Mods

Post/Author/DateTimePost
#1

jetshield

Aug 10, 2011 20:50:42
Game mods, that is. Specifically, Minecraft mods, but mods for other games as well. Let's talk about 'em.

What Minecraft mods have you tried? Which did you like? What's the most moded and/or modable game you've ever played? Have you ever made your own mod or do you just use mods made by others? Are you a purist who hates mods and see's them as cheating or ruining gameplay?

I just downloaded the Millénaire mod for Minecraft, and I'm havin lots of fun with it.
#2

dirtyfrank

Aug 10, 2011 22:11:20
I downloaded a mod for minecraft called surviver island. It's OK. you start on an island that has very minimal resources. There is land elsewhere but not for like the next couple hundred squares so you gotta either swim (which is kinda cheating the theme of the mod) or dig. Right under the island is a dungeon and so it's a good way to lose everything. It's been a while since I've played it but I have a tunnel going halfway across the ocean.

I've not tried any other mods for minecraft but I have thought of trying a few.

I've thought of downloading a broodwar mod for starcraft 2 but so far I've not done so. Not sure if I ever will but it has been something I've thought about a few times.
#3

The_Silversword

Aug 11, 2011 0:37:19
Im not a mod person, its not that I see it as cheating or whatever, I mean youre playing the game to have fun, so if a modded game is even more fun for you then I say go for it.

My computer sucks... oh crap  I think it heard me!

Most of my video gamin is done on the PS3 and they dont really have any mods, DLC sure, but I dont think that really counts.
#4

dirtyfrank

Aug 11, 2011 2:31:38
Mods for games depends on the kinds of games. For some games mods basically are cheats, but for others it's basically just playing a different version of the game and whatnot. and for a game with stuff like that minecraft is a gold mine. you can also mine gold in that game as well.
#5

ADHadh

Aug 11, 2011 4:47:05
I've tried two mods for Mount&Blade, bot were a long way from finishing.
The first one was samurai themed and it was pretty much standard M&B with a few reskins... and a lot of normal game leftovers. I think even geography was intact and I started in Tokyo not knowing it was actually Tulga... A tip: don't start the game in Tulga, unless you like being pwned by horseback archer bandits

The second one was Imperium Graecorum and it was in a far better shape. New geography, new armor and weaponry, lots of cool stuff. The only weird things were fords in the sea (major wtf when you first see people walking on water) and helmets being a few inches above heads. Also, one of the nations no town names yet, they were all "Nation Town" (forgot what it was).

Too bad the Star Wars mod doesn't work with Warband. Same with an Old West mod.
#6

jetshield

Aug 11, 2011 6:45:12
Ever play Total Annihilation? I moded the heck out of that game.  I had as much fun creating new units, buildings, and AIs as I did playing the game. I was even working on a total conversion for a while, until my HDD crashed and I lost it all. Taught me a valuable lesson.
#7

ADHadh

Aug 11, 2011 7:52:12
Ever play Total Annihilation? I moded the heck out of that game.  I had as much fun creating new units, buildings, and AIs as I did playing the game. I was even working on a total conversion for a while, until my HDD crashed and I lost it all. Taught me a valuable lesson.


Did you implement creating groups by any chance? You know, the standard SHIFT+[number] thing that's in every other RTS and not this one, which drove me nuts, especially with flying units?
#8

jetshield

Aug 11, 2011 8:05:47
It was in the game already. I believe it was CTRL+[number]. I suppose it's possible it was added in the Core Contingency expansion, but I could swear making groups was there from the beginning. Groups had no size limit, so you could have 200+ units in one group if you wanted. There was also CTRL+z, which selected all units of the type you had selected. Very usefull when carpet-bombing your oponent (or trying to take out a Krogoth).
#9

ADHadh

Aug 11, 2011 8:23:38
Aw hell, I don't have the CD here, but I have the core game and I remember not being able to group units, which frustrated me to no end.
Man, I totally forgot games used to require to have the CD in the drive to let you play single player. Well, except for Soulstorm, which is in many ways the oddball in the series.
#10

zombie_babies

Aug 11, 2011 9:53:35

I played a couple of UO mods before.  One I didn't like but the second one (which happened to be an updated version of the first) was my favorite game for quite some time.  Dead now, though.  Currently playing the DLC for Borderlands - if that even counts.  It was great until we encountered a glitch that kinda made it lame.  But it's still fun enough and we've got an idea what happened and also another pair of characters to run through it.  At the least, it'll be fun to see if we were right.  ;)

#11

bone_naga

Aug 11, 2011 15:19:23
Mods can be cool, but it really depends on the quality of the mods. Crappy mods from people that don't know what they're doing can really ruin your day. On the other hand, a good mod makes the game a much more enjoyable experience for everyone.
#12

bone_naga

Aug 11, 2011 15:20:43
Ever play Total Annihilation? I moded the heck out of that game.  I had as much fun creating new units, buildings, and AIs as I did playing the game. I was even working on a total conversion for a while, until my HDD crashed and I lost it all. Taught me a valuable lesson.


That game was the ****! I was just talking about it last week with someone at work. I think I still have the CDs. Now I really want to install it again. It had a great soundtrack too.
#13

ADHadh

Aug 11, 2011 16:12:42
That game was the ****! I was just talking about it last week with someone at work. I think I still have the CDs. Now I really want to install it again. It had a great soundtrack too.


I think you could put the game into a CD player and listen to the music right away.
I have it installed, but I don't have the CDs handy. I think it's possible to play multiplayer that way though.

#14

Webster

Aug 11, 2011 17:16:58
I used to make mods for Duke Nukem' 3d. One particular one I had to re-create at least six times because my wife kept deleting it.

It was an awesome time travel level. I put the whole thing on one map, and teleported the player around to different time zones. (After they activate the time machine.) I had it set so you would appear in the same x/y coordinants. So, facing one way would put you in another time zone facing the same way.

There was a futuristic area, one set in the west (where I had a massive underground mine to explore!) an ice age era, a place where the buildings were tall, the "normal" starting area (where you'd end as well.) and two "final battle" areas. The first time you visit, (somewhere in the middle of zone hopping..) you'd pass by a window where you can see the final boss battle, along with "you" (Duke) fighting him. The idea was to just get a glimpse - you wouldn't be able to get to the boss. Later, during the final fight, if you looked back at the building you were in, you'd see Duke watching.

I was still trying to work out how to stop the bad guy from firing rockets into the building on your first go through, but... Wife deleted the mod again. Very frustrating.

I also wanted to get into making Neverwinter Nights 1 mods, but.... it's been years since I've done any programming/scripting.

I always wanted to make Warcraft 3 mods, but never got around to it. I would, but currently I'm working on Arcanum: Of Steamworks and Magick Obscura mods instead.

#15

bone_naga

Aug 11, 2011 17:30:45
Webster, that sounds like an awesome mod. I don't suppose you still have it? I still play some of the good old games like Duke 3D on my GPH Wiz (which was a great buy).
#16

bone_naga

Aug 12, 2011 20:14:10
Ever play Total Annihilation? I moded the heck out of that game.  I had as much fun creating new units, buildings, and AIs as I did playing the game. I was even working on a total conversion for a while, until my HDD crashed and I lost it all. Taught me a valuable lesson.


I just bought Total Annihilation off of Impulse for 9.99 and started playing again. It's still every bit as awesome as I remember it.
#17

Webster

Aug 12, 2011 20:41:22
Webster, that sounds like an awesome mod. I don't suppose you still have it? I still play some of the good old games like Duke 3D on my GPH Wiz (which was a great buy).



Sadly no, but I've re-created the basic map from scracth so many times it I could probably do it easily.
#18

EscherEnigma

Aug 12, 2011 21:10:05
... do I want to know why she kept deleting it?
#19

jetshield

Aug 12, 2011 21:12:04
I'm just guessing here, but I'd say it was one of those "you spend more time with that game than you do with me" things.
#20

dirtyfrank

Aug 13, 2011 10:06:51
I'm just guessing here, but I'd say it was one of those "you spend more time with that game than you do with me" things.


Yet she didn't realize that every time she deleted it he spent less time with her because he had to recreate the mod. ;)
#21

Webster

Aug 15, 2011 18:11:25

The crazy thing is she wasn't deleting Duke Nukem 3d at all, just the mod I made.

I can half understand - in those days we had such a small hard drive, if we wanted to add games we had to delete older ones.

But still... don't like a game, just don't play it. And don't delete custom made games!

#22

jetshield

Aug 15, 2011 18:14:02
Maybe she thought it was a duplicate? Save space by gtting rid of one?