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| #1Cyber-DaveJan 05, 2009 17:25:13 | So, I don't think there is much hope of a "Planescape campaign Guide" or "Planescape Players Guide" ever being released. I mean, they might be, and I certainly hope so, but something I just read has led me to believe that with WotC's new publishing schedule there will simply be no room for Planescape... they are folding it into the core. The following is the product description for the Dungeon Masters Guide 2 off Amazon. Product Description A source of inspiration for Dungeon Masters of any level This core rulebook for the Dungeons & Dragons® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11—20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed “home base” for paragon-tier adventurers–the interplanar city of Sigil. Between a detailed look at Sigil in the PHB 2, and the Manual of the Planes, I don't know if they would ever put the effort into re-releasing Planescape in an actual setting format. Seems to me they are incorporating all the elements of Planescape as a core aspect of D&D in general. Thoughts? |
| #2quale1Jan 06, 2009 10:53:35 | that's good news (for those who like 4e) I never expected PSCG and PSPG anyway hope Sigil gets at least 50 pages |
| #3factol_rhys_dupJan 06, 2009 13:25:53 | I saw that too, and liked the look of it, though not as much as I would like the Planescape Campaign Setting. I guess I was just hoping that the planar material would be building up to it eventually. I guess that's at least still a way's off. But Sigil in the DMG2 is still cool. 50 pages is probably a bit much, quale, assuming that the DMG1 Fallcrest chapter is a guide. Fallcrest, their sample starter city which I guess is actually a "sample heroic-teir city," gets Chapter 11 of the DMG. It has a 2-page illustration spread for the beginning of the chapter, then 8 pages of nice description including a full-page map, then 2.5 pages of describing the surrounding region (unnecessary for Sigil, since even describing "the center of everywhere, and nowhere, and nobody can get in except by portal" won't take that long), then 1.5 pages describing how various character types can fit into the city, then 10 pages of a mini-adventure ("Kobold Hall"), which consists of 5 encounters, one full-page map, other smaller maps, and all the rest is story text. So, 14 pages for Fallcrest and 10 pages of adventure. But Sigil being far better than Fallcrest, maybe they'll push it. |
| #4Cyber-DaveJan 07, 2009 0:21:34 | Yea. Seriously. I am a little torn. On one side I'm really happy they are putting Sigil in the DMG 2. On the other side, I would really like an actual campaign setting. I am worried that they won't be able to dedicate enough pages from the DMG 2 to do it justice... Ah well. I guess I can always buy the PDF's of the old Planescape material, and then use the published 4e planescape material to finish a complete conversion. |
| #5fletch137Jan 14, 2009 15:46:38 | Looking at the "map" of Sigil in the Manual of the Planes, I have to wonder if it'd always been stuffed inside an innertube like that. I'm not the big Planescape junky, but every image I've seen of the city shows it being on the inner surface of a ring (like a wedding band). Do you think they closed it off to avoid having to deal with the "outside" where there's no longer an Outlands? |
| #6kenmarableJan 15, 2009 10:00:47 | Looking at the "map" of Sigil in the Manual of the Planes, I have to wonder if it'd always been stuffed inside an innertube like that. Actually it's always been like that. It has always been described as within a torus (although using the technical mathematical term, it's not a completely closed torus), but that's how it has been shaped. They haven't made many cross-section images of it like that, and it is more closed off than I remember it, but it certainly has never been a flat ring from what I recall going all the way back. |
| #7ripvanwormerJan 24, 2009 16:02:24 | Looking at the "map" of Sigil in the Manual of the Planes, I have to wonder if it'd always been stuffed inside an innertube like that. Yes. Always. The poster map in the original Planescape boxed set was much the same, and it's described as being shaped like the inside of a tire there, too. That's also what it looks like in the 3e Planar Handbook, and in the Planescape: Torment video game (where you can sometimes see other parts of the city rising in the background like a massive wall). I'm not the big Planescape junky, but every image I've seen of the city shows it being on the inner surface of a ring (like a wedding band). That's the result of artists not being given clear descriptions to work from. It should be considered a mistake. |