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| #1RCNovakApr 16, 2015 11:45:53 | Since the release of the Modifying Classes article, I've been totally obsessed with trying to use Multiclass Ranger in different kinds of builds and mix-ups. Without a heavy reliance on Wisdom and Spellcasting, I feel like they are able to mesh well with a wider variety of classes.
Variant Human Ranger (Hunter, Spell-Less) 11 / Barbarian 9 (Totem) STR: 16 (+3) Saves: Strength, Constitution Feature: Wanderer Barbarian Ranger (Spell-Less)
1. I started the build off as a Barbarian for the Constitution Save proficiency, but Ranger nets me one extra skill. Not sure which is more valuable, as their weapon and armor proficiencies aren't too different.
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| #2RCNovakApr 16, 2015 12:58:06 | Additional Note: Now that I think about it, using a Shield would open her up to the Shield Master Feat, which could prove very useful for her with her high Strength and decent Dexterity Bonus. While Raging she'd also get a bonus to the Shove, which could open up free Advantage by knocking the enemy prone. That, and using Duelist for the +2 (and Rage) means she'd be stabbing for +5 to Damage with Advantage on top of Colossus Slayer... which is nice. The additional AC does allow her to mix it up a bit more and be safer when going in for Whirlwind Attacks, as well.
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| #3Danny_MontannyApr 16, 2015 12:59:52 | Wait... how does raging negate the use of Dex weapons and bows? You'll still be raging after you shoot a bow, granted you don't get the extra damage... You can still use a "Dex weapon" with your Str modifier. Nothing wrong with raging for the great defensive benefits and attacking with your bow. Then if someone gets close pulling out your scimitars and going in brutal with Str instead of Dex. |
| (Reply to #3)HermanTheWize |
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| #5Danny_MontannyApr 16, 2015 13:28:49 | Barbarian Battlemaster is a force to be reckoned with. Adding in Ranger stuff is icing. I can see this combo as very strong.
Also, if those are your starting stats, you'll need to bump Con to 13 multiclass out of whatever class you're starting as.
Try this with the Observant feat. STR 15 + 1 DEX 14 CON 14 INT 8 WIS 12 + 1 + 1 CHA 8 |
| (Reply to #5)HermanTheWize |
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| #7RCNovakApr 16, 2015 13:44:01 |
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| #8Danny_MontannyApr 16, 2015 13:53:55 | Go Melee based, if that's what you want, but even the best fighter can't swing a sword at someone 100 feet away. You're proficient in their use, and your proficiency bonus is alway on the rise. So your bow will go from +4 to +8 even if you don't boost Dex. That's only 3 less than your natural Str based attacks at the top end. It doesn't have to be your focus to have it as an option when you need it. |
| #9RCNovakApr 16, 2015 14:12:39 |
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| (Reply to #9)HermanTheWize | @RCNovak What is your melee weapon?
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| #11RCNovakApr 16, 2015 15:03:11 | Additional Note: Are Maneuvers and Superiority Die tied to Fighter Level, or Character Level? Because the way it's worded, it seems like it's based on Character Level and I woulnd't mind snagging the extra abilities and dice if I could.
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| (Reply to #10)RCNovak |
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| #13Danny_MontannyApr 16, 2015 15:41:27 | Superiority dice and Manuvers are going to be on Ranger levels, not character level.
Also, forget the Observant suggestion at 1st. Go Resilient: Wisdom to pick up your +1 and a much needed boost to the worst magic that you'll encounter.
For the ability boosts and progression, just do what feels natural. I'd definitely start Batbarian though. If you think those Manuvers are important to how you want to play her, snag em up right after that. The power jump at 5 really calls for the Extra Attack, so the longer you postpone it, the more difficult things might be.
If this was me, I'd go Barbarian 2, then Ranger 5, picking up Shield Mastery at Ranger 4. I think this will give you the best feel for what you want to accomplish in the first two tiers of play. This build would be melee centric, focusing on survival/control in combat and should have decent exploration skills. |
| (Reply to #5)MasterNamer |
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| (Reply to #14)Danny_Montanny |
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