Favorite Dex Based Character?

Post/Author/DateTimePost
#1

FrogReaver

Feb 13, 2015 10:56:31

I'm really liking the versatility in melee and ranged combat that going dex allows.  My current favorite character concept that can utulize this versatility is a religious assassin that I would build as a Vengance Paladin and Assassin Rogue.  You can play this character almost as a Batman type character or as a character that ends up pushing the limits of the concept of "the greater good".  His personality can be dark or happy go lucky.  He may seem mysterious or like a crazed lunatic.  That choice is yours.

 

I'd probably go level 6 vengance paladin and a lvl 14 assassin rogue.  

 

The synergy is that when I try to sneak up and assassinate some unexpecting person,  I get crits and advantage when I hit a suprised creature and by critting I get to roll all my divine smite and sneak attack damage dice again.  It makes for some amazing damage to ensure my target dies instantly.

 

I am also good at ranged combat by virture of sneak attack and the feature that gives me advantage if I go before them.

 

It's easy to switch from a longbow to a shortsword in battle without affecting action economy.

 

I can also get advantage against a single target for easy sneak attacks with my vengance paladin channel divinity feature.

 

I think the flavor and melee - ranged - and stealth versatility of this character will be amazing.  I also boost saving throws with my level 6 paladin aura.

 

I absolutely love the flavor and mechanics of this character build.  Anyone else have any dex based characters they want to describe?

 

 

#2

mellored

Feb 13, 2015 11:00:06

Pretty much any non-spell class can go dex...

 

Monks, paladins, rogues, rangers, fighters, barbarians, warlocks, some clerics, valor bards...

 

Leaving wizards and druids as about the only ones who can't use it as a primary, and even they will use it as a secondary.

(Reply to #2)

FrogReaver

mellored wrote:
#4

mellored

Feb 13, 2015 11:06:59

FrogReaver wrote:
(Reply to #4)

FrogReaver

mellored wrote:
#6

Yunru

Feb 13, 2015 11:45:20
I like Fighter 2/(Fire Dragon) Sorcerer 6/(Assassin) Rogue X Human Variant with Skulker. Although my group tends to overlook the Human's lack of low-light vision. Boy is it sweet when there's surprise.

I've also thought of a Barbarian 6/Sorcerer 6/Assassin 8. Because why not a flying, sharpshooting Assassin that can see and hit a target at 600ft?

(Reply to #6)

FrogReaver

Yunru wrote:
#8

Yunru

Feb 13, 2015 12:01:32
For six 3rd level spell slots a day (and thus 6 castings of Fly/Haste).
#9

TopCheese

Feb 13, 2015 12:26:00

A friend of mine made this...

Stout Halfling is used so that I can climb on medium and larger targets using Climb Onto a Bigger Creature Action.

Fighter 1/Rogue 3 (thief)/ Fighter 2 (Battle Master)

Str: 10
Dex: 16
Con: 16
Int: 8
Wis: 15
Cha: 8

Background: Urchin
Skills: Acrobatics, Sleight of Hand, Stealth, Insight, Perception.

Expertise: Acrobatics and Stealth

Background: Might use the old 3e fluff of the halfling tree jumpers or whatever they were... Need to look into it again.

Acrobatics (+3 Dex + 6 double prof = +9), with advantage if I sneak up on the target.

My battle master Rodeo Maneuvers will be...

Menecing Strike
Parry
Trip

Final build is Fighter 5/Rogue 4/Cleric (War) 11

Has a good nova even.

#10

Coredump00

Feb 13, 2015 15:39:00

FrogReaver wrote:
#11

DarthMacho

Feb 13, 2015 15:43:46

As a DM, I don't get the opportunity to build characters and use them in play, but I would love to play a Halfling Ranger with a Bounty Hunter background. This would be a character that could track you down, stealth to get the drop on you, and would always be underestimated! Another Dex-based concept I had was a Halfling or Elf (or Forest Gnome) Arcane Trickster with an Entertainer background, who would definitely have to be flavored as a Harley Quinn character. The only issue with that is she'd probably be the dreaded Chaotic Neutral alignment, lol. Sorry I can't come up with more mechanical reasons for these characters, I usually create characters based on flavor.