| Post/Author/DateTime | Post |
|---|---|
| #1Jvance420Aug 13, 2014 22:38:36 | Does anyone have any tips for when to pick which one? I only have the basic rules right now, but if I am reading correctly, you basically can choose either a feat or improve an ability score. Is this correct?
I am looking at a variant human fighter for my first character and I am confused if there is a good guideline to go by such as boost the atributes at 4, take a feat at 6 and so on.
So upon creation: +1 Strength +1 Constitution +1 Skill +1 feat
At level 4 you either pick a feat or +1 to two atts?
The questions I'm having are would it be best to bump the main atts up early, then choose feats afterwards? Will a lack of feats cause your character to be ... lame ,or vice versa? I'm sure I'm not seeing something yet, but it seems this will cause a lot of similar types of characters. |
| #2Plaguescarred1Aug 14, 2014 5:13:36 | Unless there's a feat you really want, i'd improve your STR (or DEX if finesse or ranged weapons user) until reaching 20. |
| #3melloredAug 14, 2014 6:25:02 | 1: Take any feat you really want. 2: Get your attack stat to 20. 3: Take any feat that you want. 4: Even up any odd ability scores. 5: Boost Dex (light armor) or Con (heavy amor) with any remaining points.
6: If you still have room, take lucky. |
| #4Jvance420Aug 14, 2014 8:56:21 | Thank you both. |
| #5SorxoresAug 14, 2014 14:45:56 |
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| #6Jvance420Aug 14, 2014 14:49:53 |
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