Blesshooter Optimization

Post/Author/DateTimePost
#1

Yunru

Sep 01, 2015 13:03:10

Building a Blesshooter, not sure if for play or just as a mental puzzle. Regardless, this is what I've gotten so far:

Fighter 1 (Archery Style)/Cleric 1 (Bless)/Warlock 3 (Spell Slots)/Fighter 11 (Third Attack)/Rogue 5 (When in doubt)

Starting as a variant Human gives us:

16 Dex, 16 Wis, 13 Cha, 12 Con, 8 Int, 8 Str

 

As for ASIs:

Level 1: Sharpshooter

Level 8: Crossbow Expert

Level 10: +2 Dex

Level 12: +2 Dex

Level 19: Lucky

 

My questions are as follows:

Should I swap Crossbow Expert and Sharpshooter?

Should I go Warlock 4 to get Crossbow Expert two levels earlier?

#2

mellored

Sep 01, 2015 13:05:41

Why not favored soul for quicken?

#3

Yunru

Sep 01, 2015 13:12:30

My DM's unlikely to allow UA, so unfortunately Favoured Soul is out. Although at least it means I can keep it AL legal.

 

Fighter 1/Favoured Soul 6/Fighter 3/Rogue 11 I would asume?

#4

Yunru

Sep 01, 2015 13:22:17

Hmmmmm.

Would Fighter 1/War Cleric 2/Warlock 1/Fighter 11/Sorcerer 3/Rogue 3 be better?

(Reply to #4)

Jared711

Yunru wrote:
#6

Yunru

Sep 01, 2015 14:27:05
Warlock would be for enough spell slots/day, plus cool level 1 features.
#7

sigfile

Sep 01, 2015 14:41:21

Yunru wrote:
#8

Noctaem

Sep 01, 2015 16:39:31

I would also reverse crossbow expert and sharpshooter.

#9

FrogReaver

Sep 01, 2015 17:58:51

A fighter bard may work better?

 

 

#10

Yunru

Sep 01, 2015 20:22:00
Wouldn't get Bless until level 7 though at quickesr, and then another 5 levels for multiattack.
#11

Yunru

Sep 01, 2015 20:23:19
Oh! An EK 20 with Magic Initiate for Bless!
(Reply to #11)

FrogReaver

Yunru wrote:
(Reply to #11)

jaappleton

Yunru wrote:
#14

Yunru

Sep 02, 2015 4:06:10
Yeah but I'd still want 3 levels of Sorc in there to be able to Quicken it.
(Reply to #14)

jaappleton

Yunru wrote:
#16

Noctaem

Sep 02, 2015 4:23:16

I would prefer to have battlemaster as a fighter than ek tbh

#17

Yunru

Sep 02, 2015 4:34:35
Mhhm. Me too, hence the original build.
(Reply to #11)

bid

Yunru wrote:
#19

jaappleton

Sep 02, 2015 7:33:14
I think it's added to your spell list, but he'd need Wisdom to cast it. But since it's Concentration, that's null and void. He could use it with the EK slots.
(Reply to #18)

FrogReaver

bid wrote:
(Reply to #18)

MasterNamer

bid wrote:
#22

Veleria

Sep 02, 2015 10:58:41

I am playing something similar going 5 fighter, then 6 war cleric, then back to fighter the rest of the way until at least 11. Being a ranged character casting spiritual guardians which reduces movement and gives auto damage is very handy and I have 7 slots to use for bless throughout the day. I play in adventurers league which is constantly putting us against creatures that need magic to damage and  no one has a magic weapon in our groups so war domain also gives access to the magic weapon spell which has been a lifesaver for the group. If I ever get to 17 I'll probably go 3 more in cleric for 5th level spell slots i.e. bless the whole party or pump spirit guardians to 5d8/round.

#23

sigfile

Sep 02, 2015 11:45:48

Bah. I didn't realize the rules clarifications for Magic Initiate made it weird.

 

If you have spell slots, can you use them to cast the 1st level spell you learn with the Magic Initiate feat? Yes, but only if the class you pick for the feat is one of your classes.