| Post/Author/DateTime | Post |
|---|---|
| #1AlficlesJul 08, 2014 14:36:28 | I'm putting together a character sheet template as a Google Doc. I saw a few people looking for one and didn't see a solid one already out there. You'll have to “make a copy” in order to play with it, of course.
DnD 5.0 Character Sheet Template
It has “support” for multiple classes, but since we don't have full rules for that, it's not entirely clear how they should be implemented. Likewise, it has “room” for additional kinds of casting classes, but since we don't have rules for them, it doesn't actually support them.
I'm very interested in feedback, since I'm sure it has problems and bugs.
EDIT: I have updated the link for the PHB release, with all the classes. |
| #2Guest855761860Jul 08, 2014 22:09:12 | Hey that's great! I've yet to make a character, but when I do I'll use this and let you know of any issues I find.
|
| #3BerliadJul 13, 2014 13:35:51 | This is very nicely done! Thanks! |
| #4PilotiAug 05, 2014 4:23:21 | Thanks for doing this. I'm too new to give better feedback, but here are some things that you might consider:
- Factions will have levels and titles for these levels. Since these titles vary from faction to faction, being able to log the name would be useful. However, there is no place to log this info. The neighboring "Alignment" box could be shortend to just two initials, thus giving space for faction level and title.
- Subrace/etnicity? I guess this is "background"?
- The item/value/weight is a nice feature. It would be nice to have a whole separate page for this. This way we could input more detailed info. such as what items are in side of a certain sack etc. since a sack can only carry so much weight. I'd like to list a container type item one column and on the following rows list items that are in that container in the neighboring column. In this way we could differentiate an item being inside of a container, or an item being outside. An example would be a backpack with rope. The rope could be in the backpack taking up weight, or it could be strapped to the outside and save space. Depending on whether the rope is on the outside or inside would determine what column the information was inputted in.
- Coin data input: it would be nice to have the total of coins added to the bottom.
- A very minor thing, but I'm a big fan of color coding. It would also be nice to see the coins background provided the color of the coin. In other words "gp" having a yellow background.
- I was reading the League play guide that was released on a few days ago. It mentions "downtime" and "faction downtime" Being able to log the amount of downtime days will be important. Since this is only needed for league play, perhaps this could be put on a separte page to save space? There was also something about spellcaster services too. |
| #5AlficlesAug 08, 2014 11:38:15 | Good feedback, thanks. I probably won't do flat colours for the coins, since I already have colours that indicate what things are required/optional and so on.
I am working on updating this for the PHB, so hopefully that will work soon. Unfortunately, multiclassing isn't quite as simple as I'd like, so I might have to take out some non-universal features of the casting page. |
| #6PilotiAug 09, 2014 19:29:10 | Looking forward to an updated sheet. |
| (Reply to #6)Alficles |
|
| #8PilotiAug 17, 2014 19:21:11 | Thanks for the update. |
| #9CorwynnMaelstromAug 21, 2014 7:07:44 | Wanted to thank you for this. Running an online game using various Google tools means this specific format of sheet is ideal. |
| #10ooSitriooAug 21, 2014 19:40:15 | Nice work. Thank you. |
| #11rarejon42Aug 22, 2014 7:14:26 | Hey! This is really handy. The one thing I would add is a column in the Attacks bar for Range in squares / Burst size / Blast size etc. I wonder if it might be good to make a modified version of this for the typical League Player? For instance your XP log will be kept separate, the Hit Dice could just be a number, and somewhere for inspiration points? |
| #12CorwynnMaelstromAug 26, 2014 1:56:20 | Here's some thoughts after just having used the sheets for generation:
1) It would be awesome to have skills be No/Yes/Exp (Expertise) and calculate no proficiency bonus, proficiency bonus, and proficiency bonus x2 accordingly. 2) I'd change the "Passive Wis" to "Passive Per" since the check is actually a passive perception check. 3) I would suggest adding in a section for personality/ideal/bond/flaw and integrating an inspiration checkbox. (I actually used a No/Yes dropdown.)
I'm not a sheets expert, but to "fix" #1 I modified the formula so:
=VLOOKUP(I22,AbilityStats,2)+IF(G22="Yes",Proficiency,)+IF(G22="Exp",Proficiency*2,)
And added "Exp" to the conditional formatting of the dropdown. It appears to double the proficiency bonus when Exp is selected now.
|
| (Reply to #12)Free_Man |
|
| #14CorwynnMaelstromAug 27, 2014 3:09:16 | I have local changes. Not shared. You'll need to add that to your own copy. I included the code above so people could do it. Start with the top and paste that into the formula. Copy that box and paste it down the line. The cells should auto update when you do.
Edit: If you really want to look at my current sheet, you can find it here.
|
| #15CorwynnMaelstromSep 09, 2014 0:01:38 | For the record, there's an error in the experience table on the hidden calculations sheet. It needs to read 300 exp for level 2, not 200. (I updated it on my shared version.) |