Lost and confused

Post/Author/DateTimePost
#1

NyciiV

Aug 13, 2014 9:51:38

I've been playing for awhile and now my children and I are diving into the new set.  Previously I never ran with clerics or wizards, so am lost with regards to them.  A wizard isn't wearing armor, but in the pregenerated sheet with the starter set has a AC of 12.  How is that, when there is no armor listed in the equipment list?  Also, how the heck to you cast a spell?  I may be just missing something, but I can't seem to figure it out.

#2

Plaguescarred1

Aug 13, 2014 10:43:25

A character's base AC equal 10 + Dexterity modifier. Since the wizard's Dexterity is 15, he has a +2 modifier here's why.

 

He can also cast Mage Armor to instead have an AC of 15 (Base AC 13 + Dexterity modifier)

#3

NyciiV

Aug 13, 2014 11:44:53

Thank you!!

#4

Noon

Aug 13, 2014 18:59:04

Also IIRC after a one hour rest (only once per day) the wizard gets one level 1 spell slot back. As said, only once a day.