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| #1BurgerKingManOct 03, 2015 8:53:11 | I am making a fighter for a new campaign who specializes in throwing things, javelins specifically and I think the build works but there are three questions that I just need some clarification on.
1) When you read the archery fighting style it states "You gain a +2 bonus to attack rolls you make with a ranged weapon" Would this mean I get the bonus to attack when I throw a javelin or is it for bows and arrows only?
2) The Sharpshooter feat has similiar wording to the archery fighting style. Would I be able to take the minus to hit for the extra damage when I throw a javelin
3) If I have a quiver of javelins on my back and I have reached level 5 to get a 2nd attack would I be able to throw 2 javelins? Same question for when I get my 3rd and 4th attacks respectively?
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| #2WorBladeOct 03, 2015 11:47:02 | The Weapon Table lists Simple Melee, Simple Ranged, Martial Melee and Martial Ranged weapons. By a straight rules as written standpoint a Javelin is a Simple Melee Weapon (despite the fact it can be thrown as it can be used in melee) so on 1) and 2) those only apply to "ranged" weapons 9as opposed to melee weapons).
On 3), my assumption would be that loading a bow is a free action allowing a multi attack bow (or sling or dart) user to get more than one attack, you can grab and throw multiple javelins. The Javelin doe snot have the "loading" property that restricts you to firing.using the weapon once per round. |
| #3BRJNOct 03, 2015 16:14:51 | I disagree with WorBlade, in that a weapon whose description includes range brackets IS offering an option to use it as a Ranged Weapon. (Even though it is not printed on the chart in two places.)
So when using a Javelin as a Ranged Weapon, the bonuses in (1) and (2) can be applied. Remember that you will NOT get those bonuses when you use the self-same Javelin in melee.
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| (Reply to #3)bid | The ammunition weapon property has the "drawing ... is part of the attack" bit. Thrown does not have that part. Therefore getting a second javelin ready is your free object use.
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| #5Macv12Oct 03, 2015 19:14:54 | You can make a Ranged Weapon Attack with a Melee Weapon by throwing it, whether it has Thrown or not (it will just be improvised). But you can't make a Ranged Weapon out of it. I would allow the first two points personally, but I don't believe it's technically legal.
And I agree with bid, you have to use your one object interaction to draw thrown weapons. You could throw up to 3 by holding one in each hand and drawing a third, but only one per turn consistently. Unless you took Dual Wielder to draw two at once. But again, I don't see this as a huge exploit, so I'd allow it. |
| #6BloodMoon666Oct 03, 2015 23:50:08 | You should check the thrown property description in the PHB for an answer. If I remember correctly thrown weapons are not considered ranged weapons, but you can make a ranged attack with a melee weapon. So RAW I wouldn't allow it(if I'm remembering correctly, that is). |
| #7jaelisOct 05, 2015 4:58:38 |
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| #8BloodMoon666Oct 04, 2015 9:43:19 | Thrown is a proerty that can be applied to either melee weapons or thrown weapons. Wat? You don't assign a property to something twice.. thrown is a property for melee weapons, making it possible to use them at (low?) range. So even though you're using a melee weapon to attack from distance, it doesn't give you the ability to bend rules and say "it's now a ranged weapon". Though I understand why some of you would let it happen, I would not. And this is my reasoning
EDIT: I was away from the materials, so I made some errors.
The thrown property is a generic weapon property. So it means it's not restricted to melee weapons. However, it still doesn't state that the weapon becomes a ranged weapon when thrown. So a handaxe is still a melee weapon when it's thrown. It does however say that when you throw a weapon like this, it uses the weapon's main attack stat bonuses instead of strictly DEX. So that's why darts or daggers have the possibility of both (basically just because)
Then again a longbow isn't a ranged weapon per rules either...it's just a weapon with the ranged property that states you can make a ranged attack with it. So it comes down to interpretation I guess with thrown weapons
Does having the range property make a weapon ranged? That makes this argument weird though. If so, the handaxe is a ranged weapon from the get go and if not, you're using a melee weapon(bow) to make ranged attacks.
Messed up rules! :D
DOUBLEEDIT: Thinking on it, I came to the conclusion that a weapon with the range propery, is indeed a ranged weapon. So since weapons with the thrown property include the range property - they are both melee and ranged weapons at the same time and the type of attack used on such weapons determines the rules used |
| #9BurgerKingManOct 04, 2015 9:12:57 | Thanks to everyone who replied. I showed my DM this thread (and may or may not have bribed him with a slice of pizza) but he is allowing this character to happen. |
| (Reply to #9)bid |
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| #11Slagger_the_ChuulOct 04, 2015 20:17:06 |
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