New Moon Druid Options in the MM

Post/Author/DateTimePost
#1

Alficles

Sep 30, 2014 21:24:35

So, along with the missing "by CR" index, there is also no "by type" index. I've perused the book fairly carefully, but I don't actually see any new options for the Druid, at all. It appears that all the beasts are in the MM were included in the Basic rules.

 

So, am I missing something? Are there really only a very few number of Moon Druid Beasts total? And only a single form accessible at level 18+?

#2

Leugren

Oct 01, 2014 1:23:12

There are a total of 88 beasts available to wild shaping moon druids within the DMDnDBasicRules_v0.1_PrinterFriendly.pdf. At higher levels, the choices get a bit sparse, but 88 is nothing to sneeze at. Also, there is a CR index for monsters available here: http://media.wizards.com/2014/downloads/dnd/MM_MonstersCR.pdf.

#3

weishui

Oct 01, 2014 1:33:36

I just made a search in the MM 1 hour ago,and got the same answer:

---88 beasts(including dinosaurs) and 5 elementals all together;

---59 of the beasts are below or equal to CR1/2, which are not options for the circle of the moon.

---2 of the beasts are beyond CR6, which are technically not playable even if you are level 20.

 

88 looks like a big number, but for conclusion, Druids have only 32 creatures to mess up with, :

10 CR1

9 CR2

3 CR3

5 Elementals

1 CR4

3 CR5

1 CR6 yes, at level 18 we only have Mammoth.

 

 

 

 

 

#4

RCanine

Oct 01, 2014 1:43:42

Yeah, although 88 seems like a huge number, I personally feel like Moon Druids are incrediby limited. Once you get past to 9, your options get really dull. And it doesn't help that many of the druid form options are not well balanced against each other.

 

Also, level 8 is a huge bummer, because you get your flying forms (finally), but there are no CR2 flying beasts. The only flying beasts are CR1.

 

I really think we need beast scaling options, both for mechanical reasons and story reasons. Some times a bro just wants to be a tiger.

#5

Leugren

Oct 01, 2014 1:45:25

weishui wrote:
#6

DSZ

Oct 01, 2014 11:08:51

Well, in this case I will probably pass on the MM in this case.

(Reply to #6)

Alficles

DSZ wrote:
#8

mellored

Oct 01, 2014 12:02:53

weishui wrote:
#9

GentlemanLoser

Oct 01, 2014 12:39:45

Giant Ape is one I think. (Yup CR7).

 

I'm assuming T-Rex (CR8) is the other.

#10

mellored

Oct 01, 2014 12:39:45

GentlemanLoser wrote:
#11

Mechatarrasque

Oct 01, 2014 12:55:24

Alficles wrote:
#12

IxidorRS

Oct 01, 2014 12:58:33

Mechagamera wrote:
(Reply to #7)

Gruff_Ironfist

Alficles wrote:
#14

GentlemanLoser

Oct 01, 2014 14:22:02

In that instance, what happens at level 20, when a Moon Druid can in essence use a bonus action to give himself a temporary pool of Hit Points equal to his full pool?

(Reply to #14)

Gruff_Ironfist

GentlemanLoser wrote:
#16

GentlemanLoser

Oct 01, 2014 15:08:03

Not only that, but the trade off for boosting low/lower than average Hit Points (and the Hit Dice that comes with them, for short rest regen) is the size/ability of the forms.

 

I'm not sure I quite like the ability to continually shift into a Tiny beast like a Spider with 123 Hit Points (and 20d8 recovery dice, instead of 1d4).

 

I agree that Beast need to scale in some fashion, but not sure this is the way to do it.

(Reply to #16)

Gruff_Ironfist

GentlemanLoser wrote:
#18

GentlemanLoser

Oct 01, 2014 15:23:06

Awesome.