My GM let another player Murder me in Cold blood. I want revenge!

Post/Author/DateTimePost
#1

StarTwister

Jul 28, 2015 17:24:50

Ok so here's the story.  I rolled a Half orc fight who was Chaotic neutral and had the criminal background.  The other player was an Arokoracra bow rogue Lawfull good Soldier.  His character was gift wrapped my characters criminal activity when he "became suspicious of me" went to dig up dirt on me.  So during one of our first outings as a party one of our other party members died and I being a criminal I thought It would make sence for me to take his stuff since we had no way to bring him back and he had died diliberately to reroll.  when I was told no by the GM I decided to bring our companions body back to our cart to bring him back to town.  The Bird assumed that I was actually trying to loot him even though I had just been told that wasn't allowed and demanded my character put our dead compainions body down.  I ignored him becuase my character would have ignored him and wound up being wrestled to the ground and the body taken by another member back to the cart.

 

Then on the way back we were atacked by hienas and my character got knocked out during the fight while I ws protecting the horses and he was flying around in complete saftey shooting away.  I awoke bound and gagged in the cart with another party member watching me awoke to being  watched by our other surviving party member.  we got back to town, had our dead guy rejoin as a warlock and found a spine demon in a bar and then went off to go do something for his demon master that happened to be a good thing.  So we go out to a camp of hobgoblins and wipe them out.  we get to the place where the item we needed to destroy is and we are faced with an incubus.  The first thing that happens is the incubus charms me and makes me knock out one of the other party members.  After doing so I am immidiately shot by the bird which i survived, then knocked out by a burning hands from the warlock which killed the unconcious player.  Then while I am unconsious on the ground the Bird runs up and stabs me to death and then runs away leaving the warlock to fend for himself who ended up also dying.

 

He says since I was charmed I was a Hostile creature and because he saw me "kill his friend" that he would have went to attack me and the GM agreed.  I can understand knocking me out and me failing the death saves because i was a threat to the party.  But the Exicution was entirely uncalled for and I want my revenge.  But I don't know how I can get it, I want that bird dead, everyone else had to rerolled and we are all a lvl behind the bird.  Can anyone help me kill this Bird in a way that our GM has no control over?

#2

jaappleton

Jul 28, 2015 17:43:08
....just find a new group of people to play with.
#3

Lilika

Jul 28, 2015 17:48:46

I like a rule I heard from another gm that said whenever you do an action to other player, that player gets to determine the result.  These leads to good story and interaction without player vs player hostility.

#4

Incendavis

Jul 28, 2015 18:42:03

So your Bird killed you in cold blood? Alright. Get your character to start digging up dirt about him. How he killed his own allies, how he betrayed his friends. Confront him about it and if he tries to brandish a weapon at you (I sugguest a chaotic and more neutral aligned character for this) take this action as a threat and kill him. That is one idea of how you can get your vengance. Also find a new playgroup that is just horrid.

#5

VTenebrus

Jul 28, 2015 18:45:16

This is one of those tough situations where everyone has to step outside the game for a moment.

Firstly, don't try and get revenge. More than likely doing so will bring an end to your gaming group. Since I assume everyone enjoys playing, that is a result you don't want. 

Instead, take the GM aside. Explain that you're upset about how it was handled. Make it clear that you don't blame the GM, but want to avoid this in the future if possible. 

Suggestions for avoiding these kinds of issues:
1) what Lilika said! This is an excellent idea *if* everyone at the table agrees to abide by the spirit of the rule

2) GM puts a blanket ban on PVP in his game. Somewhat hamfisted, but it *does* work.
3) Create the exact same character as the one who just died. Repeat until the aarakocra player gets the point that you don't care if he kills you, you're close relative will take your place.

finally, and this is a *LAST RESORT*
4) ask the ofending player to find a new group or find a new group yourself.


If you absolutely have to stoop to the level of getting revenge:
Barbarian+ Background of "My entire family was killed by bird-people when I was young.

Just go into rage as soon as you set eyes on the bird-man and then claim "temporary insanity."

#6

Mazzy

Jul 28, 2015 23:14:00

jaappleton wrote:
#7

rgoodbb

Jul 28, 2015 23:37:09

As above. This seems like a nasty table. If it can't be sorted with a chat, Leave. D&D is for everyone's enjoyment.

 

That being said,  if you feel you absolutely have to....

 

Cameo PC for one session: Hex (Strength) + Earthbind to drop the bird and then take its wings....then leave the table and find a decent group.

 

But try the chat first!

#8

Greenstone.Walker

Jul 29, 2015 4:03:50

Play a Cleric. The first time the aarakocra goes unconcious, just don't heal them. Or cast inflict wounds instead of cure wounds. Or feed them a poison potion instead of a healing potion. Or just stab them (at advantage). 

Every combat, cast bane and direct one of them at the aarakocra.

 

Play a Rogue with the Assassin archetype. When you are on watch and everyone else, including the aarakocra, is asleep, sneak up on them and attack (with surprise, advantage, automatic critical, and sneak attack).

 

Be the cook and poison their dinner.

 

Join a faction and tell the faction the aarakocra is acting against it.

 

Some non-lethal ideas:

 

Play a Bard and sing songs of the aarakocra's cowardice in every tavern you enter. Bribe other bards to do the same. Use your downtime to ruin their reputation.

 

Use mage hand or prestidigitation to cut their bow string when they aren't looking.

 

Bribe innkeepers and merchant's to "accidentally" lose the aarakocra's gear.

 

Every time they try to use a social skill, use prestidigitation to change their clothes to a stupid colour, to ruin the skill check.

 

 

 

Seriously, getting revenge on a character is easy.

.

.

.

And futile. All it does is escalate the bad feelings.

 

My suggestion is that you imagine all of the above scenarios, but don't do them. Instead, tell the player "you're behaving like a four-year-old," and leave the game with your dignity intact.

#9

iserith

Jul 29, 2015 4:53:44

Be the adult. Rise above and do not seek revenge with your new character. Address your concerns with the DM and the players involved. If you find that you can't do that or don't want to be in a group that is comprised of people that behave in this fashion, seek out another group.

#10

Psikerlord

Jul 29, 2015 5:31:51

yeah this situation is all bad. I agree with Iserith.

#11

mellored

Jul 29, 2015 7:28:32

Head of Venca....

#12

Ralif_Redhammer

Jul 29, 2015 7:45:32

Sounds like a really rough situation. I agree that talking it out is the way to go. The hard part will be being calm and not blaming anyone. Even though mistakes were definitely made, taking the high road will help resolve the situation better. 

 

What was the root cause of the situation – it sounds like the birdman had it out for your barbarian from the get-go. Why? Was it because he was “role-playing his character?” No, a person’s fun in-game ends where it infringes upon the fun of another player.

Maybe explain that D&D is most fun when the group is working together, and to do that, the group can’t have constant in-fighting.

 

It might not be as satisfying in the short run as straight revenge, but it hopefully will lead to more and better gaming. Which ultimately, is what everyone wants.

 

Also, wait a few days to cool down and think out your approach.

 

In my experience, the kind of player that would just outright kill another character was just looking for an excuse to do so, as a way to try to be the alpha PC. The solution may be finding a new group, but not knowing if these guys are your friends or the only choice, it’s hard to say that for sure.

#13

Yunru

Jul 29, 2015 7:55:42
Calmly put up with it until you get an evocation wizard with level 9 spells. Drop a meteor storm on the entire group except yourself. For added realism, set fire to the table. What? It's what your character would do. Did I forget to mention he's a pyromanic? Whoops.

In seriousness: you shouldn't be a level behind. New characters are made at the level of the party, and the party levels up together.

#14

draegn

Jul 29, 2015 8:34:02

IMAGE(http://www.search-best-cartoon.com/cartoon-ducks/cartoon-duck-oil-spill.jpg)

 

Oil; the enemy of your enemy is your friend.

#15

bakerjw

Jul 29, 2015 10:30:42

Would a L-G character murder someone in cold blood?

#16

Elfcrusher

Jul 29, 2015 11:21:42

jaappleton wrote:
#17

Setzer_G

Jul 29, 2015 11:56:08

Maybe it's just the way I read this, but this seems like something you and your group could both work on. If I'm a criminal, with dubious intent, one of my first actions is not going to be to loot my dead compatriot at the first notice, it just leaves a bad vibe with the rest of my group. It doesn't build trust. So essentially (what I'm reading, at least) is that you set yourself up to be an untrustworthy guy, ignored the warnings of the people who said "hey, quit it." and are now upset that they harbor a little resentment. While the Incubus scene is wierd, there was alot you could have done to avoid that whole ordeal and still be in character. 

 

I'll admit that if that first part in there, the second part would give me a minute to go "hmm, something isn't right." and maybe talk to people or find out what happened. But having read that first part, I think the onus is on you (especially as a CN criminal) to be a part of the team and not another body that's going to annoy and destabalize the group fun.

 

Having character secrets is one thing, but character gen and development (generally) should be in full disclosure, otherwise your'e hurting your own teamwork and cohesion. 

 

#18

Bloodscythe

Jul 29, 2015 12:00:38

So every character is dead except the aarakocra?  And despite being lawful good, he murdered an ally and didn't come to any other character's aid?  And the DM found all of this to be perfectly fine?

 

And the DM is having everyone make new characters a level below the other player's character?

 

Put simply: sounds like the DM is already showing favoritism toward the player of the aarakocra so I would, as a group, talk about the issues:

 

A) a lawful good character would not kill an ally, even if the ally was charmed.  Definitely not while the character was unconscious.  The player is not properly representing his character's alignment.

B) new characters are not penalized levels.  If the only living party member is lvl 5, all new characters would also be level 5.

 

It sounds as though the DM is already sided with the other player though.  They may have even collaborated to kill off your character since "the character" was willing to loot the bodies of his own allies... let's call a spade a spade.  This is you wanting more loot, not your character.  Stealing from the dead is generally considered to be evil behavior, not neutral.  So you're likely better off just finding another DM.

 

#19

Setzer_G

Jul 29, 2015 12:04:48

A) He wasn't an ally though. He already proved he wasn't an ally. He was a body. He was there. They happend to be fighting the same people. Lawful Good doesn't mean Really Nice Guy. If I have an untrustworthy "ally" who then turns on me because of a wink and a nod from an Incubus, it is completely within LG to determine him an ally of demons/possessed/betrayer/whatever and needs to be put down permanantly. Adventurers are very violent people, that doesn't necessarilly mean they aren't Good people, or that pacificsts and people who revere life aren't Evil either.

 

B) That's not a rule anywhere. That's a house/DM rule. If people knew that ahead of time, that's one thing. Not knowing, and having that be sprung on you is different. We don't know. 

 

It does sound one sided, but I think this could have been avoided on both sides of the table.

#20

cannonfodder

Jul 29, 2015 12:13:34

If the Party agrees, lets not work with that person. His last group got slaughtered and apparently he got away unharmed. What did he do? did he betray them? did he just run away? I've never seen a bird person before how do i know it's trustworthy?

(Reply to #19)

Bloodscythe

Setzer_G wrote:
#22

Setzer_G

Jul 29, 2015 12:55:06

Alright, I'll give you through strict definition, then, he was an ally. That's fine.

 

I really don't think it was murder by any stretch. Killing a downed combatant might not be a wise combat decision, but it's not murder. There are lots of nefarious reasons to onlu "knock out an opponent" so I'm not going to go into them. Suffice to say that just becasue he's knocking people out, doesn't make him any less dangerous or untrustworthy.I'm going to try to stay clear of another alignment debate on these boards.

 

There are plenty of things that warrant immediate execution on the spot. Disciplined soldiers do it all the time, and not a breach of protocal. 

 

Up until 1977, sumamry execution for battlfield treason was a completelty acceptable form of warfare. Even to this day, the Geneva Conventions list exceptions (like spies or POW's) that make it quasi legal in those situations to terminate an "ally".

 

The OP's story coraborates this. They went into combat. The Incubus orders the OP's character to attack the party and he does. Charming doesn't mean there's noticeable differences, especially if the character in question has already shown to be noncooperative.  

 

(Reply to #22)

Bloodscythe

Setzer_G wrote:
#24

FactOfFiction

Jul 29, 2015 13:36:38

You should all make Arokoracra characters and then refuse to associate and cooperate with the remaining player because the rumors of his dealings with landwalkers

#25

Ralif_Redhammer

Jul 29, 2015 13:37:45

It could have been a set-up, true. When I was a young and inexperienced DM, I did stupid stuff like that, rather than try to resolve the issues properly.

 

 

Bloodscythe wrote:
(Reply to #24)

Bloodscythe

FactOfFiction wrote:
#27

Vulf

Jul 29, 2015 14:38:54

First off, play as a Bard, that will be revenge enough on the party. College of Lore is the way to go. You can take some levels of Paladin if you need to kill stuff.

 

From now on keep your background a secret from the party. Make your alignment lawful good. Routinely be the one to deal with NPCs when you are finishing a quest. Refuse rewards.

 

Be a slave trader of exotic humanoids. you came from a distant land and have no reputation here. You come from a society where slavery is an accepted social institution, and otherwise do your best to be good. Always be kind and generous to your party members and the people you meet. Every fight, use your cutting words to save the Bird from taking hits.

Make sure to arrange for some time where it is just you and him. Tell him you heard a rumor about Birds being kept as slaves in part of town. And when you get there, a gang of slavers is lying in wait to ambush you. Tell him that you can fight them off together!

 

Cast sleep on him and sell him. Share the coin with the party.

 

You're just playing to character, right?

 

No reason to be mature about anything, that's not what fantasy power trips are about!

 

 

 

You could also cast the Dream spell during the night while in a different room so noone knows you are doing it. Make a note before session and secretly give it to the DM before the game night, make sure he knows you will only use it while completely separated from the party by walls or when you go off alone into the woods. Decribe the dreams you are making the party members have, you can totally **** with everyone.

If he lets the party know you went off alone, and the Jerktard Bird wakes up to follow you for no reason, describe taking a dump.

 

Or be a Battlemaster Fighter Assassin Archer, hide, then use trip attack with a long bow to make the bird fall 100ft to his death.

#28

BRJN

Jul 29, 2015 14:58:18

OP:

Talk to your DM.  Then talk to the other players.  Bring a copy of this thread.

If nobody else has a problem with what has happened, find a new group.

 

The group I now DM for had a blatant passive-aggressive PvP episode.  For more confusion, the IRL individuals in question were about to break up a relationship. 

This is when my Paladin jumped into 30 feet of water wearing Plate Armor (and a long rope); I've told that part of the story elsewhere.

When I took over as DM, I sat down with the aggressor player for a private chat.  Such behavior - and trying to deny the evidence of our eyes and ears - will turn me into your worst enemy.  And I control THE ENTIRE REST OF THE WORLD.  Think it through.

The player in question has changed his personality traits so he recklessly seeks out secret knowledge (risking harm to himself but not others), rather than being a Sith-like destroyer of "the weak".

The targetted player has come back to play sometimes as her work schedule permits.

 

 

#29

Setzer_G

Jul 29, 2015 20:11:50

Bloodscythe wrote:
#30

Phlushot

Jul 29, 2015 21:18:03

I find it amazing that reading this entire thread noone has expressed skepticism about whether this is the whole story.  I mean there are so many parts of the OP's story that make me say "huh?"  If nothing else the warlock walking up and using burning hands on not one but two other players sounds off.  Also no mention of attacking the incubus by anyone?  Sure an ally gets charmed, I even agree with Setzer_G that a character could legitimately go after a fellow player in that situation.  However among a group of friends around a table I just can't imagine two players saying "Screw the demon that we KNOW is a bad guy, lets team up to kill a teammate (or two)" without other junk (in or out of character) going on.

 

Regarding knifing the OP after knocking him unconscious I have to say that smells a lot like an non-game issue with him.  I can total justify finishing off someone within the confines of being LG as far as the character is concerned.  I cannot however as a player justify doing that to another player for such weak reasons.  I've killed other player's characters in games but only when I was certain that it A) fit and was important to the story and B) I knew that the other player would be OK with it.  

 

Oh and as far as looting the original dead guy I would likely have agreed with the GM simply because he's a dead player who just wanted to change characters, he isn't someone the party defeated and earned whatever he was carrying.

#31

Mazzy

Jul 29, 2015 22:59:45

bakerjw wrote:
#32

VenusFlysofa

Jul 29, 2015 23:27:24

Played with a party that went something like this.  We were really young and no one was thinking very far ahead.

If it's revenge you want, find another type of game and beat them at it.  D&D isn't designed for that type of play.

You can try to talk it over with people, as suggested above.  The most important thing if you do is to listen.  One of two things will happen: either you'll hear several uncomfortable things about social signals you missed or else they won't have much to discuss because nobody is doing much thinking.  Killing off a fellow player is a rare thing; killing off a fellow player with the DM's approval is even rarer.  


Suggestions moving forward:

Chaotic neutral and lawful good are radically different alignments.  Next time you get into a game where two characters are almost diametrically opposed, have a conversation before the session starts about how to handle potential conflicts.  That can be interesting with the right people, but when the group is shaky it may be simpler to modify your character to be more compatible with the party.

If you rejoin this group, choose a character that makes you indispensible.  In other words fill the party's biggest gap: if they lack a cleric play a cleric, if they have no front line play a tank.  I'm not sure this situation can be salvaged but if it can work your best bet is to expect that someone will think about killing you twice.  Make yourself vital to the in-game adventure so that idea gets vetoed. 

Also, if you choose a character-appropriate action that goes against the other players' desires, take the DM aside for a private conference. Make sure the DM knows that's motivated by roleplay rather than poor teamwork on your personal part as a player; be willing to negotiate with the DM or accept a veto.

#33

rgoodbb

Jul 29, 2015 23:30:38

Edit. Earthbind and Hex don't mix. Doh!

 

Have you had a chance to talk with your group yet?

(Reply to #29)

Bloodscythe

Setzer_G wrote:
#35

Noctaem

Jul 30, 2015 6:19:39

iserith wrote:
#36

Elfcrusher

Jul 30, 2015 7:49:56

Seltzer_G failed philosophy class, I think.

#37

Steerpike84

Jul 30, 2015 8:10:50

I disagree with most posters. It sounds like your character's murder was a cool plot twist, and you guys have a fun table where each player can make choices that add to the dynamic story.

 

While I'd pressure the GM to create some repercussions (because a Lawful Good creature should not do that without having some nightmares after), I certainly wouldn’t whine about the results. Nor would I make my new character hostile without any explanation. That kind of meta-game ruins the role-playing mystique. 

 

If you want revenge, keep in in the context of the fantasy.

 

Maybe your next character is your old half-orc's brother. Maybe he’s a full human noble who has always had a soft spot in his heart for his black-sheep, illegitimate half-orc brother who was shunned by the rest of the family.


Or a he could be a full orc if your GM allows it. He could be the head of a marauding band, or a member of the dead half-orc’s old criminal syndicate, who is dead set on killing everyone who had anything to do with his brother’s death.

 

Either way, give your new character a high insight score and have him be very suspicious of that birdman who seems to sweat whenever you talk about how great your poor bother was…

 

Or make a vengeance Paladin. Make a punisher/secret-police style inquisitor whose life goal is root out hypocrisy and punish it mercilessly.

 

Or play an evil, psychic, Great Other Warlock who has read the aarakocra’s mind and is delighted that he has betrayed his good nature. Make him constantly try to tempt the aarakoca to do terrible terrible things, and eventually make him get mad if the aarakocra refuses.

 

There are all sorts of fun that you could have with this. View it as an opportunity!

#38

Bloodscythe

Jul 30, 2015 9:37:00

I'm still not understanding the aarakocra being a level higher than everyone else... Did the DM penalize everyone who died, or did the DM award the player of the aarakocra XP for the failed encounter that killed everyone else, and didn't award XP to the other players at the table?  Either method doesn't make sense.  XP is only awarded when you successfully complete an encounter, not when you fail miserably and run from it.  And even if the DM was being generous and awarded XP for failure, XP is supposed to be awarded to all players involved.  Since everyone was there, everyone should be levelling at the same pace.  The DMG really only specifies XP variation when players are absent.  Absent players don't gain XP.

 

I'm going to assume there's more to this story than what we're being told.  If you feel the DM is being unfair to you, or any player, find another table.

#39

Noctaem

Jul 30, 2015 9:48:34

Bloodscythe wrote:
(Reply to #37)

JackOfAllTirades

Steerpike84 wrote:
(Reply to #39)

Bloodscythe

Noctaem wrote:
#42

Elfcrusher

Jul 30, 2015 10:40:28

JackOfAllTirades wrote:
(Reply to #40)

Steerpike84

And like any good story, you'd probably get what's coming. I can see your LG god not appreciating such treachery and smiting you where you stand. Dues Ex Machina time. Or maybe your “LG” murderer cleric would slowly go mad from guilt. While it’s true that alignment should not be a straightjacket, but it means something, and like in real-life there are repercussions to acting against your nature.

 

If your rationale for revenge killing is too flimsy, or if a player feud gets out of hand, then yes, any self-respecting GM should step in. One of his or her jobs is to keep the story going in a realistic and literary way, and that means curtailing lack of creativity and blatant meta-gaming. But one player killing another, and a reasonable retaliation with a good plot-based foundation, is hardly such a problem.

 

JackOfAllTirades wrote:
#44

CakeTime

Jul 30, 2015 13:15:39

This is an easy one, OP. Roll a Wizard with as much Intelligence as you can manage, then cast Grease on bird man at the first opportunity. When he starts giving you the ninth degree for covering him in bacon sweat, use Firebolt. Now that he's on fire, he'll try to put himself out. Cast Hold Person and laugh.

#45

VenusFlysofa

Jul 30, 2015 13:52:20

JackOfAllTirades wrote:
(Reply to #45)

Rasufemagger

VenusFlysofa wrote:
#47

StarTwister

Jul 30, 2015 19:01:27

Ill admit my post was a bit rushed, ill clear up some of the details.  The fight with the incubus went like this, first turn i was unable to move into attack range, ending one space short, my other party members were able to get close enough to make a round of ranged attacks.  The Icubus' first turn, charms me and makes me attack the closest player to me who happened to like 5 health because we did not have time to recover from our previous battle before the warlock stumbled onto the demon.  I knocked him out in one hit.  Imidiately from outside the long house the Bird shoots me, happens to crit, and since im a half orc i stay up with 1 health.  Warlock takes his turn and decides to burning hands myself and the icubus, i do beleive killing our 4th member, the uncouncious ranger, was an accident.  but i get knocked out.  on the birds next turn he runs into the tent, stabs my uncoucious character and runs back outside.  The warlock takes a nastey shot from the Icubus and is down to 3 health, he attempts to escape but on the icubus next turn he knock him out.  the bird then flys away with all 3 of us dead.  

 

The GM allowed us to reroll at the same level, but not at the same XP as the bird he was someplace around 800xp when we came back in at 300.

 

As for the player looting situation I asked from the first part, I asked the other player out of character what he was carrying on him hen i was immidiately told that we were not allowed to loot dead players.  I want to make it clear all this happened out of character, when I was made aware player looting was not allowed i had my character go pick up our dead compainions body to bring it back to the cart and when confronted about it that is exactly what I told them.  The only thing he had on me at that time was that I was a known associate of "uncle crow" The leader of a group of Mercineries/Mobsters, and that I had been tasked by him to join this cultist hunting force to reclaim a dancing rapier won by a bloodcrazy cultist at a swordsmen tourniment.  He came into this information because he had spotted me tailing the other 2 characters in our party to town hall where the mission was officially given to the 3 of them, which I was doing in character because is that not what someone with a criminal background would do, where I asked if they needed another person.  He then went straight to Uncle crows bar walked in the front door, Uncle crow was sitting at the bar talking to someone in theives cant.  But Whoopsie Daisy he was a rogue and happened to understand every word of it, and Crow just happened to be talking about how he assigned me to hunt down that sword. 

 

Since then I have rerolled my character basically the same and have him 1 lvl fight 2 rogue,  She's a half Orc and one of a handful of survivors of the Orcish extermination, which the birdman's character just so happened to be a leader of and is how he got his officier status.  

 

There has also already been a session where the bird man and one other party member played without the other 2 of us, i dont know if we were both not invited or if our other player was invited and just couldn't attend, but i was never offered an invitation.  So now he's lvl 4 with bracers or archery and the sniper feat so he never has to be anywhere remotely close to the danger except in the rare occasions we are indoors.

#48

Yunru

Jul 30, 2015 19:07:39
Yeah no, that's clear favourtism. Just get a better DM. Try to convince the others to do the same.
#49

MechaPilot

Jul 30, 2015 19:51:59

StarTwister wrote:
(Reply to #46)

VenusFlysofa

Rasufemagger wrote:
#51

JackOfAllTirades

Jul 30, 2015 23:41:21

Steerpike84 wrote:
(Reply to #47)

Bloodscythe

StarTwister wrote:
#53

Noctaem

Jul 31, 2015 7:26:00

Get out of that group and find a better one.  What's happening right now in that group is totally messed up.

#54

Slagger_the_Chuul

Jul 31, 2015 8:07:02

I've seen some similar things with new DMs running extra sessions just because someone decided they wanted to cover backstory, complete with the handing out of extra XP and so on.  In the cases I'm thinking of, it didn't seem malign, just oblivious to how it might be unfair on the other players to give extra benefits to the most demanding or vocal players.  The same thing happened in sessions with everyone there; the most outspoken players drew most of the limelight, and the general plot was easily derailed by individuals going off and doing their own thing (and accruing additional wealth or XP for doing it).

 

If the DM is new to running a game, it can be easy to go with whatever seems reasonable at the time without recognizing how it affects everyone, or how they might feel about events.  Managing a group is a social skill you get better at over time, so this could just be inexperience.

#55

BRJN

Jul 31, 2015 17:45:13

As a player, I've killed a lot of NPCs in combat and in Surprise Attacks.

 

As a player, I have only committed one deliberate murder of an important NPC.  She was supposed to be a City Guard lieutenant but had a susceptibility to demon-possession.  One go-round of that led her to slay an NPC priest who I was trying to drag out of a burning building.  Later in the same adventure she showed up again, aiding in a ritual to open a portal to the Abyss.  The whole group focus-fired on her, and I happened to strike the final blow.  I decided the City would be better off if this weak-willed person was no longer available to be used as a high-authority traitoress.  The DM asked me twice if I was sure I wanted to kill her, not KO her.  Yes I was certain.

 

I have also committed two accidental PC homicides.  Same adventure, we were sent to close another portal that had been completed.  I wasn't paying close attention when the portal sucked two of our party members through.  Two divine-powered characters made skill checks to close the thing, and I came in next to Intimidate (my highest skill) the thing sealed-shut.  I succeeded.  With two PCs still on the wrong side.  But I was proud of myself - we had accomplished our mission !  Then I realized why two people were giving me funny looks.  For further complications, one was my IRL son's character.

The adventure was in Living Forgotten Realms, and there was a pre-written plot twist to bring back 'accidentally killed' PCs.  I had no knowledge of this beforehand, so it's not an after-the-fact 'get out of jail free card' for my deed.

 

The point of all this?  PC deaths are supposed to be fairly rare, and always memorable, events.

If you have a bunch of player-characters who are chronically sabotaging each other, including deaths, something is WRONG in your group.  It may be beyond salvage.

 

P.S. as a Tiamat DM, I have to set up an assassination attempt against my PCs.  I'm going to work up ways for the PC(s) to go down gloriously, if / when I succeed in killing somebody.  And I've already dangled some plot threads that will weave together later, so they can look back with hindsight to 'see it coming'.

 

(Reply to #52)

Rasufemagger

Bloodscythe wrote:
#57

moonbeast

Aug 01, 2015 0:12:36

bakerjw wrote:
(Reply to #56)

moonbeast

 

Rasufemagger wrote:
#59

Noctaem

Aug 01, 2015 15:25:31

Rasufemagger wrote:
#60

StarTwister

Aug 01, 2015 17:52:29

This post was originally supposed to be just about gathering ideas for me to clip the birds wings ingame.  I included the full details to make sure that I wasn't over exagering the circumstances, I am still new to the game so i wasn't sure of what the community's position on the matter was and if I was over reacting or not.  I have played a few sessions with the group since the insident and even once after i was not invited, i found out about that when i sat down for our regularly scheduled saturday game that the two of them had gone off and did some stuff on there own and then we proceeded.  We did have a discussion about it and it did get a bit heatted and frankley my issues were not resolved, but it seems that I'm the only one harboring anything negtive from the arguement.  The primary reason I got upset about the whole thing was after the fact I made a joking remark about him not murdering another one of my characters when I thought he was gonna start doing adventure league.  He responed by calling me slow and that it wasn't murder and to stop complaining.

 

It's clear I'm not going to get an appology but I will keep playing with the group we do still have fun with the exception of the murder and they are good guys.  Plus I can take comfort in the fact that thanks to some of the suggestions offering ways to accomplish my goal, I will have my revenge and we can all laugh about it later.

#61

Yunru

Aug 01, 2015 17:57:07
Well if that doesn't count as murder... neither does your revenge. If you're doing adventure league it'd be harder as you're not allowed to actively harm on another. Passively however, is another story.
(Reply to #59)

Rasufemagger

Noctaem wrote:
#63

Suppoko

Aug 02, 2015 8:18:17

I am really confused by this whole story, I guess I have been playing with the same group too long and a certain level of meta-gaming takes place? First we ALWAYS loot dead people that don't have a chance to come back. Second, we generally don't just go around tying each other up for suspicous activities, but I suppose we generally try and make a group that works well together and ahs similar goals in mind. Thirdly, I agree with the concesus of if you can, find a new group they sound like a bunch of dicks.

#64

Corran21

Aug 03, 2015 13:16:16

This thread is entertaining....! But seriously, find a new group. There are so many things that are wrong on the way the game is played at that table....

If you rejoin this group however, forget your nasty revenge plan (not only because it defeats the purpose of the game, but also and most importantly, because you ll have no chance against the bird, as he is the DM's favourite - or alternatively because you are the DM's least favourite player), resolve your out of game tension (if any) between you and any other players or the DM, and roll up a lawful/neutral good character who will help the party any way he can. That way, hopefully, your character will survive long enough for you to enjoy him. And give your best shot at roleplaying the lawful/neutral good alignment of your new character, as this is going to be the best and most productive way of highlighting the bad rp on the bird's part.

 

There, my good deed of the day.

 

 

Edit: If you want revenge however, it should be against the DM, I hope I dont have to explain why... Just google the how to do it and you ll come up with tons of options.

The following series of Bill Cavalier videos might also be helpful....! https://www.youtube.com/watch?v=_i5Yw4ZoDO0

#65

moonbeast

Aug 04, 2015 3:28:21

Suppoko wrote:
#66

Slagger_the_Chuul

Aug 04, 2015 5:21:33

moonbeast wrote:
#67

DemoMonkey

Aug 04, 2015 7:40:26

I'm starting with the assumption that you are playing with a table where you have all explicitly "bought in" to the assumption that potentially lethal inter-party conflict can occur.

 

So, you shouldn't be mad at the PLAYER, because they didn't behave innapropriately. And your character, who would have a motivation to seek revenge against the other CHARACTER, is dead and isn't mad at anyone anymore..

 

So...ummm...why are you seeking revenge again?

 

BUT...

 

If you really, REALLY need revenge...play an Aaaracokamungocola (sp) yourself, and take EXACTLY the same stats, feats, equipment choices etc, and use exactly the same tactics. It will drive them mental. Odds are excellent they will stop playing the character, or stop playing entirely, and you win.*

 

 

 

 

 

 

*For certain very small values of winning.

#68

Phorem

Aug 04, 2015 10:20:33

Better revenge: Bring one too few muffins to the next session, and guess who doesn't get one?

 

or go for your next charatcer with one of those tiefling warlocks with darkness and devils sight and stop him from hitting anything from 600 feet away ever again.

#69

Saeviomagy

Aug 05, 2015 22:05:58

So...

You're not allowed to loot a dead PC, but you are allowed to coup-de-gras a still living one? Also sounds like this one player is getting showered with magic items, plot exposition and xp.

 

Ditch the group. Your DM failing at his role of impartial arbitrator.

#70

IdkwhatMyscreennameis

Aug 07, 2015 11:48:16

Play a diviner wizard who is a fatalist.

(Fatalism is a philosophical doctrine stressing the subjugation of all events or actions to fate. Fatalism generally refers to any of the following ideas: The view that we are powerless to do anything other than what we actually do. Fatalism - Wikipedia, the free encyclopedia)

 

So is the bird man low on hp? Gee that's to bad you forsaw the next blow would be a fatial. Then you replace the monsters strike with a critical hit or his save with a critical fail. When they ask why just say that is what you saw and since you belives the future to be inevitable you knew that if you warned your feathered friend, the bird would have brought it about by his own accord. (Or be a hermit who tried to warn him but only speaks in vauge gestuers and grunts.)

 

Or you could just leave the table