Old 1st/2nd Edition Player Need Some Help

Post/Author/DateTimePost
#1

lordfangorn

Mar 22, 2011 22:40:25
I haven't played DnD since the early/mid 90's.  Just finished Glen Cooks "Black Company" novels and picked up the D20 source book by Green Ronin.  The rules are utterly foreign.  

My fist and foremost question is what is considered to be a "High Level" character in 3/3.5/4E rules.  I remember the level 40's as midlevel with the high levels in the 60's and 70's.

 Thanks!
#2

pigknight

Mar 22, 2011 23:09:51
I consider 10+ high level in 3e

20+ in 4e.
#3

Escef

Mar 23, 2011 0:22:21
I haven't played DnD since the early/mid 90's.  Just finished Glen Cooks "Black Company" novels and picked up the D20 source book by Green Ronin.  The rules are utterly foreign.  

My fist and foremost question is what is considered to be a "High Level" character in 3/3.5/4E rules.  I remember the level 40's as midlevel with the high levels in the 60's and 70's.

 Thanks!



I'm thinking your memory is unreliable. Tongue out

1e only had rules going up to 20th level, with few (if any) published monsters designed to challange anyone at or above that level. 2e was much the same, but relatively late in 2e's run there was an Epic Level book, for level 20+ characters. 3e/3.5e were much the same as 2e in this regard. 4e, AFAIK, has a hard limit of 30th. 4e character levels are broken down into 3 Tiers: Heroic (1st-10th level), Paragon (11th-20th), and Epic (21st-30th).
#4

jetshield

Mar 23, 2011 0:28:02
60-70!?

What edition were you playing? In the revised basic set, you could go to 36 before you before you moved into the immortal realms (although I suppose you could still technically add levels once you were there). In AD&D 1e and 2e 20 was considered "max level", tho you could conceivably go beyond that if you wanted to expand all the charts yourself (the maximum you could achieve in Dragonlance was 18 before the gods kicked you out of the realm).

I can't say with any certainty about 3e and up, because by the time they came out my group had already altered the rules we played (and still play by) to the point that the average outsider would think it was a different game. The core is still there, but you have to know where to look to find it.