Hex or Darkness?

Post/Author/DateTimePost
#1

FrogReaver

Jan 09, 2015 21:50:36

Which is better?  Hex or Darkness for use with eldritch blast?

#2

mellored

Jan 09, 2015 22:39:20
assuming you get advantage with darkness (and have agonizing blast), then darkness. though it dosn't last as long and you can't move so you'll end up burning more slots.
#3

BrunsenBrurner

Jan 09, 2015 23:05:45

It depends the opponent's AC, but unless you're hitting on a 7 or below, Darkness is better from a pure damage standpoint.

#4

mellored

Jan 09, 2015 23:56:31
well, i guess agaisnt super easy to hit targets hex is better. but it also uses your bonus action, so blasting 3 kobolds you can only hex 1 per turn.
#5

Cutlass

Jan 10, 2015 0:33:03
I think that would depend. Does your warlock have the Devil's Sight invocation? If so then Darkness could be quite useful. If he doesn't have that invocation then Hex might be better. Note that if a Warlock who had the Devil's Sight invocation and the Darkness spell wanted to he could cast the Darkness on the hilt of his belt knife. That would give him a magically dark area to operate in that he could see through which would move as he did. Or go to where ever he threw the knife to. From my point of view given that Hex is a first level spell and Darkness is a second level spell I don't see why a warlock who had Devil's Sight wouldn't use both of them. If the warlock doesn't have Devil's Sight then Darkness is not as useful.
(Reply to #5)

EzechielDantan

Cutlass wrote:
#7

BrunsenBrurner

Jan 10, 2015 1:19:21

mellored wrote:
(Reply to #6)

Ashur420

EzechielDantan wrote:
(Reply to #8)

EzechielDantan

Ashur420 wrote:
#10

Yunru

Jan 10, 2015 11:04:57

Hex if you can get Advantage elsewhere. Otherwise in all but the most extreme cases the increased accuracy of Advantage adds more to the DPR than Hex does. Plus missing less = more fun.

#11

durntaur

Jan 12, 2015 9:53:01

I think another con to Darkness is that it doesn't play nice with your allies.

#12

malisteen

Jan 12, 2015 11:19:59

Cutlass wrote:
(Reply to #11)

feartheminotaur

durntaur wrote:
#14

durntaur

Jan 12, 2015 12:33:55

feartheminotaur wrote:
(Reply to #13)

Clutchbone

feartheminotaur wrote:
#16

ChrisCarlson

Jan 12, 2015 13:05:48

I prefer to hex my opponent and saddle them with disadvantage on Wisdom checks.

 

Then my subsequent hide checks against them become so much better...

(Reply to #15)

Coredump00

Clutchbone wrote:
(Reply to #17)

feartheminotaur

Coredump00 wrote:
#19

Yunru

Jan 12, 2015 16:35:12
Yeah, Coredump gets stroppy if you oppose his view. :P

But no, seriously, there is not a single instance of Darkness being unfriendly that can't be solved by either pointing out the rules on hiding or, and this is such a rare one, teamwork and positioning.