| Post/Author/DateTime | Post |
|---|---|
| #1lord_karsusSep 17, 2008 22:15:18 | -Just looking for more feedback: Samurai have the following game statistics: Abilities: Strength is especially important for the sword-wielding Samurai. Dexterity is especially important for the bow-wielding Samurai. Constitution adds to his/her Hit Points, allowing him/her to survive longer in battle. Many of the Samurai’s secondary abilities are tied to Charisma, so this ability score is important as well. Alignment: Any Lawful Hit Die: d10 Class Skills The Samurai’s class skills (and the key ability for each skill) are Climb (STR), Concentration (CON), Craft (INT), Diplomacy (CHA), Intimidate (CHA), Jump (STR), Knowledge [History] (INT), Knowledge [Nobility and Royalty] (INT), Perform (CHA), Profession (WIS), Ride (DEX), Sense Motive (WIS), Swim (STR) and Tumble (STR) Skill Points at 1st Level: (4 + INT Modifier) x 4 Skill Points at Each Additional Level: 4 + INT Modifier Class Features |
| #2baneofelvesSep 17, 2008 22:31:20 | Nice. It looks way better than CW's Samurai. Now I actually want to try the class. VERY nice LK |
| #3rhialtoSep 18, 2008 2:04:34 | I'd be tempted to make the minimum character level for the daisho enhancement bonus equal to twice the size of the enhancement bonus. yes, thsi means the bonuses come a bit earlier than you might expect if the character had to kick down doors and take the orcs' stuff, but there is a significant penalty built in (only this specific pair of weapns can have this enhancement). Also, is there a specific game effect from being dishonoured? |
| #4lord_karsusSep 18, 2008 12:35:49 | I'd be tempted to make the minimum character level for the daisho enhancement bonus equal to twice the size of the enhancement bonus. yes, thsi means the bonuses come a bit earlier than you might expect if the character had to kick down doors and take the orcs' stuff, but there is a significant penalty built in (only this specific pair of weapns can have this enhancement). -The table is taken directly from the 3e OA Samurai class. Also, is there a specific game effect from being dishonoured? -In some book, somewhere, there may be official rules. As far as I am aware, in my own games, there isn't. The closest there is that I use is for the Ronin PrC that I created. It is this class "bonus" ability: Dishonor (Ex): A Ronin is inherently dishonored. This infamy- deserved or not- follows the Ronin everywhere he/she goes. Those who associate with a Ronin are also considered to have their honor tainted. As a result, the Ronin gets a –4 penalty to all Charisma-based skill checks with all residents of [Insert Oriental Setting] who put an emphasis on their honor and are aware that the character is a Ronin. |