy to do but stand their, toe to toe with the enemy, and slug it out. |
| #3pigknightMay 27, 2008 17:58:21 | 4e looks like you can do long slug-fests. |
| #4MalcadonMay 28, 2008 21:52:04 | [CENTER]Forth Edition Dungeons & Dragons A Rootbeer and Pretzel Game of Family-friendly Fantasy Hack n' Slash. [/CENTER]That sounds right to me. ![]() |
| #5defender_of_odintyrMay 29, 2008 8:13:59 | Nah, 1st or 2nd would be the best. Gauntlet was very simple, all you had to do was swing your sword, shoot your bow, throw your ace, or cast your spells. There was nothing fancy to do but stand their, toe to toe with the enemy, and slug it out. True but, the wizard has infinate magic-missle, minions die in one hit, and you can achieve levels beyond 20. That was my thinking on it anyway. |
| #6UndrhilMay 29, 2008 9:03:10 | Yeah, I don't think I would want to run Gauntlet as a D&D game. D&D Minis, maybe, but not a straight D&D game... not without some adjustments to the core of the Gauntlet universe, at any rate. ![]() |
| #7strand0May 31, 2008 5:50:29 | Endless dungeon Quest. One dimensional characters. All miniatures combat. More like 4.0 to me. Except maybe the D&D Cyclopedia. |