| Post/Author/DateTime | Post |
|---|---|
| #1PSusacDec 10, 2014 11:15:55 | So If I have the Keen Mind feat, and I can accurately remember anything I've seen for the last month, it sort of follows, that if I lose my spellbook, I can simply create a new one out of memory if I get to work on it very quickly, right?
Also, if I'm captured and my spellbook is taken from me, I should be able to prepare spells without my spellbook for 1 month after my capure, right?
I'm just saying.... |
| #2OrwellianHaggisDec 10, 2014 11:48:31 | Sounds fair. |
| #3awaken_D_M_golemDec 10, 2014 12:25:16 |
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| #4Macv12Dec 10, 2014 19:09:49 | You don't technically need your spellbook on you to cast spells, just to prepare them. If you don't change which spells you have prepared after a long rest, they just stay prepared. It does specify that "Preparing a new list of wizard spells requires time spent studying your spellbook," but if the DM agrees that you can "study your spellbook mentally" because you have memorized each page exactly, then you still don't need the actual book. It does say that if you get a new book, you can only copy into it the spells that you already have prepared.
But if you're interpreting Keen Mind as allowing you to have all your spells memorized exactly at all times, you'd wonder why they don't all count as prepared, too. Your DM might even allow this, since Keen Mind otherwise has almost no mechanical effect. |
| #5melloredDec 10, 2014 20:24:07 | I'd allow you to simply skip the spell book all together. |
| #6cowleymenDec 10, 2014 23:20:06 |
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| #7PSusacDec 11, 2014 9:12:44 | Yeah, I think Cowleymen has the right of it. I'm not suggesting that you could simply have all spells prepared. Mac12 is right to say that there is almost no game mechanical value to keen mind, except that there are a few creative uses for it. My character has the Charlatan background, and so I can create extremely good forgeries simply by viewing information once.
So - read a decree by the duke, and make a perfect copy of the handwriting, out of memory etc. These are not game mechanic uses per-se. They are more role-playing uses. |
| #8melloredDec 11, 2014 9:16:24 |
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| #9JRutterbushDec 11, 2014 10:58:36 | Besides being able to recreate a lost spellbook, a Conjurer Wizard with Keen Mind can just abandon their spellbook altogether: they can use their 2nd level ability to conjure an exact copy of their spellbook from memory. As long as they do that at least once a month to re-memorize it, they never actually have to carry a physical spellbook with them, they just have to conjure a copy of one whenever they want to prepare spells. |
| #10cowleymenDec 11, 2014 11:24:57 |
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| #11PSusacDec 11, 2014 13:16:02 | You don't even need to be a conjurer. Just use a minor illusion cantrip to create a visual copy of the thing. |
| #12guachiDec 12, 2014 13:53:07 |
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| #13AndyDayDec 13, 2014 11:45:20 | I've wondered: would the game break if the Wizard could cast anything in his spellbook?
Really, the Wizard is going to have his combat spells ready for any fight, so it wouldn't change battles much, if at all. What this seems like it would do is give the wizard the ability to use all those cute, niche spells that otherwise don't get preppared. It'd make wizards a lot more creative and flexible. I consider that a good thing. |
| (Reply to #13)AaronOfBarbaria |
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| #15AndyDayDec 16, 2014 8:56:24 | Interesting insite. Insight. Incite.
I don't tend to have a bunch of resistance monsters in my games (I am a monster-lite GM). So that's not a huge concern for me.
In 3E, a wizard could leave some slots empty,a nd spend a few minutes preparing spells in the middle of the day. That's probably a happy medium that I might allow in 5E. "Ah, we're about to fight a Fireman and discovered this through our rogue's recon? Give me 15 and I'll get my Lightening Bolt ready." |