| Post/Author/DateTime | Post |
|---|---|
| #1SpeakerofDragonsSep 11, 2014 7:22:46 | What would be a good thing to do with 10 hours of down time for my secound level cleric with the life domain ? I've got a few ideas but thought I would ask some veteran player what to do |
| #2BeltaurSep 11, 2014 16:27:43 | In town go to a temple and heal or study tomes and that. In a village attend to those in need. Out in the wilderness look for herbs for healing.(just a flavor thing) |
| #3SpeakerofDragonsSep 12, 2014 9:02:45 | Cool thanks ! Good ideas |
| #47he_professorSep 12, 2014 10:48:50 |
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| #5SpacekaseSep 12, 2014 11:08:47 | Hit the local tavern with your adventuring group, they might need some cure disease the next day! |
| #6UndrhilSep 12, 2014 21:00:17 | A Cleric of the Life domain needs something to do "between dungeons" huh?
You could ask around town to find out if anyone needs any healing. This gives the DM room to throw some plot hooks around.
You could visit the local temple to your deity, or a local temple in general, and pray. This also gives your DM room to throw some plot hooks around, but also gives him/her a chance to find out what you are wanting to do, in the meantime. For example, this would be an excellent time to ask your deity for an upgraded weapon (or holy symbol or magical McGuffin, etc.)
You could trade tales with the priests in the temple, instead of praying. This also gives your DM room to throw some plot hooks around. (See where I am going with all of these?) Not all adventures have to start in a tavern, by the way. |
| #7ChandrarajSep 12, 2014 23:44:21 | I'm ending a campaign where I've been playing a life cleric for months, so I've found out the fun way. |