| Post/Author/DateTime | Post |
|---|---|
| #1rarejon42Aug 27, 2014 8:06:04 | Hello,
I have been building a druid for a healing character in case the table doesn't have one. Now I was looking at Arcane Recovery in Wizard and I think you could use the feature to recover any kind of spell.
Would it make sense to go:
Druid 1 / Wizard 1 Cleric 1 / Wizard 1 etc
over
Druid 2 Cleric 2
So that every encounter you would have a healing word available?
Cheers! |
| #2Hidden_WingsAug 27, 2014 8:42:25 |
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| #3rarejon42Aug 27, 2014 9:09:33 |
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| (Reply to #3)Ashrym |
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| #5borg285Aug 27, 2014 19:35:38 | If you want lots of healing cleric 1 / Bard 6 is the way to go. Bard 6 to snipe aura of vitality, and cleric 1(life) to have the per round healing be huge. While this is a sustain spell, and thus in conflict with other sustain spells, it only costs a 3rd level slot and outside of combat provides way more healing than you'll find for any other spell. Not to mention the song of rest bonus healing you'd offer. |