| Post/Author/DateTime | Post |
|---|---|
| #1YunruJan 04, 2015 8:55:30 | Yes this is just an attempt at converting 4e's Thri-Kreen into 5e. Or at least, what I felt was the best bits. I'd find more lore but I thought to post the basics first.
RACIAL TRAITS Ability scores: +2 Dexterity, +1 Wisdom |
| #2Ganymede425Jan 04, 2015 20:26:53 | What's the mechanical benefit of having two extra arms? They don't really provide any advantage with dual weilding, though they could be of use with a fighter that wishes to hurl four weapons once he has that number of attacks. |
| #3YunruJan 05, 2015 3:54:00 | You mean besides having the ability to be a badass pirate wielding four scimitars? Or wielding a shield, finesse weapon and Hand Crossbow? Or a gish that eould otherwise need a hand free? |
| (Reply to #3)Macv12 |
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| #5YunruJan 05, 2015 4:39:52 | Hand Crossbows are light. |
| #6Macv12Jan 05, 2015 7:00:34 | So it is! |
| #7Ganymede425Jan 05, 2015 7:29:44 | Wouldn't the pirate hat interfere with their antennas? |
| #8eventhorizon1Jan 05, 2015 12:07:08 | you should check out the dark sun thread cyber dave did a great job with the race and i use his right up in my campaign
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