| Post/Author/DateTime | Post |
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| #1RitterJun 16, 2015 15:29:52 | After the errata how does EA works with spells that deal damage over several rounds? For example lets take Melf Minute Meteors:
Turn 1) I send 2 meteors: the first one deals 2d6+cha and the second deals 2d6 Turn 2) I again send 2 meteors: both deal 2d6 or un deals 2d6+cha and the other 2d6?
The same would be for a Wall of Fire, example:
I cast a Wall of Fire (and o enemy is caught in the initial damage:
Later 2 trolls charge throught the Fire Wall, as I understand the rules now the first one would take 5d8+CHA damage and the second only 5d8? So the fire just got a little less hot?
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| #2Kithas48Jun 16, 2015 15:38:30 | Using the current errata you deal your charisma Once per Spell. No exceptions. although for spells like this I agree it seems a little too hard but that is the current RAW.
That said remember rule 0, talk to your dm and he may agree with you and go something like; once per turn per spell, whichever is higher. That said that's my opinion, the answer is once per spell period. |
| #3melloredJun 16, 2015 15:43:07 | The fire didn't get less hot.
It got momentaraly hotter. |
| #4Kithas48Jun 16, 2015 15:57:44 |
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