Monk Subclass: Path of Savagery

Post/Author/DateTimePost
#1

Yunru

Nov 18, 2014 3:15:55

*Inner Beast:* Starting when you choose this tradition at the third level, you can spend 3 Ki Points to cast Alter Form on yourself.

line break no mobile

*Running Pounce:* Beginning at the 6th level you can attempt to shove a target as part of your movement. If they succeed on the saving throw your speed is reduced to 0 until the start of your next turn.

line break no mobile

*Ruthless Strikes:* Beginning at the 11th level, when you make a melee weapon attack you can take a -5 penalty to the attack roll to gain a +10 bonus to the damage roll.

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*Spare None:*

#2

Elfcrusher

Nov 18, 2014 9:08:40

Can you add some fluff?  I don't quite get the concept.  

 

I like Running Pounce.

 

And I get that Ruthless Strikes is for some kind of parity with other classes (or some builds of other classes) but I don't like how that mechanic is getting abused so I personally would rather have lack of parity than increase the abuse.


EDIT: And "Spare None" is missing its description.

(Reply to #2)

Morukai

Elfcrusher wrote:
#4

Yunru

Nov 18, 2014 13:07:39
Spare None isn't missing, it's unimagined.
#5

AKillingWord

Nov 18, 2014 13:17:57

I think the idea is something along the lines of an animalistic martial artist - someone who takes on the physical aspects of beasts and monsters to be a deadly hand-to-hand fighter.

 

Tiger Style, taken literally.

 

I like it.  It's kind of like a FF-esque Blue Magic melee combatant.

 

That is, if I'm right.  If I'm not that it's stupid and dumb and I don't wanna play anymore.

(Reply to #5)

Yunru

AKillingWord wrote:
#7

BRJN

Nov 18, 2014 14:47:57

This is how a Monk can be a Druid too?

 

It also sounds like Wolverine: when terribly wounded he goes berzerk until there are no enemies left.

(Reply to #6)

Morukai

Yunru wrote:
#9

cowleymen

Nov 18, 2014 19:04:44

Morukai wrote:
#10

Elfcrusher

Nov 18, 2014 20:23:18

cowleymen wrote:
#11

Yunru

Nov 18, 2014 23:53:02
Or you could just, y'know, fluff that part, and not have subsubclasses.
#12

Elfcrusher

Nov 19, 2014 6:57:24

Yunru wrote:
#13

Yunru

Nov 19, 2014 9:08:44
Doesn't really fit with the rest of the Monk paths.
#14

cowleymen

Nov 19, 2014 9:38:06

Maybe not, but does it have too? Elemental Way gives you lots of options you just pick from, and new ways to spend ki points with a type of mysticsm. Open Palm gives you all your "five fingers of death" you could want. Shadow is Ninja. Animal Styles are just as iconic as any of those

#15

Yunru

Nov 19, 2014 11:40:45
Okay then: What'd be the difference? What can different animals offer that isn't covered by the genericness of the subclass or the abilities of the main class?
#16

AKillingWord

Nov 19, 2014 15:00:15

In a word: panache!

 

If the monk subclasses were analogous to other classes, I would put Open Hand as Fighter, Four Elements as Sorcerer, and Shadow as Rogue.

 

Savagery?  That's your Bard (with a tiny Druid dip).

 

He's the showman, the exhibitionist.  The flashiest of the monks.  He's the smug, over-confident Bruce Wayne in a Chinese prison.  He's Jim Kelly in Enter the Dragon.  He's super-cool, and he knows it.  Growing actual claws and fangs is just the cherry on top.

#17

Elfcrusher

Nov 19, 2014 15:26:07

Yunru wrote: