Anyone played the JOAT array?

Post/Author/DateTimePost
#1

Lharn

Sep 22, 2014 6:56:41

Has anyone used the 13, 13, 13, 12, 12, 12 array? How did it work out? Seems like it could be interesting on a half-elf or the default human.

#2

mellored

Sep 22, 2014 7:56:33

It's the arry i use for my skill build.

 

Rogue 1/Warlock 2/Knowlage cleric 1/Bard 4.

(Reply to #2)

BillyCorman

mellored wrote:
#4

mellored

Sep 22, 2014 12:04:24

BillyCorman wrote:
#5

BillyCorman

Sep 22, 2014 14:05:07

mellored wrote:
#6

awaken_D_M_golem

Sep 22, 2014 15:07:31

Regular Human can get 14 , 14 , 14 , 14 , 14 , 11

... with maybe Str as the semi dump stat.

 

 

Circa 2007 onwards, the "Tiers" of 3e were known. 

You could play a Tier 5 game, and enjoy it just fine.

 

 

... and what is JOAT ?

 

#7

Yunru

Sep 22, 2014 15:15:24

Jack of All Trades

#8

BillyCorman

Sep 22, 2014 15:21:04

I keep hearing "jort" in my mind, thinking of some halfling wearing cutoff denim shorts.

#9

Whir

Sep 22, 2014 17:24:08

mellored wrote:
#10

Zardnaar

Sep 22, 2014 20:35:55

Normal human can have 12,12,12,14,14,16 just saying. 

#11

BillyCorman

Sep 22, 2014 22:31:02

Zardnaar wrote:
#12

mellored

Sep 23, 2014 7:36:58

BillyCorman wrote:
#13

BillyCorman

Sep 23, 2014 9:00:50

I like that people push the envelop of theory on these boards.  I learn more from these discussions.  It's most of the reason I keep reading.

 

It seems a noticable amount of these discussions devolve into "being the right way" rather than taken for being theorycraft and "just play what you want" threads.  So many folks, perhaps from video games, seem afraid of falling behind the curve or not being optimal.  It's not like 12-year olds are giving you a mushroom stamp* after pwning your Bard in D&D.

 

 

 

*Yes, I thought Silicon Valley was awesome.

#14

RCanine

Sep 23, 2014 12:00:33

awaken_D_M_golem wrote:
#15

awaken_D_M_golem

Sep 24, 2014 13:23:38

Ohh, oops, heh, right there in Bard 2, and in 3e and 4e.  I must'a rolled a Nat 1 on my autohypnosis check.

 

 

Medicine ... could be the 1st skill dropped, for a more likely to succeed 1/2gp use of a Healing Kit (except for it's future use to ~detect poison and disease).

 

If a DM rules that Athletics and Acrobatic are close enough most of the time, considering the grapple defense rules, then yeah that could make Str a dump stat candidate.  Maybe with all those Str saves in the MM, this might not be a good idea.