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| #1ZickZakJan 26, 2015 1:33:53 | With Wood Elf, I point bought a set like this: Dex 16/ +3 Con 14/ +2 Int 8/ -1 Wis 16/ +3 Cha 12/ +1 Would you suggest something else? Including race? 8 16 14 8 16 10 Basically I am trading Darkvision, Mask of the Wild and +Cha for a Feat. I have not yet played, no idea how darkvision, mask and the polearm are viable. (Water Whip + reaction? Not sure if forced movement counts as "entering your reach") Thanks |
| #2CaliburnJan 26, 2015 4:02:21 | I am never a fan of players in my games taking dump stats down to minimums - especially two of them, just to min-max.
This array will make the character effective at what they do, sure - but a Monk with such a crap Athletics stat and who is as dumb as a post... you'll regret it at some point unless you DM is nice to you... |
| (Reply to #2)Yunru |
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| (Reply to #2)Litania84it |
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| #5MiladoonJan 26, 2015 8:08:08 | I favor Wis over Dex for Elements monks: Human Variant 1 Magic Initiate - Guidance, Shillelagh, Goodberry 3 Water Whip, Elemental Attunement 4 Spell Sniper - Thorn Whip 6 Gong of the Summit 8 Wisdom 11 Fly 12 Wisdom 16 Whatever 17 Whatever, tho I like Cone of Cold 19 Whatever
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| #6jaappletonJan 26, 2015 8:58:17 | If you go Magic Initiate, consider Thorn Whip over Guidance. If someone else in your party can buff people like that, Thorn Whip can be very powerful indeed. |
| (Reply to #4)ZickZak |
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| (Reply to #4)Bloodscythe |
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| #9Lysandre01Jan 26, 2015 11:38:33 | "Gets his Elton John Glasses" Caaaan you feeel the trooool Tonight ?! Seriously guys... the thread was about the Elemental monk... not about is Min/Maxing tolerable in D&D. If his DM allows it, so be it.
I believe your stats are perfect... Anyway what you need is a lot of wisdom and dexterity and as good constitution as you can afford.
I wouldn't take polearm master eventhough it sound nice to have this reaction comboed with a pulling effect from any ability (which works in my opinion.)... and Highly suggest mobility to had 10ft movement + the ability to hit and run without suffering opportunity attack from your target. |
| #10NoctaemJan 26, 2015 11:46:36 |
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| (Reply to #8)Yunru |
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| #12NoctaemJan 26, 2015 12:14:33 | Yes exactly, thanks Yunru I was going to post that exact text. Unbelievable attitude and straight lies from Bloodscythe.... |
| (Reply to #5)Miladoon | Another way more Jediy
Human Variant 1 Magic Initiate - Guidance, Mending, Detect Evil and Good 3 Fist of Four Thunders, Elemental Attunement 4 Observant 6 Clench of the North Wind (Kinda Sithy) 8 Wisdom 11 Fly 12 Wisdom 16 Whatever 17 Whatever 19 Whatever |
| #14NoctaemJan 26, 2015 13:35:23 |
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| #15VahnyuJan 26, 2015 13:44:34 |
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| (Reply to #11)Bloodscythe |
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| #17NoctaemJan 26, 2015 13:49:27 | First realize that someone trying to make their character the best it can be in no way, and I mean in 0 possible way, means that they are metagaming. That entire basis for the rest of your post is just laughable. You either don't know what metagaming is, have the most screwed up view of the relationship between someone who likes to optimize and metagaming or you're just so biased against people who optimize that you don't even care to make sense.
And calling someone a liar when they demonstrate that they are isn't being confrontational, it's pointing out a simple fact. It's possible you find it confrontational because you don't like being called out on your lies, but that's on you. |
| #18VahnyuJan 26, 2015 13:54:09 |
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| (Reply to #15)Bloodscythe |
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| #20BRJNJan 26, 2015 14:03:38 |
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| (Reply to #18)Bloodscythe |
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| #22VahnyuJan 26, 2015 14:11:04 |
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| (Reply to #20)Bloodscythe |
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| #24VahnyuJan 26, 2015 14:14:54 |
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| (Reply to #22)Bloodscythe |
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| #26YunruJan 26, 2015 14:23:22 | You know what's not fun? Dying. You know any easy way to avoid dying? Being good at what you do. Therefore it is not only more logical, but also more fun to pick a race that is naturally inclined towards what you want to do. |
| #27jaappletonJan 26, 2015 14:24:52 | Min/maxxing and being a good RPer... It doesn't have to be one or the other.
See: Stormwind Fallacy
NOW ON TO THE ACTUAL TOPIC AT HAND..
Your build seems just fine, OP. I'd go Wood Elf and not get the Feat, at least right away. If your DM sees you getting way too many attacks, or outshining less-optimized players at the table, then your DM might lean away from triggering the Feat anyways. Best to go with the stat boost, at least until you have a pretty solid feel for the table, and what the DM likes to do. |
| (Reply to #24)Bloodscythe |
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| (Reply to #26)Bloodscythe |
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| #30VahnyuJan 26, 2015 14:36:10 |
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| (Reply to #29)Yunru |
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| #32BloodscytheJan 26, 2015 14:44:00 | Instead of posting your wood elf monk stats, how about work on the role you'd like to play? Your character's description. Hair color, eye color, size of family, notable friends and enemies, good and bad habits, personality traits... you want to make a better monk? Create a role to play. The numbers on a sheet of paper should be one of the least important aspects of your character, not the most important.
It's a roleplaying game, not a tactical combat game. If the only possible way you can find enjoyment in a roleplaying game is to min/max, then you're missing the point. It is an opportunity to reinvent yourself... to be a completely different person. To use your imagination and explore a fantastical and magical world. Keep in mind, that you can have entire game sessions where your stats serve no purpose... where you simply roleplay what your characer is doing. Learn how to play the game as it is intended, and discussions about min/maxing become irrelevant, because you can have fun with a randomly generated stat block as long as you get to create the story around the character. |
| #33VahnyuJan 26, 2015 14:43:20 |
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| (Reply to #33)Bloodscythe |
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| #35VahnyuJan 26, 2015 15:18:27 |
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| #36VahnyuJan 26, 2015 15:23:12 | And for the last time, "I said it shouldn't be the only possible way you enjoy the game." is not acceptable. If that's how someone enjoys their game or not, that's their business. NOT YOURS. You don't get to say how one should or shouldn't enjoy their game. They don't need to boarden or shrink their ability to have fun with the game, because the game D&D is whatever the damn hell pleases them. End of story. |
| (Reply to #35)Bloodscythe |
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| (Reply to #36)Bloodscythe |
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| #39VahnyuJan 27, 2015 0:38:56 |
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| #40Macv12Jan 26, 2015 22:15:05 |
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| #41ZickZakJan 26, 2015 21:44:02 | The Jedi come across to me as exceptionally agile, wise, strong, resistant with great influence and intelligence. Seems like 14+ everywhere.
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| #42Captain_KoboldJan 27, 2015 0:12:05 | Perhaps people should calm down. Its perfectly possible to pick stats like that to fit a character concept, not to metagame.
The character is uneducated and feeble. It could be a child, or a hermit whose lifesyle is isolated and does not involve much exercise. Maybe the character is a little unfit, and wasn't educated normally. It could be a very cloistered monastery, with little focus on learning, or the character is self-taught and never had much of an education. Or they're just plain small and not very bright.
Stats that happen to work well with the class do not have to be picked just because of that. |
| #43supreme_slayerJan 27, 2015 0:48:31 | On the actual topic, I personally don't like monks using the Polearm Master feat, because they already have a bonus action attack (which is better later on) and they have potential uses for their reaction, especially if you're going to be at range. |
| (Reply to #43)Bloodscythe |
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| (Reply to #42)Bloodscythe |
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| #46VahnyuJan 27, 2015 7:00:58 |
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| (Reply to #46)Yunru |
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| (Reply to #46)Bloodscythe |
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| #49Orc_BarronsJan 27, 2015 8:08:59 |
Baiting, Trolling, and Personal Attacks are also violations. You can review the Code here: http://www.wizards.com/Company/About.aspx?x=wz_company_about_codeofconduct If you have a question about moderation in the forums please contact Customer Service here: http://wizards.custhelp.com/ |
| #50NoctaemJan 27, 2015 8:20:10 | Again I really don't think that continuing to fall for the flame bait that bloodscythe is posting is a good idea. It's not productive and we're not even discussing what the thread is about. Stop the Hijacking and just ignore his posts. |
| #51JamwesJan 27, 2015 8:46:44 |
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| #52Captain_KoboldJan 27, 2015 13:12:21 |
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| (Reply to #48)Yunru |
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| #54NoctaemJan 27, 2015 13:56:47 |
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| (Reply to #52)Bloodscythe |
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| (Reply to #53)Bloodscythe |
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| (Reply to #41)Bloodscythe |
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| (Reply to #56)Yunru |
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| #59515k4Jan 28, 2015 0:48:17 | Guys! This forum is full of guides how to optimize this and that and now when I want to read someting about monk I see only lamentation about metagaming and min/maxing. Please go into some separate thread.
And now on the topic. Jamwes has very good post here. My monk, as I am doing tai chi in real life, is more intelligent and less strong. So something like Str 8, Int 12. I recomend 16 on both Dex and Wis. If you go for Way of Shadow it is possible to have lower Wis because only one ability which uses DC would be Stunning Strike. However Stunning Strike is probably one of the best monk's abilities so it is a tough choice.
I have no experience with elemental monk yet. The Elemental way is kind of riddle for me. E.g when I compare 17th level of Open hand with Elemental: Quivering Palm vs Cone of Cold. The first one cost 3 ki and does 10d10 on SUCCEEDING Con save and the second one costs 6 Ki and doing 8d8 on FAILING Con save. Moreover lots of spell are concentration spells so you need to have higher Con to maintain them. Also lots of them are DC spells so maxing Wisdom before Dex is probably the priority here.
If you go variant human instead of wood elf there are some interesting feat choices. Mobile, Observant, Resilient (Con), Lucky. I would not go for Polearm Master as well. One very insteresting choice here is War Caster but you can't take it at level 1 (because of prereq.). Also I am not sure If I would be able to cast e.g. Water Whip as OA. Water Whip is not a spell and War Caster feat mentions only spells. But your DM may allow it. |
| (Reply to #57)515k4 |
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| (Reply to #60)ZickZak |
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| #621eejitJan 28, 2015 4:51:45 | Elemental monk works very nicely with certain Land Druid Circles (note: Elemental Attunement and Druidcraft are basically identical) and some Cleric Domains. It's a really easy multiclass too, no more MAD than a normal monk, unlike a Warlock dip. |
| (Reply to #58)Bloodscythe |
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| #64NoctaemJan 28, 2015 5:05:26 |
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| (Reply to #61)515k4 |
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| #66YunruJan 28, 2015 5:12:15 |
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| (Reply to #60)Bloodscythe |
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| (Reply to #66)Bloodscythe |
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| (Reply to #68)Yunru |
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| (Reply to #69)Bloodscythe |
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| #71YunruJan 28, 2015 6:31:00 | Min/maxing only happens as part of character creation, ergo can't be metagaming. Also it wasn't my definition of metagaming at all, it was yours. |
| (Reply to #71)Bloodscythe |
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| #73BloodscytheJan 28, 2015 6:37:18 |
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| (Reply to #8)Seraphex |
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| #75YunruJan 28, 2015 6:51:07 |
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| #76NoctaemJan 28, 2015 6:54:29 |
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| (Reply to #76)Yunru |
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| (Reply to #74)Bloodscythe |
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| (Reply to #78)515k4 |
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| (Reply to #79)Bloodscythe |
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| #81Orc_BarronsJan 28, 2015 8:51:41 | I’ve removed content from this thread because trolling/baiting is a violation of the Code of Conduct. You can review the Code of Conduct here: http://company.wizards.com/conduct Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty. |
| (Reply to #67)ZickZak | I actually am going with the, easier to pull off, Sith theme, but it's a Neutral character anyway. Kyle Katarn uses lightning instead of jedi abilities.
I thought about all the input you guys gave me and, based on my interpretation of a Jedi, this is my final (for now anyway) build 10, 16, 12, 8, 16, 13. I've crunched a few things, but I believe it doesn't change the game: Deals Lightning instead of Fire damage Mage Hand - replaces Ellemental Attunement Shocking Grasp - Yea, it is added, but I don't feel like carrying a longbow fits the theme really and I don't see myself using it very often if at all.
Our GM doesn't use feats except if one's a human, so Magic Initiate is out of the question with an elf. With all of this being said though, I am still unsure whether or not to go with the 3lvl Warlock multiclass. |
| (Reply to #61)Bloodscythe |
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| (Reply to #83)ZickZak | Ye pretty much what I was thinking. |
| (Reply to #84)Bloodscythe |
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| #861eejitJan 28, 2015 10:38:19 | You can get a lot of Sith-ness from a Land Druid (Swamp?) or Tempest Cleric multiclass, lightning spells to add to your Monk chassis. Or for a really annoying Sith some Trickery Cleric levels would be ideal.
A more thoughtful Jedi could be represented by a Knowledge Cleric or Grassland Druid multi. |
| (Reply to #85)ZickZak |
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| (Reply to #87)Bloodscythe |
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| (Reply to #88)ZickZak |
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| (Reply to #89)Bloodscythe |
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| #91BloodscytheJan 28, 2015 14:47:26 | Using the existing monk traditions as guides, I present:
Way of the Force: 3rd: The Force Starting when you choose this tradition at 3rd level, you can use your ki to duplicate the effects of certain spells and abilities. You gain the mage hand cantrip if you don't already know it. As an action, you can spend 2 ki points to duplicate Fist of the Unbroken Air. (I didn't see a comparable spell and the ability looked too good to pass up.)
6th: Your use of the force allows you to manipulate the minds of the weak-willed. You are able to spend 3 Ki to duplicate the effect of Suggestion without providing material components. (This is in line with Clench of the North Wind)
11th: By 11th level, you have learned to become one with the force. As an action, you can spend 4 Ki to duplicate the effect of Lightning without providing material components. (this is in line with Flames of the Phoenix). For 6 Ki, you can duplicate Chain Lightning.
17th lvl: You gain the ability to use 4 ki to duplicate the effects of the Telekinesis spell without providing material components.
Basically it's Way of the Four Elements, substituting some of the spells, and replacing elemental attunement with the mage hand cantrip. Personally, the 17th lvl ability is lackluster... Open Hand gives you Quivering Palm... easily one of the best abilities in the game, and Shadow gives you a commonly used reaction (sadly, that only triggers if you have allies). Four Elements gives you cone of cold. Telekinesis is level appropriate but kinda bleh if you're looking to powergame. Although, lifting a creature off of the ground that can't fly can be pretty powerful. Also, you currently don't have the ability to boost the damage of your spell-like abilities by spending additional Ki like you do in the Way of the Four Elements.
I went conservative so hopefully it has a higher chance of being approved. Thoughts?
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| #92CaliburnJan 28, 2015 15:32:20 |
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| #93YunruJan 28, 2015 15:34:24 | Well we have proof: Having experience doesn't necissarily mean your learning; you could just be set in your ways. |
| #94CaliburnJan 28, 2015 16:01:24 |
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| #95YunruJan 28, 2015 16:17:58 | Well there's you talking of not having bias (which is wrong, always. There's no such thing as not having some bias), and then there's this:
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| (Reply to #94)ZickZak | Caliburn I'm sorry if I misunderstood you, but you say we shouldn't min/max because we will suffer at one point or another and then you talk about role-play. |
| #97515k4Jan 28, 2015 23:49:42 | For offtopicers: D&D is only a game and people love different aspects of it. Deel with it. If someone likes Hack and Slash style of play (DMG p. 34) without much role-playing so be it. Let him play his or her superhero character with Hero points (DMG p. 264) and/or Epic heroism rest variant rule (DMG p. 267). No role-playing does not mean you are acting against rules and even if, does it really matter when you have fun?
That monk custom subclass actually looks very good! I would probably allow it in my game. |
| #98CaliburnJan 29, 2015 1:40:56 |
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| #99YunruJan 29, 2015 2:39:01 | I'm going to skip over a large portion of your response to reply only to the first bit, so forgive me if the tone changes: Stormwind Fallacy. |
| #100YunruJan 29, 2015 2:43:24 | And now to respond to the rest: I've never needed to coddle any of my players, despite the fact that I encourage dump stats. Because my players have teamwork. Is the Fighter bad at charisma? Well then let the Bard handle it. Is the Bard bad at climbing? Have the Monk run up and send down a rope. Etc. Being bad in an area adds to the experience, not detracts. |
| (Reply to #99)Bloodscythe | Stormwind Fallacy is the notion that you can't min/max and still roleplay. Caliburn isn't saying that. He might be saying that min/maxers are inferior roleplayers, but he's never said they aren't roleplaying.
Labelling his statements as "Stormwind Fallacy" isn't valid because it doesn't fit the actual discussion. Altering the actual argument presented by Caliburn in an attempt to counterargument... is that what you'd call a Strawman? I believe it is... |
| (Reply to #97)Bloodscythe |
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| (Reply to #92)Litania84it |
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| #104Litania84itJan 29, 2015 8:27:22 | and just to be clear, I wasn't accusing you of being one of those, I was just stating a general principle of mine |
| (Reply to #103)Bloodscythe |
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| #106ORC_AnimusJan 29, 2015 10:28:45 | I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct. You can review the Code of Conduct here: http://company.wizards.com/conduct Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty. |
| #107CaliburnJan 29, 2015 14:37:46 |
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| #108ORC_AnimusJan 29, 2015 15:43:15 | I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct. You can review the Code of Conduct here: http://company.wizards.com/conduct Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty. |
| #109VahnyuJan 29, 2015 16:14:25 | Alrighty then. Let's get us a link, shall we? From Source: The Stormwind Fallacy (Repost)
Relevant Text:
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| (Reply to #109)Bloodscythe |
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| #111YunruJan 30, 2015 8:36:30 |
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| (Reply to #111)Bloodscythe |
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| #113YunruJan 30, 2015 11:37:11 |
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| (Reply to #112)ZickZak | Alright, so after today's game, here's feedback: Thanks for the help though. I will save it and hopefully use it at some point. |
| (Reply to #113)Bloodscythe |
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| (Reply to #114)Bloodscythe |
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| #117YunruJan 30, 2015 11:58:56 | Then don't refer to them as Min/Maxers if you only mean a specific subset of Min/Maxers. |
| #118YunruJan 30, 2015 12:00:05 | Custom Background aren't even optional. Outside of houserule you are allowed them. |
| (Reply to #116)ZickZak | For now it seems I'd have to be a fighter with str +2 and dex -1 for him to be satisfied. Sadly, we have 8 players so the only classes not taken are monk, bard, wizard/sorc & paladin. If I want to play Dex class, it's the first two I have to pick from. Forgot to mention there can't be 2 same classes in the party, on top of everything else. |
| #120YunruJan 30, 2015 12:48:36 | Is there a Dex based Fighter? Valor Bards and Sorcerers are also good as ranged Dex based weapon wielding. |
| (Reply to #117)Bloodscythe |
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| #122YunruJan 30, 2015 14:37:39 |
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| (Reply to #122)Bloodscythe |
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| #124VahnyuJan 30, 2015 20:18:02 |
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| (Reply to #124)Bloodscythe |
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| (Reply to #114)515k4 |
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| #127Macv12Jan 31, 2015 13:29:52 | Yeah, what? And only one of each class? Why??? I have no problem saying unequivocally saying that you have a bad DM there. I know multiclassing and feats are technically optional, but really, why would someone disallow them? And isn't this the whole point of subclasses, that two characters can be the same class and yet work out very differently in play? And the background thing, UGH. Have you asked how these restrictions are meant to make things more fun for everyone?
Change groups if you can. Sounds like your DM is power tripping. |
| #128VahnyuJan 31, 2015 13:30:28 | Yes, well, see...
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| #129ORC_AnimusJan 31, 2015 15:08:08 | I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct. You can review the Code of Conduct here: http://company.wizards.com/conduct Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty. |
| #130CaliburnFeb 02, 2015 2:03:33 |
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| (Reply to #126)1eejit |
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| (Reply to #128)Bloodscythe |
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| #133ppaladin123Feb 02, 2015 13:30:28 |
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