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| #123571113Apr 08, 2015 9:06:23 | One of the characters is a halfling rogue. Due to a lack of dark vision, he feels under utilized at times. He read up on ways to overcome this and found that weretigers have darkvision in all forms, being an evil character it would be in his nature to do almost anything to become more powerful. I don't want to say no, but what are some things he could do to actively attempt to be infected with lycanthropy? |
| #2SterlingRatApr 08, 2015 9:31:07 | 1) If you are trying to avoid it, then give him an opportunity to steal some Goggles of Night - they are much easier for the DM to maintain Balance with (and it's not an attunement item, either)
2) If you are not trying to avoid actually becoming a weretiger, then he has to find one (they are solitary and VERY territorial) and then convince it to infect him (they tend not to intentionally pass on the infection, as it creates more competition for hunting) or fight it and get infected without getting dead (I still play the old rules where you can intentionally fail a save, so ask your DM)
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| #3transcendantviewerApr 08, 2015 11:59:07 | Would his CHARACTER be able to logic his way through a reason why being a lycanthrope would be beneficial? How well known are Lycanthropes in your campaign? Would him becoming one affect how others view him? (I.E. Werewolf/Wererat) And if he doesn't mind becoming a Werewolf, he's not going to maintain his hybrid form all the time, that'll get him killed like an Islamic in the Crusades. As a DM, I wouldn't forbid it, I'd just make sure the character has good reason for doing it, not just the player powergaming. Or, if the player's an a**, I'd just have the other problems come along as they arise. So you're a Weretiger. You're True Neutral. You don't give a crap about anyone or anything but yourself. Well, that baby looks awefully tasty. Roll a Wisdom Save to resist the urge to grab it and run. |
| #4HermanTheWizeApr 08, 2015 12:07:20 | Remember.....he's always one decurse from being "cured" >.< |
| (Reply to #3)FrogReaver |
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| (Reply to #3)Coredump00 |
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| #7vanadium322Apr 08, 2015 23:00:52 | I personally think going the weretiger route could be a lot of fun, and has interesting roleplaying implications. Let's say he finds one, manages to get the curse, and his plan works perfectly. Then, a week later, it's the full moon, and he wakes up the next morning with a hole in his memory, naked and covered in blood in a field he doesn't recognize, with a group of farmers with pitchforks scouring the area. Or maybe he was supposed to be on watch and abandoned his post when he transformed, and the party is attacked unawares (not by him- or maybe by him?). Or something equivalent, but campaign-appropriate.
I think the point is that becoming a weretiger is a power boost, and should have a tradeoff (at least for a while). The tradeoff doesn't have to invalidate the weretiger option long term, but it should be something that has a very real effect on the character and his choices, not just a freebie "I got darkvision!".
And if the DM isn't up to dealing with all of this, Goggles of Night are indeed a good option. |
| (Reply to #6)transcendantviewer |
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| (Reply to #8)HermanTheWize |
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| (Reply to #9)Coredump00 |
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| #11NoctaemApr 09, 2015 8:23:20 | I feel it needs to be pointed out that a tiger or lion isn't a chaotic evil creature (regardless of the Ghost and the Darkness movie portrayal) even if it steals and eats a baby. It's FOOD. There's no malicious intent or furthering of some evil goal. It's just hungry and wants to eat. If you unleash a lion in a village and it's hungry enough, it'll just turn to the first thing it thinks might make a good meal and go for it. Everything needs to eat. |
| #12MarandahirApr 09, 2015 16:14:25 | Are you saying that a Mind Flayer who just wants to eat your brain isn't evil? |
| #13transcendantviewerApr 09, 2015 19:19:11 | Good and evil are relative. In a morally ambiguous standpoint, evil acts can be done with the best of intentions. A Mind Flayer eats brains because that's what they must do to survive. Can you blame them for enjoying what is the only means of survival for them? They're likely biologically programmed to enjoy it. It sustains them. We see it as evil because we're afraid and we're cattle to them. You think a cow is afraid when it's separated from its herd and led to the slaughter? Give a cow the same intellect as a human and teach it to speak and just take down the running list of profanities and curses it spews as it stairs down the grinder. It will be many. |
| #14FunkySpunkApr 09, 2015 20:14:19 | Stealing the goggles is easier and more likely to happen.
I have a hard timebelieving any weretiger in human form would advertise his disease. |
| (Reply to #14)transcendantviewer |
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| #16Byakugan01Apr 10, 2015 0:00:59 | Any other weretigers would likely either be highly reclusive and secretive, and thus very unlikely to be willing to share their affliction. Or they would have gotten cured already.
Anybody that had lycanthropy in my game would become an NPC under the DMs control whenever transformed. Which should scare any player(especially evil ones) from trying a trick like this.
There is a difference between role playing, and blatantly tryig to min-max. |
| #17SeuleslintanApr 10, 2015 0:13:36 | googles of night are uncommon and un-attuned. so the best and easiest way to get darkvision
lycanthropy is dangerous and would take some time to get and survive ^^ if you feel it fits to your campaign then use it. i like the idea if the only benefit is the darkvision and not more powergaming (statboost...) |
| (Reply to #13)Coredump00 |
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| #19KayalApr 10, 2015 8:36:47 |
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| (Reply to #16)transcendantviewer |
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| #22QwertyAzertyApr 10, 2015 11:47:14 |
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| (Reply to #22)23571113 |
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| #24MarandahirApr 15, 2015 16:02:56 |
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