Multiclass Grappling Nonsense

Post/Author/DateTimePost
#1

Morticulae

Jul 28, 2015 17:34:29

So I just started a new character.  My first 5E character, in fact, although I've been messing around in 3.5 and 4 for a long time.  I have a basic idea of what I want to do with it, but I'm just pondering the best timing to do things.

 

My final goal is Monk/Barbarian/Bard - MAD as hell, but I managed to roll up a very nice base stat spread (Str 20, Dex 15, Con 12, Int 9, Wis 16, Cha 15 after Half-orc modifications) and it fitted nicely with the character concept I had.  I'm taking a lot of influence from the grappling guide here, stacking up the unarmed massed attacks of the monk, rage and bear totem from the Barbarian, and expertise and spellcasting from the Bard.

 

I've opened with Monk as my base class - Con has to suffer with demands in four stats already, so Monk UA seemed like a better a deal.

 

The question is, where do I diverge?  I'm loosely looking at Monk 10, Barb 4, Bard 6 - Bard 6 gets me College of Lore magical secrets for Enlarge, Barb 4 gets the feat, and then just focus monk for the rest for cool shenanigans...

 

On the one hand, heading straight for Monk 5 to get extra attack and additional grappling stuff, as well as a feat, all sounds good... but I'm not sure of what I should be prioritising here and what is worth rushing towards.  Not getting feats/ability raises every four levels, but every four levels of a given class, is a little weird...

#2

Kron-Karn

Jul 28, 2015 22:18:14

Firstly make sure you know that wile raging you can't cast spells so barbarian/any Spell caster isn't a great idea unless you have a specific way to use the two in different scenarios in mind
Secondly when I'm MCing I usually make sure I either get my extra Att or I get lv 3 spells (which also happens at lv 5) as soon as possible. It's not the end of the world if you push it to 6 lv by taking a 1 lv dip (usually because you want to start with certain proficiencies) but much more than that and you'll begin to lag behind. Though I havnt play tested it yet I do have a build that takes monk 1 then tempest claric 8 for Divine strike. The idea is that the bonus Att granted from martial arts kinda helps to stave of the lag.
That or you could duel wield till you get flurry of blows at monk 2.

#3

Yunru

Jul 29, 2015 3:17:21
You also can't concentrate on spells while raging, so I don't think enlarge would work.
#4

Ghost_Gallus

Jul 29, 2015 19:51:09

Barbarian 8/Rogue 12. Or Rogue 8/Barbarian 12. Depends on what you want to focus on. Cunning action is really useful, plus Expertise at Rogue 1. Plus plus Rogue as your first level gets you four skills which is always good. 

#5

Elfcrusher

Jul 30, 2015 13:06:34

Morticulae wrote:
#6

Kangodo

Jul 30, 2015 15:34:35

To be honest, I would go for the Monk/Druid/Fighter-combo from that guide.

Just because nothing beats grinding someones face in a Spike Growth.

(Reply to #6)

Zakharock

Kangodo wrote: