| Post/Author/DateTime | Post |
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| #1Koga305Oct 07, 2014 13:48:58 | Let's say, hypothetically, that I were to roll all 18s in character creation, and that my DM was alright with me playing those ability scores.
In this almost totally impossible world, what would be the best class/race/etc combination for me to play? What build best takes advantage of those high ability scores? |
| #2FrogReaverOct 07, 2014 13:58:36 | Looking for low level optimization or high level? |
| #3FrogReaverOct 07, 2014 14:10:37 | IMO at lower levels you'll probably find any caster or barbarian or monk makes most use of those stats.
all those classes have 1 thing in common they have a separate to hit and armor stat. They also all benefit from extra hp from con alot.
Ranger or paladin will get some benefit but not as much because they dont typically need spell attack rolls or higher spell dc since most oftheir spells are self buffs. IMO.
Fighter and rogue probly gets the least use but arcane trickster and eldritch fighter are probably probly need the extra stats more than the ranger or paladin.
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| #4Jell_MooOct 07, 2014 14:56:00 | My vote is probably a Bard of either variety. They are pretty MAD to begin with, and having an array like that would pretty much clinch the skill monkey role completely. |
| #5ClutchboneOct 07, 2014 15:12:08 | A skill monkey like a Half-elf Bard or Rogue can benefit from multiple high stats. |
| #6dwgautierOct 07, 2014 15:27:46 | I like the idea of a Mt. Dwarf Barbarian. At lvl 1 the barb would have 20 str and con... 17HP 19 AC naked... 21 if you use a shield. If wielding a great axe we are looking at d12+7 while raging? lol what a silly character.
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| #7StrillOct 07, 2014 16:18:05 |
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| #8FrogReaverOct 07, 2014 16:38:08 | Yea if you want a skill monkey the bard or rogue but I'm not sure that takes more advantage of those stats than a barbarian ;) |
| #9GladiusLegisOct 07, 2014 17:18:40 |
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| #10dwgautierOct 07, 2014 17:27:39 | ANY class starting with two saving throws starting at +6 and the other four starting at +4 is having a pretty good day. Throw in some racial bonuses for even better. |
| #11GladiusLegisOct 07, 2014 17:35:29 | Variant Human Paladin, rolled all 18s, +1 STR and CHA, Resilient (CON) at Lv. 1
At Lv. 4 bumps STR and CHA to 20 each Aura of Protection at Lv. 6
That's +13 CHA save, +12 WIS and CON saves, +10 STR save, +9 DEX and INT. At Lv. 6. |
| #12dwgautierOct 07, 2014 17:51:42 |
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| (Reply to #11)FrogReaver |
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| #14GladiusLegisOct 07, 2014 18:38:33 | Full casters top out at 3 4th-level slots (where Banishment is), same as the half-caster Paladin does.
Many Smite spells have a DC as well. Also the turn undead/fey and fiends Channel Divinities that Devotion and Ancients get. |
| (Reply to #14)FrogReaver |
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| #16GladiusLegisOct 07, 2014 19:36:36 |
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| (Reply to #16)FrogReaver |
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| #18DrycanthOct 07, 2014 22:27:41 | standard human paladin oath of devotion knight. It is the most fitting for the cut above the rest best at everything style of character.
Mages, warlocks, druids, and sorcers make the least sense as they are thought of more as studious and seeking power because they lack it
The second best choice would be thief fighter or monk as they can play multiple variations where they could represent the epitomy of a given stereotype.
Barbarians with the rage and lack of self controll dont seem to fit with high intelligence and wisdom so they make a poor choice
Now any class could make use of the stats quite well, but some just have a feel that would lend fit better. |
| #191eejitOct 08, 2014 1:29:58 | For single class Monk would absolutely be a great choice for perfect stats. With Diamond Soul you'll be saving vs everything!
Bonus: Monk 14/Paladin 6 |
| #20AlHazredOct 08, 2014 4:56:48 | Well, in the olden days I would convince my DM (because I obviously have some sort of Persuasion superpower) to let me use the 4E hybrid class rules -- these let you combine limited forms of two classes into one class -- to make two hybrid classes: cleric/wizard and fighter/rogue. Then I would convince my DM to let me use the 3E Gestalt rules -- which lets you play two classes at the same time. This would be the hypothetical "perfect" character class. As for race, go with human. They're way overpowered. Or underpowered, I guess it depends on who you talk to. |
| #21TimboramaOct 08, 2014 7:52:55 | Anything with a lot of attack rolls as a melee person (so Monk is good) or a Spellcaster, since you'll have auto-high DEX, CON, and your Spellcasting modifier. If you spellcaster, any spells with multiple attacks that also use your casting modifier (Eldritch Blast+Invocation, Evoker's Scorching Ray, Fire Sorcerer's Scorching Ray) can be good, too, to rack up the damage
I'd either go straight-up Monk (not sure what race, maybe variant human so it only takes 1 ASI to raise DEX and WIS to 20) or a Charisma caster for Half-elf (Sorcerer 18/Warlock 2 or 17/3 might do. Bard X/Something Y could do well).
Just imagine the damage you could do as a Monk, Bard, or Barbarian as a crazy grappler person. Mmmmm... |
| #22IxidorRSOct 08, 2014 8:50:40 | All 18s Gnome Paladin, the caster's worst enemy. Grab Mage Hunter as well, why not. And find ways to boost your speed so you can get to the caster faster than 25' a turn. |
| #23awaken_D_M_golemOct 08, 2014 13:45:01 | Technically this is a public service announcement ... because it's inevitable that someone will claim to have rolled straight 18s.
Feat Stack is where it's at. Var Human Fighter 19 / X 1 or Fighter 16 / X 4.
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| #24DwarfLordSevenOct 11, 2014 7:04:17 | Regular human barbarian. Turn all my 18s into 19s, 3 stat bumps puts them all at 20, and then when I'm level 20, str. and con. bump up to 24. |
| #25dwgautierOct 11, 2014 20:33:31 | Wood Elf. 6 paladin(oath of vengeance), 14 monk(way of the open hand).
Level 20 Stats: Str: 18 Dex: 20 Con: 20 Int: 18 Wis: 20 Chr: 20
Saves: Proficency in all Saves from Diamond Soul and reroll a failed save for 1 Ki, +5 to all saves from Aura of Protection. Evasion makes most Dex saves a non factor. Str: +15 Dex: +16 Con: +16 Int: +15 Wis: +16 Chr: +16 At level 20 your average save DC will be around 19 or so... lol
Feats/Ability Bumps: (4)4th lvl Paladin: +2 Charisma (10)4th lvl Monk: Observant Feat (14)8th lvl Monk: +2 Constitution (18)12th lvl Monk: Defensive Duelist
Tanky: 20 AC isnt crazy good but with some magic items i'm thinking it'll be more in the mid to high 20's. This character will be throwing out Dodge as a bonus action when needed, so he will be very tanky when the flip is switch. Once a combat round with his reaction he can gain +6 AC on a single attack from Defensive Duelist. Not to forget anything attacking you will have to make a DC 19 will save via Tranquilty.
Combat: 2 Monk Weapon Attacks at +11 to hit, 1d8+7 Damage, 1 or 2 Unarmed Strikes at +11 to hit, 1d8+7 Damage. Cast Hunter's Mark for an extra 1d6 on all attacks. Also can smite (only 6 spell slots though, save em for crts imo) Magic weapons and items to add even more damage.
This character would be pretty crazy IMO. Good attacks with some of the best defenses in the game. |