Healing per Round

Post/Author/DateTimePost
#1

rarejon42

Aug 27, 2014 8:06:04

Hello,

 

I have been building a druid for a healing character in case the table doesn't have one. Now I was looking at Arcane Recovery in Wizard and I think you could use the feature to recover any kind of spell.

 

Would it make sense to go:

 

Druid 1 / Wizard 1

Cleric 1 / Wizard 1

etc

 

over

 

Druid 2

Cleric 2

 

So that every encounter you would have a healing word available?

 

Cheers!

#2

Hidden_Wings

Aug 27, 2014 8:42:25

rarejon42 wrote:
#3

rarejon42

Aug 27, 2014 9:09:33

Hidden_Wings wrote:
(Reply to #3)

Ashrym

rarejon42 wrote:
#5

borg285

Aug 27, 2014 19:35:38

If you want lots of healing cleric 1 / Bard 6 is the way to go. Bard 6 to snipe aura of vitality, and cleric 1(life) to have the per round healing be huge.  While this is a sustain spell, and thus in conflict with other sustain spells, it only costs a 3rd level slot and outside of combat provides way more healing than you'll find for any other spell. Not to mention the song of rest bonus healing you'd offer.