Moon Druid Wildshapes options?

Post/Author/DateTimePost
#1

tarindel

Jun 06, 2015 0:36:31

im new to the 5e so far, after previewing the class ive decided druids would be a fun concept to play, and was wondering what were the best options for different needs as far as battle and out of combat needs for all the possible wildshape transformations? any help or any type of pointers with the entire class would be appreciated as ive never played a druid and they look fun! if im understanding this right your hp reverts to your orginal when your wildshapes goes down to zero so its almost like fake hp? and can cast then transform but retain concentration on certain spells? am i interpreting that correctly?

#2

Yunru

Jun 06, 2015 4:08:03

Sticky threads are there for a reason.

#3

tarindel

Jun 06, 2015 6:51:10

which has the beginning of a guide but has almost no combat capability between them. i would imagine  a great deal difference between  CR0 to CR1 that has no explanation or abilities.

#4

Yunru

Jun 06, 2015 6:56:52

As yes, I see exactly what you mean.

#5

Jordan175

Jun 06, 2015 11:48:23

The "Lunar winds" guide has yet to be completed (ahem, Yunru) but the "Thy fearful symmetry" one has a full and complete section on beast forms.

#6

mellored

Jun 06, 2015 13:47:38
their are options are at then end of the PHB.
#7

Proletheus

Jun 06, 2015 15:17:24

tarindel wrote:
#8

tarindel

Jun 06, 2015 18:41:13

ooooo thank you you all for the input, all of you have been a big help, i dont post often but when i need help and advice i love coming here!

i will definitly be using alot of this advice.

#9

tarindel

Jun 06, 2015 19:52:39

though i do have another question if any of you would be kind enough to provide me an answer? do these forms scale with level or is it just a set thing till i get a better form?

#10

mellored

Jun 06, 2015 20:31:03
you get better forms.